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-rw-r--r--indra/newview/llnetmap.cpp113
1 files changed, 74 insertions, 39 deletions
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp
index b6b433c28f..a8dee8a24a 100644
--- a/indra/newview/llnetmap.cpp
+++ b/indra/newview/llnetmap.cpp
@@ -49,6 +49,7 @@
// Viewer includes
#include "llagent.h"
+#include "llagentcamera.h"
#include "llappviewer.h" // for gDisconnected
#include "llcallingcard.h" // LLAvatarTracker
#include "lltracker.h"
@@ -65,9 +66,15 @@
static LLDefaultChildRegistry::Register<LLNetMap> r1("net_map");
+const F32 LLNetMap::MAP_SCALE_MIN = 32;
+const F32 LLNetMap::MAP_SCALE_MID = 1024;
+const F32 LLNetMap::MAP_SCALE_MAX = 4096;
+
const F32 MAP_SCALE_INCREMENT = 16;
-const F32 MAP_MIN_PICK_DIST = 4;
-const F32 MAX_PRIM_RADIUS = 256.0f; // Don't try to draw giant mega-prims on the mini map
+const F32 MAP_SCALE_ZOOM_FACTOR = 1.04f; // Zoom in factor per click of scroll wheel (4%)
+const F32 MIN_DOT_RADIUS = 3.5f;
+const F32 DOT_SCALE = 0.75f;
+const F32 MIN_PICK_SCALE = 2.f;
LLNetMap::LLNetMap (const Params & p)
: LLUICtrl (p),
@@ -81,14 +88,14 @@ LLNetMap::LLNetMap (const Params & p)
mCurPanX(0.f),
mCurPanY(0.f),
mUpdateNow(FALSE),
- mObjectImageCenterGlobal( gAgent.getCameraPositionGlobal() ),
+ mObjectImageCenterGlobal( gAgentCamera.getCameraPositionGlobal() ),
mObjectRawImagep(),
mObjectImagep(),
mClosestAgentToCursor(),
mClosestAgentAtLastRightClick(),
- mRotateMap(FALSE),
mToolTipMsg()
{
+ mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS);
}
LLNetMap::~LLNetMap()
@@ -101,17 +108,18 @@ void LLNetMap::setScale( F32 scale )
if (mObjectImagep.notNull())
{
- F32 half_width = (F32)(getRect().getWidth() / 2);
- F32 half_height = (F32)(getRect().getHeight() / 2);
- F32 radius = sqrt( half_width * half_width + half_height * half_height );
- F32 region_widths = (2.f*radius)/mScale;
+ F32 width = (F32)(getRect().getWidth());
+ F32 height = (F32)(getRect().getHeight());
+ F32 diameter = sqrt(width * width + height * height);
+ F32 region_widths = diameter / mScale;
F32 meters = region_widths * LLWorld::getInstance()->getRegionWidthInMeters();
F32 num_pixels = (F32)mObjectImagep->getWidth();
- mObjectMapTPM = num_pixels/meters;
- mObjectMapPixels = 2.f*radius;
+ mObjectMapTPM = num_pixels / meters;
+ mObjectMapPixels = diameter;
}
mPixelsPerMeter = mScale / REGION_WIDTH_METERS;
+ mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS);
mUpdateNow = TRUE;
}
@@ -146,12 +154,22 @@ void LLNetMap::draw()
// Prepare a scissor region
F32 rotation = 0;
+ gGL.pushMatrix();
+ gGL.pushUIMatrix();
+
+ LLVector3 offset = gGL.getUITranslation();
+ LLVector3 scale = gGL.getUIScale();
+
+ glLoadIdentity();
+ gGL.loadUIIdentity();
+
+ glScalef(scale.mV[0], scale.mV[1], scale.mV[2]);
+ gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]);
+
{
- LLGLEnable scissor(GL_SCISSOR_TEST);
-
+ LLLocalClipRect clip(getLocalRect());
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLLocalClipRect clip(getLocalRect());
glMatrixMode(GL_MODELVIEW);
@@ -169,7 +187,8 @@ void LLNetMap::draw()
gGL.translatef( (F32) center_sw_left, (F32) center_sw_bottom, 0.f);
- if( mRotateMap )
+ static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
+ if( rotate_map )
{
// rotate subsequent draws to agent rotation
rotation = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
@@ -185,7 +204,7 @@ void LLNetMap::draw()
LLViewerRegion* regionp = *iter;
// Find x and y position relative to camera's center.
