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+/**
+ * @file llpanelpeople.cpp
+ * @brief Side tray "People" panel
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+// libs
+#include "llfloaterreg.h"
+#include "llmenugl.h"
+#include "llfiltereditor.h"
+#include "lltabcontainer.h"
+#include "lluictrlfactory.h"
+
+#include "llpanelpeople.h"
+
+// newview
+#include "llagent.h"
+#include "llavataractions.h"
+#include "llavatarlist.h"
+#include "llcallingcard.h" // for LLAvatarTracker
+#include "llfloateravatarpicker.h"
+//#include "llfloaterminiinspector.h"
+#include "llfriendcard.h"
+#include "llgroupactions.h"
+#include "llgrouplist.h"
+#include "llrecentpeople.h"
+#include "llviewercontrol.h" // for gSavedSettings
+#include "llviewermenu.h" // for gMenuHolder
+#include "llvoiceclient.h"
+#include "llworld.h"
+
+using namespace LLOldEvents;
+
+#define FRIEND_LIST_UPDATE_TIMEOUT 0.5
+#define NEARBY_LIST_UPDATE_INTERVAL 1
+#define RECENT_LIST_UPDATE_DELAY 1
+
+static const std::string NEARBY_TAB_NAME = "nearby_panel";
+static const std::string FRIENDS_TAB_NAME = "friends_panel";
+static const std::string GROUP_TAB_NAME = "groups_panel";
+static const std::string RECENT_TAB_NAME = "recent_panel";
+
+static LLRegisterPanelClassWrapper<LLPanelPeople> t_people("panel_people");
+
+//=============================================================================
+
+/**
+ * Updates given list either on regular basis or on external events (up to implementation).
+ */
+class LLPanelPeople::Updater
+{
+public:
+ typedef boost::function<bool(U32)> callback_t;
+ Updater(callback_t cb)
+ : mCallback(cb)
+ {
+ }
+
+ virtual ~Updater()
+ {
+ }
+
+ /**
+ * Force the list updates.
+ *
+ * This may start repeated updates until all names are complete.
+ */
+ virtual void forceUpdate()
+ {
+ updateList();
+ }
+
+ /**
+ * Activate/deactivate updater.
+ *
+ * This may start/stop regular updates.
+ */
+ virtual void setActive(bool) {}
+
+protected:
+ bool updateList(U32 mask = 0)
+ {
+ return mCallback(mask);
+ }
+
+ callback_t mCallback;
+};
+
+class LLAvatarListUpdater : public LLPanelPeople::Updater, public LLEventTimer
+{
+public:
+ LLAvatarListUpdater(callback_t cb, F32 period)
+ : LLEventTimer(period),
+ LLPanelPeople::Updater(cb)
+ {
+ mEventTimer.stop();
+ }
+};
+
+/**
+ * Updates the friends list.
+ *
+ * Updates the list on external events which trigger the changed() method.
+ */
+class LLFriendListUpdater : public LLAvatarListUpdater, public LLFriendObserver
+{
+ LOG_CLASS(LLFriendListUpdater);
+ class LLInventoryFriendCardObserver;
+
+public:
+ friend class LLInventoryFriendCardObserver;
+ LLFriendListUpdater(callback_t cb)
+ : LLAvatarListUpdater(cb, FRIEND_LIST_UPDATE_TIMEOUT)
+ {
+ LLAvatarTracker::instance().addObserver(this);
+
+ // For notification when SIP online status changes.
+ LLVoiceClient::getInstance()->addObserver(this);
+ mInvObserver = new LLInventoryFriendCardObserver(this);
+ }
+
+ ~LLFriendListUpdater()
+ {
+ delete mInvObserver;
+ LLVoiceClient::getInstance()->removeObserver(this);
+ LLAvatarTracker::instance().removeObserver(this);
+ }
+
+ /*virtual*/ void forceUpdate()
+ {
+ // Perform updates until all names are loaded.
+ if (!updateList(LLFriendObserver::ADD))
+ changed(LLFriendObserver::ADD);
+ }
+
+ /*virtual*/ void changed(U32 mask)
+ {
+ // events can arrive quickly in bulk - we need not process EVERY one of them -
+ // so we wait a short while to let others pile-in, and process them in aggregate.
+ mEventTimer.start();
+
+ // save-up all the mask-bits which have come-in
+ mMask |= mask;
+ }
+
+
+ /*virtual*/ BOOL tick()
+ {
+ if (updateList(mMask))
+ {
+ // Got all names, stop updates.
