diff options
Diffstat (limited to 'indra/newview/llmodelpreview.cpp')
-rw-r--r-- | indra/newview/llmodelpreview.cpp | 166 |
1 files changed, 90 insertions, 76 deletions
diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp index a3eab3c26d..0cfa5f3402 100644 --- a/indra/newview/llmodelpreview.cpp +++ b/indra/newview/llmodelpreview.cpp @@ -132,25 +132,17 @@ std::string getLodSuffix(S32 lod) void FindModel(LLModelLoader::scene& scene, const std::string& name_to_match, LLModel*& baseModelOut, LLMatrix4& matOut) { - LLModelLoader::scene::iterator base_iter = scene.begin(); - bool found = false; - while (!found && (base_iter != scene.end())) + for (auto scene_iter = scene.begin(); scene_iter != scene.end(); scene_iter++) { - matOut = base_iter->first; - - LLModelLoader::model_instance_list::iterator base_instance_iter = base_iter->second.begin(); - while (!found && (base_instance_iter != base_iter->second.end())) + for (auto model_iter = scene_iter->second.begin(); model_iter != scene_iter->second.end(); model_iter++) { - LLModelInstance& base_instance = *base_instance_iter++; - LLModel* base_model = base_instance.mModel; - - if (base_model && (base_model->mLabel == name_to_match)) + if (model_iter->mModel && (model_iter->mModel->mLabel == name_to_match)) { - baseModelOut = base_model; + baseModelOut = model_iter->mModel; + matOut = scene_iter->first; return; } } - base_iter++; } } @@ -210,9 +202,12 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) LLModelPreview::~LLModelPreview() { + LLMutexLock lock(this); + if (mModelLoader) { mModelLoader->shutdown(); + mModelLoader = NULL; } if (mPreviewAvatar) @@ -260,7 +255,7 @@ void LLModelPreview::updateDimentionsAndOffsets() accounted.insert(instance.mModel); // update instance skin info for each lods pelvisZoffset - for (int j = 0; j<LLModel::NUM_LODS; ++j) + for (int j = 0; j < LLModel::NUM_LODS; ++j) { if (instance.mLOD[j]) { @@ -301,7 +296,7 @@ void LLModelPreview::rebuildUploadData() BOOL legacyMatching = gSavedSettings.getBOOL("ImporterLegacyMatching"); U32 load_state = 0; - for (LLModelLoader::scene::iterator iter = mBaseScene.begin(); iter != mBaseScene.end(); ++iter) + for (auto iter = mBaseScene.begin(); iter != mBaseScene.end(); ++iter) { //for each transform in scene LLMatrix4 mat = iter->first; @@ -320,9 +315,9 @@ void LLModelPreview::rebuildUploadData() mat *= scale_mat; - for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end();) + for (auto model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) { // for each instance with said transform applied - LLModelInstance instance = *model_iter++; + LLModelInstance instance = *model_iter; LLModel* base_model = instance.mModel; @@ -882,7 +877,7 @@ void LLModelPreview::clearIncompatible(S32 lod) { mBaseModel = mModel[lod]; mBaseScene = mScene[lod]; - mVertexBuffer[5].clear(); + mVertexBuffer[LLModel::NUM_LODS].clear(); replaced_base_model = true; } } @@ -1081,7 +1076,7 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod) mBaseModel = mModel[loaded_lod]; mBaseScene = mScene[loaded_lod]; - mVertexBuffer[5].clear(); + mVertexBuffer[LLModel::NUM_LODS].clear(); } else { @@ -1185,7 +1180,7 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod) { if (!mBaseModel.empty()) { - const std::string& model_name = mBaseModel[0]->getName(); + std::string model_name = mBaseModel.front()->getName(); LLLineEditor* description_form = mFMP->getChild<LLLineEditor>("description_form"); if (description_form->getText().empty()) { @@ -1206,6 +1201,8 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod) void LLModelPreview::resetPreviewTarget() { + LLMutexLock lock(this); + if (mModelLoader) { mPreviewTarget = (mModelLoader->mExtents[0] + mModelLoader->mExtents[1]) * 0.5f; @@ -1251,7 +1248,7 @@ void