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+/**
+ * @file lloutfitslist.h
+ * @brief List of agent's outfits for My Appearance side panel.
+ *
+ * $LicenseInfo:firstyear=2010&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLOUTFITSLIST_H
+#define LL_LLOUTFITSLIST_H
+
+#include "llaccordionctrl.h"
+#include "llpanel.h"
+
+// newview
+#include "llinventorymodel.h"
+#include "llpanelappearancetab.h"
+
+class LLAccordionCtrlTab;
+class LLInventoryCategoriesObserver;
+class LLOutfitListGearMenu;
+class LLWearableItemsList;
+class LLListContextMenu;
+
+
+/**
+ * @class LLOutfitTabNameComparator
+ *
+ * Comparator of outfit tabs.
+ */
+class LLOutfitTabNameComparator : public LLAccordionCtrl::LLTabComparator
+{
+ LOG_CLASS(LLOutfitTabNameComparator);
+
+public:
+ LLOutfitTabNameComparator() {};
+ virtual ~LLOutfitTabNameComparator() {};
+
+ /*virtual*/ bool compare(const LLAccordionCtrlTab* tab1, const LLAccordionCtrlTab* tab2) const;
+};
+
+/**
+ * @class LLOutfitsList
+ *
+ * A list of agents's outfits from "My Outfits" inventory category
+ * which displays each outfit in an accordion tab with a flat list
+ * of items inside it.
+ *
+ * Starts fetching necessary inventory content on first opening.
+ */
+class LLOutfitsList : public LLPanelAppearanceTab
+{
+public:
+ typedef boost::function<void (const LLUUID&)> selection_change_callback_t;
+ typedef boost::signals2::signal<void (const LLUUID&)> selection_change_signal_t;
+
+ LLOutfitsList();
+ virtual ~LLOutfitsList();
+
+ /*virtual*/ BOOL postBuild();
+
+ /*virtual*/ void onOpen(const LLSD& info);
+
+ void refreshList(const LLUUID& category_id);
+
+ // highlits currently worn outfit tab text and unhighlights previously worn
+ void highlightBaseOutfit();
+
+ void performAction(std::string action);
+
+ void removeSelected();
+
+ void setSelectedOutfitByUUID(const LLUUID& outfit_uuid);
+
+ /*virtual*/ void setFilterSubString(const std::string& string);
+
+ /*virtual*/ bool isActionEnabled(const LLSD& userdata);
+
+ /*virtual*/ void showGearMenu(LLView* spawning_view);
+
+ const LLUUID& getSelectedOutfitUUID() const { return mSelectedOutfitUUID; }
+
+ /*virtual*/ void getSelectedItemsUUIDs(uuid_vec_t& selected_uuids) const;
+
+ boost::signals2::connection setSelectionChangeCallback(selection_change_callback_t cb);
+
+ // Collects selected items from all selected lists and wears them(if possible- adds, else replaces)
+ void wearSelectedItems();
+
+ /**
+ * Returns true if there is a selection inside currently selected outfit
+ */
+ bool hasItemSelected();
+
+private:
+
+ /**
+ * Wrapper for LLCommonUtils::computeDifference. @see LLCommonUtils::computeDifference
+ */
+ void computeDifference(const LLInventoryModel::cat_array_t& vcats, uuid_vec_t& vadded, uuid_vec_t& vremoved);
+
+ /**
+ * Updates tab displaying outfit identified by category_id.
+ */
+ void updateOutfitTab(const LLUUID& category_id);
+
+ /**
+ * Resets previous selection and stores newly selected list and outfit id.
+ */
+ void changeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id);
+
+ /**
+ *Resets items selection inside outfit
+ */
+ void resetItemSelection(LLWearableItemsList* list, const LLUUID& category_id);
+
+ /**
+ * Saves newly selected outfit ID.
+ */
+ void setSelectedOutfitUUID(const LLUUID& category_id);
+
+ /**
+ * Removes the outfit from selection.
+ */
+ void deselectOutfit(const LLUUID& category_id);
+
+ /**
+ * Try restoring selection for a temporary hidden tab.
+ *
+ * A tab may be hidden if it doesn't match current filter.
+ */
+ void restoreOutfitSelection(LLAccordionCtrlTab* tab, const LLUUID& category_id);
+
+ /**
+ * Called upon list refresh event to update tab visibility depending on
+ * the results of applying filter to the title and list items of the tab.
+ */
+ void onFilteredWearableItemsListRefresh(LLUICtrl* ctrl);
+
+ /**
+ * Highlights filtered items and hides tabs which haven't passed filter.
+ */
+ void applyFilter(const std::string& new_filter_substring);
+
+ /**
+ * Applies filter to the given tab
+ *
+ * @see applyFilter()
+ */
+ void applyFilterToTab(const LLUUID& category_id, LLAccordionCtrlTab* tab, const std::string& filter_substring);
+
+ /**
+ * Returns true if all selected items can be worn.
+ */
+ bool canWearSelected();
+
+ void onAccordionTabRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id);
+ void onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y);
+ void onCOFChanged();
+
+ void onSelectionChange(LLUICtrl* ctrl);
+
+ static void onOutfitRename(const LLSD& notification, const LLSD& response);
+
+ LLInventoryCategoriesObserver* mCategoriesObserver;
+
+ LLAccordionCtrl* mAccordion;
+ LLPanel* mListCommands;
+
+ typedef std::map<LLUUID, LLWearableItemsList*> wearables_lists_map_t;
+ typedef wearables_lists_map_t::value_type wearables_lists_map_value_t;
+ wearables_lists_map_t mSelectedListsMap;
+
+ LLUUID mSelectedOutfitUUID;
+ // id of currently highlited outfit
+ LLUUID mHighlightedOutfitUUID;
+ selection_change_signal_t mSelectionChangeSignal;
+
+ typedef std::map<LLUUID, LLAccordionCtrlTab*> outfits_map_t;
+ typedef outfits_map_t::value_type outfits_map_value_t;
+ outfits_map_t mOutfitsMap;
+
+ // IDs of original items which are worn and linked in COF.
+ // Used to monitor COF changes for updating items worn state. See EXT-8636.
+ uuid_vec_t mCOFLinkedItems;
+
+ LLOutfitListGearMenu* mGearMenu;
+ LLListContextMenu* mOutfitMenu;
+
+ bool mIsInitialized;
+ /**
+ * True if there is a selection inside currently selected outfit
+ */
+ bool mItemSelected;
+};
+
+#endif //LL_LLOUTFITSLIST_H