summaryrefslogtreecommitdiff
path: root/indra/newview/llmeshrepository.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llmeshrepository.cpp')
-rw-r--r--indra/newview/llmeshrepository.cpp314
1 files changed, 169 insertions, 145 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index 48c80842b9..07d68fc3ec 100644
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -544,6 +544,66 @@ bool RequestStats::isDelayed() const
return mTimer.getStarted() && !mTimer.hasExpired();
}
+F32 calculate_score(LLVOVolume* object)
+{
+ if (!object)
+ {
+ return -1.f;
+ }
+ LLDrawable* drawable = object->mDrawable;
+ if (!drawable)
+ {
+ return -1;
+ }
+ if (drawable->isState(LLDrawable::RIGGED) || object->isAttachment())
+ {
+ LLVOAvatar* avatar = object->getAvatar();
+ LLDrawable* av_drawable = avatar ? avatar->mDrawable : nullptr;
+ if (avatar && av_drawable)
+ {
+ // See LLVOVolume::calcLOD()
+ F32 radius;
+ if (avatar->isControlAvatar())
+ {
+ const LLVector3* box = avatar->getLastAnimExtents();
+ LLVector3 diag = box[1] - box[0];
+ radius = diag.magVec() * 0.5f;
+ }
+ else
+ {
+ // Volume in a rigged mesh attached to a regular avatar.
+ const LLVector3* box = avatar->getLastAnimExtents();
+ LLVector3 diag = box[1] - box[0];
+ radius = diag.magVec();
+
+ if (!avatar->isSelf() && !avatar->hasFirstFullAttachmentData())
+ {
+ // slightly deprioritize avatars that are still receiving data
+ radius *= 0.9f;
+ }
+ }
+ return radius / llmax(av_drawable->mDistanceWRTCamera, 1.f);
+ }
+ }
+ return drawable->getRadius() / llmax(drawable->mDistanceWRTCamera, 1.f);
+}
+
+void PendingRequestBase::updateScore()
+{
+ mScore = 0;
+ if (mTrackedData)
+ {
+ for (LLVOVolume* volume : mTrackedData->mVolumes)
+ {
+ F32 cur_score = calculate_score(volume);
+ if (cur_score > 0)
+ {
+ mScore = llmax(mScore, cur_score);
+ }
+ }
+ }
+}
+
LLViewerFetchedTexture* LLMeshUploadThread::FindViewerTexture(const LLImportMaterial& material)
{
LLPointer< LLViewerFetchedTexture > * ppTex = static_cast< LLPointer< LLViewerFetchedTexture > * >(material.mOpaqueData);
@@ -756,8 +816,12 @@ public:
};
-void log_upload_error(LLCore::HttpStatus status, const LLSD& content,
- const char * const stage, const std::string & model_name)
+void log_upload_error(
+ LLCore::HttpStatus status,
+ const LLSD& content,
+ const char * const stage,
+ const std::string & model_name,
+ const std::vector<std::string> & texture_filenames)
{
// Add notification popup.
LLSD args;
@@ -815,6 +879,20 @@ void log_upload_error(LLCore::HttpStatus status, const LLSD& content,
error_num++;
}
}
+
+ if (err.has("TextureIndex"))
+ {
+ S32 texture_index = err["TextureIndex"].asInteger();
+ if (texture_index < texture_filenames.size())
+ {
+ args["MESSAGE"] = message + "\n" + texture_filenames[texture_index];
+ }
+ else
+ {
+ llassert(false); // figure out why or how texture wasn't in the list
+ args["MESSAGE"] = message + llformat("\nTexture index: %d", texture_index);
+ }
+ }
}
else
{
@@ -1809,42 +1887,36 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
//static
void LLMeshRepoThread::incActiveLODRequests()
{
- LLMutexLock lock(gMeshRepo.mThread->mMutex);
++LLMeshRepoThread::sActiveLODRequests;
}
//static
void LLMeshRepoThread::decActiveLODRequests()
{
- LLMutexLock lock(gMeshRepo.mThread->mMutex);
--LLMeshRepoThread::sActiveLODRequests;
}
//static
void LLMeshRepoThread::incActiveHeaderRequests()
{
- LLMutexLock lock(gMeshRepo.mThread->mMutex);
++LLMeshRepoThread::sActiveHeaderRequests;
}
//static
void LLMeshRepoThread::decActiveHeaderRequests()
{
- LLMutexLock lock(gMeshRepo.mThread->mMutex);
--LLMeshRepoThread::sActiveHeaderRequests;
}
//static
void LLMeshRepoThread::incActiveSkinRequests()
{
- LLMutexLock lock(gMeshRepo.mThread->mMutex);
++LLMeshRepoThread::sActiveSkinRequests;
}
//static
void LLMeshRepoThread::decActiveSkinRequests()
{
