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+/**
+ * @file llnavigationbar.cpp
+ * @brief Navigation bar implementation
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llnavigationbar.h"
+
+#include "v2math.h"
+
+#include "llregionhandle.h"
+
+#include "llfloaterreg.h"
+#include "llfocusmgr.h"
+#include "lliconctrl.h"
+#include "llmenugl.h"
+
+#include "llagent.h"
+#include "llviewerregion.h"
+#include "lllandmarkactions.h"
+#include "lllocationhistory.h"
+#include "lllocationinputctrl.h"
+#include "llpaneltopinfobar.h"
+#include "llteleporthistory.h"
+#include "llsearchcombobox.h"
+#include "llsidetray.h"
+#include "llslurl.h"
+#include "llurlregistry.h"
+#include "llurldispatcher.h"
+#include "llviewerinventory.h"
+#include "llviewermenu.h"
+#include "llviewerparcelmgr.h"
+#include "llworldmapmessage.h"
+#include "llappviewer.h"
+#include "llviewercontrol.h"
+#include "llfloatermediabrowser.h"
+#include "llweb.h"
+
+#include "llinventorymodel.h"
+#include "lllandmarkactions.h"
+
+#include "llfavoritesbar.h"
+#include "llagentui.h"
+
+#include <boost/regex.hpp>
+
+//-- LLTeleportHistoryMenuItem -----------------------------------------------
+
+/**
+ * Item look varies depending on the type (backward/current/forward).
+ */
+class LLTeleportHistoryMenuItem : public LLMenuItemCallGL
+{
+public:
+ typedef enum e_item_type
+ {
+ TYPE_BACKWARD,
+ TYPE_CURRENT,
+ TYPE_FORWARD,
+ } EType;
+
+ struct Params : public LLInitParam::Block<Params, LLMenuItemCallGL::Params>
+ {
+ Mandatory<EType> item_type;
+ Optional<const LLFontGL*> back_item_font,
+ current_item_font,
+ forward_item_font;
+ Optional<std::string> back_item_image,
+ forward_item_image;
+ Optional<S32> image_hpad,
+ image_vpad;
+ Params()
+ : item_type(),
+ back_item_font("back_item_font"),
+ current_item_font("current_item_font"),
+ forward_item_font("forward_item_font"),
+ back_item_image("back_item_image"),
+ forward_item_image("forward_item_image"),
+ image_hpad("image_hpad"),
+ image_vpad("image_vpad")
+ {}
+ };
+
+ /*virtual*/ void draw();
+ /*virtual*/ void onMouseEnter(S32 x, S32 y, MASK mask);
+ /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask);
+
+private:
+ LLTeleportHistoryMenuItem(const Params&);
+ friend class LLUICtrlFactory;
+
+ static const S32 ICON_WIDTH = 16;
+ static const S32 ICON_HEIGHT = 16;
+
+ LLIconCtrl* mArrowIcon;
+};
+
+static LLDefaultChildRegistry::Register<LLTeleportHistoryMenuItem> r("teleport_history_menu_item");
+
+
+LLTeleportHistoryMenuItem::LLTeleportHistoryMenuItem(const Params& p)
+: LLMenuItemCallGL(p),
+ mArrowIcon(NULL)
+{
+ // Set appearance depending on the item type.
+ if (p.item_type == TYPE_BACKWARD)
+ {
+ setFont( p.back_item_font );
+ }
+ else if (p.item_type == TYPE_CURRENT)
+ {
+ setFont( p.current_item_font );
+ }
+ else
+ {
+ setFont( p.forward_item_font );
+ }
+
+ LLIconCtrl::Params icon_params;
+ icon_params.name("icon");
+ LLRect rect(0, ICON_HEIGHT, ICON_WIDTH, 0);
+ rect.translate( p.image_hpad, p.image_vpad );
+ icon_params.rect( rect );
+ icon_params.mouse_opaque(false);
+ icon_params.follows.flags(FOLLOWS_LEFT | FOLLOWS_TOP);
+ icon_params.visible(false);
+
+ mArrowIcon = LLUICtrlFactory::create<LLIconCtrl> (icon_params);
+
+ // no image for the current item
+ if (p.item_type == TYPE_BACKWARD)
+ mArrowIcon->setValue( p.back_item_image() );
+ else if (p.item_type == TYPE_FORWARD)
+ mArrowIcon->setValue( p.forward_item_image() );
+
+ addChild(mArrowIcon);
+}
+
+void LLTeleportHistoryMenuItem::draw()
+{
+ // Draw menu item itself.