LLVector3 origin_agent = regionp->getOriginAgent();
- LLVector3 rel_region_pos = origin_agent - gAgent.getCameraPositionAgent();
+ LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent();
F32 relative_x = (rel_region_pos.mV[0] / region_width) * mScale;
F32 relative_y = (rel_region_pos.mV[1] / region_width) * mScale;
@@ -246,7 +265,7 @@ void LLNetMap::draw()
LLVector3d old_center = mObjectImageCenterGlobal;
- LLVector3d new_center = gAgent.getCameraPositionGlobal();
+ LLVector3d new_center = gAgentCamera.getCameraPositionGlobal();
new_center.mdV[0] = (5.f/mObjectMapTPM)*floor(0.2f*mObjectMapTPM*new_center.mdV[0]);
new_center.mdV[1] = (5.f/mObjectMapTPM)*floor(0.2f*mObjectMapTPM*new_center.mdV[1]);
@@ -271,7 +290,7 @@ void LLNetMap::draw()
}
LLVector3 map_center_agent = gAgent.getPosAgentFromGlobal(mObjectImageCenterGlobal);
- map_center_agent -= gAgent.getCameraPositionAgent();
+ map_center_agent -= gAgentCamera.getCameraPositionAgent();
map_center_agent.mV[VX] *= mScale/region_width;
map_center_agent.mV[VY] *= mScale/region_width;
@@ -302,6 +321,7 @@ void LLNetMap::draw()
LLUI::getMousePositionLocal(this, &local_mouse_x, &local_mouse_y);
mClosestAgentToCursor.setNull();
F32 closest_dist = F32_MAX;
+ F32 min_pick_dist = mDotRadius * MIN_PICK_SCALE;
// Draw avatars
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
@@ -345,10 +365,10 @@ void LLNetMap::draw()
LLWorldMapView::drawAvatar(
pos_map.mV[VX], pos_map.mV[VY],
show_as_friend ? map_avatar_friend_color : map_avatar_color,
- pos_map.mV[VZ]);
+ pos_map.mV[VZ], mDotRadius);
F32 dist_to_cursor = dist_vec(LLVector2(pos_map.mV[VX], pos_map.mV[VY]), LLVector2(local_mouse_x,local_mouse_y));
- if(dist_to_cursor < MAP_MIN_PICK_DIST && dist_to_cursor < closest_dist)
+ if(dist_to_cursor < min_pick_dist && dist_to_cursor < closest_dist)
{
closest_dist = dist_to_cursor;
mClosestAgentToCursor = regionp->mMapAvatarIDs.get(i);
@@ -378,10 +398,12 @@ void LLNetMap::draw()
// Draw dot for self avatar position
pos_global = gAgent.getPositionGlobal();
pos_map = globalPosToView(pos_global);
- LLUIImagePtr you = LLWorldMapView::sAvatarYouSmallImage;
- you->draw(
- llround(pos_map.mV[VX]) - you->getWidth()/2,
- llround(pos_map.mV[VY]) - you->getHeight()/2);
+ LLUIImagePtr you = LLWorldMapView::sAvatarYouLargeImage;
+ S32 dot_width = llround(mDotRadius * 2.f);
+ you->draw(llround(pos_map.mV[VX] - mDotRadius),
+ llround(pos_map.mV[VY] - mDotRadius),
+ dot_width,
+ dot_width);
// Draw frustum
F32 meters_to_pixels = mScale/ LLWorld::getInstance()->getRegionWidthInMeters();
@@ -399,7 +421,7 @@ void LLNetMap::draw()
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- if( mRotateMap )
+ if( rotate_map )
{
gGL.color4fv((map_frustum_color()).mV);
@@ -426,12 +448,21 @@ void LLNetMap::draw()
}
}
+ gGL.popMatrix();
+ gGL.popUIMatrix();
+
LLUICtrl::draw();
}
+void LLNetMap::reshape(S32 width, S32 height, BOOL called_from_parent)
+{
+ LLUICtrl::reshape(width, height, called_from_parent);
+ createObjectImage();
+}
+
LLVector3 LLNetMap::globalPosToView( const LLVector3d& global_pos )
{
- LLVector3d relative_pos_global = global_pos - gAgent.getCameraPositionGlobal();
