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-rwxr-xr-xindra/newview/llmeshrepository.cpp70
1 files changed, 61 insertions, 9 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index 60cbdcc98b..a2792bcdc6 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -28,7 +28,7 @@
#include "apr_pools.h"
#include "apr_dso.h"
-
+#include "llhttpstatuscodes.h"
#include "llmeshrepository.h"
#include "llagent.h"
@@ -291,17 +291,21 @@ public:
}
else
{
- llwarns << status << ": " << reason << llendl;
- llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl;
+ llwarns << status << ": " << reason << llendl;
- if (status == 499)
+ if (status == HTTP_INTERNAL_ERROR)
{
+ llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl;
mThread->uploadModel(mData);
}
- else if (status == 400)
+ else if (status == HTTP_BAD_REQUEST)
{
llwarns << "Status 400 received from server, giving up." << llendl;
}
+ else if (status == HTTP_NOT_FOUND)
+ {
+ llwarns <<"Status 404 received, server is disconnected, giving up." << llendl ;
+ }
else
{
llerrs << "Unhandled status " << status << llendl;
@@ -1381,7 +1385,8 @@ bool LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_id, U8* data, S32
LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data, LLVector3& scale, bool upload_textures,
bool upload_skin, bool upload_joints)
-: LLThread("mesh upload")
+: LLThread("mesh upload"),
+ mDiscarded(FALSE)
{
mInstanceList = data;
mUploadTextures = upload_textures;
@@ -1475,8 +1480,26 @@ void LLMeshUploadThread::preStart()
}
}
+void LLMeshUploadThread::discard()
+{
+ LLMutexLock lock(mMutex) ;
+ mDiscarded = TRUE ;
+}
+
+BOOL LLMeshUploadThread::isDiscarded()
+{
+ LLMutexLock lock(mMutex) ;
+ return mDiscarded ;
+}
+
void LLMeshUploadThread::run()
{
+ if(isDiscarded())
+ {
+ mFinished = true;
+ return ;
+ }
+
mCurlRequest = new LLCurlRequest();
std::set<LLViewerTexture* > textures;
@@ -1605,7 +1628,7 @@ void LLMeshUploadThread::run()
tcount = llmin(count+PUSH_PER_PROCESS, 100);
- while (!mInstanceQ.empty() && count < tcount)
+ while (!mInstanceQ.empty() && count < tcount && !isDiscarded())
{ //create any objects waiting for upload
count++;
object_asset["objects"].append(createObject(mInstanceQ.front()));
@@ -1614,7 +1637,7 @@ void LLMeshUploadThread::run()
mCurlRequest->process();
- done = mInstanceQ.empty() && mConfirmedQ.empty() && mUploadQ.empty();
+ done = isDiscarded() || (mInstanceQ.empty() && mConfirmedQ.empty() && mUploadQ.empty());
}
while (!done || mCurlRequest->getQueued() > 0);
@@ -1629,7 +1652,10 @@ void LLMeshUploadThread::run()
object_asset["permissions"] = object_asset["objects"][0]["permissions"];
}
- LLHTTPClient::post(url, object_asset, new LLHTTPClient::Responder());
+ if(!isDiscarded())
+ {
+ LLHTTPClient::post(url, object_asset, new LLHTTPClient::Responder());
+ }
mFinished = true;
}
@@ -2132,6 +2158,12 @@ void LLMeshRepository::shutdown()
{
llinfos << "Shutting down mesh repository." << llendl;
+ for (U32 i = 0; i < mUploads.size(); ++i)
+ {
+ llinfos << "Discard the pending mesh uploads " << llendl;
+ mUploads[i]->discard() ; //discard the uploading requests.
+ }
+
mThread->mSignal->signal();
while (!mThread->isStopped())
@@ -2750,6 +2782,11 @@ S32 LLMeshRepository::getMeshSize(const LLUUID& mesh_id, S32 lod)
void LLMeshUploadThread::sendCostRequest(LLMeshUploadData& data)
{
+ if(isDiscarded())
+ {
+ return ;
+ }
+
//write model file to memory buffer
std::stringstream ostr;
@@ -2808,6 +2845,11 @@ void LLMeshUploadThread::sendCostRequest(LLMeshUploadData& data)
void LLMeshUploadThread::sendCostRequest(LLTextureUploadData& data)
{
+ if(isDiscarded())
+ {
+ return ;
+ }
+
if (data.mTexture && data.mTexture->getDiscardLevel() >= 0)
{
LLSD asset_resources = LLSD::emptyMap();
@@ -2840,6 +2882,11 @@ void LLMeshUploadThread::sendCostRequest(LLTextureUploadData& data)
void LLMeshUploadThread::doUploadModel(LLMeshUploadData& data)
{
+ if(isDiscarded())
+ {
+ return ;
+ }
+
if (!data.mRSVP.empty())
{
std::stringstream ostr;
@@ -2872,6 +2919,11 @@ void LLMeshUploadThread::doUploadModel(LLMeshUploadData& data)
void LLMeshUploadThread::doUploadTexture(LLTextureUploadData& data)
{
+ if(isDiscarded())
+ {
+ return ;
+ }
+
if (!data.mRSVP.empty())
{
std::stringstream ostr;