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+/**
+ * @file llpanelblockedlist.h
+ * @brief Container for blocked Residents & Objects list
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPANELBLOCKEDLIST_H
+#define LL_LLPANELBLOCKEDLIST_H
+
+#include "llpanel.h"
+#include "llmutelist.h"
+#include "llfloater.h"
+// #include <vector>
+
+// class LLButton;
+// class LLLineEditor;
+// class LLMessageSystem;
+// class LLUUID;
+ class LLScrollListCtrl;
+
+class LLPanelBlockedList
+ : public LLPanel, public LLMuteListObserver
+{
+public:
+ LLPanelBlockedList();
+ ~LLPanelBlockedList();
+
+ virtual BOOL postBuild();
+ virtual void draw();
+ virtual void onOpen(const LLSD& key);
+
+ void selectBlocked(const LLUUID& id);
+
+ /**
+ * Shows current Panel in side tray and select passed blocked item.
+ *
+ * @param idToSelect - LLUUID of blocked Resident or Object to be selected.
+ * If it is LLUUID::null, nothing will be selected.
+ */
+ static void showPanelAndSelect(const LLUUID& idToSelect);
+
+ // LLMuteListObserver callback interface implementation.
+ /* virtual */ void onChange() { refreshBlockedList();}
+
+private:
+ void refreshBlockedList();
+ void updateButtons();
+
+ // UI callbacks
+ void onBackBtnClick();
+ void onRemoveBtnClick();
+ void onPickBtnClick();
+ void onBlockByNameClick();
+
+ void callbackBlockPicked(const std::vector<std::string>& names, const uuid_vec_t& ids);
+ static void callbackBlockByName(const std::string& text);
+
+private:
+ LLScrollListCtrl* mBlockedList;
+};
+
+//-----------------------------------------------------------------------------
+// LLFloaterGetBlockedObjectName()
+//-----------------------------------------------------------------------------
+// Class for handling mute object by name floater.
+class LLFloaterGetBlockedObjectName : public LLFloater
+{
+ friend class LLFloaterReg;
+public:
+ typedef boost::function<void (const std::string&)> get_object_name_callback_t;
+
+ virtual BOOL postBuild();
+
+ virtual BOOL handleKeyHere(KEY key, MASK mask);
+
+ static LLFloaterGetBlockedObjectName* show(get_object_name_callback_t callback);
+
+private:
+ LLFloaterGetBlockedObjectName(const LLSD& key);
+ virtual ~LLFloaterGetBlockedObjectName();
+
+ // UI Callbacks
+ void applyBlocking();
+ void cancelBlocking();
+
+ get_object_name_callback_t mGetObjectNameCallback;
+};
+
+
+#endif // LL_LLPANELBLOCKEDLIST_H