+ LLVector3d relative_pos_global = global_pos - gAgentCamera.getCameraPositionGlobal();
LLVector3 pos_local;
pos_local.setVec(relative_pos_global); // convert to floats from doubles
@@ -439,7 +470,8 @@ LLVector3 LLNetMap::globalPosToView( const LLVector3d& global_pos )
pos_local.mV[VY] *= mPixelsPerMeter;
// leave Z component in meters
- if( mRotateMap )
+ static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
+ if( rotate_map )
{
F32 radians = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f));
@@ -487,7 +519,8 @@ LLVector3d LLNetMap::viewPosToGlobal( S32 x, S32 y )
F32 radians = - atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
- if( mRotateMap )
+ static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
+ if( rotate_map )
{
LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f));
pos_local.rotVec( rot );
@@ -497,15 +530,19 @@ LLVector3d LLNetMap::viewPosToGlobal( S32 x, S32 y )
LLVector3d pos_global;
pos_global.setVec( pos_local );
- pos_global += gAgent.getCameraPositionGlobal();
+ pos_global += gAgentCamera.getCameraPositionGlobal();
return pos_global;
}
BOOL LLNetMap::handleScrollWheel(S32 x, S32 y, S32 clicks)
{
- // note that clicks are reversed from what you'd think
- setScale(llclamp(mScale - clicks*MAP_SCALE_INCREMENT, MAP_SCALE_MIN, MAP_SCALE_MAX));
+ // note that clicks are reversed from what you'd think: i.e. > 0 means zoom out, < 0 means zoom in
+ F32 scale = mScale;
+
+ scale *= pow(MAP_SCALE_ZOOM_FACTOR, -clicks);
+ setScale(llclamp(scale, MAP_SCALE_MIN, MAP_SCALE_MAX));
+
return TRUE;
}
@@ -567,9 +604,7 @@ void LLNetMap::renderScaledPointGlobal( const LLVector3d& pos, const LLColor4U &
LLVector3 local_pos;
local_pos.setVec( pos - mObjectImageCenterGlobal );
- F32 radius_clamped = llmin(radius_meters, MAX_PRIM_RADIUS);
-
- S32 diameter_pixels = llround(2 * radius_clamped * mObjectMapTPM);
+ S32 diameter_pixels = llround(2 * radius_meters * mObjectMapTPM);
renderPoint( local_pos, color, diameter_pixels );
}
@@ -662,13 +697,13 @@ void LLNetMap::renderPoint(const LLVector3 &pos_local, const LLColor4U &color,
void LLNetMap::createObjectImage()
{
// Find the size of the side of a square that surrounds the circle that surrounds getRect().
- F32 half_width = (F32)(getRect().getWidth() / 2);
- F32 half_height = (F32)(getRect().getHeight() / 2);
- F32 radius = sqrt( half_width * half_width + half_height * half_height );
- S32 square_size = S32( 2 * radius );
+ // ... which is, the diagonal of the rect.
+ F32 width = (F32)getRect().getWidth();
+ F32 height = (F32)getRect().getHeight();
+ S32 square_size = llround( sqrt(width*width + height*height) );
// Find the least power of two >= the minimum size.
- const S32 MIN_SIZE = 32;
+ const S32 MIN_SIZE = 64;
const S32 MAX_SIZE = 256;
S32 img_size = MIN_SIZE;
while( (img_size*2 < square_size ) && (img_size < MAX_SIZE) )
@@ -684,7 +719,7 @@ void LLNetMap::createObjectImage()
U8* data = mObjectRawImagep->getData();
memset( data, 0, img_size * img_size * 4 );
mObjectImagep = LLViewerTextureManager::getLocalTexture( mObjectRawImagep.get(), FALSE);
- setScale(mScale);
}
+ setScale(mScale);
mUpdateNow = TRUE;
}