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Diffstat (limited to 'indra/newview/llnearbychathandler.cpp')
-rw-r--r-- | indra/newview/llnearbychathandler.cpp | 401 |
1 files changed, 401 insertions, 0 deletions
diff --git a/indra/newview/llnearbychathandler.cpp b/indra/newview/llnearbychathandler.cpp new file mode 100644 index 0000000000..c50e049d4c --- /dev/null +++ b/indra/newview/llnearbychathandler.cpp @@ -0,0 +1,401 @@ +/** + * @file LLNearbyChatHandler.cpp + * @brief Nearby chat notification managment + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llnearbychathandler.h" + +#include "llchatitemscontainerctrl.h" +#include "llnearbychat.h" +#include "llrecentpeople.h" + +#include "llviewercontrol.h" + +#include "llfloaterreg.h"//for LLFloaterReg::getTypedInstance +#include "llviewerwindow.h"//for screen channel position + +//add LLNearbyChatHandler to LLNotificationsUI namespace +using namespace LLNotificationsUI; + +//----------------------------------------------------------------------------------------------- +//LLNearbyChatScreenChannel +//----------------------------------------------------------------------------------------------- +LLToastPanelBase* createToastPanel() +{ + LLNearbyChatToastPanel* item = LLNearbyChatToastPanel::createInstance(); + return item; +} + + +class LLNearbyChatScreenChannel: public LLScreenChannelBase +{ +public: + LLNearbyChatScreenChannel(const LLUUID& id):LLScreenChannelBase(id) { mStopProcessing = false;}; + + void addNotification (LLSD& notification); + void arrangeToasts (); + void showToastsBottom (); + + typedef boost::function<LLToastPanelBase* (void )> create_toast_panel_callback_t; + void setCreatePanelCallback(create_toast_panel_callback_t value) { m_create_toast_panel_callback_t = value;} + + void onToastDestroyed (LLToast* toast); + void onToastFade (LLToast* toast); + + void reshape (S32 width, S32 height, BOOL called_from_parent); + + void redrawToasts() + { + arrangeToasts(); + } + + // hide all toasts from screen, but not remove them from a channel + virtual void hideToastsFromScreen() + { + }; + // removes all toasts from a channel + virtual void removeToastsFromChannel() + { + for(std::vector<LLToast*>::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it) + { + LLToast* toast = (*it); + toast->setVisible(FALSE); + toast->stopTimer(); + m_toast_pool.push_back(toast); + + } + m_active_toasts.clear(); + }; + + virtual void deleteAllChildren() + { + m_toast_pool.clear(); + m_active_toasts.clear(); + LLScreenChannelBase::deleteAllChildren(); + } + +protected: + void createOverflowToast(S32 bottom, F32 timer); + + create_toast_panel_callback_t m_create_toast_panel_callback_t; + + bool createPoolToast(); + + std::vector<LLToast*> m_active_toasts; + std::list<LLToast*> m_toast_pool; + + bool mStopProcessing; +}; + +void LLNearbyChatScreenChannel::createOverflowToast(S32 bottom, F32 timer) +{ + //we don't need overflow toast in nearby chat +} + +void LLNearbyChatScreenChannel::onToastDestroyed(LLToast* toast) +{ + mStopProcessing = true; +} + +void LLNearbyChatScreenChannel::onToastFade(LLToast* toast) +{ + //fade mean we put toast to toast pool + if(!toast) + return; + m_toast_pool.push_back(toast); + + std::vector<LLToast*>::iterator pos = std::find(m_active_toasts.begin(),m_active_toasts.end(),toast); + if(pos!=m_active_toasts.end()) + m_active_toasts.erase(pos); + + arrangeToasts(); +} + + +bool LLNearbyChatScreenChannel::createPoolToast() +{ + LLToastPanelBase* panel= m_create_toast_panel_callback_t(); + if(!panel) + return false; + + LLToast::Params p; + p.panel = panel; + p.lifetime_secs = gSavedSettings.getS32("NearbyToastLifeTime"); + p.fading_time_secs = gSavedSettings.getS32("NearbyToastFadingTime"); + + LLToast* toast = new LLToast(p); + + + toast->setOnFadeCallback(boost::bind(&LLNearbyChatScreenChannel::onToastFade, this, _1)); + toast->setOnToastDestroyedCallback(boost::bind(&LLNearbyChatScreenChannel::onToastDestroyed, this, _1)); + + m_toast_pool.push_back(toast); + return true; +} + +void LLNearbyChatScreenChannel::addNotification(LLSD& notification) +{ + //look in pool. if there is any message + if(mStopProcessing) + return; + + /* + find last toast and check ID + */ + + if(m_active_toasts.size()) + { + LLUUID fromID = notification["from_id"].asUUID(); // agent id or object id + LLToast* toast = m_active_toasts[0]; + LLNearbyChatToastPanel* panel = dynamic_cast<LLNearbyChatToastPanel*>(toast->getPanel()); + + if(panel && panel->messageID() == fromID && panel->canAddText()) + { + panel->addMessage(notification); + toast->reshapeToPanel(); + toast->resetTimer(); + + arrangeToasts(); + return; + } + } + + + + if(m_toast_pool.empty()) + { + //"pool" is empty - create one more panel + if(!createPoolToast())//created toast will go to pool. so next call will find it + return; + addNotification(notification); + return; + } + + int chat_type = notification["chat_type"].asInteger(); + + if( ((EChatType)chat_type == CHAT_TYPE_DEBUG_MSG)) + { + if(gSavedSettings.getBOOL("ShowScriptErrors") == FALSE) + return; + if(gSavedSettings.getS32("ShowScriptErrorsLocation")== 