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-rw-r--r--indra/newview/llmeshrepository.cpp1800
1 files changed, 754 insertions, 1046 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index 0a1eadf4d0..7ddc0db20d 100644
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -34,9 +34,9 @@
#include "llagent.h"
#include "llappviewer.h"
#include "llbufferstream.h"
+#include "llcallbacklist.h"
#include "llcurl.h"
#include "lldatapacker.h"
-#include "llfasttimer.h"
#include "llfloatermodelpreview.h"
#include "llfloaterperms.h"
#include "lleconomy.h"
@@ -49,6 +49,7 @@
#include "llthread.h"
#include "llvfile.h"
#include "llviewercontrol.h"
+#include "llviewerinventory.h"
#include "llviewermenufile.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
@@ -61,6 +62,10 @@
#include "pipeline.h"
#include "llinventorymodel.h"
#include "llfoldertype.h"
+#include "llviewerparcelmgr.h"
+#include "lluploadfloaterobservers.h"
+
+#include "boost/lexical_cast.hpp"
#ifndef LL_WINDOWS
#include "netdb.h"
@@ -68,13 +73,18 @@
#include <queue>
-LLFastTimer::DeclareTimer FTM_MESH_UPDATE("Mesh Update");
-LLFastTimer::DeclareTimer FTM_LOAD_MESH("Load Mesh");
-
LLMeshRepository gMeshRepo;
const U32 MAX_MESH_REQUESTS_PER_SECOND = 100;
+// Maximum mesh version to support. Three least significant digits are reserved for the minor version,
+// with major version changes indicating a format change that is not backwards compatible and should not
+// be parsed by viewers that don't specifically support that version. For example, if the integer "1" is
+// present, the version is 0.001. A viewer that can parse version 0.001 can also parse versions up to 0.999,
+// but not 1.0 (integer 1000).
+// See wiki at https://wiki.secondlife.com/wiki/Mesh/Mesh_Asset_Format
+const S32 MAX_MESH_VERSION = 999;
+
U32 LLMeshRepository::sBytesReceived = 0;
U32 LLMeshRepository::sHTTPRequestCount = 0;
U32 LLMeshRepository::sHTTPRetryCount = 0;
@@ -85,6 +95,15 @@ U32 LLMeshRepository::sPeakKbps = 0;
const U32 MAX_TEXTURE_UPLOAD_RETRIES = 5;
+static S32 dump_num = 0;
+std::string make_dump_name(std::string prefix, S32 num)
+{
+ return prefix + boost::lexical_cast<std::string>(num) + std::string(".xml");
+
+}
+void dump_llsd_to_file(const LLSD& content, std::string filename);
+LLSD llsd_from_file(std::string filename);
+
std::string header_lod[] =
{
"lowest_lod",
@@ -178,196 +197,6 @@ S32 LLMeshRepoThread::sActiveHeaderRequests = 0;
S32 LLMeshRepoThread::sActiveLODRequests = 0;
U32 LLMeshRepoThread::sMaxConcurrentRequests = 1;
-
-class LLTextureCostResponder : public LLCurl::Responder
-{
-public:
- LLTextureUploadData mData;
- LLMeshUploadThread* mThread;
-
- LLTextureCostResponder(LLTextureUploadData data, LLMeshUploadThread* thread)
- : mData(data), mThread(thread)
- {
-
- }
-
- virtual void completed(U32 status, const std::string& reason, const LLSD& content)
- {
- mThread->mPendingConfirmations--;
- if (isGoodStatus(status))
- {
- mThread->priceResult(mData, content);
- }
- else
- {
- llwarns << status << ": " << reason << llendl;
-
- if (mData.mRetries < MAX_TEXTURE_UPLOAD_RETRIES)
- {
- llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl;
-
- if (status == 499 || status == 500)
- {
- mThread->uploadTexture(mData);
- }
- else
- {
- llerrs << "Unhandled status " << status << llendl;
- }
- }
- else
- {
- llwarns << "Giving up after " << mData.mRetries << " retries." << llendl;
- }
- }
- }
-};
-
-class LLTextureUploadResponder : public LLCurl::Responder
-{
-public:
- LLTextureUploadData mData;