+ mEventTimer.stop();
+ mMask = 0;
+ }
+
+ return FALSE;
+ }
+
+private:
+ U32 mMask;
+ LLInventoryFriendCardObserver* mInvObserver;
+
+ /**
+ * This class is intended for updating Friend List when Inventory Friend Card is added/removed.
+ *
+ * The main usage is when Inventory Friends/All content is added while synchronizing with
+ * friends list on startup is performed. In this case Friend Panel should be updated when
+ * missing Inventory Friend Card is created.
+ * *NOTE: updating is fired when Inventory item is added into CallingCards/Friends subfolder.
+ * Otherwise LLFriendObserver functionality is enough to keep Friends Panel synchronized.
+ */
+ class LLInventoryFriendCardObserver : public LLInventoryObserver
+ {
+ LOG_CLASS(LLFriendListUpdater::LLInventoryFriendCardObserver);
+
+ friend class LLFriendListUpdater;
+
+ private:
+ LLInventoryFriendCardObserver(LLFriendListUpdater* updater) : mUpdater(updater)
+ {
+ gInventory.addObserver(this);
+ }
+ ~LLInventoryFriendCardObserver()
+ {
+ gInventory.removeObserver(this);
+ }
+ /*virtual*/ void changed(U32 mask)
+ {
+ lldebugs << "Inventory changed: " << mask << llendl;
+
+ // *NOTE: deleting of InventoryItem is performed via moving to Trash.
+ // That means LLInventoryObserver::STRUCTURE is present in MASK instead of LLInventoryObserver::REMOVE
+ if ((CALLINGCARD_ADDED & mask) == CALLINGCARD_ADDED)
+ {
+ lldebugs << "Calling card added: count: " << gInventory.getChangedIDs().size()
+ << ", first Inventory ID: "<< (*gInventory.getChangedIDs().begin())
+ << llendl;
+
+ bool friendFound = false;
+ std::set<LLUUID> changedIDs = gInventory.getChangedIDs();
+ for (std::set<LLUUID>::const_iterator it = changedIDs.begin(); it != changedIDs.end(); ++it)
+ {
+ if (isDescendentOfInventoryFriends(*it))
+ {
+ friendFound = true;
+ break;
+ }
+ }
+
+ if (friendFound)
+ {
+ lldebugs << "friend found, panel should be updated" << llendl;
+ mUpdater->changed(LLFriendObserver::ADD);
+ }
+ }
+ }
+
+ bool isDescendentOfInventoryFriends(const LLUUID& invItemID)
+ {
+ LLViewerInventoryItem * item = gInventory.getItem(invItemID);
+ if (NULL == item)
+ return false;
+
+ return LLFriendCardsManager::instance().isItemInAnyFriendsList(item);
+ }
+ LLFriendListUpdater* mUpdater;
+
+ static const U32 CALLINGCARD_ADDED = LLInventoryObserver::ADD | LLInventoryObserver::CALLING_CARD;
+ };
+};
+
+/**
+ * Periodically updates the nearby people list while the Nearby tab is active.
+ *
+ * The period is defined by NEARBY_LIST_UPDATE_INTERVAL constant.
+ */
+class LLNearbyListUpdater : public LLAvatarListUpdater
+{
+ LOG_CLASS(LLNearbyListUpdater);
+
+public:
+ LLNearbyListUpdater(callback_t cb)
+ : LLAvatarListUpdater(cb, NEARBY_LIST_UPDATE_INTERVAL)
+ {
+ setActive(false);
+ }
+
+ /*virtual*/ void setActive(bool val)
+ {
+ if (val)
+ {
+ // update immediately and start regular updates
+ updateList();
+ mEventTimer.start();
+ }
+ else
+ {
+ // stop regular updates
+ mEventTimer.stop();
+ }
+ }
+
+ /*virtual*/ BOOL tick()
+ {
+ updateList();
+ return FALSE;
+ }
+private:
+};
+
+/**
+ * Updates the recent people list (those the agent has recently interacted with).
+ */
+class LLRecentListUpdater : public LLAvatarListUpdater
+{
+ LOG_CLASS(LLRecentListUpdater);
+
+public:
+ LLRecentListUpdater(callback_t cb)
+ : LLAvatarListUpdater(cb, RECENT_LIST_UPDATE_DELAY)
+ {
+ LLRecentPeople::instance().setChangedCallback(boost::bind(&LLRecentListUpdater::onRecentPeopleChanged, this));
+ }
+
+private:
+ /*virtual*/ void forceUpdate()
+ {
+ onRecentPeopleChanged();
+ }
+
+ /*virtual*/ BOOL tick()
+ {
+ // Update the list until we get all the names.
