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+/**
+ * @file lloutfitslist.cpp
+ * @brief List of agent's outfits for My Appearance side panel.
+ *
+ * $LicenseInfo:firstyear=2010&license=viewergpl$
+ *
+ * Copyright (c) 2010, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "lloutfitslist.h"
+
+// llcommon
+#include "llcommonutils.h"
+
+#include "llaccordionctrl.h"
+#include "llaccordionctrltab.h"
+#include "llagentwearables.h"
+#include "llappearancemgr.h"
+#include "llinventoryfunctions.h"
+#include "llinventorymodel.h"
+#include "lllistcontextmenu.h"
+#include "llnotificationsutil.h"
+#include "lloutfitobserver.h"
+#include "llsidetray.h"
+#include "lltransutil.h"
+#include "llviewermenu.h"
+#include "llvoavatar.h"
+#include "llvoavatarself.h"
+#include "llwearableitemslist.h"
+
+static bool is_tab_header_clicked(LLAccordionCtrlTab* tab, S32 y);
+
+static const LLOutfitTabNameComparator OUTFIT_TAB_NAME_COMPARATOR;
+
+/*virtual*/
+bool LLOutfitTabNameComparator::compare(const LLAccordionCtrlTab* tab1, const LLAccordionCtrlTab* tab2) const
+{
+ std::string name1 = tab1->getTitle();
+ std::string name2 = tab2->getTitle();
+
+ LLStringUtil::toUpper(name1);
+ LLStringUtil::toUpper(name2);
+
+ return name1 < name2;
+}
+
+//////////////////////////////////////////////////////////////////////////
+
+class OutfitContextMenu : public LLListContextMenu
+{
+protected:
+ /* virtual */ LLContextMenu* createMenu()
+ {
+ LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
+ LLUUID selected_id = mUUIDs.front();
+
+ registrar.add("Outfit.WearReplace",
+ boost::bind(&LLAppearanceMgr::replaceCurrentOutfit, &LLAppearanceMgr::instance(), selected_id));
+ registrar.add("Outfit.WearAdd",
+ boost::bind(&LLAppearanceMgr::addCategoryToCurrentOutfit, &LLAppearanceMgr::instance(), selected_id));
+ registrar.add("Outfit.TakeOff",
+ boost::bind(&LLAppearanceMgr::takeOffOutfit, &LLAppearanceMgr::instance(), selected_id));
+ registrar.add("Outfit.Edit", boost::bind(editOutfit));
+ registrar.add("Outfit.Rename", boost::bind(renameOutfit, selected_id));
+ registrar.add("Outfit.Delete", boost::bind(deleteOutfit, selected_id));
+
+ enable_registrar.add("Outfit.OnEnable", boost::bind(&OutfitContextMenu::onEnable, this, _2));
+ enable_registrar.add("Outfit.OnVisible", boost::bind(&OutfitContextMenu::onVisible, this, _2));
+
+ return createFromFile("menu_outfit_tab.xml");
+ }
+
+ bool onEnable(LLSD::String param)
+ {
+ LLUUID outfit_cat_id = mUUIDs.back();
+
+ if ("rename" == param)
+ {
+ return get_is_category_renameable(&gInventory, outfit_cat_id);
+ }
+
+ return true;
+ }
+
+ bool onVisible(LLSD::String param)
+ {
+ LLUUID outfit_cat_id = mUUIDs.back();
+ bool is_worn = LLAppearanceMgr::instance().getBaseOutfitUUID() == outfit_cat_id;
+
+ if ("edit" == param)
+ {
+ return is_worn;
+ }
+ else if ("wear_replace" == param)
+ {
+ return !is_worn;
+ }
+ else if ("wear_add" == param)
+ {
+ return !is_worn;
+ }
+ else if ("take_off" == param)
+ {
+ return is_worn;
+ }
+ else if ("delete" == param)
+ {
+ return LLAppearanceMgr::instance().getCanRemoveOutfit(outfit_cat_id);
+ }
+
+ return true;
+ }
+
+ static void editOutfit()
+ {
+ LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit"));
+ }
+