- LLMeshUploadThread* mThread;
-
- LLTextureUploadResponder(LLTextureUploadData data, LLMeshUploadThread* thread)
- : mData(data), mThread(thread)
- {
- }
-
- virtual void completed(U32 status, const std::string& reason, const LLSD& content)
- {
- mThread->mPendingUploads--;
- if (isGoodStatus(status))
- {
- mData.mUUID = content["new_asset"].asUUID();
- gMeshRepo.updateInventory(LLMeshRepository::inventory_data(mData.mPostData, content));
- mThread->onTextureUploaded(mData);
- }
- else
- {
- llwarns << status << ": " << reason << llendl;
- llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl;
-
- if (status == 404)
- {
- mThread->uploadTexture(mData);
- }
- else if (status == 499)
- {
- mThread->mConfirmedTextureQ.push(mData);
- }
- else
- {
- llerrs << "Unhandled status " << status << llendl;
- }
- }
- }
-};
-
-class LLMeshCostResponder : public LLCurl::Responder
-{
-public:
- LLMeshUploadData mData;
- LLMeshUploadThread* mThread;
-
- LLMeshCostResponder(LLMeshUploadData data, LLMeshUploadThread* thread)
- : mData(data), mThread(thread)
- {
-
- }
-
- virtual void completed(U32 status, const std::string& reason, const LLSD& content)
- {
- mThread->mPendingConfirmations--;
-
- if (isGoodStatus(status))
- {
- mThread->priceResult(mData, content);
- }
- else
- {
- llwarns << status << ": " << reason << llendl;
-
- if (status == HTTP_INTERNAL_ERROR)
- {
- llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl;
- mThread->uploadModel(mData);
- }
- else if (status == HTTP_BAD_REQUEST)
- {
- llwarns << "Status 400 received from server, giving up." << llendl;
- }
- else if (status == HTTP_NOT_FOUND)
- {
- llwarns <<"Status 404 received, server is disconnected, giving up." << llendl ;
- }
- else
- {
- llerrs << "Unhandled status " << status << llendl;
- }
- }
- }
-};
-
-class LLMeshUploadResponder : public LLCurl::Responder
-{
-public:
- LLMeshUploadData mData;
- LLMeshUploadThread* mThread;
-
- LLMeshUploadResponder(LLMeshUploadData data, LLMeshUploadThread* thread)
- : mData(data), mThread(thread)
- {
- }
-
- virtual void completed(U32 status, const std::string& reason, const LLSD& content)
- {
- mThread->mPendingUploads--;
- if (isGoodStatus(status))
- {
- mData.mUUID = content["new_asset"].asUUID();
- if (mData.mUUID.isNull())
- {
- LLSD args;
- std::string message = content["error"]["message"];
- std::string identifier = content["error"]["identifier"];
- std::string invalidity_identifier = content["error"]["invalidity_identifier"];
-
- args["MESSAGE"] = message;
- args["IDENTIFIER"] = identifier;
- args["INVALIDITY_IDENTIFIER"] = invalidity_identifier;
- args["LABEL"] = mData.mBaseModel->mLabel;
-
- gMeshRepo.uploadError(args);
- }
- else
- {
- gMeshRepo.updateInventory(LLMeshRepository::inventory_data(mData.mPostData, content));
- mThread->onModelUploaded(mData);
- }
- }
- else
- {
- llwarns << status << ": " << reason << llendl;
- llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl;
-
- if (status == 404)
- {
- mThread->uploadModel(mData);
- }
- else if (status == 499)
- {
- mThread->mConfirmedQ.push(mData);
- }
- else if (status != 500)
- { //drop internal server errors on the floor, otherwise grab
- llerrs << "Unhandled status " << status << llendl;
- }
- }
- }
-};
-
-
class LLMeshHeaderResponder : public LLCurl::Responder
{
public:
@@ -457,47 +286,162 @@ public:
};
-class LLModelObjectUploadResponder: public LLCurl::Responder
+void log_upload_error(S32 status, const LLSD& content, std::string stage, std::string model_name)
+{
+ // Add notification popup.