+ if (updateList())
+ {
+ // Got all names, stop updates.
+ mEventTimer.stop();
+ }
+
+ return FALSE;
+ }
+
+ void onRecentPeopleChanged()
+ {
+ if (!updateList())
+ {
+ // Some names are incomplete, schedule another update.
+ mEventTimer.start();
+ }
+ }
+};
+
+/**
+ * Updates the group list on events from LLAgent.
+ */
+class LLGroupListUpdater : public LLPanelPeople::Updater, public LLSimpleListener
+{
+ LOG_CLASS(LLGroupListUpdater);
+
+public:
+ LLGroupListUpdater(callback_t cb)
+ : LLPanelPeople::Updater(cb)
+ {
+ gAgent.addListener(this, "new group");
+ }
+
+ ~LLGroupListUpdater()
+ {
+ gAgent.removeListener(this);
+ }
+
+ /*virtual*/ bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
+ {
+ // Why is "new group" sufficient?
+ if (event->desc() == "new group")
+ {
+ updateList();
+ return true;
+ }
+
+ return false;
+ }
+};
+
+//=============================================================================
+
+LLPanelPeople::LLPanelPeople()
+ : LLPanel(),
+ mFilterSubString(LLStringUtil::null),
+ mFilterEditor(NULL),
+ mTabContainer(NULL),
+ mOnlineFriendList(NULL),
+ mAllFriendList(NULL),
+ mNearbyList(NULL),
+ mRecentList(NULL)
+{
+ mFriendListUpdater = new LLFriendListUpdater(boost::bind(&LLPanelPeople::onFriendListUpdate,this, _1));
+ mNearbyListUpdater = new LLNearbyListUpdater(boost::bind(&LLPanelPeople::updateNearbyList, this));
+ mRecentListUpdater = new LLRecentListUpdater(boost::bind(&LLPanelPeople::updateRecentList, this));
+ mGroupListUpdater = new LLGroupListUpdater (boost::bind(&LLPanelPeople::updateGroupList, this));
+}
+
+LLPanelPeople::~LLPanelPeople()
+{
+ delete mNearbyListUpdater;
+ delete mFriendListUpdater;
+ delete mRecentListUpdater;
+ delete mGroupListUpdater;
+
+ LLView::deleteViewByHandle(mGroupPlusMenuHandle);
+ LLView::deleteViewByHandle(mNearbyViewSortMenuHandle);
+ LLView::deleteViewByHandle(mFriendsViewSortMenuHandle);
+ LLView::deleteViewByHandle(mRecentViewSortMenuHandle);
+
+}
+
+BOOL LLPanelPeople::postBuild()
+{
+ mVisibleSignal.connect(boost::bind(&LLPanelPeople::onVisibilityChange, this, _2));
+
+ mFilterEditor = getChild<LLFilterEditor>("filter_input");
+ mFilterEditor->setCommitCallback(boost::bind(&LLPanelPeople::onFilterEdit, this, _2));
+
+ mTabContainer = getChild<LLTabContainer>("tabs");
+ mTabContainer->setCommitCallback(boost::bind(&LLPanelPeople::onTabSelected, this, _2));
+
+ mOnlineFriendList = getChild<LLPanel>(FRIENDS_TAB_NAME)->getChild<LLAvatarList>("avatars_online");
+ mAllFriendList = getChild<LLPanel>(FRIENDS_TAB_NAME)->getChild<LLAvatarList>("avatars_all");
+
+ mNearbyList = getChild<LLPanel>(NEARBY_TAB_NAME)->getChild<LLAvatarList>("avatar_list");
+
+ mRecentList = getChild<LLPanel>(RECENT_TAB_NAME)->getChild<LLAvatarList>("avatar_list");
+ mGroupList = getChild<LLGroupList>("group_list");
+
+ LLPanel* groups_panel = getChild<LLPanel>(GROUP_TAB_NAME);
+ groups_panel->childSetAction("activate_btn", boost::bind(&LLPanelPeople::onActivateButtonClicked, this));
+ groups_panel->childSetAction("plus_btn", boost::bind(&LLPanelPeople::onGroupPlusButtonClicked, this));
+ groups_panel->childSetAction("minus_btn", boost::bind(&LLPanelPeople::onGroupMinusButtonClicked, this));
+
+ LLPanel* friends_panel = getChild<LLPanel>(FRIENDS_TAB_NAME);
+ friends_panel->childSetAction("add_btn", boost::bind(&LLPanelPeople::onAddFriendWizButtonClicked, this));
+ friends_panel->childSetAction("del_btn", boost::bind(&LLPanelPeople::onDeleteFriendButtonClicked, this));
+
+ mOnlineFriendList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onAvatarListDoubleClicked, this, mOnlineFriendList));
+ mAllFriendList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onAvatarListDoubleClicked, this, mAllFriendList));
+ mNearbyList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onAvatarListDoubleClicked, this, mNearbyList));