+ static void renameOutfit(const LLUUID& outfit_cat_id)
+ {
+ LLAppearanceMgr::instance().renameOutfit(outfit_cat_id);
+ }
+
+ static void deleteOutfit(const LLUUID& outfit_cat_id)
+ {
+ remove_category(&gInventory, outfit_cat_id);
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////
+
+static LLRegisterPanelClassWrapper<LLOutfitsList> t_outfits_list("outfits_list");
+
+LLOutfitsList::LLOutfitsList()
+ : LLPanel()
+ , mAccordion(NULL)
+ , mListCommands(NULL)
+ , mIsInitialized(false)
+{
+ mCategoriesObserver = new LLInventoryCategoriesObserver();
+
+ mOutfitMenu = new OutfitContextMenu();
+}
+
+LLOutfitsList::~LLOutfitsList()
+{
+ delete mOutfitMenu;
+
+ if (gInventory.containsObserver(mCategoriesObserver))
+ {
+ gInventory.removeObserver(mCategoriesObserver);
+ delete mCategoriesObserver;
+ }
+}
+
+BOOL LLOutfitsList::postBuild()
+{
+ mAccordion = getChild<LLAccordionCtrl>("outfits_accordion");
+ mAccordion->setComparator(&OUTFIT_TAB_NAME_COMPARATOR);
+
+ return TRUE;
+}
+
+//virtual
+void LLOutfitsList::onOpen(const LLSD& /*info*/)
+{
+ if (!mIsInitialized)
+ {
+ // *TODO: I'm not sure is this check necessary but it never match while developing.
+ if (!gInventory.isInventoryUsable())
+ return;
+
+ const LLUUID outfits = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
+
+ // *TODO: I'm not sure is this check necessary but it never match while developing.
+ LLViewerInventoryCategory* category = gInventory.getCategory(outfits);
+ if (!category)
+ return;
+
+ gInventory.addObserver(mCategoriesObserver);
+
+ // Start observing changes in "My Outfits" category.
+ mCategoriesObserver->addCategory(outfits,
+ boost::bind(&LLOutfitsList::refreshList, this, outfits));
+
+ // Start observing changes in Current Outfit to update items worn state.
+ LLOutfitObserver::instance().addCOFChangedCallback(boost::bind(&LLOutfitsList::onCOFChanged, this));
+
+ // Fetch "My Outfits" contents and refresh the list to display
+ // initially fetched items. If not all items are fetched now
+ // the observer will refresh the list as soon as the new items
+ // arrive.
+ category->fetch();
+ refreshList(outfits);
+
+ mIsInitialized = true;
+ }
+}
+
+void LLOutfitsList::refreshList(const LLUUID& category_id)
+{
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+
+ // Collect all sub-categories of a given category.
+ LLIsType is_category(LLAssetType::AT_CATEGORY);
+ gInventory.collectDescendentsIf(
+ category_id,
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_category);
+
+ uuid_vec_t vadded;
+ uuid_vec_t vremoved;
+
+ // Create added and removed items vectors.
+ computeDifference(cat_array, vadded, vremoved);
+
+ // Handle added tabs.
+ for (uuid_vec_t::const_iterator iter = vadded.begin();
+ iter != vadded.end();
+ ++iter)
+ {
+ const LLUUID cat_id = (*iter);
+ LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
+ if (!cat) continue;
+
+ std::string name = cat->getName();
+
+ static LLXMLNodePtr accordionXmlNode = getAccordionTabXMLNode();
+ LLAccordionCtrlTab* tab = LLUICtrlFactory::defaultBuilder<LLAccordionCtrlTab>(accordionXmlNode, NULL, NULL);
+
+ tab->setName(name);
+ tab->setTitle(name);
+
+ // *TODO: LLUICtrlFactory::defaultBuilder does not use "display_children" from xml. Should be investigated.
