diff options
Diffstat (limited to 'indra/newview/llmodelpreview.cpp')
-rw-r--r-- | indra/newview/llmodelpreview.cpp | 135 |
1 files changed, 107 insertions, 28 deletions
diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp index c9bf0b0a12..d3eb2dd4d4 100644 --- a/indra/newview/llmodelpreview.cpp +++ b/indra/newview/llmodelpreview.cpp @@ -1235,6 +1235,11 @@ F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *targe size_vertices += face.mNumVertices; } + if (size_indices < 3) + { + return -1; + } + // Allocate buffers, note that we are using U32 buffer instead of U16 U32* combined_indices = (U32*)ll_aligned_malloc_32(size_indices * sizeof(U32)); U32* output_indices = (U32*)ll_aligned_malloc_32(size_indices * sizeof(U32)); @@ -1279,10 +1284,10 @@ F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *targe // Now that we have buffers, optimize S32 target_indices = 0; - F32 result_code = 0; // how far from original the model is, 1 == 100% + F32 result_error = 0; // how far from original the model is, 1 == 100% S32 new_indices = 0; - target_indices = llmax(3, llfloor(size_indices / indices_decimator)); // leave at least one triangle + target_indices = llclamp(llfloor(size_indices / indices_decimator), 3, (S32)size_indices); // leave at least one triangle new_indices = LLMeshOptimizer::simplifyU32( output_indices, combined_indices, @@ -1293,17 +1298,27 @@ F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *targe target_indices, error_threshold, sloppy, - &result_code); + &result_error); - if (result_code < 0) + if (result_error < 0) { - LL_WARNS() << "Negative result code from meshoptimizer for model " << target_model->mLabel + LL_WARNS() << "Negative result error from meshoptimizer for model " << target_model->mLabel << " target Indices: " << target_indices << " new Indices: " << new_indices << " original count: " << size_indices << LL_ENDL; } + if (new_indices < 3) + { + // Model should have at least one visible triangle + ll_aligned_free<64>(combined_positions); + ll_aligned_free_32(output_indices); + ll_aligned_free_32(combined_indices); + + return -1; + } + // repack back into individual faces LLVector4a* buffer_positions = (LLVector4a*)ll_aligned_malloc<64>(sizeof(LLVector4a) * 2 * size_vertices + tc_bytes_size); @@ -1456,16 +1471,20 @@ F32 LLModelPreview::genMeshOptimizerPerFace(LLModel *base_model, LLModel *target { const LLVolumeFace &face = base_model->getVolumeFace(face_idx); S32 size_indices = face.mNumIndices; + if (size_indices < 3) + { + return -1; + } // todo: do not allocate per each face, add one large buffer somewhere // faces have limited amount of indices S32 size = (size_indices * sizeof(U16) + 0xF) & ~0xF; U16* output = (U16*)ll_aligned_malloc_16(size); S32 target_indices = 0; - F32 result_code = 0; // how far from original the model is, 1 == 100% + F32 result_error = 0; // how far from original the model is, 1 == 100% S32 new_indices = 0; - target_indices = llmax(3, llfloor(size_indices / indices_decimator)); // leave at least one triangle + target_indices = llclamp(llfloor(size_indices / indices_decimator), 3, (S32)size_indices); // leave at least one triangle new_indices = LLMeshOptimizer::simplify( output, face.mIndices, @@ -1476,12 +1495,12 @@ F32 LLModelPreview::genMeshOptimizerPerFace(LLModel *base_model, LLModel *target target_indices, error_threshold, sloppy, - &result_code); + &result_error); - if (result_code < 0) + if (result_error < 0) { - LL_WARNS() << "Negative result code from meshoptimizer for face " << face_idx + LL_WARNS() << "Negative result error from meshoptimizer for face " << face_idx << " of model " << target_model->mLabel << " target Indices: " << target_indices << " new Indices: " << new_indices @@ -1693,21 +1712,21 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d // Run meshoptimizer for each face for (U32 face_idx = 0; face_idx < base->getNumVolumeFaces(); ++face_idx) { - genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, true); + if (genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, true) < 0) + { + // Sloppy failed and returned an invalid model + genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, false); + } } - - LL_INFOS() << "Model " << target_model->getName() - << " lod " << which_lod - << " simplified using per face method." << LL_ENDL; } if (model_meshopt_mode == MESH_OPTIMIZER_AUTO) { - // Switches between 'combine' method and 'per model sloppy' based on combine's result. + // Switches between 'combine' method and 'sloppy' based on combine's result. F32 allowed_ratio_drift = 2.f; - F32 res_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, false); - - if (res_ratio < 0) + F32 precise_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, false); + + if (precise_ratio < 0) { // U16 vertices overflow, shouldn't