- LLMutexLock lock(gMeshRepo.mThread->mMutex);
--LLMeshRepoThread::sActiveSkinRequests;
}
@@ -2226,7 +2298,7 @@ EMeshProcessingResult LLMeshRepoThread::headerReceived(const LLVolumeParams& mes
if (gMeshRepo.mLoadingSkins.find(mesh_id) == gMeshRepo.mLoadingSkins.end())
{
- gMeshRepo.mLoadingSkins[mesh_id] = {}; // add an empty vector to indicate to main thread that we are loading skin info
+ gMeshRepo.mLoadingSkins[mesh_id]; // add an empty vector to indicate to main thread that we are loading skin info
}
}
@@ -2308,7 +2380,13 @@ EMeshProcessingResult LLMeshRepoThread::lodReceived(const LLVolumeParams& mesh_p
LLPointer<LLVolume> volume = new LLVolume(mesh_params, LLVolumeLODGroup::getVolumeScaleFromDetail(lod));
if (volume->unpackVolumeFaces(data, data_size))
{
- if (volume->getNumFaces() > 0)
+ // Use LLVolume::getNumVolumeFaces() here and not LLVolume::getNumFaces(),
+ // because setMeshAssetLoaded() has not yet been called for this volume
+ // (it is set later in LLMeshRepository::notifyMeshLoaded()), and
+ // getNumFaces() would return the number of faces in the LLProfile
+ // instead. HB
+ S32 num_faces = volume->getNumVolumeFaces();
+ if (num_faces > 0)
{
// if we have a valid SkinInfo, cache per-joint bounding boxes for this LOD
LLPointer<LLMeshSkinInfo> skin_info = nullptr;
@@ -2322,7 +2400,7 @@ EMeshProcessingResult LLMeshRepoThread::lodReceived(const LLVolumeParams& mesh_p
}
if (skin_info.notNull() && isAgentAvatarValid())
{
- for (S32 i = 0; i < volume->getNumFaces(); ++i)
+ for (S32 i = 0; i < num_faces; ++i)
{
// NOTE: no need to lock gAgentAvatarp as the state being checked is not changed after initialization
LLVolumeFace& face = volume->getVolumeFace(i);
@@ -2341,6 +2419,11 @@ EMeshProcessingResult LLMeshRepoThread::lodReceived(const LLVolumeParams& mesh_p
// might be good idea to turn mesh into pointer to avoid making a copy
mesh.mVolume = NULL;
}
+ {
+ // make sure skin info is not removed from list while we are decreasing reference count
+ LLMutexLock lock(mSkinMapMutex);
+ skin_info = nullptr;
+ }
return MESH_OK;
}
}
@@ -2488,7 +2571,7 @@ EMeshProcessingResult LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_
LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data, LLVector3& scale, bool upload_textures,
bool upload_skin, bool upload_joints, bool lock_scale_if_joint_position,
- const std::string & upload_url, bool do_upload,
+ const std::string & upload_url, LLUUID destination_folder_id, bool do_upload,
LLHandle<LLWholeModelFeeObserver> fee_observer,
LLHandle<LLWholeModelUploadObserver> upload_observer)
: LLThread("mesh upload"),
@@ -2496,6 +2579,7 @@ LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data,
mDiscarded(false),
mDoUpload(do_upload),
mWholeModelUploadURL(upload_url),
+ mDestinationFolderId(destination_folder_id),
mFeeObserverHandle(fee_observer),
mUploadObserverHandle(upload_observer)
{
@@ -2612,13 +2696,21 @@ LLSD llsd_from_file(std::string filename)
return result;
}
-void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
+void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, std::vector<std::string>& texture_list_dest, bool include_textures)
{
LLSD result;
LLSD res;
+ if (mDestinationFolderId.isNull())
+ {
result["folder_id"] = gInventory.findUserDefinedCategoryUUIDForType(LLFolderType::FT_OBJECT);
result["texture_folder_id"] = gInventory.findUserDefinedCategoryUUIDForType(LLFolderType::FT_TEXTURE);
+ }
+ else
+ {
+ result["folder_id"] = mDestinationFolderId;
+ result["texture_folder_id"] = mDestinationFolderId;
+ }
result["asset_type"] = "mesh";
result["inventory_type"] = "object";
result["description"] = "(No Description)";
@@ -2640,10 +2732,14 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
S32 instance_num = 0;
- for (instance_map::iterator iter = mInstance.begin(); iter != mInstance.end(); ++iter)
+ // Handle models, ignore submodels for now.