+ tab->setDisplayChildren(false);
+ mAccordion->addCollapsibleCtrl(tab);
+
+ // Start observing the new outfit category.
+ LLWearableItemsList* list = tab->getChild<LLWearableItemsList>("wearable_items_list");
+ if (!mCategoriesObserver->addCategory(cat_id, boost::bind(&LLWearableItemsList::updateList, list, cat_id)))
+ {
+ // Remove accordion tab if category could not be added to observer.
+ mAccordion->removeCollapsibleCtrl(tab);
+ continue;
+ }
+
+ // Map the new tab with outfit category UUID.
+ mOutfitsMap.insert(LLOutfitsList::outfits_map_value_t(cat_id, tab));
+
+ tab->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onAccordionTabRightClick, this,
+ _1, _2, _3, cat_id));
+
+ tab->setDoubleClickCallback(boost::bind(&LLOutfitsList::onAccordionTabDoubleClick, this,
+ _1, _2, _3, cat_id));
+
+ // Setting tab focus callback to monitor currently selected outfit.
+ tab->setFocusReceivedCallback(boost::bind(&LLOutfitsList::changeOutfitSelection, this, list, cat_id));
+
+ // Setting list commit callback to monitor currently selected wearable item.
+ list->setCommitCallback(boost::bind(&LLOutfitsList::onSelectionChange, this, _1));
+
+ // Setting list refresh callback to apply filter on list change.
+ list->setRefreshCompleteCallback(boost::bind(&LLOutfitsList::onFilteredWearableItemsListRefresh, this, _1));
+
+ list->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onWearableItemsListRightClick, this, _1, _2, _3));
+
+ // Fetch the new outfit contents.
+ cat->fetch();
+
+ // Refresh the list of outfit items after fetch().
+ // Further list updates will be triggered by the category observer.
+ list->updateList(cat_id);
+
+ // If filter is currently applied we store the initial tab state and
+ // open it to show matched items if any.
+ if (!mFilterSubString.empty())
+ {
+ tab->notifyChildren(LLSD().with("action","store_state"));
+ tab->setDisplayChildren(true);
+
+ // Setting mForceRefresh flag will make the list refresh its contents
+ // even if it is not currently visible. This is required to apply the
+ // filter to the newly added list.
+ list->setForceRefresh(true);
+
+ list->setFilterSubString(mFilterSubString);
+ }
+ }
+
+ // Handle removed tabs.
+ for (uuid_vec_t::const_iterator iter=vremoved.begin(); iter != vremoved.end(); iter++)
+ {
+ outfits_map_t::iterator outfits_iter = mOutfitsMap.find((*iter));
+ if (outfits_iter != mOutfitsMap.end())
+ {
+ const LLUUID& outfit_id = outfits_iter->first;
+ LLAccordionCtrlTab* tab = outfits_iter->second;
+
+ // An outfit is removed from the list. Do the following:
+ // 1. Remove outfit category from observer to stop monitoring its changes.
+ mCategoriesObserver->removeCategory(outfit_id);
+
+ // 2. Remove selected lists map entry.
+ mSelectedListsMap.erase(outfit_id);
+
+ // 3. Reset currently selected outfit id if it is being removed.
+ if (outfit_id == mSelectedOutfitUUID)
+ {
+ setSelectedOutfitUUID(LLUUID());
+ }
+
+ // 4. Remove category UUID to accordion tab mapping.
+ mOutfitsMap.erase(outfits_iter);
+
+ // 5. Remove outfit tab from accordion.
+ mAccordion->removeCollapsibleCtrl(tab);
+ }
+ }
+
+ // Get changed items from inventory model and update outfit tabs
+ // which might have been renamed.
