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-rw-r--r--indra/newview/llmeshrepository.cpp57
1 files changed, 50 insertions, 7 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index 532a87bbd1..a8585c7f23 100644
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -3692,20 +3692,63 @@ S32 LLMeshRepository::update()
return static_cast<S32>(size);
}
-void LLMeshRepository::unregisterMesh(LLVOVolume* vobj)
+void LLMeshRepository::unregisterMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_params, S32 detail)
{
- for (auto& lod : mLoadingMeshes)
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
+
+ llassert((mesh_params.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH);
+ llassert(mesh_params.getSculptID().notNull());
+ auto& lod = mLoadingMeshes[detail];
+ auto param_iter = lod.find(mesh_params.getSculptID());
+ if (param_iter != lod.end())
{
- for (auto& param : lod)
+ vector_replace_with_last(param_iter->second, vobj);
+ llassert(!vector_replace_with_last(param_iter->second, vobj));
+ if (param_iter->second.empty())
{
- vector_replace_with_last(param.second, vobj);
+ lod.erase(param_iter);
}
}
+}
- for (auto& skin_pair : mLoadingSkins)
+void LLMeshRepository::unregisterSkinInfo(const LLUUID& mesh_id, LLVOVolume* vobj)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
+
+ llassert(mesh_id.notNull());
+ auto skin_pair_iter = mLoadingSkins.find(mesh_id);
+ if (skin_pair_iter != mLoadingSkins.end())
+ {
+ vector_replace_with_last(skin_pair_iter->second, vobj);
+ llassert(!vector_replace_with_last(skin_pair_iter->second, vobj));
+ if (skin_pair_iter->second.empty())
+ {
+ mLoadingSkins.erase(skin_pair_iter);
+ }
+ }
+}
+
+// Lots of dead objects make expensive calls to
+// LLMeshRepository::unregisterMesh which may delay shutdown. Avoid this by
+// preemptively unregistering all meshes.
+// We can also do this safely if all objects are confirmed dead for some other
+// reason.
+void LLMeshRepository::unregisterAllMeshes()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
+
+ // The size of mLoadingMeshes and mLoadingSkins may be large and thus
+ // expensive to iterate over in LLVOVolume::~LLVOVolume.
+ // This is unnecessary during shutdown, so we ignore the referenced objects in the
+ // least expensive way which is still safe: by clearing these containers.
+ // Clear now and not in LLMeshRepository::shutdown because
+ // LLMeshRepository::notifyLoadedMeshes could (depending on invocation
+ // order) reference a pointer to an object after it has been deleted.
+ for (auto& lod : mLoadingMeshes)
{
- vector_replace_with_last(skin_pair.second, vobj);
+ lod.clear();
}
+ mLoadingSkins.clear();
}
S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_params, S32 detail, S32 last_lod)
@@ -3900,6 +3943,7 @@ void LLMeshRepository::notifyLoadedMeshes()
for (auto iter = mSkinMap.begin(), ender = mSkinMap.end(); iter != ender;)
{
auto copy_iter = iter++;
+ LLUUID id = copy_iter->first;
//skinbytes += U64Bytes(sizeof(LLMeshSkinInfo));
//skinbytes += U64Bytes(copy_iter->second->mJointNames.size() * sizeof(std::string));
@@ -3913,7 +3957,6 @@ void LLMeshRepository::notifyLoadedMeshes()
}
// erase from background thread
- LLUUID id = iter->first;
mThread->mWorkQueue.post([=]()
{
mThread->mSkinMap.erase(id);