+ LLSD args;
+ std::string message = content["error"]["message"];
+ std::string identifier = content["error"]["identifier"];
+ args["MESSAGE"] = message;
+ args["IDENTIFIER"] = identifier;
+ args["LABEL"] = model_name;
+ gMeshRepo.uploadError(args);
+
+ // Log details.
+ llwarns << "stage: " << stage << " http status: " << status << llendl;
+ if (content.has("error"))
+ {
+ const LLSD& err = content["error"];
+ llwarns << "err: " << err << llendl;
+ llwarns << "mesh upload failed, stage '" << stage
+ << "' error '" << err["error"].asString()
+ << "', message '" << err["message"].asString()
+ << "', id '" << err["identifier"].asString()
+ << "'" << llendl;
+ if (err.has("errors"))
+ {
+ S32 error_num = 0;
+ const LLSD& err_list = err["errors"];
+ for (LLSD::array_const_iterator it = err_list.beginArray();
+ it != err_list.endArray();
+ ++it)
+ {
+ const LLSD& err_entry = *it;
+ llwarns << "error[" << error_num << "]:" << llendl;
+ for (LLSD::map_const_iterator map_it = err_entry.beginMap();
+ map_it != err_entry.endMap();
+ ++map_it)
+ {
+ llwarns << "\t" << map_it->first << ": "
+ << map_it->second << llendl;
+ }
+ error_num++;
+ }
+ }
+ }
+ else
+ {
+ llwarns << "bad mesh, no error information available" << llendl;
+ }
+}
+
+class LLWholeModelFeeResponder: public LLCurl::Responder
{
- LLSD mObjectAsset;
LLMeshUploadThread* mThread;
-
+ LLSD mModelData;
+ LLHandle<LLWholeModelFeeObserver> mObserverHandle;
public:
- LLModelObjectUploadResponder(LLMeshUploadThread* thread, const LLSD& object_asset):
+ LLWholeModelFeeResponder(LLMeshUploadThread* thread, LLSD& model_data, LLHandle<LLWholeModelFeeObserver> observer_handle):
mThread(thread),
- mObjectAsset(object_asset)
+ mModelData(model_data),
+ mObserverHandle(observer_handle)
{
}
-
- virtual void completedRaw(U32 status, const std::string& reason,
- const LLChannelDescriptors& channels,
- const LLIOPipe::buffer_ptr_t& buffer)
+ virtual void completed(U32 status,
+ const std::string& reason,
+ const LLSD& content)
{
- assert_main_thread();
-
- llinfos << "completed" << llendl;
+ LLSD cc = content;
+ if (gSavedSettings.getS32("MeshUploadFakeErrors")&1)
+ {
+ cc = llsd_from_file("fake_upload_error.xml");
+ }
+
mThread->mPendingUploads--;
- mThread->mFinished = true;
+ dump_llsd_to_file(cc,make_dump_name("whole_model_fee_response_",dump_num));
+
+ LLWholeModelFeeObserver* observer = mObserverHandle.get();
+
+ if (isGoodStatus(status) &&
+ cc["state"].asString() == "upload")
+ {
+ mThread->mWholeModelUploadURL = cc["uploader"].asString();
+
+ if (observer)
+ {
+ cc["data"]["upload_price"] = cc["upload_price"];
+ observer->onModelPhysicsFeeReceived(cc["data"], mThread->mWholeModelUploadURL);
+ }
+ }
+ else
+ {
+ llwarns << "fee request failed" << llendl;
+ log_upload_error(status,cc,"fee",mModelData["name"]);
+ mThread->mWholeModelUploadURL = "";
+
+ if (observer)
+ {
+ observer->setModelPhysicsFeeErrorStatus(status, reason);
+ }
+ }
}
+
};
-class LLWholeModelFeeResponder: public LLCurl::Responder
+class LLWholeModelUploadResponder: public LLCurl::Responder
{
LLMeshUploadThread* mThread;
+ LLSD mModelData;
+ LLHandle<LLWholeModelUploadObserver> mObserverHandle;
+
public:
- LLWholeModelFeeResponder(LLMeshUploadThread* thread):
- mThread(thread)
+ LLWholeModelUploadResponder(LLMeshUploadThread* thread, LLSD& model_data, LLHandle<LLWholeModelUploadObserver> observer_handle):
+ mThread(thread),
+ mModelData(model_data),
+ mObserverHandle(observer_handle)
{
}
- virtual void completedRaw(U32 status, const std::string& reason,
- const LLChannelDescriptors& channels,
- const LLIOPipe::buffer_ptr_t& buffer)
+ virtual void completed(U32 status,
+ const std::string& reason,
+ const LLSD& content)
{
- assert_main_thread();
- llinfos << "completed" << llendl;
+ LLSD cc = content;
+ if (gSavedSettings.getS32("MeshUploadFakeErrors")&2)
+ {
+ cc = llsd_from_file("fake_upload_error.xml");
+ }
+
+ //assert_main_thread();
mThread->mPendingUploads--;
+ dump_llsd_to_file(cc,make_dump_name("whole_model_upload_response_",dump_num));
+
+ LLWholeModelUploadObserver* observer = mObserverHandle.get();
+
+ // requested "mesh" asset type isn't actually the type
+ // of the resultant object, fix it up here.