+ mRecentList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onAvatarListDoubleClicked, this, mRecentList));
+ mOnlineFriendList->setCommitCallback(boost::bind(&LLPanelPeople::onAvatarListCommitted, this, mOnlineFriendList));
+ mAllFriendList->setCommitCallback(boost::bind(&LLPanelPeople::onAvatarListCommitted, this, mAllFriendList));
+ mNearbyList->setCommitCallback(boost::bind(&LLPanelPeople::onAvatarListCommitted, this, mNearbyList));
+ mRecentList->setCommitCallback(boost::bind(&LLPanelPeople::onAvatarListCommitted, this, mRecentList));
+
+ mGroupList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onGroupInfoButtonClicked, this));
+ mGroupList->setCommitCallback(boost::bind(&LLPanelPeople::updateButtons, this));
+
+ buttonSetAction("view_profile_btn", boost::bind(&LLPanelPeople::onViewProfileButtonClicked, this));
+ buttonSetAction("add_friend_btn", boost::bind(&LLPanelPeople::onAddFriendButtonClicked, this));
+ buttonSetAction("group_info_btn", boost::bind(&LLPanelPeople::onGroupInfoButtonClicked, this));
+ buttonSetAction("chat_btn", boost::bind(&LLPanelPeople::onChatButtonClicked, this));
+ buttonSetAction("im_btn", boost::bind(&LLPanelPeople::onImButtonClicked, this));
+ buttonSetAction("call_btn", boost::bind(&LLPanelPeople::onCallButtonClicked, this));
+ buttonSetAction("teleport_btn", boost::bind(&LLPanelPeople::onTeleportButtonClicked, this));
+ buttonSetAction("share_btn", boost::bind(&LLPanelPeople::onShareButtonClicked, this));
+
+ getChild<LLPanel>(NEARBY_TAB_NAME)->childSetAction("nearby_view_sort_btn",boost::bind(&LLPanelPeople::onNearbyViewSortButtonClicked, this));
+ getChild<LLPanel>(RECENT_TAB_NAME)->childSetAction("recent_viewsort_btn",boost::bind(&LLPanelPeople::onRecentViewSortButtonClicked, this));
+ getChild<LLPanel>(FRIENDS_TAB_NAME)->childSetAction("friends_viewsort_btn",boost::bind(&LLPanelPeople::onFriendsViewSortButtonClicked, this));
+
+ // Must go after setting commit callback and initializing all pointers to children.
+ mTabContainer->selectTabByName(FRIENDS_TAB_NAME);
+
+ // Create menus.
+ LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+
+ registrar.add("People.Group.Plus.Action", boost::bind(&LLPanelPeople::onGroupPlusMenuItemClicked, this, _2));
+ registrar.add("People.Friends.ViewSort.Action", boost::bind(&LLPanelPeople::onFriendsViewSortMenuItemClicked, this, _2));
+ registrar.add("People.Nearby.ViewSort.Action", boost::bind(&LLPanelPeople::onNearbyViewSortMenuItemClicked, this, _2));
+ registrar.add("People.Recent.ViewSort.Action", boost::bind(&LLPanelPeople::onRecentViewSortMenuItemClicked, this, _2));
+
+ LLMenuGL* plus_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_group_plus.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ mGroupPlusMenuHandle = plus_menu->getHandle();
+
+ LLMenuGL* nearby_view_sort = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_people_nearby_view_sort.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ if(nearby_view_sort)
+ mNearbyViewSortMenuHandle = nearby_view_sort->getHandle();
+
+ LLMenuGL* friend_view_sort = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_people_friends_view_sort.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ if(friend_view_sort)
+ mFriendsViewSortMenuHandle = friend_view_sort->getHandle();
+
+ LLMenuGL* recent_view_sort = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_people_recent_view_sort.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ if(recent_view_sort)
+ mRecentViewSortMenuHandle = recent_view_sort->getHandle();
+
+
+
+ // Perform initial update.
+ mFriendListUpdater->forceUpdate();
+ mRecentListUpdater->forceUpdate();
+ mGroupListUpdater->forceUpdate();
+ mRecentListUpdater->forceUpdate();
+
+ return TRUE;
+}
+
+bool LLPanelPeople::updateFriendList(U32 changed_mask)
+{
+ // Refresh names.
