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-rw-r--r--indra/newview/llmorphview.cpp193
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diff --git a/indra/newview/llmorphview.cpp b/indra/newview/llmorphview.cpp
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+/**
+ * @file llmorphview.cpp
+ * @brief Container for Morph functionality
+ *
+ * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
+ * $License$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llmorphview.h"
+
+#include "lljoint.h"
+
+#include "llagent.h"
+#include "lldrawable.h"
+#include "lldrawpoolavatar.h"
+#include "llface.h"
+#include "llfirstuse.h"
+#include "llfloatercustomize.h"
+#include "llfloatertools.h"
+#include "llresmgr.h"
+#include "lltoolmgr.h"
+#include "lltoolmorph.h"
+#include "llviewercamera.h"
+#include "llvoavatar.h"
+#include "llviewerwindow.h"
+#include "pipeline.h"
+#include "viewer.h"
+
+LLMorphView *gMorphView = NULL;
+
+
+const F32 EDIT_AVATAR_ORBIT_SPEED = 0.1f;
+const F32 EDIT_AVATAR_MAX_CAMERA_PITCH = 0.5f;
+
+const F32 CAMERA_MOVE_TIME = 0.5f;
+const F32 MORPH_NEAR_CLIP = 0.1f;
+
+const F32 CAMERA_DIST_MIN = 0.4f;
+const F32 CAMERA_DIST_MAX = 4.0f;
+const F32 CAMERA_DIST_STEP = 1.5f;
+
+//-----------------------------------------------------------------------------
+// LLMorphView()
+//-----------------------------------------------------------------------------
+LLMorphView::LLMorphView(const std::string& name, const LLRect& rect)
+ :
+ LLView(name, rect, FALSE, FOLLOWS_ALL),
+ mCameraTargetJoint( NULL ),
+ mCameraOffset(-0.5f, 0.05f, 0.07f ),
+ mCameraTargetOffset(0.f, 0.f, 0.05f ),
+ mOldCameraNearClip( 0.f ),
+ mCameraPitch( 0.f ),
+ mCameraYaw( 0.f ),
+ mCameraDist( -1.f ),
+ mCameraDrivenByKeys( FALSE )
+{
+}
+
+EWidgetType LLMorphView::getWidgetType() const
+{
+ return WIDGET_TYPE_MORPH_VIEW;
+}
+
+LLString LLMorphView::getWidgetTag() const
+{
+ return LL_MORPH_VIEW_TAG;
+}
+
+//-----------------------------------------------------------------------------
+// initialize()
+//-----------------------------------------------------------------------------
+void LLMorphView::initialize()
+{
+ mCameraPitch = 0.f;
+ mCameraYaw = 0.f;
+ mCameraDist = -1.f;
+
+ LLVOAvatar *avatarp = gAgent.getAvatarObject();
+ if (!avatarp || avatarp->isDead())
+ {
+ gAgent.changeCameraToDefault();
+ return;
+ }
+
+ avatarp->stopMotion( ANIM_AGENT_BODY_NOISE );
+ avatarp->mSpecialRenderMode = 3;
+
+ // set up camera for close look at avatar
+ mOldCameraNearClip = gCamera->getNear();
+ gCamera->setNear(MORPH_NEAR_CLIP);
+}
+
+//-----------------------------------------------------------------------------
+// shutdown()
+//-----------------------------------------------------------------------------
+void LLMorphView::shutdown()
+{
+ LLVOAvatar::onCustomizeEnd();
+
+ LLVOAvatar *avatarp = gAgent.getAvatarObject();
+ if(avatarp && !avatarp->isDead())
+ {
+ avatarp->startMotion( ANIM_AGENT_BODY_NOISE );
+ avatarp->mSpecialRenderMode = 0;
+ // reset camera
+ gCamera->setNear(mOldCameraNearClip);
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// setVisible()
+//-----------------------------------------------------------------------------
+void LLMorphView::setVisible(BOOL visible)
+{
+ if( visible != getVisible() )
+ {
+ LLView::setVisible(visible);
+
+ if (visible)
+ {
+ llassert( !gFloaterCustomize );
+ gFloaterCustomize = new LLFloaterCustomize();
+ gFloaterCustomize->fetchInventory();
+ gFloaterCustomize->open();
+
+ // Must do this _after_ gFloaterView is initialized.
+ gFloaterCustomize->switchToDefaultSubpart();
+
+ initialize();
+
+ // First run dialog
+ LLFirstUse::useAppearance();
+ }
+ else
+ {
+ if( gFloaterCustomize )
+ {
+ gFloaterView->removeChild( gFloaterCustomize );
+ delete gFloaterCustomize;
+ gFloaterCustomize = NULL;
+ }
+
+ shutdown();
+ }
+ }
+}
+
+void LLMorphView::updateCamera()
+{
+ if (!mCameraTargetJoint)
+ {
+ setCameraTargetJoint(gAgent.getAvatarObject()->getJoint("mHead"));
+ }
+
+ LLVOAvatar* avatar = gAgent.getAvatarObject();
+ if( !avatar )
+ {
+ return;
+ }
+ LLJoint* root_joint = avatar->getRootJoint();
+ if( !root_joint )
+ {
+ return;
+ }
+
+ const LLQuaternion& avatar_rot = root_joint->getWorldRotation();
+
+ LLVector3d joint_pos = gAgent.getPosGlobalFromAgent(mCameraTargetJoint->getWorldPosition());
+ LLVector3d target_pos = joint_pos + mCameraTargetOffset * avatar_rot;
+
+ LLQuaternion camera_rot_yaw(mCameraYaw, LLVector3::z_axis);
+ LLQuaternion camera_rot_pitch(mCameraPitch, LLVector3::y_axis);
+
+ LLVector3d camera_pos = joint_pos + mCameraOffset * camera_rot_pitch * camera_rot_yaw * avatar_rot;
+
+ gAgent.setCameraPosAndFocusGlobal( camera_pos, target_pos, gAgent.getID() );
+}
+
+void LLMorphView::setCameraDrivenByKeys(BOOL b)
+{
+ if( mCameraDrivenByKeys != b )
+ {
+ if( b )
+ {
+ // Reset to the default camera position specified by mCameraPitch, mCameraYaw, etc.
+ updateCamera();
+ }
+ mCameraDrivenByKeys = b;
+ }
+}