diff options
Diffstat (limited to 'indra/newview/llmeshrepository.cpp')
-rw-r--r-- | indra/newview/llmeshrepository.cpp | 187 |
1 files changed, 110 insertions, 77 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index f6441f8404..349df11f35 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -448,7 +448,7 @@ U32 get_volume_memory_size(const LLVolume* volume) U32 indices = 0; U32 vertices = 0; - for (U32 i = 0; i < volume->getNumVolumeFaces(); ++i) + for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) { const LLVolumeFace& face = volume->getVolumeFace(i); indices += face.mNumIndices; @@ -916,7 +916,7 @@ void LLMeshRepoThread::run() // Dispatch all HttpHandler notifications mHttpRequest->update(0L); } - sRequestWaterLevel = mHttpRequestSet.size(); // Stats data update + sRequestWaterLevel = static_cast<S32>(mHttpRequestSet.size()); // Stats data update // NOTE: order of queue processing intentionally favors LOD requests over header requests // Todo: we are processing mLODReqQ, mHeaderReqQ, mSkinRequests, mDecompositionRequests and mPhysicsShapeRequests @@ -1355,13 +1355,23 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry) { //check cache for mesh skin info LLFileSystem file(mesh_id, LLAssetType::AT_MESH); - if (file.getSize() >= offset+size) + if (file.getSize() >= offset + size) { U8* buffer = new(std::nothrow) U8[size]; if (!buffer) { LL_WARNS(LOG_MESH) << "Failed to allocate memory for skin info, size: " << size << LL_ENDL; - return false; + + // Not sure what size is reasonable for skin info, + // but if 20MB allocation failed, we definetely have issues + const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB + if (size < MAX_SIZE) + { + LLAppViewer::instance()->outOfMemorySoftQuit(); + } // else ignore failures for anomalously large data + LLMutexLock locker(mMutex); + mSkinUnavailableQ.emplace_back(mesh_id); + return true; } LLMeshRepository::sCacheBytesRead += size; ++LLMeshRepository::sCacheReads; @@ -1372,7 +1382,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry) bool zero = true; for (S32 i = 0; i < llmin(size, 1024) && zero; ++i) { - zero = buffer[i] > 0 ? false : true; + zero = buffer[i] == 0; } if (!zero) @@ -1474,7 +1484,15 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id) if (!buffer) { LL_WARNS(LOG_MESH) << "Failed to allocate memory for mesh decomposition, size: " << size << LL_ENDL; - return false; + + // Not sure what size is reasonable for decomposition + // but if 20MB allocation failed, we definetely have issues + const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB + if (size < MAX_SIZE) + { + LLAppViewer::instance()->outOfMemorySoftQuit(); + } // else ignore failures for anomalously large decompositiions + return true; } LLMeshRepository::sCacheBytesRead += size; ++LLMeshRepository::sCacheReads; @@ -1486,7 +1504,7 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id) bool zero = true; for (S32 i = 0; i < llmin(size, 1024) && zero; ++i) { - zero = buffer[i] > 0 ? false : true; + zero = buffer[i] == 0; } if (!zero) @@ -1575,8 +1593,16 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id) U8* buffer = new(std::nothrow) U8[size]; if (!buffer) { - LL_WARNS(LOG_MESH) << "Failed to allocate memory for physics shape, size: " << size << LL_ENDL; - return false; + LL_WARNS(LOG_MESH) << "Failed to allocate memory for mesh decomposition, size: " << size << LL_ENDL; + + // Not sure what size is reasonable for physcis + // but if 20MB allocation failed, we definetely have issues + const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB + if (size < MAX_SIZE) + { + LLAppViewer::instance()->outOfMemorySoftQuit(); + } // else