+ if (changed_mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::ONLINE))
+ {
+ // get all buddies we know about
+ const LLAvatarTracker& av_tracker = LLAvatarTracker::instance();
+ LLAvatarTracker::buddy_map_t all_buddies;
+ av_tracker.copyBuddyList(all_buddies);
+
+ // *TODO: it's suboptimal to rebuild the whole lists on online status change.
+
+ // save them to the online and all friends vectors
+ mOnlineFriendVec.clear();
+ mAllFriendVec.clear();
+
+ LLFriendCardsManager::folderid_buddies_map_t listMap;
+
+ // *NOTE: For now collectFriendsLists returns data only for Friends/All folder. EXT-694.
+ LLFriendCardsManager::instance().collectFriendsLists(listMap);
+ if (listMap.size() > 0)
+ {
+ lldebugs << "Friends Cards were found, count: " << listMap.begin()->second.size() << llendl;
+ mAllFriendVec = listMap.begin()->second;
+ }
+ else
+ {
+ lldebugs << "Friends Cards were not found" << llendl;
+ }
+
+ LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();
+ for (; buddy_it != all_buddies.end(); ++buddy_it)
+ {
+ LLUUID buddy_id = buddy_it->first;
+ if (av_tracker.isBuddyOnline(buddy_id))
+ mOnlineFriendVec.push_back(buddy_id);
+ }
+
+ return filterFriendList();
+ }
+
+ return true;
+}
+
+bool LLPanelPeople::updateNearbyList()
+{
+ LLWorld::getInstance()->getAvatars(&mNearbyVec, NULL, gAgent.getPositionGlobal(), gSavedSettings.getF32("NearMeRange"));
+ filterNearbyList();
+
+ return true;
+}
+
+bool LLPanelPeople::updateRecentList()
+{
+ LLRecentPeople::instance().get(mRecentVec);
+ filterRecentList();
+
+ return true;
+}
+
+bool LLPanelPeople::updateGroupList()
+{
+ if (!mGroupList)
+ return true; // there's no point in further updates
+
+ bool have_names = mGroupList->update(mFilterSubString);
+
+ if (mGroupList->isEmpty())
+ mGroupList->setCommentText(getString("no_groups"));
+
+ return have_names;
+}
+
+bool LLPanelPeople::filterFriendList()
+{
+ if (!mOnlineFriendList || !mAllFriendList)
+ return true; // there's no point in further updates
+
+ // We must always update Friends list to clear the latest removed friend.
+ bool have_names =
+ mOnlineFriendList->update(mOnlineFriendVec, mFilterSubString) &
+ mAllFriendList->update(mAllFriendVec, mFilterSubString);
+
+ if (mOnlineFriendVec.size() == 0)
+ mOnlineFriendList->setCommentText(getString("no_friends_online"));
+
+ if (mAllFriendVec.size() == 0)
+ mAllFriendList->setCommentText(getString("no_friends"));
+
+ return have_names;
+}
+
+bool LLPanelPeople::filterNearbyList()
+{
+ bool have_names = mNearbyList->update(mNearbyVec, mFilterSubString);
+
+ if (mNearbyVec.size() == 0)
+ mNearbyList->setCommentText(getString("no_one_near"));
+
+ return have_names;
+}
+
+bool LLPanelPeople::filterRecentList()
+{
+ if (!mRecentList)
+ return true;
+
+ if (mRecentVec.size() > 0)
+ return mRecentList->update(mRecentVec, mFilterSubString);
+
+ mRecentList->setCommentText(getString("no_people"));
+
+ return true;
+}
+
+void LLPanelPeople::buttonSetVisible(std::string btn_name, BOOL visible)
+{
+ // Currently all bottom buttons are wrapped with layout panels.
+ // Hiding a button has no effect: the panel still occupies its space.
+ // So we have to hide the whole panel (along with its button)
+ // to free some space up.
+ LLButton* btn = getChild<LLView>("button_bar")->getChild<LLButton>(btn_name);
+ LLPanel* btn_parent = dynamic_cast<LLPanel*>(btn->getParent());
+ if (btn_parent)
+ btn_parent->setVisible(visible);
+}
+
+void LLPanelPeople::buttonSetEnabled(const std::string& btn_name, bool enabled)
+{
+ // To make sure we're referencing the right widget (a child of the button bar).