+ const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs();
+ for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin();
+ items_iter != changed_items.end();
+ ++items_iter)
+ {
+ updateOutfitTab(*items_iter);
+ }
+
+ mAccordion->sort();
+}
+
+void LLOutfitsList::onSelectionChange(LLUICtrl* ctrl)
+{
+ LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(ctrl);
+ if (!list) return;
+
+ LLViewerInventoryItem *item = gInventory.getItem(list->getSelectedUUID());
+ if (!item) return;
+
+ changeOutfitSelection(list, item->getParentUUID());
+}
+
+void LLOutfitsList::performAction(std::string action)
+{
+ if (mSelectedOutfitUUID.isNull()) return;
+
+ LLViewerInventoryCategory* cat = gInventory.getCategory(mSelectedOutfitUUID);
+ if (!cat) return;
+
+ if ("replaceoutfit" == action)
+ {
+ LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, FALSE );
+ }
+ else if ("addtooutfit" == action)
+ {
+ LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, TRUE );
+ }
+ else if ("rename_outfit" == action)
+ {
+ LLAppearanceMgr::instance().renameOutfit(mSelectedOutfitUUID);
+ }
+}
+
+void LLOutfitsList::setFilterSubString(const std::string& string)
+{
+ applyFilter(string);
+
+ mFilterSubString = string;
+}
+
+boost::signals2::connection LLOutfitsList::addSelectionChangeCallback(selection_change_callback_t cb)
+{
+ return mSelectionChangeSignal.connect(cb);
+}
+
+//////////////////////////////////////////////////////////////////////////
+// Private methods
+//////////////////////////////////////////////////////////////////////////
+LLXMLNodePtr LLOutfitsList::getAccordionTabXMLNode()
+{
+ LLXMLNodePtr xmlNode = NULL;
+ bool success = LLUICtrlFactory::getLayeredXMLNode("outfit_accordion_tab.xml", xmlNode);
+ if (!success)
+ {
+ llwarns << "Failed to read xml of Outfit's Accordion Tab from outfit_accordion_tab.xml" << llendl;
+ return NULL;
+ }
+
+ return xmlNode;
+}
+
+void LLOutfitsList::computeDifference(
+ const LLInventoryModel::cat_array_t& vcats,
+ uuid_vec_t& vadded,
+ uuid_vec_t& vremoved)
+{
+ uuid_vec_t vnew;
+ // Creating a vector of newly collected sub-categories UUIDs.
+ for (LLInventoryModel::cat_array_t::const_iterator iter = vcats.begin();
+ iter != vcats.end();
+ iter++)
+ {
+ vnew.push_back((*iter)->getUUID());
+ }
+
+ uuid_vec_t vcur;
+ // Creating a vector of currently displayed sub-categories UUIDs.
+ for (outfits_map_t::const_iterator iter = mOutfitsMap.begin();
+ iter != mOutfitsMap.end();
+ iter++)
+ {
+ vcur.push_back((*iter).first);
+ }
+
+ LLCommonUtils::computeDifference(vnew, vcur, vadded, vremoved);
+}
+
+void LLOutfitsList::updateOutfitTab(const LLUUID& category_id)
+{
+ outfits_map_t::iterator outfits_iter = mOutfitsMap.find(category_id);
+ if (outfits_iter != mOutfitsMap.end())
+ {
+ LLViewerInventoryCategory *cat = gInventory.getCategory(category_id);
+ if (!cat) return;
+
+ std::string name = cat->getName();
+
+ // Update tab name with the new category name.
+ LLAccordionCtrlTab* tab = outfits_iter->second;
+ if (tab)
+ {
+ tab->setName(name);
+ tab->setTitle(name);
+ }
+ }
+}
+
+void LLOutfitsList::changeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id)
+{
+ MASK mask = gKeyboard->currentMask(TRUE);
+
+ // Reset selection in all previously selected tabs except for the current
+ // if new selection is started.