+ if (isGoodStatus(status) &&
+ cc["state"].asString() == "complete")
+ {
+ mModelData["asset_type"] = "object";
+ gMeshRepo.updateInventory(LLMeshRepository::inventory_data(mModelData,cc));
+
+ if (observer)
+ {
+ doOnIdleOneTime(boost::bind(&LLWholeModelUploadObserver::onModelUploadSuccess, observer));
+ }
+ }
+ else
+ {
+ llwarns << "upload failed" << llendl;
+ std::string model_name = mModelData["name"].asString();
+ log_upload_error(status,cc,"upload",model_name);
+
+ if (observer)
+ {
+ doOnIdleOneTime(boost::bind(&LLWholeModelUploadObserver::onModelUploadFailure, observer));
+ }
+ }
}
-
};
LLMeshRepoThread::LLMeshRepoThread()
@@ -671,10 +615,7 @@ void LLMeshRepoThread::loadMeshLOD(const LLVolumeParams& mesh_params, S32 lod)
if (pending != mPendingLOD.end())
{ //append this lod request to existing header request
pending->second.push_back(lod);
- if (pending->second.size() > 4)
- {
- llerrs << "WTF?" << llendl;
- }
+ llassert(pending->second.size() <= LLModel::NUM_LODS)
}
else
{ //if no header request is pending, fetch header
@@ -719,15 +660,16 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
}
U32 header_size = mMeshHeaderSize[mesh_id];
-
+
if (header_size > 0)
{
+ S32 version = mMeshHeader[mesh_id]["version"].asInteger();
S32 offset = header_size + mMeshHeader[mesh_id]["skin"]["offset"].asInteger();
S32 size = mMeshHeader[mesh_id]["skin"]["size"].asInteger();
mHeaderMutex->unlock();
- if (offset >= 0 && size > 0)
+ if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0)
{
//check VFS for mesh skin info
LLVFile file(gVFS, mesh_id, LLAssetType::AT_MESH);
@@ -738,7 +680,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
U8* buffer = new U8[size];
file.read(buffer, size);
- //make sure buffer isn't all 0's (reserved block but not written)
+ //make sure buffer isn't all 0's by checking the first 1KB (reserved block but not written)
bool zero = true;
for (S32 i = 0; i < llmin(size, 1024) && zero; ++i)
{
@@ -794,12 +736,13 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
if (header_size > 0)
{
- S32 offset = header_size + mMeshHeader[mesh_id]["decomposition"]["offset"].asInteger();
- S32 size = mMeshHeader[mesh_id]["decomposition"]["size"].asInteger();
+ S32 version = mMeshHeader[mesh_id]["version"].asInteger();
+ S32 offset = header_size + mMeshHeader[mesh_id]["physics_convex"]["offset"].asInteger();
+ S32 size = mMeshHeader[mesh_id]["physics_convex"]["size"].asInteger();
mHeaderMutex->unlock();
- if (offset >= 0 && size > 0)
+ if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0)
{
//check VFS for mesh skin info
LLVFile file(gVFS, mesh_id, LLAssetType::AT_MESH);
@@ -810,7 +753,7 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
U8* buffer = new U8[size];
file.read(buffer, size);
- //make sure buffer isn't all 0's (reserved block but not written)
+ //make sure buffer isn't all 0's by checking the first 1KB (reserved block but not written)
bool zero = true;
for (S32 i = 0; i < llmin(size, 1024) && zero; ++i)
{
@@ -866,12 +809,13 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
if (header_size > 0)
{
- S32 offset = header_size + mMeshHeader[mesh_id]["physics_shape"]["offset"].asInteger();