1) + return; + } + + + //take 1st element from pool, (re)initialize it, put it in active toasts + + LLToast* toast = m_toast_pool.back(); + + m_toast_pool.pop_back(); + + + LLToastPanelBase* panel = dynamic_cast<LLToastPanelBase*>(toast->getPanel()); + if(!panel) + return; + panel->init(notification); + + toast->reshapeToPanel(); + toast->resetTimer(); + + m_active_toasts.insert(m_active_toasts.begin(),toast); + + arrangeToasts(); +} + +void LLNearbyChatScreenChannel::arrangeToasts() +{ + if(m_active_toasts.size() == 0 || isHovering()) + return; + + hideToastsFromScreen(); + + showToastsBottom(); +} + +void LLNearbyChatScreenChannel::showToastsBottom() +{ + if(mStopProcessing) + return; + + LLRect toast_rect; + S32 bottom = getRect().mBottom; + S32 margin = gSavedSettings.getS32("ToastGap"); + + for(std::vector<LLToast*>::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it) + { + LLToast* toast = (*it); + S32 toast_top = bottom + toast->getRect().getHeight() + margin; + + if(toast_top > gFloaterView->getRect().getHeight()) + { + while(it!=m_active_toasts.end()) + { + toast->setVisible(FALSE); + toast->stopTimer(); + m_toast_pool.push_back(toast); + it=m_active_toasts.erase(it); + } + break; + } + else + { + toast_rect = toast->getRect(); + toast_rect.setLeftTopAndSize(getRect().mLeft , toast_top, toast_rect.getWidth() ,toast_rect.getHeight()); + + toast->setRect(toast_rect); + toast->setIsHidden(false); + toast->setVisible(TRUE); + + bottom = toast->getRect().mTop; + } + } +} + +void LLNearbyChatScreenChannel::reshape (S32 width, S32 height, BOOL called_from_parent) +{ + LLScreenChannelBase::reshape(width, height, called_from_parent); + arrangeToasts(); +} + + +//----------------------------------------------------------------------------------------------- +//LLNearbyChatHandler +//----------------------------------------------------------------------------------------------- +LLNearbyChatHandler::LLNearbyChatHandler(e_notification_type type, const LLSD& id) +{ + mType = type; + + // Getting a Channel for our notifications + LLNearbyChatScreenChannel* channel = new LLNearbyChatScreenChannel(LLUUID(gSavedSettings.getString("NearByChatChannelUUID"))); + + LLNearbyChatScreenChannel::create_toast_panel_callback_t callback = createToastPanel; + + channel->setCreatePanelCallback(callback); + + mChannel = LLChannelManager::getInstance()->addChannel(channel); +} + +LLNearbyChatHandler::~LLNearbyChatHandler() +{ +} + + +void LLNearbyChatHandler::initChannel() +{ + LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD()); + S32 channel_right_bound = nearby_chat->getRect().mRight; + S32 channel_width = nearby_chat->getRect().mRight; + mChannel->init(channel_right_bound - channel_width, channel_right_bound); +} + + + +void LLNearbyChatHandler::processChat(const LLChat& chat_msg) +{ + if(chat_msg.mMuted == TRUE) + return; + if(chat_msg.mSourceType == CHAT_SOURCE_AGENT && chat_msg.mFromID.notNull()) + LLRecentPeople::instance().add(chat_msg.mFromID); + + if(chat_msg.mText.empty()) + return;//don't process empty messages + + LLChat& tmp_chat = const_cast<LLChat&>(chat_msg); + + LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD()); + { + //sometimes its usefull to have no name at all... + //if(tmp_chat.mFromName.empty() && tmp_chat.mFromID!= LLUUID::null) + // tmp_chat.mFromName = tmp_chat.mFromID.asString(); + } + nearby_chat->addMessage(chat_msg); + if(nearby_chat->getVisible()) + return;//no need in toast if chat is visible + + // Handle irc styled messages for toast panel + if (tmp_chat.mChatStyle == CHAT_STYLE_IRC) + { + if(!tmp_chat.mFromName.empty()) + tmp_chat.mText = tmp_chat.mFromName + tmp_chat.mText.substr(3); + else + tmp_chat.mText = tmp_chat.mText.substr(3); + } + + // arrange a channel on a screen + if(!mChannel->getVisible()) + { + initChannel(); + } + + //only messages from AGENTS + if(CHAT_SOURCE_OBJECT == chat_msg.mSourceType) + { + if(chat_msg.mChatType == CHAT_TYPE_DEBUG_MSG) + return;//ok for now we don't skip messeges from object, so skip only debug messages + } + + LLUUID id; + id.generate(); + + LLNearbyChatScreenChannel* channel = dynamic_cast<LLNearbyChatScreenChannel*>(mChannel); + + + if(channel) + { + LLSD notification; + notification["id"] = id; + notification["message"] = chat_msg.mText; + notification["from"] = chat_msg.mFromName; + notification["from_id"] = chat_msg.mFromID; + notification["time"] = chat_msg.mTime; + notification["source"] = (S32)chat_msg.mSourceType; + notification["chat_type"] = (S32)chat_msg.mChatType; + notification["chat_style"] = (S32)chat_msg.mChatStyle; + + std::string r_color_name = "White"; + F32 r_color_alpha = 1.0f; + LLViewerChat::getChatColor( chat_msg, r_color_name, r_color_alpha); + + notification["text_color"] = r_color_name; + notification["color_alpha"] = r_color_alpha; + notification["font_size"] = (S32)LLViewerChat::getChatFontSize() ; + channel->addNotification(notification); + } + +} + +void LLNearbyChatHandler::onDeleteToast(LLToast* toast) +{ +} + + + |