+ if (list && !(mask & MASK_CONTROL))
+ {
+ for (wearables_lists_map_t::iterator iter = mSelectedListsMap.begin();
+ iter != mSelectedListsMap.end();
+ ++iter)
+ {
+ LLWearableItemsList* selected_list = (*iter).second;
+ if (selected_list != list)
+ {
+ selected_list->resetSelection();
+ }
+ }
+
+ // Clear current selection.
+ mSelectedListsMap.clear();
+ }
+
+ mSelectedListsMap.insert(wearables_lists_map_value_t(category_id, list));
+ setSelectedOutfitUUID(category_id);
+}
+
+void LLOutfitsList::setSelectedOutfitUUID(const LLUUID& category_id)
+{
+ mSelectionChangeSignal(mSelectedOutfitUUID = category_id);
+}
+
+void LLOutfitsList::onFilteredWearableItemsListRefresh(LLUICtrl* ctrl)
+{
+ if (!ctrl || mFilterSubString.empty())
+ return;
+
+ for (outfits_map_t::iterator
+ iter = mOutfitsMap.begin(),
+ iter_end = mOutfitsMap.end();
+ iter != iter_end; ++iter)
+ {
+ LLAccordionCtrlTab* tab = iter->second;
+ if (!tab) continue;
+
+ LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
+ if (list != ctrl) continue;
+
+ std::string title = tab->getTitle();
+ LLStringUtil::toUpper(title);
+
+ std::string cur_filter = mFilterSubString;
+ LLStringUtil::toUpper(cur_filter);
+
+ if (std::string::npos == title.find(cur_filter))
+ {
+ // hide tab if its title doesn't pass filter
+ // and it has no visible items
+ tab->setVisible(list->size() != 0);
+
+ // remove title highlighting because it might
+ // have been previously highlighted by less restrictive filter
+ tab->setTitle(tab->getTitle());
+ }
+ else
+ {
+ tab->setTitle(tab->getTitle(), cur_filter);
+ }
+ }
+}
+
+void LLOutfitsList::applyFilter(const std::string& new_filter_substring)
+{
+ mAccordion->setFilterSubString(new_filter_substring);
+
+ for (outfits_map_t::iterator
+ iter = mOutfitsMap.begin(),
+ iter_end = mOutfitsMap.end();
+ iter != iter_end; ++iter)
+ {
+ LLAccordionCtrlTab* tab = iter->second;
+ if (!tab) continue;
+
+ bool more_restrictive = mFilterSubString.size() < new_filter_substring.size() && !new_filter_substring.substr(0, mFilterSubString.size()).compare(mFilterSubString);
+
+ // Restore tab visibility in case of less restrictive filter
+ // to compare it with updated string if it was previously hidden.
+ if (!more_restrictive)
+ {
+ tab->setVisible(TRUE);
+ }
+
+ LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
+ if (list)
+ {
+ list->setFilterSubString(new_filter_substring);
+ }
+
+ if(mFilterSubString.empty() && !new_filter_substring.empty())
+ {
+ //store accordion tab state when filter is not empty
+ tab->notifyChildren(LLSD().with("action","store_state"));
+ }
+
+ if (!new_filter_substring.empty())
+ {
+ std::string title = tab->getTitle();
+ LLStringUtil::toUpper(title);
+
+ std::string cur_filter = new_filter_substring;
+ LLStringUtil::toUpper(cur_filter);
+
+ if (std::string::npos == title.find(cur_filter))
+ {
+ // hide tab if its title doesn't pass filter
+ // and it has no visible items
+ tab->setVisible(list->size() != 0);
+
+ // remove title highlighting because it might
+ // have been previously highlighted by less restrictive filter
+ tab->setTitle(tab->getTitle());
+ }
+ else
+ {
+ tab->setTitle(tab->getTitle(), cur_filter);
+ }
+
+ if (tab->getVisible())
+ {
+ // Open tab if it has passed the filter.