- S32 size = mMeshHeader[mesh_id]["physics_shape"]["size"].asInteger();
+ S32 version = mMeshHeader[mesh_id]["version"].asInteger();
+ S32 offset = header_size + mMeshHeader[mesh_id]["physics_mesh"]["offset"].asInteger();
+ S32 size = mMeshHeader[mesh_id]["physics_mesh"]["size"].asInteger();
mHeaderMutex->unlock();
- if (offset >= 0 && size > 0)
+ if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0)
{
//check VFS for mesh physics shape info
LLVFile file(gVFS, mesh_id, LLAssetType::AT_MESH);
@@ -882,7 +826,7 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
U8* buffer = new U8[size];
file.read(buffer, size);
- //make sure buffer isn't all 0's (reserved block but not written)
+ //make sure buffer isn't all 0's by checking the first 1KB (reserved block but not written)
bool zero = true;
for (S32 i = 0; i < llmin(size, 1024) && zero; ++i)
{
@@ -939,9 +883,9 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params)
S32 size = file.getSize();
if (size > 0)
- {
- U8 buffer[1024];
- S32 bytes = llmin(size, 1024);
+ { //NOTE -- if the header size is ever more than 4KB, this will break
+ U8 buffer[4096];
+ S32 bytes = llmin(size, 4096);
LLMeshRepository::sCacheBytesRead += bytes;
file.read(buffer, bytes);
if (headerReceived(mesh_params, buffer, bytes))
@@ -963,6 +907,7 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params)
retval = true;
//grab first 4KB if we're going to bother with a fetch. Cache will prevent future fetches if a full mesh fits
//within the first 4KB
+ //NOTE -- this will break of headers ever exceed 4KB
LLMeshRepository::sHTTPRequestCount++;
mCurlRequest->getByteRange(http_url, headers, 0, 4096, new LLMeshHeaderResponder(mesh_params));
}
@@ -982,10 +927,12 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod)
if (header_size > 0)
{
+ S32 version = mMeshHeader[mesh_id]["version"].asInteger();
S32 offset = header_size + mMeshHeader[mesh_id][header_lod[lod]]["offset"].asInteger();
S32 size = mMeshHeader[mesh_id][header_lod[lod]]["size"].asInteger();
mHeaderMutex->unlock();
- if (offset >= 0 && size > 0)
+
+ if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0)
{
//check VFS for mesh asset
@@ -997,7 +944,7 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod)
U8* buffer = new U8[size];
file.read(buffer, size);
- //make sure buffer isn't all 0's (reserved block but not written)
+ //make sure buffer isn't all 0's by checking the first 1KB (reserved block but not written)
bool zero = true;
for (S32 i = 0; i < llmin(size, 1024) && zero; ++i)
{
@@ -1083,14 +1030,11 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat
}
{
- U32 cost = gMeshRepo.calcResourceCost(header);
-
LLUUID mesh_id = mesh_params.getSculptID();
mHeaderMutex->lock();
mMeshHeaderSize[mesh_id] = header_size;
mMeshHeader[mesh_id] = header;
- mMeshResourceCost[mesh_id] = cost;
mHeaderMutex->unlock();
//check for pending requests
@@ -1242,9 +1186,14 @@ bool LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_id, U8* data, S32
}
LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data, LLVector3& scale, bool upload_textures,
- bool upload_skin, bool upload_joints)
+ bool upload_skin, bool upload_joints, std::string upload_url, bool do_upload,
