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-rw-r--r--indra/newview/llmoveview.h34
1 files changed, 33 insertions, 1 deletions
diff --git a/indra/newview/llmoveview.h b/indra/newview/llmoveview.h
index cee6078ee9..06463f02af 100644
--- a/indra/newview/llmoveview.h
+++ b/indra/newview/llmoveview.h
@@ -46,6 +46,7 @@ class LLJoystickAgentSlide;
class LLFloaterMove
: public LLTransientDockableFloater
{
+ LOG_CLASS(LLFloaterMove);
friend class LLFloaterReg;
private:
@@ -55,6 +56,7 @@ public:
/*virtual*/ BOOL postBuild();
/*virtual*/ void setEnabled(BOOL enabled);
+ /*virtual*/ void setVisible(BOOL visible);
static F32 getYawRate(F32 time);
static void setFlyingMode(BOOL fly);
void setFlyingModeImpl(BOOL fly);
@@ -96,7 +98,6 @@ private:
void updateButtonsWithMovementMode(const EMovementMode newMode);
void updatePosition();
void showModeButtons(BOOL bShow);
- void updateHeight(bool show_mode_buttons);
public:
@@ -126,6 +127,7 @@ private:
*/
class LLPanelStandStopFlying : public LLPanel
{
+ LOG_CLASS(LLPanelStandStopFlying);
public:
typedef enum stand_stop_flying_mode_t
{
@@ -133,6 +135,19 @@ public:
SSFM_STOP_FLYING
} EStandStopFlyingMode;
+ /**
+ * Attach or detach the panel to/from the movement controls floater.
+ *
+ * Called when the floater gets opened/closed, user sits, stands up or starts/stops flying.
+ *
+ * @param move_view The floater to attach to (not always accessible via floater registry).
+ * If NULL is passed, the panel gets reparented to its original container.
+ *
+ * @see mAttached
+ * @see mOriginalParent
+ */
+ void reparent(LLFloaterMove* move_view);
+
static LLPanelStandStopFlying* getInstance();
static void setStandStopFlyingMode(EStandStopFlyingMode mode);
static void clearStandStopFlyingMode(EStandStopFlyingMode mode);
@@ -157,6 +172,23 @@ private:
LLButton* mStandButton;
LLButton* mStopFlyingButton;
+
+ /**
+ * The original parent of the panel.
+ *
+ * Makes it possible to move (reparent) the panel to the movement controls floater and back.
+ *
+ * @see reparent()
+ */
+ LLHandle<LLPanel> mOriginalParent;
+
+ /**
+ * True if the panel is currently attached to the movement controls floater.
+ *
+ * @see reparent()
+ * @see updatePosition()
+ */
+ bool mAttached;
};