+ LLMenuItemCallGL::draw();
+
+ // Draw children if any. *TODO: move this to LLMenuItemGL?
+ LLUICtrl::draw();
+}
+
+void LLTeleportHistoryMenuItem::onMouseEnter(S32 x, S32 y, MASK mask)
+{
+ mArrowIcon->setVisible(TRUE);
+}
+
+void LLTeleportHistoryMenuItem::onMouseLeave(S32 x, S32 y, MASK mask)
+{
+ mArrowIcon->setVisible(FALSE);
+}
+
+static LLDefaultChildRegistry::Register<LLPullButton> menu_button("pull_button");
+
+LLPullButton::LLPullButton(const LLPullButton::Params& params) :
+ LLButton(params)
+{
+ setDirectionFromName(params.direction);
+}
+boost::signals2::connection LLPullButton::setClickDraggingCallback(const commit_signal_t::slot_type& cb)
+{
+ return mClickDraggingSignal.connect(cb);
+}
+
+/*virtual*/
+void LLPullButton::onMouseLeave(S32 x, S32 y, MASK mask)
+{
+ LLButton::onMouseLeave(x, y, mask);
+
+ if (mMouseDownTimer.getStarted()) //an user have done a mouse down, if the timer started. see LLButton::handleMouseDown for details
+ {
+ const LLVector2 cursor_direction = LLVector2(F32(x), F32(y)) - mLastMouseDown;
+ /* For now cursor_direction points to the direction of mouse movement
+ * Need to decide whether should we fire a signal.
+ * We fire if angle between mDraggingDirection and cursor_direction is less that 45 degree
+ * Note:
+ * 0.5 * F_PI_BY_TWO equals to PI/4 radian that equals to angle of 45 degrees
+ */
+ if (angle_between(mDraggingDirection, cursor_direction) < 0.5 * F_PI_BY_TWO)//call if angle < pi/4
+ {
+ mClickDraggingSignal(this, LLSD());
+ }
+ }
+
+}
+
+/*virtual*/
+BOOL LLPullButton::handleMouseDown(S32 x, S32 y, MASK mask)
+{
+ BOOL handled = LLButton::handleMouseDown(x, y, mask);
+ if (handled)
+ {
+ //if mouse down was handled by button,
+ //capture mouse position to calculate the direction of mouse move after mouseLeave event
+ mLastMouseDown.set(F32(x), F32(y));
+ }
+ return handled;
+}
+
+/*virtual*/
+BOOL LLPullButton::handleMouseUp(S32 x, S32 y, MASK mask)
+{
+ // reset data to get ready for next circle
+ mLastMouseDown.clear();
+ return LLButton::handleMouseUp(x, y, mask);
+}
+/**
+ * this function is setting up dragging direction vector.
+ * Last one is just unit vector. It points to direction of mouse drag that we need to handle
+ */
+void LLPullButton::setDirectionFromName(const std::string& name)
+{
+ if (name == "left")
+ {
+ mDraggingDirection.set(F32(-1), F32(0));
+ }
+ else if (name == "right")
+ {
+ mDraggingDirection.set(F32(0), F32(1));
+ }
+ else if (name == "down")
+ {
+ mDraggingDirection.set(F32(0), F32(-1));
+ }
+ else if (name == "up")
+ {
+ mDraggingDirection.set(F32(0), F32(1));
+ }
+}
+
+//-- LNavigationBar ----------------------------------------------------------
+
+/*
+TODO:
+- Load navbar height from saved settings (as it's done for status bar) or think of a better way.