+ LLHandle<LLWholeModelFeeObserver> fee_observer, LLHandle<LLWholeModelUploadObserver> upload_observer)
: LLThread("mesh upload"),
- mDiscarded(FALSE)
+ mDiscarded(FALSE),
+ mDoUpload(do_upload),
+ mWholeModelUploadURL(upload_url),
+ mFeeObserverHandle(fee_observer),
+ mUploadObserverHandle(upload_observer)
{
mInstanceList = data;
mUploadTextures = upload_textures;
@@ -1252,18 +1201,16 @@ LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data,
mUploadJoints = upload_joints;
mMutex = new LLMutex(NULL);
mCurlRequest = NULL;
- mPendingConfirmations = 0;
mPendingUploads = 0;
- mPendingCost = 0;
mFinished = false;
mOrigin = gAgent.getPositionAgent();
mHost = gAgent.getRegionHost();
- mUploadObjectAssetCapability = gAgent.getRegion()->getCapability("UploadObjectAsset");
- mNewInventoryCapability = gAgent.getRegion()->getCapability("NewFileAgentInventoryVariablePrice");
- mWholeModelUploadCapability = gAgent.getRegion()->getCapability("NewFileAgentInventory");
+ mWholeModelFeeCapability = gAgent.getRegion()->getCapability("NewFileAgentInventory");
mOrigin += gAgent.getAtAxis() * scale.magVec();
+
+ mMeshUploadTimeOut = gSavedSettings.getS32("MeshUploadTimeOut") ;
}
LLMeshUploadThread::~LLMeshUploadThread()
@@ -1280,35 +1227,7 @@ LLMeshUploadThread::DecompRequest::DecompRequest(LLModel* mdl, LLModel* base_mod
mThread = thread;
//copy out positions and indices
- if (mdl)
- {
- U16 index_offset = 0;
-
- mPositions.clear();
- mIndices.clear();
-
- //queue up vertex positions and indices
- for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i)
- {
- const LLVolumeFace& face = mdl->getVolumeFace(i);
- if (mPositions.size() + face.mNumVertices > 65535)
- {
- continue;
- }
-
- for (U32 j = 0; j < face.mNumVertices; ++j)
- {
- mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr()));
- }
-
- for (U32 j = 0; j < face.mNumIndices; ++j)
- {
- mIndices.push_back(face.mIndices[j]+index_offset);
- }
-
- index_offset += face.mNumVertices;
- }
- }
+ assignData(mdl) ;
mThread->mFinalDecomp = this;
mThread->mPhysicsComplete = false;
@@ -1321,11 +1240,8 @@ void LLMeshUploadThread::DecompRequest::completed()
mThread->mPhysicsComplete = true;
}
- if (mHull.size() != 1)
- {
- llerrs << "WTF?" << llendl;
- }
-
+ llassert(mHull.size() == 1);
+
mThread->mHullMap[mBaseModel] = mHull[0];
}
@@ -1353,369 +1269,308 @@ BOOL LLMeshUploadThread::isDiscarded()
void LLMeshUploadThread::run()
{
- if (gSavedSettings.getBOOL("MeshUseWholeModelUpload"))
+ if (mDoUpload)
{
doWholeModelUpload();
}
else
{
- doIterativeUpload();
+ requestWholeModelFee();
}
}
-#if 0
-void dumpLLSDToFile(LLSD& content, std::string& filename)
+void dump_llsd_to_file(const LLSD& content, std::string filename)
{
- std::ofstream of(filename);
- LLSDSerialize::toPrettyXML(content,of);
+ if (gSavedSettings.getBOOL("MeshUploadLogXML"))
+ {
+ std::ofstream of(filename.c_str());
+ LLSDSerialize::toPrettyXML(content,of);
+ }
+}
+
+LLSD llsd_from_file(std::string filename)
+{
+ std::ifstream ifs(filename.c_str());
+ LLSD result;
+ LLSDSerialize::fromXML(result,ifs);
+ return result;
}
-#endif
void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
{
- // TODO where do textures go?