+ LLButton* button = getChild<LLView>("button_bar")->getChild<LLButton>(btn_name);
+ button->setEnabled(enabled);
+}
+
+void LLPanelPeople::buttonSetAction(const std::string& btn_name, const commit_signal_t::slot_type& cb)
+{
+ // To make sure we're referencing the right widget (a child of the button bar).
+ LLButton* button = getChild<LLView>("button_bar")->getChild<LLButton>(btn_name);
+ button->setClickedCallback(cb);
+}
+
+void LLPanelPeople::updateButtons()
+{
+ std::string cur_tab = getActiveTabName();
+ bool nearby_tab_active = (cur_tab == NEARBY_TAB_NAME);
+ bool friends_tab_active = (cur_tab == FRIENDS_TAB_NAME);
+ bool group_tab_active = (cur_tab == GROUP_TAB_NAME);
+ bool recent_tab_active = (cur_tab == RECENT_TAB_NAME);
+ LLUUID selected_id;
+
+ buttonSetVisible("group_info_btn", group_tab_active);
+ buttonSetVisible("chat_btn", group_tab_active);
+ buttonSetVisible("add_friend_btn", nearby_tab_active || recent_tab_active);
+ buttonSetVisible("view_profile_btn", !group_tab_active);
+ buttonSetVisible("im_btn", !group_tab_active);
+ buttonSetVisible("teleport_btn", friends_tab_active);
+ buttonSetVisible("share_btn", !recent_tab_active && false); // not implemented yet
+
+ if (group_tab_active)
+ {
+ bool item_selected = mGroupList->getFirstSelected() != NULL;
+ bool cur_group_active = true;
+
+ if (item_selected)
+ {
+ selected_id = mGroupList->getCurrentID();
+ cur_group_active = (gAgent.getGroupID() == selected_id);
+ }
+
+ LLPanel* groups_panel = mTabContainer->getCurrentPanel();
+ groups_panel->childSetEnabled("activate_btn", item_selected && !cur_group_active); // "none" or a non-active group selected
+ groups_panel->childSetEnabled("plus_btn", item_selected);
+ groups_panel->childSetEnabled("minus_btn", item_selected && selected_id.notNull());
+ }
+ else
+ {
+ bool is_friend = true;
+
+ // Check whether selected avatar is our friend.
+ if ((selected_id = getCurrentItemID()).notNull())
+ {
+ is_friend = LLAvatarTracker::instance().getBuddyInfo(selected_id) != NULL;
+ }
+
+ childSetEnabled("add_friend_btn", !is_friend);
+ }
+
+ bool item_selected = selected_id.notNull();
+ buttonSetEnabled("teleport_btn", friends_tab_active && item_selected);
+ buttonSetEnabled("view_profile_btn", item_selected);
+ buttonSetEnabled("im_btn", item_selected);
+ buttonSetEnabled("call_btn", item_selected && false); // not implemented yet
+ buttonSetEnabled("share_btn", item_selected && false); // not implemented yet
+ buttonSetEnabled("group_info_btn", item_selected);
+ buttonSetEnabled("chat_btn", item_selected);
+}
+
+const std::string& LLPanelPeople::getActiveTabName() const
+{
+ return mTabContainer->getCurrentPanel()->getName();
+}
+
+LLUUID LLPanelPeople::getCurrentItemID() const
+{
+ std::string cur_tab = getActiveTabName();
+
+ if (cur_tab == FRIENDS_TAB_NAME) // this tab has two lists
+ {
+ LLUUID cur_online_friend;
+
+ if ((cur_online_friend = mOnlineFriendList->getCurrentID()).notNull())
+ return cur_online_friend;
+
+ return mAllFriendList->getCurrentID();
+ }
+
+ if (cur_tab == NEARBY_TAB_NAME)
+ return mNearbyList->getCurrentID();
+
+ if (cur_tab == RECENT_TAB_NAME)
+ return mRecentList->getCurrentID();
+
+ if (cur_tab == GROUP_TAB_NAME)
+ return mGroupList->getCurrentID();
+
+ llassert(0 && "unknown tab selected");
+ return LLUUID::null;
+}
+
+void LLPanelPeople::showGroupMenu(LLMenuGL* menu)
+{
+ // Shows the menu at the top of the button bar.
+
+ // Calculate its coordinates.
+ // (assumes that groups panel is the current tab)
+ LLPanel* bottom_panel = mTabContainer->getCurrentPanel()->getChild<LLPanel>("bottom_panel");
+ LLPanel* parent_panel = mTabContainer->getCurrentPanel();
+ menu->arrangeAndClear();
+ S32 menu_height = menu->getRect().getHeight();
+ S32 menu_x = -2; // *HACK: compensates HPAD in showPopup()
+ S32 menu_y = bottom_panel->getRect().mTop + menu_height;
+
+ // Actually show the menu.