+ tab->setDisplayChildren(true);
+ }
+ else
+ {
+ // Set force refresh flag to refresh not visible list
+ // when some changes occur in it.
+ list->setForceRefresh(true);
+ }
+ }
+ else
+ {
+ // restore tab title when filter is empty
+ tab->setTitle(tab->getTitle());
+
+ //restore accordion state after all those accodrion tab manipulations
+ tab->notifyChildren(LLSD().with("action","restore_state"));
+ }
+ }
+}
+
+void LLOutfitsList::onAccordionTabRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id)
+{
+ LLAccordionCtrlTab* tab = dynamic_cast<LLAccordionCtrlTab*>(ctrl);
+ if(mOutfitMenu && is_tab_header_clicked(tab, y) && cat_id.notNull())
+ {
+ // Focus tab header to trigger tab selection change.
+ LLUICtrl* header = tab->findChild<LLUICtrl>("dd_header");
+ if (header)
+ {
+ header->setFocus(TRUE);
+ }
+
+ uuid_vec_t selected_uuids;
+ selected_uuids.push_back(cat_id);
+ mOutfitMenu->show(ctrl, selected_uuids, x, y);
+ }
+}
+
+void LLOutfitsList::onAccordionTabDoubleClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id)
+{
+ LLAccordionCtrlTab* tab = dynamic_cast<LLAccordionCtrlTab*>(ctrl);
+ if(is_tab_header_clicked(tab, y) && cat_id.notNull())
+ {
+ LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
+ if (!cat) return;
+
+ LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, FALSE );
+ }
+}
+
+void LLOutfitsList::onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y)
+{
+ LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(ctrl);
+ if (!list) return;
+
+ uuid_vec_t selected_uuids;
+
+ // Collect seleted items from all selected lists.
+ for (wearables_lists_map_t::iterator iter = mSelectedListsMap.begin();
+ iter != mSelectedListsMap.end();
+ ++iter)
+ {
+ uuid_vec_t uuids;
+ (*iter).second->getSelectedUUIDs(uuids);
+
+ S32 prev_size = selected_uuids.size();
+ selected_uuids.resize(prev_size + uuids.size());
+ std::copy(uuids.begin(), uuids.end(), selected_uuids.begin() + prev_size);
+ }
+
+ LLWearableItemsList::ContextMenu::instance().show(list, selected_uuids, x, y);
+}
+
+void LLOutfitsList::onCOFChanged()
+{
+ LLInventoryModel::changed_items_t changed_linked_items;
+
+ const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs();
+ for (LLInventoryModel::changed_items_t::const_iterator iter = changed_items.begin();
+ iter != changed_items.end();
+ ++iter)
+ {
+ LLViewerInventoryItem* item = gInventory.getItem(*iter);
+ if (item)
+ {
+ // From gInventory we get the UUIDs of new links added to COF
+ // or removed from COF. These links UUIDs are not the same UUIDs
+ // that we have in each wearable items list. So we collect base items
+ // UUIDs to find all items or links that point to same base items in wearable
+ // items lists and update their worn state there.
+ changed_linked_items.insert(item->getLinkedUUID());
+ }
+ }
+
+ for (outfits_map_t::iterator iter = mOutfitsMap.begin();
+ iter != mOutfitsMap.end();
+ ++iter)
+ {
+ LLAccordionCtrlTab* tab = iter->second;
+ if (!tab) continue;
+
+ LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
+ if (!list) continue;
+
+ // Every list updates the labels of changed items or
+ // the links that point to these items.
+ list->updateChangedItems(changed_linked_items);
+ }
+}
+
+bool is_tab_header_clicked(LLAccordionCtrlTab* tab, S32 y)
+{
+ if(!tab || !tab->getHeaderVisible()) return false;
+
+ S32 header_bottom = tab->getLocalRect().getHeight() - tab->getHeaderHeight();
+ return y >= header_bottom;
+}
+
+// EOF