+*/
+
+LLNavigationBar::LLNavigationBar()
+: mTeleportHistoryMenu(NULL),
+ mBtnBack(NULL),
+ mBtnForward(NULL),
+ mBtnHome(NULL),
+ mCmbLocation(NULL),
+ mSearchComboBox(NULL),
+ mPurgeTPHistoryItems(false),
+ mSaveToLocationHistory(false)
+{
+ buildFromFile( "panel_navigation_bar.xml");
+
+ // set a listener function for LoginComplete event
+ LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLNavigationBar::handleLoginComplete, this));
+
+ // Necessary for focus movement among child controls
+ setFocusRoot(TRUE);
+}
+
+LLNavigationBar::~LLNavigationBar()
+{
+ mTeleportFinishConnection.disconnect();
+ mTeleportFailedConnection.disconnect();
+}
+
+BOOL LLNavigationBar::postBuild()
+{
+ mBtnBack = getChild<LLPullButton>("back_btn");
+ mBtnForward = getChild<LLPullButton>("forward_btn");
+ mBtnHome = getChild<LLButton>("home_btn");
+
+ mCmbLocation= getChild<LLLocationInputCtrl>("location_combo");
+ mSearchComboBox = getChild<LLSearchComboBox>("search_combo_box");
+
+ fillSearchComboBox();
+
+ mBtnBack->setEnabled(FALSE);
+ mBtnBack->setClickedCallback(boost::bind(&LLNavigationBar::onBackButtonClicked, this));
+ mBtnBack->setHeldDownCallback(boost::bind(&LLNavigationBar::onBackOrForwardButtonHeldDown, this,_1, _2));
+ mBtnBack->setClickDraggingCallback(boost::bind(&LLNavigationBar::showTeleportHistoryMenu, this,_1));
+
+ mBtnForward->setEnabled(FALSE);
+ mBtnForward->setClickedCallback(boost::bind(&LLNavigationBar::onForwardButtonClicked, this));
+ mBtnForward->setHeldDownCallback(boost::bind(&LLNavigationBar::onBackOrForwardButtonHeldDown, this, _1, _2));
+ mBtnForward->setClickDraggingCallback(boost::bind(&LLNavigationBar::showTeleportHistoryMenu, this,_1));
+
+ mBtnHome->setClickedCallback(boost::bind(&LLNavigationBar::onHomeButtonClicked, this));
+
+ mCmbLocation->setCommitCallback(boost::bind(&LLNavigationBar::onLocationSelection, this));
+
+ mSearchComboBox->setCommitCallback(boost::bind(&LLNavigationBar::onSearchCommit, this));
+
+ mTeleportFinishConnection = LLViewerParcelMgr::getInstance()->
+ setTeleportFinishedCallback(boost::bind(&LLNavigationBar::onTeleportFinished, this, _1));
+
+ mTeleportFailedConnection = LLViewerParcelMgr::getInstance()->
+ setTeleportFailedCallback(boost::bind(&LLNavigationBar::onTeleportFailed, this));
+
+ mDefaultNbRect = getRect();
+ mDefaultFpRect = getChild<LLFavoritesBarCtrl>("favorite")->getRect();
+
+ // we'll be notified on teleport history changes
+ LLTeleportHistory::getInstance()->setHistoryChangedCallback(
+ boost::bind(&LLNavigationBar::onTeleportHistoryChanged, this));
+
+ return TRUE;
+}
+
+void LLNavigationBar::setVisible(BOOL visible)
+{
+ // change visibility of grandparent layout_panel to animate in and out
+ if (getParent())
+ {
+ //to avoid some mysterious bugs like EXT-3352, at least try to log an incorrect parent to ping about a problem.