+ // Probably should pre-sort by mSubmodelID instead of running twice.
+ // Note: mInstance should be sorted by model name for the sake of
+ // deterministic order.
+ for (auto& iter : mInstance)
{
LLMeshUploadData data;
- data.mBaseModel = iter->first;
+ data.mBaseModel = iter.first;
if (data.mBaseModel->mSubmodelID)
{
@@ -2652,7 +2748,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
continue;
}
- LLModelInstance& first_instance = *(iter->second.begin());
+ LLModelInstance& first_instance = *(iter.second.begin());
for (S32 i = 0; i < 5; i++)
{
data.mModel[i] = first_instance.mLOD[i];
@@ -2686,7 +2782,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
mUploadSkin,
mUploadJoints,
mLockScaleIfJointPosition,
- false,
+ LLModel::WRITE_BINARY,
false,
data.mBaseModel->mSubmodelID);
@@ -2699,8 +2795,8 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
}
// For all instances that use this model
- for (instance_list::iterator instance_iter = iter->second.begin();
- instance_iter != iter->second.end();
+ for (instance_list::iterator instance_iter = iter.second.begin();
+ instance_iter != iter.second.end();
++instance_iter)
{
@@ -2761,7 +2857,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
LLPointer<LLImageJ2C> upload_file =
LLViewerTextureList::convertToUploadFile(texture->getSavedRawImage());
- if (!upload_file.isNull() && upload_file->getDataSize())
+ if (!upload_file.isNull() && upload_file->getDataSize() && !upload_file->isBufferInvalid())
{
texture_str.write((const char*) upload_file->getData(), upload_file->getDataSize());
}
@@ -2775,6 +2871,8 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
texture_index[texture] = texture_num;
std::string str = texture_str.str();
res["texture_list"][texture_num] = LLSD::Binary(str.begin(),str.end());
+ // store indexes for error handling;
+ texture_list_dest.push_back(material.mDiffuseMapFilename);
texture_num++;
}
@@ -2798,10 +2896,11 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
}
}
- for (instance_map::iterator iter = mInstance.begin(); iter != mInstance.end(); ++iter)
+ // Now handle the submodels.
+ for (auto& iter : mInstance)
{
LLMeshUploadData data;
- data.mBaseModel = iter->first;
+ data.mBaseModel = iter.first;
if (!data.mBaseModel->mSubmodelID)
{
@@ -2810,7 +2909,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
continue;
}
- LLModelInstance& first_instance = *(iter->second.begin());
+ LLModelInstance& first_instance = *(iter.second.begin());
for (S32 i = 0; i < 5; i++)
{
data.mModel[i] = first_instance.mLOD[i];
@@ -2844,7 +2943,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
mUploadSkin,
mUploadJoints,
mLockScaleIfJointPosition,
- false,
+ LLModel::WRITE_BINARY,
false,
data.mBaseModel->mSubmodelID);
@@ -2857,8 +2956,8 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
}
// For all instances that use this model
- for (instance_list::iterator instance_iter = iter->second.begin();
- instance_iter != iter->second.end();
+ for (instance_list::iterator instance_iter = iter.second.begin();
+ instance_iter != iter.second.end();
++instance_iter)
{
@@ -3039,7 +3138,8 @@ void LLMeshUploadThread::doWholeModelUpload()
LL_DEBUGS(LOG_MESH) << "Hull generation completed." << LL_ENDL;
mModelData = LLSD::emptyMap();
- wholeModelToLLSD(mModelData, true);
+ mTextureFiles.clear();
+ wholeModelToLLSD(mModelData, mTextureFiles, true);
LLSD body = mModelData["asset_resources"];
dump_llsd_to_file(body, make_dump_name("whole_model_body_", dump_num));
@@ -3092,7 +3192,8 @@ void LLMeshUploadThread::requestWholeModelFee()
generateHulls();
mModelData = LLSD::emptyMap();
- wholeModelToLLSD(mModelData, false);
+ mTextureFiles.clear();
+ wholeModelToLLSD(mModelData, mTextureFiles, false);
dump_llsd_to_file(mModelData, make_dump_name("whole_model_fee_request_", dump_num));