happen, but just in case for (U32 face_idx = 0; face_idx < base->getNumVolumeFaces(); ++face_idx) @@ -1715,42 +1734,101 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, false); } } - else if (res_ratio * allowed_ratio_drift < indices_decimator) + else if (precise_ratio * allowed_ratio_drift < indices_decimator) { // Try sloppy variant if normal one failed to simplify model enough. - res_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, true); + // Sloppy variant can fail entirely and has issues with precision, + // so code needs to do multiple attempts with different decimators. + // Todo: this is a bit of a mess, needs to be refined and improved + F32 last_working_decimator = 0.f; + F32 last_working_ratio = F32_MAX; + + F32 sloppy_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, true); + + if (sloppy_ratio > 0) + { + // Would be better to do a copy of target_model here, but if + // we need to use sloppy decimation, model should be cheap + // and fast to generate and it won't affect end result + last_working_decimator = indices_decimator; + last_working_ratio = sloppy_ratio; + } // Sloppy has a tendecy to error into lower side, so a request for 100 // triangles turns into ~70, so check for significant difference from target decimation F32 sloppy_ratio_drift = 1.4f; if (lod_mode == LIMIT_TRIANGLES - && (res_ratio > indices_decimator * sloppy_ratio_drift || res_ratio < 0)) + && (sloppy_ratio > indices_decimator * sloppy_ratio_drift || sloppy_ratio < 0)) { // Apply a correction to compensate. // (indices_decimator / res_ratio) by itself is likely to overshoot to a differend // side due to overal lack of precision, and we don't need an ideal result, which // likely does not exist, just a better one, so a partial correction is enough. - F32 sloppy_decimator = indices_decimator * (indices_decimator / res_ratio + 1) / 2; - res_ratio = genMeshOptimizerPerModel(base, target_model, sloppy_decimator, lod_error_threshold, true); + F32 sloppy_decimator = indices_decimator * (indices_decimator / sloppy_ratio + 1) / 2; + sloppy_ratio = genMeshOptimizerPerModel(base, target_model, sloppy_decimator, lod_error_threshold, true); + } + + if (last_working_decimator > 0 && sloppy_ratio < last_working_ratio) + { + // Compensation didn't work, return back to previous decimator + sloppy_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, true); } + if (sloppy_ratio < 0) + { + // Sloppy method didn't work, try with smaller decimation values + S32 size_vertices = 0; + + for (U32 face_idx = 0; face_idx < base->getNumVolumeFaces(); ++face_idx) + { + const LLVolumeFace &face = base->getVolumeFace(face_idx); + size_vertices += face.mNumVertices; + } + + // Complex models aren't supposed to get here, they are supposed + // to work on a first try of sloppy due to having more viggle room. + // If they didn't, something is likely wrong, no point locking the + // thread in a long calculation that will fail. + const U32 too_many_vertices = 27000; + if (size_vertices > too_many_vertices) + { + LL_WARNS() << "Sloppy optimization method failed for a complex model " << target_model->getName() << LL_ENDL; + } + else + { + // Find a decimator that does work + F32 sloppy_decimation_step = sqrt((F32)decimation); // example: 27->15->9->5->3 + F32 sloppy_decimator = indices_decimator / sloppy_decimation_step; + + while (sloppy_ratio < 0 + && sloppy_decimator > precise_ratio + && sloppy_decimator > 1)// precise_ratio isn't supposed to be below 1, but check just in case + { + sloppy_ratio = genMeshOptimizerPerModel(base, target_model, sloppy_decimator, lod_error_threshold, true); + sloppy_decimator = sloppy_decimator / sloppy_decimation_step; + } + } + } - if (res_ratio < 0) + if (sloppy_ratio < 0 || sloppy_ratio < precise_ratio) { - // Sloppy variant failed to generate triangles. + // Sloppy variant failed to generate triangles or is worse. // Can happen with models that are too simple as is. - // Fallback to normal method or use lower decimator. - genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, false); + // Fallback to normal method + + precise_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, false); LL_INFOS() << "Model " << target_model->getName() << " lod " << which_lod + << " resulting ratio " << precise_ratio << " simplified using per model method." << LL_ENDL; } else { LL_INFOS() << "Model " << target_model->getName() << " lod " << which_lod + << " resulting ratio " << sloppy_ratio << " sloppily simplified using per model method." << LL_ENDL; } } @@ -1758,6 +1836,7 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d { LL_INFOS() << "Model " << target_model->getName() << " lod " << which_lod + << " resulting ratio " << precise_ratio << " simplified using per model method." << LL_ENDL; } } |