+ if(getParent()->getName() != "nav_bar_container")
+ {
+ LL_WARNS("LLNavigationBar")<<"NavigationBar has an unknown name of the parent: "<<getParent()->getName()<< LL_ENDL;
+ }
+ getParent()->setVisible(visible);
+ }
+}
+
+
+void LLNavigationBar::fillSearchComboBox()
+{
+ if(!mSearchComboBox)
+ {
+ return;
+ }
+
+ LLSearchHistory::getInstance()->load();
+
+ LLSearchHistory::search_history_list_t search_list =
+ LLSearchHistory::getInstance()->getSearchHistoryList();
+ LLSearchHistory::search_history_list_t::const_iterator it = search_list.begin();
+ for( ; search_list.end() != it; ++it)
+ {
+ LLSearchHistory::LLSearchHistoryItem item = *it;
+ mSearchComboBox->add(item.search_query);
+ }
+}
+
+void LLNavigationBar::draw()
+{
+ if(mPurgeTPHistoryItems)
+ {
+ LLTeleportHistory::getInstance()->purgeItems();
+ mPurgeTPHistoryItems = false;
+ }
+
+ if (isBackgroundVisible())
+ {
+ static LLUICachedControl<S32> drop_shadow_floater ("DropShadowFloater", 0);
+ static LLUIColor color_drop_shadow = LLUIColorTable::instance().getColor("ColorDropShadow");
+ gl_drop_shadow(0, getRect().getHeight(), getRect().getWidth(), 0,
+ color_drop_shadow, drop_shadow_floater );
+ }
+
+ LLPanel::draw();
+}
+
+BOOL LLNavigationBar::handleRightMouseDown(S32 x, S32 y, MASK mask)
+{
+ BOOL handled = childrenHandleRightMouseDown( x, y, mask) != NULL;
+ if(!handled && !gMenuHolder->hasVisibleMenu())
+ {
+ show_navbar_context_menu(this,x,y);
+ handled = true;
+ }
+
+ return handled;
+}
+
+void LLNavigationBar::onBackButtonClicked()
+{
+ LLTeleportHistory::getInstance()->goBack();
+}
+
+void LLNavigationBar::onBackOrForwardButtonHeldDown(LLUICtrl* ctrl, const LLSD& param)
+{
+ if (param["count"].asInteger() == 0)
+ showTeleportHistoryMenu(ctrl);
+}
+
+void LLNavigationBar::onForwardButtonClicked()
+{
+ LLTeleportHistory::getInstance()->goForward();
+}
+
+void LLNavigationBar::onHomeButtonClicked()
+{
+ gAgent.teleportHome();
+}
+
+void LLNavigationBar::onSearchCommit()
+{
+ std::string search_query = mSearchComboBox->getSimple();
+ if(!search_query.empty())
+ {
+ LLSearchHistory::getInstance()->addEntry(search_query);
+ }
+ invokeSearch(search_query);
+}
+
+void LLNavigationBar::onTeleportHistoryMenuItemClicked(const LLSD& userdata)
+{
+ int idx = userdata.asInteger();
+ LLTeleportHistory::getInstance()->goToItem(idx);
+}
+
+// This is called when user presses enter in the location input
+// or selects a location from the typed locations dropdown.
+void LLNavigationBar::onLocationSelection()
+{
+ std::string typed_location = mCmbLocation->getSimple();
+ LLStringUtil::trim(typed_location);
+
+ // Will not teleport to empty location.
+ if (typed_location.empty())
+ return;
+ //get selected item from combobox item
+ LLSD value = mCmbLocation->getSelectedValue();
+ if(value.isUndefined() && !mCmbLocation->getTextEntry()->isDirty())
+ {
+ // At this point we know that: there is no selected item in list and text field has NOT been changed
+ // So there is no sense to try to change the location
+ return;
+ }
+ /* since navbar list support autocompletion it contains several types of item: landmark, teleport hystory item,
+ * typed by user slurl or region name. Let's find out which type of item the user has selected
+ * to make decision about adding this location into typed history. see mSaveToLocationHistory
+ * Note:
+ * Only TYPED_REGION_SLURL item will be added into LLLocationHistory
+ */
+
+ if(value.has("item_type"))
+ {
+
+ switch(value["item_type"].asInteger())
+ {
+ case LANDMARK:
+
+ if(value.has("AssetUUID"))
+ {
+
+ gAgent.teleportViaLandmark( LLUUID(value["AssetUUID"].asString()));
+ return;
+ }
+ else
+ {
+ LLInventoryModel::item_array_t landmark_items =
+ LLLandmarkActions::fetchLandmarksByName(typed_location,
+ FALSE);
+ if (!landmark_items.empty())
+ {
+ gAgent.teleportViaLandmark( landmark_items[0]->getAssetUUID());
+ return;
+ }
+ }
+ break;
+
+ case TELEPORT_HISTORY:
+ //in case of teleport item was selected, teleport by position too.