LLCore::HttpHandle handle = LLCoreHttpUtil::requestPostWithLLSD(mHttpRequest,
mHttpPolicyClass,
@@ -3158,7 +3259,7 @@ void LLMeshUploadThread::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResp
body["error"] = LLSD::emptyMap();
body["error"]["message"] = reason;
body["error"]["identifier"] = "NetworkError"; // from asset-upload/upload_util.py
- log_upload_error(status, body, "upload", mModelData["name"].asString());
+ log_upload_error(status, body, "upload", mModelData["name"].asString(), mTextureFiles);
if (observer)
{
@@ -3193,7 +3294,7 @@ void LLMeshUploadThread::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResp
else
{
LL_WARNS(LOG_MESH) << "Upload failed. Not in expected 'complete' state." << LL_ENDL;
- log_upload_error(status, body, "upload", mModelData["name"].asString());
+ log_upload_error(status, body, "upload", mModelData["name"].asString(), mTextureFiles);
if (observer)
{
@@ -3218,7 +3319,7 @@ void LLMeshUploadThread::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResp
body["error"] = LLSD::emptyMap();
body["error"]["message"] = reason;
body["error"]["identifier"] = "NetworkError"; // from asset-upload/upload_util.py
- log_upload_error(status, body, "fee", mModelData["name"].asString());
+ log_upload_error(status, body, "fee", mModelData["name"].asString(), mTextureFiles);
if (observer)
{
@@ -3251,7 +3352,7 @@ void LLMeshUploadThread::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResp
else
{
LL_WARNS(LOG_MESH) << "Fee request failed. Not in expected 'upload' state." << LL_ENDL;
- log_upload_error(status, body, "fee", mModelData["name"].asString());
+ log_upload_error(status, body, "fee", mModelData["name"].asString(), mTextureFiles);
if (observer)
{
@@ -4218,13 +4319,13 @@ void LLMeshRepository::unregisterMesh(LLVOVolume* vobj)
{
for (auto& param : lod)
{
- vector_replace_with_last(param.second, vobj);
+ vector_replace_with_last(param.second.mVolumes, vobj);
}
}
for (auto& skin_pair : mLoadingSkins)
{
- vector_replace_with_last(skin_pair.second, vobj);
+ vector_replace_with_last(skin_pair.second.mVolumes, vobj);
}
}
@@ -4247,16 +4348,17 @@ S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_para
mesh_load_map::iterator iter = mLoadingMeshes[new_lod].find(mesh_id);
if (iter != mLoadingMeshes[new_lod].end())
{ //request pending for this mesh, append volume id to list
- auto it = std::find(iter->second.begin(), iter->second.end(), vobj);
- if (it == iter->second.end()) {
- iter->second.push_back(vobj);
+ auto it = std::find(iter->second.mVolumes.begin(), iter->second.mVolumes.end(), vobj);
+ if (it == iter->second.mVolumes.end()) {
+ iter->second.addVolume(vobj);
}
}
else
{
//first request for this mesh
- mLoadingMeshes[new_lod][mesh_id].push_back(vobj);
- mPendingRequests.emplace_back(new PendingRequestLOD(mesh_params, new_lod));
+ std::shared_ptr<PendingRequestBase> request(new PendingRequestLOD(mesh_params, new_lod));
+ mPendingRequests.emplace_back(request);
+ mLoadingMeshes[new_lod][mesh_id].initData(vobj, request);
LLMeshRepository::sLODPending++;
}
}
@@ -4315,50 +4417,6 @@ S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_para
return new_lod;
}
-F32 calculate_score(LLVOVolume* object)
-{
- if (!object)
- {
- return -1.f;
- }
- LLDrawable* drawable = object->mDrawable;
- if (!drawable)
- {
- return -1;
- }
- if (drawable->isState(LLDrawable::RIGGED) || object->isAttachment())
- {
- LLVOAvatar* avatar = object->getAvatar();
- LLDrawable* av_drawable = avatar ? avatar->mDrawable : nullptr;
- if (avatar && av_drawable)
- {
- // See LLVOVolume::calcLOD()
- F32 radius;
- if (avatar->isControlAvatar())
- {
- const LLVector3* box = avatar->getLastAnimExtents();
- LLVector3 diag = box[1] - box[0];
- radius = diag.magVec() * 0.5f;
- }
- else
- {
- // Volume in a rigged mesh attached to a regular avatar.
