diff options
Diffstat (limited to 'indra/newview/llmeshrepository.cpp')
| -rw-r--r-- | indra/newview/llmeshrepository.cpp | 22 | 
1 files changed, 11 insertions, 11 deletions
| diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 011b187b58..a0d591dc47 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -49,7 +49,7 @@  #include "llsdutil_math.h"  #include "llsdserialize.h"  #include "llthread.h" -#include "lldiskcache.h" +#include "llfilesystem.h"  #include "llviewercontrol.h"  #include "llviewerinventory.h"  #include "llviewermenufile.h" @@ -1335,7 +1335,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)  		if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0)  		{  			//check cache for mesh skin info -			LLDiskCache file(mesh_id, LLAssetType::AT_MESH); +			LLFileSystem file(mesh_id, LLAssetType::AT_MESH);  			if (file.getSize() >= offset+size)  			{  				U8* buffer = new(std::nothrow) U8[size]; @@ -1431,7 +1431,7 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)  		if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0)  		{  			//check cache for mesh skin info -			LLDiskCache file(mesh_id, LLAssetType::AT_MESH); +			LLFileSystem file(mesh_id, LLAssetType::AT_MESH);  			if (file.getSize() >= offset+size)  			{  				U8* buffer = new(std::nothrow) U8[size]; @@ -1528,7 +1528,7 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)  		if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0)  		{  			//check cache for mesh physics shape info -			LLDiskCache file(mesh_id, LLAssetType::AT_MESH); +			LLFileSystem file(mesh_id, LLAssetType::AT_MESH);  			if (file.getSize() >= offset+size)  			{  				LLMeshRepository::sCacheBytesRead += size; @@ -1633,7 +1633,7 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, bool c  	{  		//look for mesh in asset in cache -		LLDiskCache file(mesh_params.getSculptID(), LLAssetType::AT_MESH); +		LLFileSystem file(mesh_params.getSculptID(), LLAssetType::AT_MESH);  		S32 size = file.getSize(); @@ -1712,7 +1712,7 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod,  		{  			//check cache for mesh asset -			LLDiskCache file(mesh_id, LLAssetType::AT_MESH); +			LLFileSystem file(mesh_id, LLAssetType::AT_MESH);  			if (file.getSize() >= offset+size)  			{  				U8* buffer = new(std::nothrow) U8[size]; @@ -3240,7 +3240,7 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b  			// only allocate as much space in the cache as is needed for the local cache  			data_size = llmin(data_size, bytes); -			LLDiskCache file(mesh_id, LLAssetType::AT_MESH, LLDiskCache::WRITE); +			LLFileSystem file(mesh_id, LLAssetType::AT_MESH, LLFileSystem::WRITE);  			if (file.getMaxSize() >= bytes || file.setMaxSize(bytes))  			{  				LLMeshRepository::sCacheBytesWritten += data_size; @@ -3312,7 +3312,7 @@ void LLMeshLODHandler::processData(LLCore::BufferArray * /* body */, S32 /* body  		if (result == MESH_OK)  		{  			// good fetch from sim, write to cache -			LLDiskCache file(mMeshParams.getSculptID(), LLAssetType::AT_MESH, LLDiskCache::WRITE); +			LLFileSystem file(mMeshParams.getSculptID(), LLAssetType::AT_MESH, LLFileSystem::WRITE);  			S32 offset = mOffset;  			S32 size = mRequestedBytes; @@ -3376,7 +3376,7 @@ void LLMeshSkinInfoHandler::processData(LLCore::BufferArray * /* body */, S32 /*  		&& gMeshRepo.mThread->skinInfoReceived(mMeshID, data, data_size))  	{  		// good fetch from sim, write to cache -		LLDiskCache file(mMeshID, LLAssetType::AT_MESH, LLDiskCache::WRITE); +		LLFileSystem file(mMeshID, LLAssetType::AT_MESH, LLFileSystem::WRITE);  		S32 offset = mOffset;  		S32 size = mRequestedBytes; @@ -3424,7 +3424,7 @@ void LLMeshDecompositionHandler::processData(LLCore::BufferArray * /* body */, S  		&& gMeshRepo.mThread->decompositionReceived(mMeshID, data, data_size))  	{  		// good fetch from sim, write to cache -		LLDiskCache file(mMeshID, LLAssetType::AT_MESH, LLDiskCache::WRITE); +		LLFileSystem file(mMeshID, LLAssetType::AT_MESH, LLFileSystem::WRITE);  		S32 offset = mOffset;  		S32 size = mRequestedBytes; @@ -3471,7 +3471,7 @@ void LLMeshPhysicsShapeHandler::processData(LLCore::BufferArray * /* body */, S3  		&& gMeshRepo.mThread->physicsShapeReceived(mMeshID, data, data_size) == MESH_OK)  	{  		// good fetch from sim, write to cache for caching -		LLDiskCache file(mMeshID, LLAssetType::AT_MESH, LLDiskCache::WRITE); +		LLFileSystem file(mMeshID, LLAssetType::AT_MESH, LLFileSystem::WRITE);  		S32 offset = mOffset;  		S32 size = mRequestedBytes; | 