-
LLSD result;
+ LLSD res;
result["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
+ result["texture_folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::FT_TEXTURE);
result["asset_type"] = "mesh";
result["inventory_type"] = "object";
- result["name"] = "your name here";
- result["description"] = "your description here";
+ result["description"] = "(No Description)";
+ result["next_owner_mask"] = LLSD::Integer(LLFloaterPerms::getNextOwnerPerms());
+ result["group_mask"] = LLSD::Integer(LLFloaterPerms::getGroupPerms());
+ result["everyone_mask"] = LLSD::Integer(LLFloaterPerms::getEveryonePerms());
- // TODO "optional" fields from the spec
-
- LLSD res;
res["mesh_list"] = LLSD::emptyArray();
res["texture_list"] = LLSD::emptyArray();
+ res["instance_list"] = LLSD::emptyArray();
S32 mesh_num = 0;
S32 texture_num = 0;
std::set<LLViewerTexture* > textures;
+ std::map<LLViewerTexture*,S32> texture_index;
+
+ std::map<LLModel*,S32> mesh_index;
+ std::string model_name;
+ S32 instance_num = 0;
+
for (instance_map::iterator iter = mInstance.begin(); iter != mInstance.end(); ++iter)
{
LLMeshUploadData data;
data.mBaseModel = iter->first;
-
- LLModelInstance& instance = *(iter->second.begin());
-
+ LLModelInstance& first_instance = *(iter->second.begin());
for (S32 i = 0; i < 5; i++)
{
- data.mModel[i] = instance.mLOD[i];
+ data.mModel[i] = first_instance.mLOD[i];
}
- std::stringstream ostr;
+ if (mesh_index.find(data.mBaseModel) == mesh_index.end())
+ {
+ // Have not seen this model before - create a new mesh_list entry for it.
+ if (model_name.empty())
+ {
+ model_name = data.mBaseModel->getName();
+ }
- LLModel::Decomposition& decomp =
- data.mModel[LLModel::LOD_PHYSICS].notNull() ?
- data.mModel[LLModel::LOD_PHYSICS]->mPhysics :
- data.mBaseModel->mPhysics;
+ std::stringstream ostr;
+
+ LLModel::Decomposition& decomp =
+ data.mModel[LLModel::LOD_PHYSICS].notNull() ?
+ data.mModel[LLModel::LOD_PHYSICS]->mPhysics :
+ data.mBaseModel->mPhysics;
- decomp.mBaseHull = mHullMap[data.mBaseModel];
+ decomp.mBaseHull = mHullMap[data.mBaseModel];
- LLSD mesh_header = LLModel::writeModel(
- ostr,
- data.mModel[LLModel::LOD_PHYSICS],
- data.mModel[LLModel::LOD_HIGH],
- data.mModel[LLModel::LOD_MEDIUM],
- data.mModel[LLModel::LOD_LOW],
- data.mModel[LLModel::LOD_IMPOSTOR],
- decomp,
- mUploadSkin,
- mUploadJoints);
+ LLSD mesh_header = LLModel::writeModel(
+ ostr,
+ data.mModel[LLModel::LOD_PHYSICS],
+ data.mModel[LLModel::LOD_HIGH],
+ data.mModel[LLModel::LOD_MEDIUM],
+ data.mModel[LLModel::LOD_LOW],
+ data.mModel[LLModel::LOD_IMPOSTOR],
+ decomp,
+ mUploadSkin,
+ mUploadJoints);
- data.mAssetData = ostr.str();
+ data.mAssetData = ostr.str();
+ std::string str = ostr.str();
- LLSD mesh_entry;
+ res["mesh_list"][mesh_num] = LLSD::Binary(str.begin(),str.end());
+ mesh_index[data.mBaseModel] = mesh_num;
+ mesh_num++;
+ }
- LLVector3 pos, scale;
- LLQuaternion rot;
- LLMatrix4 transformation = instance.mTransform;
- decomposeMeshMatrix(transformation,pos,rot,scale);
-
- mesh_entry["childpos"] = ll_sd_from_vector3(pos);
- mesh_entry["childrot"] = ll_sd_from_quaternion(rot);
- mesh_entry["scale"] = ll_sd_from_vector3(scale);
+ // For all instances that use this model
+ for (instance_list::iterator instance_iter = iter->second.begin();
+ instance_iter != iter->second.end();
+ ++instance_iter)
+ {
- // TODO should be binary.
