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Diffstat (limited to 'indra/newview/llmeshrepository.cpp')
-rw-r--r--indra/newview/llmeshrepository.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index 011b187b58..a0d591dc47 100644
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -49,7 +49,7 @@
#include "llsdutil_math.h"
#include "llsdserialize.h"
#include "llthread.h"
-#include "lldiskcache.h"
+#include "llfilesystem.h"
#include "llviewercontrol.h"
#include "llviewerinventory.h"
#include "llviewermenufile.h"
@@ -1335,7 +1335,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0)
{
//check cache for mesh skin info
- LLDiskCache file(mesh_id, LLAssetType::AT_MESH);
+ LLFileSystem file(mesh_id, LLAssetType::AT_MESH);
if (file.getSize() >= offset+size)
{
U8* buffer = new(std::nothrow) U8[size];
@@ -1431,7 +1431,7 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0)
{
//check cache for mesh skin info
- LLDiskCache file(mesh_id, LLAssetType::AT_MESH);
+ LLFileSystem file(mesh_id, LLAssetType::AT_MESH);
if (file.getSize() >= offset+size)
{
U8* buffer = new(std::nothrow) U8[size];
@@ -1528,7 +1528,7 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0)
{
//check cache for mesh physics shape info
- LLDiskCache file(mesh_id, LLAssetType::AT_MESH);
+ LLFileSystem file(mesh_id, LLAssetType::AT_MESH);
if (file.getSize() >= offset+size)
{
LLMeshRepository::sCacheBytesRead += size;
@@ -1633,7 +1633,7 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, bool c
{
//look for mesh in asset in cache
- LLDiskCache file(mesh_params.getSculptID(), LLAssetType::AT_MESH);
+ LLFileSystem file(mesh_params.getSculptID(), LLAssetType::AT_MESH);
S32 size = file.getSize();
@@ -1712,7 +1712,7 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod,
{
//check cache for mesh asset
- LLDiskCache file(mesh_id, LLAssetType::AT_MESH);
+ LLFileSystem file(mesh_id, LLAssetType::AT_MESH);
if (file.getSize() >= offset+size)
{
U8* buffer = new(std::nothrow) U8[size];
@@ -3240,7 +3240,7 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b
// only allocate as much space in the cache as is needed for the local cache
data_size = llmin(data_size, bytes);
- LLDiskCache file(mesh_id, LLAssetType::AT_MESH, LLDiskCache::WRITE);
+ LLFileSystem file(mesh_id, LLAssetType::AT_MESH, LLFileSystem::WRITE);
if (file.getMaxSize() >= bytes || file.setMaxSize(bytes))
{
LLMeshRepository::sCacheBytesWritten += data_size;
@@ -3312,7 +3312,7 @@ void LLMeshLODHandler::processData(LLCore::BufferArray * /* body */, S32 /* body
if (result == MESH_OK)
{
// good fetch from sim, write to cache
- LLDiskCache file(mMeshParams.getSculptID(), LLAssetType::AT_MESH, LLDiskCache::WRITE);
+ LLFileSystem file(mMeshParams.getSculptID(), LLAssetType::AT_MESH, LLFileSystem::WRITE);
S32 offset = mOffset;
S32 size = mRequestedBytes;
@@ -3376,7 +3376,7 @@ void LLMeshSkinInfoHandler::processData(LLCore::BufferArray * /* body */, S32 /*
&& gMeshRepo.mThread->skinInfoReceived(mMeshID, data, data_size))
{
// good fetch from sim, write to cache
- LLDiskCache file(mMeshID, LLAssetType::AT_MESH, LLDiskCache::WRITE);
+ LLFileSystem file(mMeshID, LLAssetType::AT_MESH, LLFileSystem::WRITE);
S32 offset = mOffset;
S32 size = mRequestedBytes;
@@ -3424,7 +3424,7 @@ void LLMeshDecompositionHandler::processData(LLCore::BufferArray * /* body */, S
&& gMeshRepo.mThread->decompositionReceived(mMeshID, data, data_size))
{
// good fetch from sim, write to cache
- LLDiskCache file(mMeshID, LLAssetType::AT_MESH, LLDiskCache::WRITE);
+ LLFileSystem file(mMeshID, LLAssetType::AT_MESH, LLFileSystem::WRITE);
S32 offset = mOffset;
S32 size = mRequestedBytes;
@@ -3471,7 +3471,7 @@ void LLMeshPhysicsShapeHandler::processData(LLCore::BufferArray * /* body */, S3
&& gMeshRepo.mThread->physicsShapeReceived(mMeshID, data, data_size) == MESH_OK)
{
// good fetch from sim, write to cache for caching
- LLDiskCache file(mMeshID, LLAssetType::AT_MESH, LLDiskCache::WRITE);
+ LLFileSystem file(mMeshID, LLAssetType::AT_MESH, LLFileSystem::WRITE);
S32 offset = mOffset;
S32 size = mRequestedBytes;