+ case TYPED_REGION_SLURL:
+ if(value.has("global_pos"))
+ {
+ gAgent.teleportViaLocation(LLVector3d(value["global_pos"]));
+ return;
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+ //Let's parse slurl or region name
+
+ std::string region_name;
+ LLVector3 local_coords(128, 128, 0);
+ // Is the typed location a SLURL?
+ LLSLURL slurl = LLSLURL(typed_location);
+ if (slurl.getType() == LLSLURL::LOCATION)
+ {
+ region_name = slurl.getRegion();
+ local_coords = slurl.getPosition();
+ }
+ else if(!slurl.isValid())
+ {
+ // we have to do this check after previous, because LLUrlRegistry contains handlers for slurl too
+ // but we need to know whether typed_location is a simple http url.
+ if (LLUrlRegistry::instance().isUrl(typed_location))
+ {
+ // display http:// URLs in the media browser, or
+ // anything else is sent to the search floater
+ LLWeb::loadURL(typed_location);
+ return;
+ }
+ else
+ {
+ // assume that an user has typed the {region name} or possible {region_name, parcel}
+ region_name = typed_location.substr(0,typed_location.find(','));
+ }
+ }
+ else
+ {
+ // was an app slurl, home, whatever. Bail
+ return;
+ }
+
+ // Resolve the region name to its global coordinates.
+ // If resolution succeeds we'll teleport.
+ LLWorldMapMessage::url_callback_t cb = boost::bind(
+ &LLNavigationBar::onRegionNameResponse, this,
+ typed_location, region_name, local_coords, _1, _2, _3, _4);
+ mSaveToLocationHistory = true;
+ LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name, cb, std::string("unused"), false);
+}
+
+void LLNavigationBar::onTeleportFailed()
+{
+ mSaveToLocationHistory = false;
+}
+
+void LLNavigationBar::onTeleportFinished(const LLVector3d& global_agent_pos)
+{
+ if (!mSaveToLocationHistory)
+ return;
+ LLLocationHistory* lh = LLLocationHistory::getInstance();
+
+ //TODO*: do we need convert slurl into readable format?
+ std::string location;
+ /*NOTE:
+ * We can't use gAgent.getPositionAgent() in case of local teleport to build location.
+ * At this moment gAgent.getPositionAgent() contains previous coordinates.
+ * according to EXT-65 agent position is being reseted on each frame.
+ */
+ LLAgentUI::buildLocationString(location, LLAgentUI::LOCATION_FORMAT_NO_MATURITY,
+ gAgent.getPosAgentFromGlobal(global_agent_pos));
+ std::string tooltip (LLSLURL(gAgent.getRegion()->getName(), global_agent_pos).getSLURLString());
+
+ LLLocationHistoryItem item (location,
+ global_agent_pos, tooltip,TYPED_REGION_SLURL);// we can add into history only TYPED location
+ //Touch it, if it is at list already, add new location otherwise
+ if ( !lh->touchItem(item) ) {
+ lh->addItem(item);
+ }
+
+ lh->save();
+
+ mSaveToLocationHistory = false;
+
+}
+
+void LLNavigationBar::onTeleportHistoryChanged()
+{
+ // Update navigation controls.
+ LLTeleportHistory* h = LLTeleportHistory::getInstance();
+ int cur_item = h->getCurrentItemIndex();
+ mBtnBack->setEnabled(cur_item > 0);
+ mBtnForward->setEnabled(cur_item < ((int)h->getItems().size() - 1));
+}
+
+void LLNavigationBar::rebuildTeleportHistoryMenu()
+{
+ // Has the pop-up menu been built?