LLModelPreview::generateNormals() (*it)->generateNormals(angle_cutoff); } - mVertexBuffer[5].clear(); + mVertexBuffer[LLModel::NUM_LODS].clear(); } bool perform_copy = mModelFacesCopy[which_lod].empty(); @@ -2093,7 +2090,7 @@ void LLModelPreview::updateStatusMessages() S32 total_verts[LLModel::NUM_LODS]; S32 total_submeshes[LLModel::NUM_LODS]; - for (U32 i = 0; i < LLModel::NUM_LODS - 1; i++) + for (U32 i = 0; i < LLModel::NUM_LODS; i++) { total_tris[i] = 0; total_verts[i] = 0; @@ -2397,12 +2394,16 @@ void LLModelPreview::updateStatusMessages() } } - if (mModelNoErrors && mModelLoader) + if (mModelNoErrors) { - if (!mModelLoader->areTexturesReady() && mFMP->childGetValue("upload_textures").asBoolean()) + LLMutexLock lock(this); + if (mModelLoader) { - // Some textures are still loading, prevent upload until they are done - mModelNoErrors = false; + if (!mModelLoader->areTexturesReady() && mFMP->childGetValue("upload_textures").asBoolean()) + { + // Some textures are still loading, prevent upload until they are done + mModelNoErrors = false; + } } } @@ -2731,10 +2732,10 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) { LLModelLoader::model_list* model = NULL; - if (lod < 0 || lod > 4) + if (lod < 0 || lod >= LLModel::NUM_LODS) { model = &mBaseModel; - lod = 5; + lod = LLModel::NUM_LODS; } else { @@ -2971,8 +2972,9 @@ void LLModelPreview::loadedCallback( S32 lod, void* opaque) { - LLModelPreview* pPreview = static_cast< LLModelPreview* >(opaque); - if (pPreview && !LLModelPreview::sIgnoreLoadedCallback) + LLModelPreview* pPreview = static_cast<LLModelPreview*>(opaque); + LLMutexLock lock(pPreview); + if (pPreview && pPreview->mModelLoader && !LLModelPreview::sIgnoreLoadedCallback) { // Load loader's warnings into floater's log tab const LLSD out = pPreview->mModelLoader->logOut(); @@ -2993,7 +2995,9 @@ void LLModelPreview::loadedCallback( } const LLVOAvatar* avatarp = pPreview->getPreviewAvatar(); - if (avatarp) { // set up ground plane for possible rendering + if (avatarp && avatarp->mRoot && avatarp->mDrawable) + { + // set up ground plane for possible rendering const LLVector3 root_pos = avatarp->mRoot->getPosition(); const LLVector4a* ext = avatarp->mDrawable->getSpatialExtents(); const LLVector4a min = ext[0], max = ext[1]; @@ -3130,12 +3134,12 @@ BOOL LLModelPreview::render() LLMutexLock lock(this); mNeedsUpdate = FALSE; - bool edges = mViewOption["show_edges"]; - bool joint_overrides = mViewOption["show_joint_overrides"]; - bool joint_positions = mViewOption["show_joint_positions"]; - bool skin_weight = mViewOption["show_skin_weight"]; - bool textures = mViewOption["show_textures"]; - bool physics = mViewOption["show_physics"]; + bool show_edges = mViewOption["show_edges"]; + bool show_joint_overrides = mViewOption["show_joint_overrides"]; + bool show_joint_positions = mViewOption["show_joint_positions"]; + bool show_skin_weight = mViewOption["show_skin_weight"]; + bool show_textures = mViewOption["show_textures"]; + bool show_physics = mViewOption["show_physics"]; S32 width = getWidth(); S32 height = getHeight(); @@ -3144,7 +3148,7 @@ BOOL LLModelPreview::render() LLGLDisable no_blend(GL_BLEND); LLGLEnable cull(GL_CULL_FACE); LLGLDepthTest depth(GL_FALSE); // SL-12781 disable z-buffer to render background color - + { gUIProgram.bind(); @@ -3212,15 +3216,15 @@ BOOL LLModelPreview::render() fmp->childSetValue("upload_skin", true); mFirstSkinUpdate = false; upload_skin = true; - skin_weight = true; + show_skin_weight = true; mViewOption["show_skin_weight"] = true; } fmp->enableViewOption("show_skin_weight"); - fmp->setViewOptionEnabled("show_joint_overrides", skin_weight); - fmp->setViewOptionEnabled("show_joint_positions", skin_weight); + fmp->setViewOptionEnabled("show_joint_overrides", show_skin_weight); + fmp->setViewOptionEnabled("show_joint_positions", show_skin_weight); mFMP->childEnable("upload_skin"); - mFMP->childSetValue("show_skin_weight", skin_weight); + mFMP->childSetValue("show_skin_weight", show_skin_weight); } else