+ menu->buildDrawLabels();
+ menu->updateParent(LLMenuGL::sMenuContainer);
+ LLMenuGL::showPopup(parent_panel, menu, menu_x, menu_y);
+}
+
+void LLPanelPeople::onVisibilityChange(const LLSD& new_visibility)
+{
+ if (new_visibility.asBoolean() == FALSE)
+ {
+ // Don't update anything while we're invisible.
+ mNearbyListUpdater->setActive(FALSE);
+ }
+ else
+ {
+ reSelectedCurrentTab();
+ }
+}
+
+// Make the tab-container re-select current tab
+// for onTabSelected() callback to get called.
+// (currently this is needed to reactivate nearby list updates
+// when we get visible)
+void LLPanelPeople::reSelectedCurrentTab()
+{
+ mTabContainer->selectTab(mTabContainer->getCurrentPanelIndex());
+}
+
+void LLPanelPeople::onFilterEdit(const std::string& search_string)
+{
+ if (mFilterSubString == search_string)
+ return;
+
+ mFilterSubString = search_string;
+
+ // Searches are case-insensitive
+ LLStringUtil::toUpper(mFilterSubString);
+ LLStringUtil::trimHead(mFilterSubString);
+
+ // Apply new filter to all tabs.
+ filterNearbyList();
+ filterFriendList();
+ filterRecentList();
+ updateGroupList();
+
+ updateButtons();
+}
+
+void LLPanelPeople::onTabSelected(const LLSD& param)
+{
+ std::string tab_name = getChild<LLPanel>(param.asString())->getName();
+ mNearbyListUpdater->setActive(tab_name == NEARBY_TAB_NAME);
+ updateButtons();
+
+ if (GROUP_TAB_NAME == tab_name)
+ mFilterEditor->setLabel(getString("groups_filter_label"));
+ else
+ mFilterEditor->setLabel(getString("people_filter_label"));
+}
+
+void LLPanelPeople::onAvatarListDoubleClicked(LLAvatarList* list)
+{
+ LLUUID clicked_id = list->getCurrentID();
+
+ if (clicked_id.isNull())
+ return;
+
+#if 0 // SJB: Useful for testing, but not currently functional or to spec
+ LLAvatarActions::showProfile(clicked_id);
+#else // spec says open IM window
+ LLAvatarActions::startIM(clicked_id);
+#endif
+}
+
+void LLPanelPeople::onAvatarListCommitted(LLAvatarList* list)
+{
+ // Make sure only one of the friends lists (online/all) has selection.
+ if (getActiveTabName() == FRIENDS_TAB_NAME)
+ {
+ if (list == mOnlineFriendList)
+ mAllFriendList->deselectAllItems(TRUE);
+ else if (list == mAllFriendList)
+ mOnlineFriendList->deselectAllItems(TRUE);
+ else
+ llassert(0 && "commit on unknown friends list");
+ }
+
+ updateButtons();
+}
+
+void LLPanelPeople::onViewProfileButtonClicked()
+{
+ LLUUID id = getCurrentItemID();
+ LLAvatarActions::showProfile(id);
+}
+
+void LLPanelPeople::onAddFriendButtonClicked()
+{
+ LLUUID id = getCurrentItemID();
+ if (id.notNull())
+ {
+ LLAvatarActions::requestFriendshipDialog(id);
+ }
+}
+
+void LLPanelPeople::onAddFriendWizButtonClicked()
+{
+ // Show add friend wizard.
+ LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(onAvatarPicked, NULL, FALSE, TRUE);
+ LLFloater* root_floater = gFloaterView->getParentFloater(this);
+ if (root_floater)
+ {
+ root_floater->addDependentFloater(picker);
+ }
+}
+
+void LLPanelPeople::onDeleteFriendButtonClicked()
+{
+ LLAvatarActions::removeFriendDialog(getCurrentItemID());
+}
+
+void LLPanelPeople::onGroupInfoButtonClicked()
+{
+ LLGroupActions::show(getCurrentItemID());
+}
+
+void LLPanelPeople::onChatButtonClicked()
+{
+ LLUUID group_id = getCurrentItemID();
+ if (group_id.notNull())
+ LLGroupActions::startChat(group_id);
+}
+
+void LLPanelPeople::onImButtonClicked()
+{
+ LLUUID id = getCurrentItemID();
+ if (id.notNull())
+ {
+ LLAvatarActions::startIM(id);
+ }
+}
+
+void LLPanelPeople::onActivateButtonClicked()
+{
+ LLGroupActions::activate(mGroupList->getCurrentID());
+}
+
+// static
+void LLPanelPeople::onAvatarPicked(
+ const std::vector<std::string>& names,
+ const std::vector<LLUUID>& ids,
+ void*)
+{
+ if (!names.empty() && !ids.empty())
+ LLAvatarActions::requestFriendshipDialog(ids[0], names[0]);
+}
+
+bool LLPanelPeople::onFriendListUpdate(U32 changed_mask)
+{
+ bool have_names = updateFriendList(changed_mask);
+
+ // Update online status in the Recent tab.
