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-rw-r--r--indra/newview/llpathfindingcharacter.cpp88
1 files changed, 28 insertions, 60 deletions
diff --git a/indra/newview/llpathfindingcharacter.cpp b/indra/newview/llpathfindingcharacter.cpp
index 011a736568..00f2ebc4bb 100644
--- a/indra/newview/llpathfindingcharacter.cpp
+++ b/indra/newview/llpathfindingcharacter.cpp
@@ -1,46 +1,45 @@
/**
- * @file llpathfindingcharacter.cpp
- * @author William Todd Stinson
- * @brief Definition of a pathfinding character that contains various properties required for havok pathfinding.
- *
- * $LicenseInfo:firstyear=2012&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2012, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
+* @file llpathfindingcharacter.cpp
+* @brief Definition of a pathfinding character that contains various properties required for havok pathfinding.
+* @author Stinson@lindenlab.com
+*
+* $LicenseInfo:firstyear=2012&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2012, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
#include "llviewerprecompiledheaders.h"
#include "llpathfindingcharacter.h"
+#include <string>
+
#include "llpathfindingobject.h"
#include "llsd.h"
-#include "llpathinglib.h"
#define CHARACTER_CPU_TIME_FIELD "cpu_time"
#define CHARACTER_HORIZONTAL_FIELD "horizontal"
#define CHARACTER_LENGTH_FIELD "length"
#define CHARACTER_RADIUS_FIELD "radius"
-//prep#
-#define SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
-
//---------------------------------------------------------------------------
// LLPathfindingCharacter
//---------------------------------------------------------------------------
@@ -48,9 +47,6 @@
LLPathfindingCharacter::LLPathfindingCharacter(const std::string &pUUID, const LLSD& pCharacterData)
: LLPathfindingObject(pUUID, pCharacterData),
mCPUTime(0U),
-#ifndef SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
- mHasShapeData(false),
-#endif // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
mIsHorizontal(FALSE),
mLength(0.0f),
mRadius(0.0f)
@@ -61,9 +57,6 @@ LLPathfindingCharacter::LLPathfindingCharacter(const std::string &pUUID, const L
LLPathfindingCharacter::LLPathfindingCharacter(const LLPathfindingCharacter& pOther)
: LLPathfindingObject(pOther),
mCPUTime(pOther.mCPUTime),
-#ifndef SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
- mHasShapeData(pOther.mHasShapeData),
-#endif // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
mIsHorizontal(pOther.mIsHorizontal),
mLength(pOther.mLength),
mRadius(pOther.mRadius)
@@ -79,9 +72,6 @@ LLPathfindingCharacter& LLPathfindingCharacter::operator =(const LLPathfindingCh
dynamic_cast<LLPathfindingObject &>(*this) = pOther;
mCPUTime = pOther.mCPUTime;
-#ifndef SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
- mHasShapeData = pOther.mHasShapeData;
-#endif // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
mIsHorizontal = pOther.mIsHorizontal;
mLength = pOther.mLength;
mRadius = pOther.mRadius;
@@ -95,23 +85,6 @@ void LLPathfindingCharacter::parseCharacterData(const LLSD &pCharacterData)
llassert(pCharacterData.get(CHARACTER_CPU_TIME_FIELD).isReal());
mCPUTime = pCharacterData.get(CHARACTER_CPU_TIME_FIELD).asReal();
-#ifndef SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
- mHasShapeData = pCharacterData.has(CHARACTER_HORIZONTAL_FIELD);
- if (mHasShapeData)
- {
- llassert(pCharacterData.has(CHARACTER_HORIZONTAL_FIELD));
- llassert(pCharacterData.get(CHARACTER_HORIZONTAL_FIELD).isBoolean());
- mIsHorizontal = pCharacterData.get(CHARACTER_HORIZONTAL_FIELD).asBoolean();
-
- llassert(pCharacterData.has(CHARACTER_LENGTH_FIELD));
- llassert(pCharacterData.get(CHARACTER_LENGTH_FIELD).isReal());
- mLength = pCharacterData.get(CHARACTER_LENGTH_FIELD).asReal();
-
- llassert(pCharacterData.has(CHARACTER_RADIUS_FIELD));
- llassert(pCharacterData.get(CHARACTER_RADIUS_FIELD).isReal());
- mRadius = pCharacterData.get(CHARACTER_RADIUS_FIELD).asReal();
- }
-#else // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
llassert(pCharacterData.has(CHARACTER_HORIZONTAL_FIELD));
llassert(pCharacterData.get(CHARACTER_HORIZONTAL_FIELD).isBoolean());
mIsHorizontal = pCharacterData.get(CHARACTER_HORIZONTAL_FIELD).asBoolean();
@@ -123,9 +96,4 @@ void LLPathfindingCharacter::parseCharacterData(const LLSD &pCharacterData)
llassert(pCharacterData.has(CHARACTER_RADIUS_FIELD));
llassert(pCharacterData.get(CHARACTER_RADIUS_FIELD).isReal());
mRadius = pCharacterData.get(CHARACTER_RADIUS_FIELD).asReal();
-
- //Create the rep inside the pathing library
- LLPathingLib::getInstance()->createPhysicsCapsuleRep( mLength, mRadius, mIsHorizontal, LLVector3(0,0,0), getUUID() );
-
-#endif // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
}