ignore failures for anomalously large data + return true; } file.read(buffer, size); @@ -1584,7 +1610,7 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id) bool zero = true; for (S32 i = 0; i < llmin(size, 1024) && zero; ++i) { - zero = buffer[i] > 0 ? false : true; + zero = buffer[i] == 0; } if (!zero) @@ -1685,9 +1711,7 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, bool c file.read(buffer, bytes); if (headerReceived(mesh_params, buffer, bytes) == MESH_OK) { - std::string mid; - mesh_params.getSculptID().toString(mid); - LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh header for ID " << mid << " - was retrieved from the cache." << LL_ENDL; + LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh header for ID " << mesh_params.getSculptID() << " - was retrieved from the cache." << LL_ENDL; // Found mesh in cache return true; @@ -1703,9 +1727,7 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, bool c if (!http_url.empty()) { - std::string mid; - mesh_params.getSculptID().toString(mid); - LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh header for ID " << mid << " - was retrieved from the simulator." << LL_ENDL; + LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh header for ID " << mesh_params.getSculptID() << " - was retrieved from the simulator." << LL_ENDL; //grab first 4KB if we're going to bother with a fetch. Cache will prevent future fetches if a full mesh fits //within the first 4KB @@ -1771,9 +1793,17 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, if (!buffer) { LL_WARNS(LOG_MESH) << "Can't allocate memory for mesh " << mesh_id << " LOD " << lod << ", size: " << size << LL_ENDL; - // todo: for now it will result in indefinite constant retries, should result in timeout - // or in retry-count and disabling mesh. (but usually viewer is beyond saving at this point) - return false; + + // Not sure what size is reasonable for a mesh, + // but if 20MB allocation failed, we definetely have issues + const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB + if (size < MAX_SIZE) + { + LLAppViewer::instance()->outOfMemorySoftQuit(); + } // else ignore failures for anomalously large data + LLMutexLock lock(mMutex); + mUnavailableQ.push_back(LODRequest(mesh_params, lod)); + return true; } LLMeshRepository::sCacheBytesRead += size; ++LLMeshRepository::sCacheReads; @@ -1784,7 +1814,7 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, bool zero = true; for (S32 i = 0; i < llmin(size, 1024) && zero; ++i) { - zero = buffer[i] > 0 ? false : true; + zero = buffer[i] == 0; } if (!zero) @@ -1793,9 +1823,7 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, { delete[] buffer; - std::string mid; - mesh_id.toString(mid); - LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh body for ID " << mid << " - was retrieved from the cache." << LL_ENDL; + LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh body for ID " << mesh_id << " - was retrieved from the cache." << LL_ENDL; return true; } @@ -1810,9 +1838,7 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, if (!http_url.empty()) { - std::string mid; - mesh_id.toString(mid); - LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh body for ID " << mid << " - was retrieved from the simulator." << LL_ENDL; + LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh body for ID " << mesh_id << " - was retrieved from the simulator." << LL_ENDL; LLMeshHandlerBase::ptr_t handler(new LLMeshLODHandler(mesh_params, lod, offset, size)); LLCore::HttpHandle handle = getByteRange(http_url, offset, size, handler); @@ -1869,7 +1895,7 @@ EMeshProcessingResult LLMeshRepoThread::headerReceived(const LLVolumeParams& mes llssize dsize = data_size; char* result_ptr = strip_deprecated_header((char*)data, dsize, &header_size); - data_size = dsize; + data_size = (S32)dsize; boost::iostreams::stream<boost::iostreams::array_source> stream(result_ptr, data_size); @@ -1910,8 +1936,8 @@ EMeshProcessingResult LLMeshRepoThread::headerReceived(const LLVolumeParams& mes { LLMutexLock lock(mHeaderMutex); - mMeshHeader[mesh_id] = { header_size, header }; - LLMeshRepository::sCacheBytesHeaders += header_size; + mMeshHeader[mesh_id] = { (U32)header_size, header }; + LLMeshRepository::sCacheBytesHeaders += (U32)header_size; } LLMutexLock lock(mMutex); // make sure only one thread access mPendingLOD at the same time. @@ -2293,8 +2319,8 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) mUploadSkin, mUploadJoints, mLockScaleIfJointPosition, - FALSE, - FALSE, + false, + false, data.mBaseModel->mSubmodelID); data.mAssetData = ostr.str(); @@ -2337,10 +2363,11 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) // We want to be able to allow more than 8 materials... // - S32 end = llmin((S32)instance.mMaterial.size(), instance.mModel->getNumVolumeFaces()) ; + S32 end = llmin((S32)data.mBaseModel->mMaterialList.size(), instance.mModel->getNumVolumeFaces()) ; for (S32 face_num = 0; face_num < end; face_num++) { + // multiple faces can reuse the same material LLImportMaterial& material = instance.mMaterial[data.mBaseModel->mMaterialList[face_num]]; LLSD face_entry = LLSD::emptyMap(); @@ -2360,17 +2387,19 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) std::stringstream texture_str; if (texture != NULL && include_textures && mUploadTextures) { - if(texture->hasSavedRawImage()) + if (texture->hasSavedRawImage()) { + LLImageDataLock lock(texture->getSavedRawImage()); + LLPointer<LLImageJ2C> upload_file = LLViewerTextureList::convertToUploadFile(texture->getSavedRawImage()); if (!upload_file.isNull() && upload_file->getDataSize()) { - texture_str.write((const char*) upload_file->getData(), upload_file->getDataSize()); + texture_str.write((const char*) upload_file->getData(), upload_file->getDataSize()); + } } } - } if (texture != NULL && mUploadTextures && @@ -2448,8 +2477,8 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) mUploadSkin, mUploadJoints, mLockScaleIfJointPosition, - FALSE, - FALSE, + false, + false, data.mBaseModel->mSubmodelID); data.mAssetData = ostr.str(); @@ -2514,17 +2543,19 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) std::stringstream texture_str; if (texture != NULL && include_textures && mUploadTextures) { - if(texture->hasSavedRawImage()) + if (texture->hasSavedRawImage()) { + LLImageDataLock lock(texture->getSavedRawImage()); + LLPointer<LLImageJ2C> upload_file = LLViewerTextureList::convertToUploadFile(texture->getSavedRawImage()); if (!upload_file.isNull() && upload_file->getDataSize()) { - texture_str.write((const char*) upload_file->getData(), upload_file->getDataSize()); + texture_str.write((const char*) upload_file->getData(), upload_file->getDataSize()); + } } } - } if (texture != NULL && mUploadTextures && @@ -3078,7 +3109,7 @@ void LLMeshHandlerBase::onCompleted(LLCore::HttpHandle handle, LLCore::HttpRespo LLCore::BufferArray * body(response->getBody()); S32 body_offset(0); U8 * data(NULL); - S32 data_size(body ? body->size() : 0); + auto data_size(body ? body->size() : 0); if (data_size > 0) { @@ -3139,7 +3170,7 @@ void LLMeshHandlerBase::onCompleted(LLCore::HttpHandle handle, LLCore::HttpRespo if (data) { body->read(body_offset, (char *) data, data_size - body_offset); - LLMeshRepository::sBytesReceived += data_size; + LLMeshRepository::sBytesReceived += static_cast<U32>(data_size); } else { @@ -3148,7 +3179,7 @@ void LLMeshHandlerBase::onCompleted(LLCore::HttpHandle handle, LLCore::HttpRespo } } - processData(body, body_offset, data, data_size - body_offset); + processData(body, body_offset, data, static_cast<S32>(data_size) - body_offset); delete [] data; } @@ -3620,8 +3651,8 @@ S32 LLMeshRepository::update() return 0 ; } - S32 size = mUploadWaitList.size() ; - for (S32 i = 0; i < size; ++i) + auto size = mUploadWaitList.size() ; + for (size_t i = 0; i < size; ++i) { mUploads.push_back(mUploadWaitList[i]); mUploadWaitList[i]->preStart() ; @@ -3629,7 +3660,7 @@ S32 LLMeshRepository::update() } mUploadWaitList.clear() ; - return size ; + return static_cast<S32>(size); } void LLMeshRepository::unregisterMesh(LLVOVolume* vobj) @@ -3747,7 +3778,8 @@ void LLMeshRepository::notifyLoadedMeshes() ? (2 * LLAppCoreHttp::PIPELINING_DEPTH) : 5); - LLMeshRepoThread::sMaxConcurrentRequests = gSavedSettings.getU32("Mesh2MaxConcurrentRequests"); + static LLCachedControl<U32> mesh2_max_req(gSavedSettings, "Mesh2MaxConcurrentRequests"); + LLMeshRepoThread::sMaxConcurrentRequests = mesh2_max_req; LLMeshRepoThread::sRequestHighWater = llclamp(scale * S32(LLMeshRepoThread::sMaxConcurrentRequests), REQUEST2_HIGH_WATER_MIN, REQUEST2_HIGH_WATER_MAX); @@ -4378,7 +4410,7 @@ void LLMeshUploadThread::decomposeMeshMatrix(LLMatrix4& transformation, LLVector3& result_scale) { // check for reflection - BOOL reflected = (transformation.determinant() < 0); + bool reflected = (transformation.determinant() < 0); // compute position LLVector3 position = LLVector3(0, 0, 0) * transformation; @@ -4603,7 +4635,8 @@ F32 LLMeshRepository::getStreamingCostLegacy(LLMeshHeader& header, F32 radius, S *unscaled_value = weighted_avg; } - return weighted_avg/gSavedSettings.getU32("MeshTriangleBudget")*15000.f; + static LLCachedControl<U32> mesh_triangle_budget(gSavedSettings, "MeshTriangleBudget"); + return weighted_avg / mesh_triangle_budget * 15000.f; } LLMeshCostData::LLMeshCostData() @@ -4754,12 +4787,13 @@ F32 LLMeshCostData::getEstTrisForStreamingCost() F32 LLMeshCostData::getRadiusBasedStreamingCost(F32 radius) { - return getRadiusWeightedTris(radius)/gSavedSettings.getU32("MeshTriangleBudget")*15000.f; + static LLCachedControl<U32> mesh_triangle_budget(gSavedSettings, "MeshTriangleBudget"); + return getRadiusWeightedTris(radius)/mesh_triangle_budget*15000.f; } F32 LLMeshCostData::getTriangleBasedStreamingCost() { - F32 result = ANIMATED_OBJECT_COST_PER_KTRI * 0.001 * getEstTrisForStreamingCost(); + F32 result = ANIMATED_OBJECT_COST_PER_KTRI * 0.001f * getEstTrisForStreamingCost(); return result; } @@ -4860,7 +4894,7 @@ void LLPhysicsDecomp::setMeshData(LLCDMeshData& mesh, bool vertex_based) { mesh.mVertexBase = mCurRequest->mPositions[0].mV; mesh.mVertexStrideBytes = 12; - mesh.mNumVertices = mCurRequest->mPositions.size(); + mesh.mNumVertices = static_cast<int>(mCurRequest->mPositions.size()); if(!vertex_based) { @@ -4868,7 +4902,7 @@ void LLPhysicsDecomp::setMeshData(LLCDMeshData& mesh, bool vertex_based) mesh.mIndexBase = &(mCurRequest->mIndices[0]); mesh.mIndexStrideBytes = 6; - mesh.mNumTriangles = mCurRequest->mIndices.size()/3; + mesh.mNumTriangles = static_cast<int>(mCurRequest->mIndices.size())/3; } if ((vertex_based || mesh.mNumTriangles > 0) && mesh.mNumVertices > 2) @@ -5199,16 +5233,16 @@ void LLPhysicsDecomp::Request::assignData(LLModel* mdl) { if (!mdl) { - return ; + return; } U16 index_offset = 0; - U16 tri[3] ; + U16 