diff options
Diffstat (limited to 'indra/newview/llmodelpreview.cpp')
-rw-r--r-- | indra/newview/llmodelpreview.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp index c73cffab5a..82c5e696cc 100644 --- a/indra/newview/llmodelpreview.cpp +++ b/indra/newview/llmodelpreview.cpp @@ -2283,7 +2283,7 @@ void LLModelPreview::updateStatusMessages() mModelNoErrors = true; const U32 lod_high = LLModel::LOD_HIGH; - U32 high_submodel_count = mModel[lod_high].size() - countRootModels(mModel[lod_high]); + U32 high_submodel_count = static_cast<U32>(mModel[lod_high].size()) - countRootModels(mModel[lod_high]); for (S32 lod = 0; lod <= lod_high; ++lod) { @@ -2482,10 +2482,10 @@ void LLModelPreview::updateStatusMessages() if (!decomp.empty()) { - phys_hulls += decomp.size(); + phys_hulls += static_cast<S32>(decomp.size()); for (U32 i = 0; i < decomp.size(); ++i) { - phys_points += decomp[i].size(); + phys_points += static_cast<S32>(decomp[i].size()); } } else @@ -3437,8 +3437,8 @@ bool LLModelPreview::render() gGL.multMatrix((GLfloat*)mat.mMatrix); - U32 num_models = mVertexBuffer[mPreviewLOD][model].size(); - for (U32 i = 0; i < num_models; ++i) + auto num_models = mVertexBuffer[mPreviewLOD][model].size(); + for (size_t i = 0; i < num_models; ++i) { LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i]; @@ -3446,7 +3446,7 @@ bool LLModelPreview::render() if (textures) { - int materialCnt = instance.mModel->mMaterialList.size(); + auto materialCnt = instance.mModel->mMaterialList.size(); if (i < materialCnt) { const std::string& binding = instance.mModel->mMaterialList[i]; @@ -3584,9 +3584,9 @@ bool LLModelPreview::render() if (render_mesh) { - U32 num_models = mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); + auto num_models = mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); if (pass > 0){ - for (U32 i = 0; i < num_models; ++i) + for (size_t i = 0; i < num_models; ++i) { LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; @@ -3649,8 +3649,8 @@ bool LLModelPreview::render() if (physics.mHull.empty()) { - U32 num_models = mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); - for (U32 v = 0; v < num_models; ++v) + auto num_models = mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); + for (size_t v = 0; v < num_models; ++v) { LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][v]; @@ -3717,7 +3717,7 @@ bool LLModelPreview::render() const LLMeshSkinInfo *skin = &model->mSkinInfo; LLSkinningUtil::initJointNums(&model->mSkinInfo, getPreviewAvatar());// inits skin->mJointNums if nessesary U32 joint_count = LLSkinningUtil::getMeshJointCount(skin); - U32 bind_count = skin->mAlternateBindMatrix.size(); + auto bind_count = skin->mAlternateBindMatrix.size(); if (joint_overrides && bind_count > 0 @@ -3762,7 +3762,7 @@ bool LLModelPreview::render() } } - for (U32 i = 0, e = mVertexBuffer[mPreviewLOD][model].size(); i < e; ++i) + for (U32 i = 0, e = static_cast<U32>(mVertexBuffer[mPreviewLOD][model].size()); i < e; ++i) { LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i]; @@ -3773,7 +3773,7 @@ bool LLModelPreview::render() if (textures) { - int materialCnt = instance.mModel->mMaterialList.size(); + auto materialCnt = instance.mModel->mMaterialList.size(); if (i < materialCnt) { const std::string& binding = instance.mModel->mMaterialList[i]; |