- const LLVector3* box = avatar->getLastAnimExtents();
- LLVector3 diag = box[1] - box[0];
- radius = diag.magVec();
-
- if (!avatar->isSelf() && !avatar->hasFirstFullAttachmentData())
- {
- // slightly deprioritize avatars that are still receiving data
- radius *= 0.9f;
- }
- }
- return radius / llmax(av_drawable->mDistanceWRTCamera, 1.f);
- }
- }
- return drawable->getRadius() / llmax(drawable->mDistanceWRTCamera, 1.f);
-}
-
void LLMeshRepository::notifyLoadedMeshes()
{ //called from main thread
LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK; //LL_RECORD_BLOCK_TIME(FTM_MESH_FETCH);
@@ -4495,13 +4553,20 @@ void LLMeshRepository::notifyLoadedMeshes()
{
LLMutexTrylock lock1(mMeshMutex);
LLMutexTrylock lock2(mThread->mMutex);
+ LLMutexTrylock lock3(mThread->mHeaderMutex);
+ LLMutexTrylock lock4(mThread->mPendingMutex);
static U32 hold_offs(0);
- if (! lock1.isLocked() || ! lock2.isLocked())
+ if (! lock1.isLocked() || ! lock2.isLocked() || ! lock3.isLocked() || ! lock4.isLocked())
{
// If we can't get the locks, skip and pick this up later.
+ // Eventually thread queue will be free enough
++hold_offs;
sMaxLockHoldoffs = llmax(sMaxLockHoldoffs, hold_offs);
+ if (hold_offs > 4)
+ {
+ LL_WARNS_ONCE() << "High mesh thread holdoff" << LL_ENDL;
+ }
return;
}
hold_offs = 0;
@@ -4548,61 +4613,25 @@ void LLMeshRepository::notifyLoadedMeshes()
if (mPendingRequests.size() > push_count)
{
+ LL_PROFILE_ZONE_NAMED("Mesh score update");
// More requests than the high-water limit allows so
// sort and forward the most important.
- //calculate "score" for pending requests
-
- //create score map
- std::map<LLUUID, F32> score_map;
-
- for (U32 i = 0; i < LLVolumeLODGroup::NUM_LODS; ++i)
- {
- for (mesh_load_map::iterator iter = mLoadingMeshes[i].begin(); iter != mLoadingMeshes[i].end(); ++iter)
- {
- F32 max_score = 0.f;
- for (auto obj_iter = iter->second.begin(); obj_iter != iter->second.end(); ++obj_iter)
- {
- F32 cur_score = calculate_score(*obj_iter);
- if (cur_score >= 0.f)
- {
- max_score = llmax(max_score, cur_score);
- }
- }
-
- score_map[iter->first] = max_score;
- }
- }
- for (mesh_load_map::iterator iter = mLoadingSkins.begin(); iter != mLoadingSkins.end(); ++iter)
- {
- F32 max_score = 0.f;
- for (auto obj_iter = iter->second.begin(); obj_iter != iter->second.end(); ++obj_iter)
- {
- F32 cur_score = calculate_score(*obj_iter);
- if (cur_score >= 0.f)
- {
- max_score = llmax(max_score, cur_score);
- }
- }
-
- score_map[iter->first] = max_score;
- }
-
- //set "score" for pending requests
- for (std::unique_ptr<PendingRequestBase>& req_p : mPendingRequests)
+ // update "score" for pending requests
+ for (std::shared_ptr<PendingRequestBase>& req_p : mPendingRequests)
{
- req_p->setScore(score_map[req_p->getId()]);
+ req_p->checkScore();
}
//sort by "score"
std::partial_sort(mPendingRequests.begin(), mPendingRequests.begin() + push_count,
mPendingRequests.end(), PendingRequestBase::CompareScoreGreater());
}
- LLMutexTrylock lock3(mThread->mHeaderMutex);
- LLMutexTrylock lock4(mThread->mPendingMutex);
while (!mPendingRequests.empty() && push_count > 0)
{
- std::unique_ptr<PendingRequestBase>& req_p = mPendingRequests.front();
+ std::shared_ptr<PendingRequestBase>& req_p = mPendingRequests.front();
+ // todo: check hasTrackedData here and erase request if none
+ // since this is supposed to mean that request was removed