if ((flags & LEGACY_RIG_FLAG_TOO_MANY_JOINTS) > 0) @@ -3243,11 +3247,12 @@ BOOL LLModelPreview::render() fmp->disableViewOption("show_joint_overrides"); fmp->disableViewOption("show_joint_positions"); - skin_weight = false; + show_skin_weight = false; mFMP->childSetValue("show_skin_weight", false); - fmp->setViewOptionEnabled("show_skin_weight", skin_weight); + fmp->setViewOptionEnabled("show_skin_weight", show_skin_weight); } } + //if (this) return TRUE; if (upload_skin && !has_skin_weights) { //can't upload skin weights if model has no skin weights @@ -3290,7 +3295,7 @@ BOOL LLModelPreview::render() mFMP->childSetEnabled("upload_joints", upload_skin); } - F32 explode = mFMP->childGetValue("physics_explode").asReal(); + F32 physics_explode = mFMP->childGetValue("physics_explode").asReal(); LLGLDepthTest gls_depth(GL_TRUE); // SL-12781 re-enable z-buffer for 3D model preview @@ -3310,7 +3315,7 @@ BOOL LLModelPreview::render() F32 z_near = 0.001f; F32 z_far = mCameraDistance*10.0f + mPreviewScale.magVec() + mCameraOffset.magVec(); - if (skin_weight) + if (show_skin_weight) { target_pos = getPreviewAvatar()->getPositionAgent() + offset; z_near = 0.01f; @@ -3320,7 +3325,7 @@ BOOL LLModelPreview::render() refresh(); } - gObjectPreviewProgram.bind(skin_weight); + gObjectPreviewProgram.bind(show_skin_weight); gGL.loadIdentity(); gPipeline.enableLightsPreview(); @@ -3329,7 +3334,7 @@ BOOL LLModelPreview::render() LLQuaternion(mCameraYaw, LLVector3::z_axis); LLQuaternion av_rot = camera_rot; - F32 camera_distance = skin_weight ? SKIN_WEIGHT_CAMERA_DISTANCE : mCameraDistance; + F32 camera_distance = show_skin_weight ? SKIN_WEIGHT_CAMERA_DISTANCE : mCameraDistance; LLViewerCamera::getInstance()->setOriginAndLookAt( target_pos + ((LLVector3(camera_distance, 0.f, 0.f) + offset) * av_rot), // camera LLVector3::z_axis, // up @@ -3345,9 +3350,9 @@ BOOL LLModelPreview::render() gGL.pushMatrix(); gGL.color4fv(PREVIEW_EDGE_COL.mV); - if (!mBaseModel.empty() && mVertexBuffer[5].empty()) + if (!mBaseModel.empty() && mVertexBuffer[LLModel::NUM_LODS].empty()) { - genBuffers(-1, skin_weight); + genBuffers(-1, show_skin_weight); //genBuffers(3); } @@ -3362,7 +3367,7 @@ BOOL LLModelPreview::render() if (!vb_vec.empty()) { const LLVertexBuffer* buff = vb_vec[0]; - regen = buff->hasDataType(LLVertexBuffer::TYPE_WEIGHT4) != skin_weight; + regen = buff->hasDataType(LLVertexBuffer::TYPE_WEIGHT4) != show_skin_weight; } else { @@ -3373,15 +3378,15 @@ BOOL LLModelPreview::render() if (regen) { - genBuffers(mPreviewLOD, skin_weight); + genBuffers(mPreviewLOD, show_skin_weight); } - if (physics && mVertexBuffer[LLModel::LOD_PHYSICS].empty()) + if (show_physics && mVertexBuffer[LLModel::LOD_PHYSICS].empty()) { genBuffers(LLModel::LOD_PHYSICS, false); } - if (!skin_weight) + if (!show_skin_weight) { for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) { @@ -3403,11 +3408,7 @@ BOOL LLModelPreview::render() U32 num_models = mVertexBuffer[mPreviewLOD][model].size(); for (U32 i = 0; i < num_models; ++i) { - LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i]; - - buffer->setBuffer(); - - if (textures) + if (show_textures) { int materialCnt = instance.mModel->mMaterialList.size(); if (i < materialCnt) @@ -3431,10 +3432,16 @@ BOOL LLModelPreview::render() gGL.diffuseColor4fv(PREVIEW_BASE_COL.mV); } + // Zero this variable for an obligatory buffer initialization + // See https://github.com/secondlife/viewer/issues/912 + LLVertexBuffer::sGLRenderBuffer = 0; + LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i]; + buffer->setBuffer(); buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts() - 1, buffer->getNumIndices(), 0); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.diffuseColor4fv(PREVIEW_EDGE_COL.mV); - if (edges) + if (show_edges) { glLineWidth(PREVIEW_EDGE_WIDTH); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); @@ -3447,7 +3454,7 @@ BOOL LLModelPreview::render() gGL.popMatrix(); } - if (physics) + if (show_physics) { glClear(GL_DEPTH_BUFFER_BIT); @@ -3513,12 +3520,12 @@ BOOL LLModelPreview::render() for (U32 i = 0; i < physics.mMesh.size(); ++i) { - if (explode > 0.f) + if (physics_explode > 0.f) { gGL.pushMatrix(); LLVector3 offset = model->mHullCenter[i] - model->mCenterOfHullCenters; - offset *= explode; + offset *= physics_explode; gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); } @@ -3533,7 +3540,7 @@ BOOL LLModelPreview::render() gGL.diffuseColor4ubv(hull_colors[i].mV); LLVertexBuffer::drawArrays(LLRender::TRIANGLES, physics.mMesh[i].mPositions); - if (explode > 0.f) + if (physics_explode > 0.f) { gGL.popMatrix(); } @@ -3548,14 +3555,17 @@ BOOL LLModelPreview::render() if (render_mesh) { U32 num_models = mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); - if (pass > 0){ + if (pass > 0) + { for (U32 i = 0; i < num_models; ++i) { - LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.diffuseColor4fv(PREVIEW_PSYH_FILL_COL.mV); + // Zero this variable for an obligatory buffer initialization + // See https://github.com/secondlife/viewer/issues/912 + LLVertexBuffer::sGLRenderBuffer = 0; + LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; buffer->setBuffer(); buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts() - 1, buffer->getNumIndices(), 0); @@ -3615,10 +3625,11 @@ BOOL LLModelPreview::render() U32 num_models = mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); for (U32 v = 0; v < num_models; ++v) { + // Zero this variable for an obligatory buffer initialization + // See https://github.com/secondlife/viewer/issues/912 + LLVertexBuffer::sGLRenderBuffer = 0; LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][v]; - buffer->setBuffer(); - LLStrider<LLVector3> pos_strider; buffer->getVertexStrider(pos_strider, 0); LLVector4a* pos = (LLVector4a*)pos_strider.get(); @@ -3682,7 +3693,7 @@ BOOL LLModelPreview::render() U32 joint_count = LLSkinningUtil::getMeshJointCount(skin); U32 bind_count = skin->mAlternateBindMatrix.size(); - if (joint_overrides + if (show_joint_overrides && bind_count > 0 && joint_count == bind_count) { @@ -3725,16 +3736,15 @@ BOOL LLModelPreview::render() } } - for (U32 i = 0, e = mVertexBuffer[mPreviewLOD][model].size(); i < e; ++i) + std::size_t size = mVertexBuffer[mPreviewLOD][model].size(); + for (U32 i = 0; i < size; ++i) { - LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i]; - model->mSkinInfo.updateHash(); LLRenderPass::uploadMatrixPalette(mPreviewAvatar, &model->mSkinInfo); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - if (textures) + if (show_textures) { int materialCnt = instance.mModel->mMaterialList.size(); if (i < materialCnt) @@ -3758,10 +3768,14 @@ BOOL LLModelPreview::render() gGL.diffuseColor4fv(PREVIEW_BASE_COL.mV); } + // Zero this variable for an obligatory buffer initialization + // See https://github.com/secondlife/viewer/issues/912 + LLVertexBuffer::sGLRenderBuffer = 0; + LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i]; buffer->setBuffer(); buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0); - if (edges) + if (show_edges) { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.diffuseColor4fv(PREVIEW_EDGE_COL.mV); @@ -3776,7 +3790,7 @@ BOOL LLModelPreview::render() } } - if (joint_positions) + if (show_joint_positions) { LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; if (shader) |