+ if (mTeleportHistoryMenu)
+ {
+ // Clear it.
+ mTeleportHistoryMenu->empty();
+ }
+ else
+ {
+ // Create it.
+ LLMenuGL::Params menu_p;
+ menu_p.name("popup");
+ menu_p.can_tear_off(false);
+ menu_p.visible(false);
+ menu_p.bg_visible(true);
+ menu_p.scrollable(true);
+ mTeleportHistoryMenu = LLUICtrlFactory::create<LLMenuGL>(menu_p);
+
+ addChild(mTeleportHistoryMenu);
+ }
+
+ // Populate the menu with teleport history items.
+ LLTeleportHistory* hist = LLTeleportHistory::getInstance();
+ const LLTeleportHistory::slurl_list_t& hist_items = hist->getItems();
+ int cur_item = hist->getCurrentItemIndex();
+
+ // Items will be shown in the reverse order, just like in Firefox.
+ for (int i = (int)hist_items.size()-1; i >= 0; i--)
+ {
+ LLTeleportHistoryMenuItem::EType type;
+ if (i < cur_item)
+ type = LLTeleportHistoryMenuItem::TYPE_BACKWARD;
+ else if (i > cur_item)
+ type = LLTeleportHistoryMenuItem::TYPE_FORWARD;
+ else
+ type = LLTeleportHistoryMenuItem::TYPE_CURRENT;
+
+ LLTeleportHistoryMenuItem::Params item_params;
+ item_params.label = item_params.name = hist_items[i].mTitle;
+ item_params.item_type = type;
+ item_params.on_click.function(boost::bind(&LLNavigationBar::onTeleportHistoryMenuItemClicked, this, i));
+ LLTeleportHistoryMenuItem* new_itemp = LLUICtrlFactory::create<LLTeleportHistoryMenuItem>(item_params);
+ //new_itemp->setFont()
+ mTeleportHistoryMenu->addChild(new_itemp);
+ }
+}
+
+void LLNavigationBar::onRegionNameResponse(
+ std::string typed_location,
+ std::string region_name,
+ LLVector3 local_coords,
+ U64 region_handle, const std::string& url, const LLUUID& snapshot_id, bool teleport)
+{
+ // Invalid location?
+ if (!region_handle)
+ {
+ invokeSearch(typed_location);
+ return;
+ }
+
+ // Teleport to the location.
+ LLVector3d region_pos = from_region_handle(region_handle);
+ LLVector3d global_pos = region_pos + (LLVector3d) local_coords;
+
+ llinfos << "Teleporting to: " << LLSLURL(region_name, global_pos).getSLURLString() << llendl;
+ gAgent.teleportViaLocation(global_pos);
+}
+
+void LLNavigationBar::showTeleportHistoryMenu(LLUICtrl* btn_ctrl)
+{
+ // Don't show the popup if teleport history is empty.
+ if (LLTeleportHistory::getInstance()->isEmpty())
+ {
+ lldebugs << "Teleport history is empty, will not show the menu." << llendl;
+ return;
+ }
+
+ rebuildTeleportHistoryMenu();
+
+ if (mTeleportHistoryMenu == NULL)
+ return;
+
+ mTeleportHistoryMenu->updateParent(LLMenuGL::sMenuContainer);
+ const S32 MENU_SPAWN_PAD = -1;
+ LLMenuGL::showPopup(btn_ctrl, mTeleportHistoryMenu, 0, MENU_SPAWN_PAD);
+ LLButton* nav_button = dynamic_cast<LLButton*>(btn_ctrl);
+ if(nav_button)
+ {
+ if(mHistoryMenuConnection.connected())
+ {
+ LL_WARNS("Navgationbar")<<"mHistoryMenuConnection should be disconnected at this moment."<<LL_ENDL;
+ mHistoryMenuConnection.disconnect();
+ }
+ mHistoryMenuConnection = gMenuHolder->setMouseUpCallback(boost::bind(&LLNavigationBar::onNavigationButtonHeldUp, this, nav_button));
+ // pressed state will be update after mouseUp in onBackOrForwardButtonHeldUp();
+ nav_button->setForcePressedState(true);
+ }
+ // *HACK pass the mouse capturing to the drop-down menu
+ // it need to let menu handle mouseup event
+ gFocusMgr.setMouseCapture(gMenuHolder);
+}
+/**
+ * Taking into account the HACK above, this callback-function is responsible for correct handling of mouseUp event in case of holding-down the navigation buttons..
