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Diffstat (limited to 'indra/newview/llpanelavatartag.cpp')
-rw-r--r-- | indra/newview/llpanelavatartag.cpp | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/indra/newview/llpanelavatartag.cpp b/indra/newview/llpanelavatartag.cpp new file mode 100644 index 0000000000..e66c36287b --- /dev/null +++ b/indra/newview/llpanelavatartag.cpp @@ -0,0 +1,129 @@ +/** + * @file llpanelavatartag.cpp + * @brief Avatar tag panel + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llpanelavatartag.h" + +#include "lluictrlfactory.h" +#include "llavatariconctrl.h" +#include "lltextbox.h" + +LLPanelAvatarTag::LLPanelAvatarTag(const LLUUID& key, const std::string im_time) + : LLPanel() + , mAvatarId(LLUUID::null) +// , mFadeTimer() +{ + LLUICtrlFactory::getInstance()->buildPanel(this, "panel_avatar_tag.xml"); + setLeftButtonClickCallback(boost::bind(&LLPanelAvatarTag::onClick, this)); + setAvatarId(key); + setTime(im_time); +} + +LLPanelAvatarTag::~LLPanelAvatarTag() +{ + // Name callbacks will be automatically disconnected since LLPanel is trackable +} + +BOOL LLPanelAvatarTag::postBuild() +{ + mIcon = getChild<LLAvatarIconCtrl>("avatar_tag_icon"); + mName = getChild<LLTextBox>("sender_tag_name"); + mTime = getChild<LLTextBox>("tag_time"); + return TRUE; +} + +void LLPanelAvatarTag::draw() +{ + + ///TODO: ANGELA do something similar to fade the panel out +/* // HACK: assuming tooltip background is in ToolTipBGColor, perform fade out + LLColor4 bg_color = LLUIColorTable::instance().getColor( "ToolTipBgColor" ); + if (tooltip_vis) + { + mToolTipFadeTimer.stop(); + mToolTip->setBackgroundColor(bg_color); + } + else + { + if (!mToolTipFadeTimer.getStarted()) + { + mToolTipFadeTimer.start(); + } + F32 tool_tip_fade_time = gSavedSettings.getF32("ToolTipFadeTime"); + bg_color.mV[VALPHA] = clamp_rescale(mToolTipFadeTimer.getElapsedTimeF32(), 0.f, tool_tip_fade_time, bg_color.mV[VALPHA], 0.f); + mToolTip->setBackgroundColor(bg_color); + } + + // above interpolation of bg_color alpha is guaranteed to reach 0.f exactly + mToolTip->setVisible( bg_color.mV[VALPHA] != 0.f ); + */ +} +void LLPanelAvatarTag::setName(const std::string& name) +{ + if (mName) + mName->setText(name); +} + +void LLPanelAvatarTag::setTime(const std::string& time) +{ + if (mTime) + mTime->setText(time); +} + + +void LLPanelAvatarTag::setAvatarId(const LLUUID& avatar_id) +{ + mAvatarId = avatar_id; + if (mIcon) + { + mIcon->setValue(avatar_id); + } + setName(std::string(mIcon->getFirstName()+ " "+ mIcon->getLastName())); +} + +boost::signals2::connection LLPanelAvatarTag::setLeftButtonClickCallback( + const commit_callback_t& cb) +{ + return mCommitSignal.connect(cb); +} + +BOOL LLPanelAvatarTag::handleMouseDown(S32 x, S32 y, MASK mask) +{ + onCommit(); + return TRUE; +} + +void LLPanelAvatarTag::onClick() +{ + // Do the on click stuff. +} |