+ // *TODO: isn't it too much to update the whole list?
+ updateRecentList();
+
+ return have_names;
+}
+
+void LLPanelPeople::onGroupPlusButtonClicked()
+{
+ LLMenuGL* plus_menu = (LLMenuGL*)mGroupPlusMenuHandle.get();
+ if (!plus_menu)
+ return;
+
+ showGroupMenu(plus_menu);
+}
+
+void LLPanelPeople::onGroupMinusButtonClicked()
+{
+ LLUUID group_id = getCurrentItemID();
+ if (group_id.notNull())
+ LLGroupActions::leave(group_id);
+}
+
+void LLPanelPeople::onGroupPlusMenuItemClicked(const LLSD& userdata)
+{
+ std::string chosen_item = userdata.asString();
+
+ if (chosen_item == "join_group")
+ LLGroupActions::search();
+ else if (chosen_item == "new_group")
+ LLGroupActions::createGroup();
+}
+
+void LLPanelPeople::onFriendsViewSortMenuItemClicked(const LLSD& userdata)
+{
+ std::string chosen_item = userdata.asString();
+
+ if (chosen_item == "sort_name")
+ {
+ }
+ else if (chosen_item == "sort_status")
+ {
+ }
+ else if (chosen_item == "view_icons")
+ {
+ }
+ else if (chosen_item == "organize_offline")
+ {
+ }
+}
+void LLPanelPeople::onNearbyViewSortMenuItemClicked(const LLSD& userdata)
+{
+ std::string chosen_item = userdata.asString();
+
+ if (chosen_item == "sort_recent")
+ {
+ }
+ else if (chosen_item == "sort_name")
+ {
+ }
+ else if (chosen_item == "view_icons")
+ {
+ }
+ else if (chosen_item == "sort_distance")
+ {
+ }
+}
+void LLPanelPeople::onRecentViewSortMenuItemClicked(const LLSD& userdata)
+{
+ std::string chosen_item = userdata.asString();
+
+ if (chosen_item == "sort_most")
+ {
+ }
+ else if (chosen_item == "sort_name")
+ {
+ }
+ else if (chosen_item == "view_icons")
+ {
+ }
+}
+
+void LLPanelPeople::onCallButtonClicked()
+{
+ // *TODO: not implemented yet
+}
+
+void LLPanelPeople::onTeleportButtonClicked()
+{
+ LLAvatarActions::offerTeleport(getCurrentItemID());
+}
+
+void LLPanelPeople::onShareButtonClicked()
+{
+ // *TODO: not implemented yet
+}
+
+void LLPanelPeople::onMoreButtonClicked()
+{
+ // *TODO: not implemented yet
+}
+void LLPanelPeople::onFriendsViewSortButtonClicked()
+{
+ LLMenuGL* menu = (LLMenuGL*)mFriendsViewSortMenuHandle.get();
+ if (!menu)
+ return;
+ showGroupMenu(menu);
+}
+void LLPanelPeople::onRecentViewSortButtonClicked()
+{
+ LLMenuGL* menu = (LLMenuGL*)mRecentViewSortMenuHandle.get();
+ if (!menu)
+ return;
+ showGroupMenu(menu);
+}
+void LLPanelPeople::onNearbyViewSortButtonClicked()
+{
+ LLMenuGL* menu = (LLMenuGL*)mNearbyViewSortMenuHandle.get();
+ if (!menu)
+ return;
+ showGroupMenu(menu);
+}
+
+void LLPanelPeople::onOpen(const LLSD& key)
+{
+ std::string tab_name = key["people_panel_tab_name"];
+ mFilterEditor -> clear();
+ onFilterEdit("");
+
+ if (!tab_name.empty())
+ mTabContainer->selectTabByName(tab_name);
+ else
+ reSelectedCurrentTab();
+}
+