summaryrefslogtreecommitdiff
path: root/indra/newview/llpanelprimmediacontrols.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llpanelprimmediacontrols.cpp')
-rw-r--r--indra/newview/llpanelprimmediacontrols.cpp27
1 files changed, 22 insertions, 5 deletions
diff --git a/indra/newview/llpanelprimmediacontrols.cpp b/indra/newview/llpanelprimmediacontrols.cpp
index a53a3ba1ad..5209d50755 100644
--- a/indra/newview/llpanelprimmediacontrols.cpp
+++ b/indra/newview/llpanelprimmediacontrols.cpp
@@ -31,8 +31,8 @@
#include "llviewerprecompiledheaders.h"
-//LLPanelPrimMediaControls
#include "llagent.h"
+#include "llagentcamera.h"
#include "llparcel.h"
#include "llpanel.h"
#include "llselectmgr.h"
@@ -64,7 +64,6 @@
#include "llvovolume.h"
#include "llweb.h"
#include "llwindow.h"
-
#include "llfloatertools.h" // to enable hide if build tools are up
// Functions pulled from pipeline.cpp
@@ -463,11 +462,29 @@ void LLPanelPrimMediaControls::updateShape()
mSkipBackCtrl->setVisible(FALSE);
mSkipBackCtrl->setEnabled(FALSE);
+#ifdef PER_MEDIA_VOLUME
+ // these should be pulled up above the pluginSupportsMediaTime
+ // if check once we always have PER_MEDIA_VOLUME turned on
+ mVolumeCtrl->setVisible(has_focus);
+ mVolumeCtrl->setEnabled(has_focus);
+ mVolumeSliderCtrl->setEnabled(has_focus && shouldVolumeSliderBeVisible());
+ mVolumeSliderCtrl->setVisible(has_focus && shouldVolumeSliderBeVisible());
+
+ if(media_impl->getVolume() <= 0.0)
+ {
+ mMuteBtn->setToggleState(true);
+ }
+ else
+ {
+ mMuteBtn->setToggleState(false);
+ }
+#else
mVolumeCtrl->setVisible(FALSE);
mVolumeSliderCtrl->setVisible(FALSE);
mVolumeCtrl->setEnabled(FALSE);
mVolumeSliderCtrl->setEnabled(FALSE);
-
+#endif
+
if (mMediaPanelScroll)
{
mMediaPanelScroll->setVisible(has_focus);
@@ -1010,7 +1027,7 @@ void LLPanelPrimMediaControls::updateZoom()
{
case ZOOM_NONE:
{
- gAgent.setFocusOnAvatar(TRUE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE);
break;
}
case ZOOM_FAR:
@@ -1030,7 +1047,7 @@ void LLPanelPrimMediaControls::updateZoom()
}
default:
{
- gAgent.setFocusOnAvatar(TRUE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE);
break;
}
}