switch (req_p->getRequestType())
{
case MESH_REQUEST_LOD:
@@ -4657,7 +4686,7 @@ void LLMeshRepository::notifySkinInfoReceived(LLMeshSkinInfo* info)
skin_load_map::iterator iter = mLoadingSkins.find(info->mMeshID);
if (iter != mLoadingSkins.end())
{
- for (LLVOVolume* vobj : iter->second)
+ for (LLVOVolume* vobj : iter->second.mVolumes)
{
if (vobj)
{
@@ -4673,7 +4702,7 @@ void LLMeshRepository::notifySkinInfoUnavailable(const LLUUID& mesh_id)
skin_load_map::iterator iter = mLoadingSkins.find(mesh_id);
if (iter != mLoadingSkins.end())
{
- for (LLVOVolume* vobj : iter->second)
+ for (LLVOVolume* vobj : iter->second.mVolumes)
{
if (vobj)
{
@@ -4737,7 +4766,7 @@ void LLMeshRepository::notifyMeshLoaded(const LLVolumeParams& mesh_params, LLVol
}
//notify waiting LLVOVolume instances that their requested mesh is available
- for (LLVOVolume* vobj : obj_iter->second)
+ for (LLVOVolume* vobj : obj_iter->second.mVolumes)
{
if (vobj)
{
@@ -4767,7 +4796,7 @@ void LLMeshRepository::notifyMeshUnavailable(const LLVolumeParams& mesh_params,
LLPrimitive::getVolumeManager()->unrefVolume(sys_volume);
}
- for (LLVOVolume* vobj : obj_iter->second)
+ for (LLVOVolume* vobj : obj_iter->second.mVolumes)
{
if (vobj)
{
@@ -4810,16 +4839,17 @@ const LLMeshSkinInfo* LLMeshRepository::getSkinInfo(const LLUUID& mesh_id, LLVOV
skin_load_map::iterator iter = mLoadingSkins.find(mesh_id);
if (iter != mLoadingSkins.end())
{ //request pending for this mesh, append volume id to list
- auto it = std::find(iter->second.begin(), iter->second.end(), requesting_obj);
- if (it == iter->second.end()) {
- iter->second.push_back(requesting_obj);
+ auto it = std::find(iter->second.mVolumes.begin(), iter->second.mVolumes.end(), requesting_obj);
+ if (it == iter->second.mVolumes.end()) {
+ iter->second.addVolume(requesting_obj);
}
}
else
{
//first request for this mesh
- mLoadingSkins[mesh_id].push_back(requesting_obj);
- mPendingRequests.emplace_back(new PendingRequestUUID(mesh_id, MESH_REQUEST_SKIN));
+ std::shared_ptr<PendingRequestBase> request(new PendingRequestUUID(mesh_id, MESH_REQUEST_SKIN));
+ mLoadingSkins[mesh_id].initData(requesting_obj, request);
+ mPendingRequests.emplace_back(request);
}
}
}
@@ -4998,12 +5028,12 @@ bool LLMeshRepoThread::hasHeader(const LLUUID& mesh_id) const
void LLMeshRepository::uploadModel(std::vector<LLModelInstance>& data, LLVector3& scale, bool upload_textures,
bool upload_skin, bool upload_joints, bool lock_scale_if_joint_position,
- std::string upload_url, bool do_upload,
+ std::string upload_url, const LLUUID& destination_folder_id, bool do_upload,
LLHandle<LLWholeModelFeeObserver> fee_observer, LLHandle<LLWholeModelUploadObserver> upload_observer)
{
LLMeshUploadThread* thread = new LLMeshUploadThread(data, scale, upload_textures,
upload_skin, upload_joints, lock_scale_if_joint_position,
- upload_url, do_upload, fee_observer, upload_observer);
+ upload_url, destination_folder_id, do_upload, fee_observer, upload_observer);
mUploadWaitList.push_back(thread);
}
@@ -5993,13 +6023,7 @@ bool LLMeshRepository::meshUploadEnabled()
bool LLMeshRepository::meshRezEnabled()
{
static LLCachedControl<bool> mesh_enabled(gSavedSettings, "MeshEnabled");
- LLViewerRegion *region = gAgent.getRegion();
- if(mesh_enabled &&
- region)
- {
- return region->meshRezEnabled();
- }
- return false;
+ return mesh_enabled;
}
// Threading: main thread only