+ * We need to process this case separately to update a pressed state of navigation button.
+ */
+void LLNavigationBar::onNavigationButtonHeldUp(LLButton* nav_button)
+{
+ if(nav_button)
+ {
+ nav_button->setForcePressedState(false);
+ }
+ if(gFocusMgr.getMouseCapture() == gMenuHolder)
+ {
+ // we had passed mouseCapture in showTeleportHistoryMenu()
+ // now we MUST release mouseCapture to continue a proper mouseevent workflow.
+ gFocusMgr.setMouseCapture(NULL);
+ }
+ //gMenuHolder is using to display bunch of menus. Disconnect signal to avoid unnecessary calls.
+ mHistoryMenuConnection.disconnect();
+}
+
+void LLNavigationBar::handleLoginComplete()
+{
+ LLTeleportHistory::getInstance()->handleLoginComplete();
+ LLPanelTopInfoBar::instance().handleLoginComplete();
+ mCmbLocation->handleLoginComplete();
+}
+
+void LLNavigationBar::invokeSearch(std::string search_text)
+{
+ LLFloaterReg::showInstance("search", LLSD().with("category", "all").with("id", LLSD(search_text)));
+}
+
+void LLNavigationBar::clearHistoryCache()
+{
+ mCmbLocation->removeall();
+ LLLocationHistory* lh = LLLocationHistory::getInstance();
+ lh->removeItems();
+ lh->save();
+ mPurgeTPHistoryItems= true;
+}
+
+int LLNavigationBar::getDefNavBarHeight()
+{
+ return mDefaultNbRect.getHeight();
+}
+int LLNavigationBar::getDefFavBarHeight()
+{
+ return mDefaultFpRect.getHeight();
+}
+
+void LLNavigationBar::showNavigationPanel(BOOL visible)
+{
+ bool fpVisible = gSavedSettings.getBOOL("ShowNavbarFavoritesPanel");
+
+ LLFavoritesBarCtrl* fb = getChild<LLFavoritesBarCtrl>("favorite");
+ LLPanel* navPanel = getChild<LLPanel>("navigation_panel");
+
+ LLRect nbRect(getRect());
+ LLRect fbRect(fb->getRect());
+
+ navPanel->setVisible(visible);
+
+ if (visible)
+ {
+ if (fpVisible)
+ {
+ // Navigation Panel must be shown. Favorites Panel is visible.
+
+ nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), mDefaultNbRect.getHeight());
+ fbRect.setLeftTopAndSize(fbRect.mLeft, mDefaultFpRect.mTop, fbRect.getWidth(), fbRect.getHeight());
+
+ // this is duplicated in 'else' section because it should be called BEFORE fb->reshape
+ reshape(nbRect.getWidth(), nbRect.getHeight());
+ setRect(nbRect);
+ // propagate size to parent container
+ getParent()->reshape(nbRect.getWidth(), nbRect.getHeight());
+
+ fb->reshape(fbRect.getWidth(), fbRect.getHeight());
+ fb->setRect(fbRect);
+ }
+ else
+ {
+ // Navigation Panel must be shown. Favorites Panel is hidden.
+
+ S32 height = mDefaultNbRect.getHeight() - mDefaultFpRect.getHeight() - FAVBAR_TOP_PADDING;
+ nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), height);
+
+ reshape(nbRect.getWidth(), nbRect.getHeight());
+ setRect(nbRect);
+ getParent()->reshape(nbRect.getWidth(), nbRect.getHeight());
+ }
+ }
+ else
+ {
+ if (fpVisible)
+ {
+ // Navigation Panel must be hidden. Favorites Panel is visible.