tri[3]{}; mPositions.clear(); mIndices.clear(); - mBBox[1] = LLVector3(F32_MIN, F32_MIN, F32_MIN) ; - mBBox[0] = LLVector3(F32_MAX, F32_MAX, F32_MAX) ; + mBBox[1] = LLVector3(F32_MIN, F32_MIN, F32_MIN); + mBBox[0] = LLVector3(F32_MAX, F32_MAX, F32_MAX); //queue up vertex positions and indices for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) @@ -5219,36 +5253,34 @@ void LLPhysicsDecomp::Request::assignData(LLModel* mdl) continue; } - for (U32 j = 0; j < face.mNumVertices; ++j) + for (S32 j = 0; j < face.mNumVertices; ++j) { mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr())); - for(U32 k = 0 ; k < 3 ; k++) + for (U32 k = 0 ; k < 3 ; k++) { - mBBox[0].mV[k] = llmin(mBBox[0].mV[k], mPositions[j].mV[k]) ; - mBBox[1].mV[k] = llmax(mBBox[1].mV[k], mPositions[j].mV[k]) ; + mBBox[0].mV[k] = llmin(mBBox[0].mV[k], mPositions[j].mV[k]); + mBBox[1].mV[k] = llmax(mBBox[1].mV[k], mPositions[j].mV[k]); } } - updateTriangleAreaThreshold() ; + updateTriangleAreaThreshold(); - for (U32 j = 0; j+2 < face.mNumIndices; j += 3) + for (S32 j = 0; j+2 < face.mNumIndices; j += 3) { tri[0] = face.mIndices[j] + index_offset ; - tri[1] = face.mIndices[j + 1] + index_offset ; - tri[2] = face.mIndices[j + 2] + index_offset ; + tri[1] = face.mIndices[j + 1] + index_offset; + tri[2] = face.mIndices[j + 2] + index_offset; - if(isValidTriangle(tri[0], tri[1], tri[2])) + if (isValidTriangle(tri[0], tri[1], tri[2])) { - mIndices.push_back(tri[0]); - mIndices.push_back(tri[1]); - mIndices.push_back(tri[2]); + mIndices.emplace_back(tri[0]); + mIndices.emplace_back(tri[1]); + mIndices.emplace_back(tri[2]); } } index_offset += face.mNumVertices; } - - return ; } void LLPhysicsDecomp::Request::updateTriangleAreaThreshold() @@ -5279,10 +5311,10 @@ void LLMeshRepository::buildPhysicsMesh(LLModel::Decomposition& decomp) { decomp.mMesh.resize(decomp.mHull.size()); - for (U32 i = 0; i < decomp.mHull.size(); ++i) + for (size_t i = 0; i < decomp.mHull.size(); ++i) { LLCDHull hull; - hull.mNumVertices = decomp.mHull[i].size(); + hull.mNumVertices = static_cast<int>(decomp.mHull[i].size()); hull.mVertexBase = decomp.mHull[i][0].mV; hull.mVertexStrideBytes = 12; @@ -5301,7 +5333,7 @@ void LLMeshRepository::buildPhysicsMesh(LLModel::Decomposition& decomp) if (!decomp.mBaseHull.empty() && decomp.mBaseHullMesh.empty()) { //get mesh for base hull LLCDHull hull; - hull.mNumVertices = decomp.mBaseHull.size(); + hull.mNumVertices = static_cast<int>(decomp.mBaseHull.size()); hull.mVertexBase = decomp.mBaseHull[0].mV; hull.mVertexStrideBytes = 12; @@ -5332,8 +5364,9 @@ bool LLMeshRepository::meshUploadEnabled() bool LLMeshRepository::meshRezEnabled() { + static LLCachedControl<bool> mesh_enabled(gSavedSettings, "MeshEnabled"); LLViewerRegion *region = gAgent.getRegion(); - if(gSavedSettings.getBOOL("MeshEnabled") && + if(mesh_enabled && region) { return region->meshRezEnabled(); @@ -5471,7 +5504,7 @@ void on_new_single_inventory_upload_complete( LL_INFOS() << "inventory_item_flags " << inventory_item_flags << LL_ENDL; } } - S32 creation_date_now = time_corrected(); + S32 creation_date_now = (S32)time_corrected(); LLPointer<LLViewerInventoryItem> item = new LLViewerInventoryItem( server_response["new_inventory_item"].asUUID(), item_folder_id, @@ -5493,7 +5526,7 @@ void on_new_single_inventory_upload_complete( // Show the preview panel for textures and sounds to let // user know that the image (or snapshot) arrived intact. - LLInventoryPanel* panel = LLInventoryPanel::getActiveInventoryPanel(FALSE); + LLInventoryPanel* panel = LLInventoryPanel::getActiveInventoryPanel(false); if (panel) { |