+
+ S32 fpHeight = mDefaultFpRect.getHeight() + FAVBAR_TOP_PADDING;
+ S32 fpTop = fpHeight - (mDefaultFpRect.getHeight() / 2) + 1;
+
+ nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), fpHeight);
+ fbRect.setLeftTopAndSize(fbRect.mLeft, fpTop, fbRect.getWidth(), mDefaultFpRect.getHeight());
+
+ // this is duplicated in 'else' section because it should be called BEFORE fb->reshape
+ reshape(nbRect.getWidth(), nbRect.getHeight());
+ setRect(nbRect);
+ getParent()->reshape(nbRect.getWidth(), nbRect.getHeight());
+
+ fb->reshape(fbRect.getWidth(), fbRect.getHeight());
+ fb->setRect(fbRect);
+ }
+ else
+ {
+ // Navigation Panel must be hidden. Favorites Panel is hidden.
+
+ nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), 0);
+
+ reshape(nbRect.getWidth(), nbRect.getHeight());
+ setRect(nbRect);
+ getParent()->reshape(nbRect.getWidth(), nbRect.getHeight());
+ }
+ }
+
+ getChildView("bg_icon")->setVisible( visible && fpVisible);
+ getChildView("bg_icon_no_fav_bevel")->setVisible( visible && !fpVisible);
+ getChildView("bg_icon_no_nav_bevel")->setVisible( !visible && fpVisible);
+}
+
+void LLNavigationBar::showFavoritesPanel(BOOL visible)
+{
+ bool npVisible = gSavedSettings.getBOOL("ShowNavbarNavigationPanel");
+
+ LLFavoritesBarCtrl* fb = getChild<LLFavoritesBarCtrl>("favorite");
+
+ LLRect nbRect(getRect());
+ LLRect fbRect(fb->getRect());
+
+ if (visible)
+ {
+ if (npVisible)
+ {
+ // Favorites Panel must be shown. Navigation Panel is visible.
+
+ S32 fbHeight = fbRect.getHeight();
+ S32 newHeight = nbRect.getHeight() + fbHeight + FAVBAR_TOP_PADDING;
+
+ nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), newHeight);
+ fbRect.setLeftTopAndSize(mDefaultFpRect.mLeft, mDefaultFpRect.mTop, fbRect.getWidth(), fbRect.getHeight());
+ }
+ else
+ {
+ // Favorites Panel must be shown. Navigation Panel is hidden.
+
+ S32 fpHeight = mDefaultFpRect.getHeight() + FAVBAR_TOP_PADDING;
+ S32 fpTop = fpHeight - (mDefaultFpRect.getHeight() / 2) + 1;
+
+ nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), fpHeight);
+ fbRect.setLeftTopAndSize(fbRect.mLeft, fpTop, fbRect.getWidth(), mDefaultFpRect.getHeight());
+ }
+
+ reshape(nbRect.getWidth(), nbRect.getHeight());
+ setRect(nbRect);
+ getParent()->reshape(nbRect.getWidth(), nbRect.getHeight());
+
+ fb->reshape(fbRect.getWidth(), fbRect.getHeight());
+ fb->setRect(fbRect);
+ }
+ else
+ {
+ if (npVisible)
+ {
+ // Favorites Panel must be hidden. Navigation Panel is visible.
+
+ S32 fbHeight = fbRect.getHeight();
+ S32 newHeight = nbRect.getHeight() - fbHeight - FAVBAR_TOP_PADDING;
+
+ nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), newHeight);
+ }
+ else
+ {
+ // Favorites Panel must be hidden. Navigation Panel is hidden.
+
+ nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), 0);
+ }
+
+ reshape(nbRect.getWidth(), nbRect.getHeight());
+ setRect(nbRect);
+ getParent()->reshape(nbRect.getWidth(), nbRect.getHeight());
+ }
+
+ getChildView("bg_icon")->setVisible( npVisible && visible);
+ getChildView("bg_icon_no_fav_bevel")->setVisible( npVisible && !visible);
+ getChildView("bg_icon_no_nav_bevel")->setVisible( !npVisible && visible);
+
+ fb->setVisible(visible);
+}