- std::string str = ostr.str();
- mesh_entry["mesh_data"] = LLSD::Binary(str.begin(),str.end());
+ LLModelInstance& instance = *instance_iter;
+
+ LLSD instance_entry;
+
+ for (S32 i = 0; i < 5; i++)
+ {
+ data.mModel[i] = instance.mLOD[i];
+ }
+
+ LLVector3 pos, scale;
+ LLQuaternion rot;
+ LLMatrix4 transformation = instance.mTransform;
+ decomposeMeshMatrix(transformation,pos,rot,scale);
+ instance_entry["position"] = ll_sd_from_vector3(pos);
+ instance_entry["rotation"] = ll_sd_from_quaternion(rot);
+ instance_entry["scale"] = ll_sd_from_vector3(scale);
+
+ instance_entry["material"] = LL_MCODE_WOOD;
+ instance_entry["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL);
+ instance_entry["mesh"] = mesh_index[data.mBaseModel];
- res["mesh_list"][mesh_num] = mesh_entry;
+ instance_entry["face_list"] = LLSD::emptyArray();
- // TODO how do textures in the list map to textures in the meshes?
- if (mUploadTextures)
- {
- for (std::vector<LLImportMaterial>::iterator material_iter = instance.mMaterial.begin();
- material_iter != instance.mMaterial.end(); ++material_iter)
+ S32 end = llmin((S32)data.mBaseModel->mMaterialList.size(), data.mBaseModel->getNumVolumeFaces()) ;
+ for (S32 face_num = 0; face_num < end; face_num++)
{
-
- if (textures.find(material_iter->mDiffuseMap.get()) == textures.end())
+ LLImportMaterial& material = instance.mMaterial[data.mBaseModel->mMaterialList[face_num]];
+ LLSD face_entry = LLSD::emptyMap();
+ LLViewerFetchedTexture *texture = material.mDiffuseMap.get();
+
+ if ((texture != NULL) &&
+ (textures.find(texture) == textures.end()))
{
- textures.insert(material_iter->mDiffuseMap.get());
+ textures.insert(texture);
+ }
- std::stringstream ostr;
- if (include_textures) // otherwise data is blank.
- {
- LLTextureUploadData data(material_iter->mDiffuseMap.get(), material_iter->mDiffuseMapLabel);
- if (!data.mTexture->isRawImageValid())
- {
- data.mTexture->reloadRawImage(data.mTexture->getDiscardLevel());
- }
-
+ std::stringstream texture_str;
+ if (texture != NULL && include_textures && mUploadTextures)
+ {
+ if(texture->hasSavedRawImage())
+ {
LLPointer<LLImageJ2C> upload_file =
- LLViewerTextureList::convertToUploadFile(data.mTexture->getRawImage());
- ostr.write((const char*) upload_file->getData(), upload_file->getDataSize());
+ LLViewerTextureList::convertToUploadFile(texture->getSavedRawImage());
+ texture_str.write((const char*) upload_file->getData(), upload_file->getDataSize());
}
- LLSD texture_entry;
- texture_entry["texture_data"] = ostr.str();
- res["texture_list"][texture_num] = texture_entry;
+ }
+
+ if (texture != NULL &&
+ mUploadTextures &&
+ texture_index.find(texture) == texture_index.end())
+ {
+ texture_index[texture] = texture_num;
+ std::string str = texture_str.str();
+ res["texture_list"][texture_num] = LLSD::Binary(str.begin(),str.end());
texture_num++;
}
- }
- }
- mesh_num++;
+ // Subset of TextureEntry fields.
+ if (texture != NULL && mUploadTextures)
+ {
+ face_entry["image"] = texture_index[texture];
+ face_entry["scales"] = 1.0;
+ face_entry["scalet"] = 1.0;
+ face_entry["offsets"] = 0.0;
+ face_entry["offsett"] = 0.0;
+ face_entry["imagerot"] = 0.0;
+ }
+ face_entry["diffuse_color"] = ll_sd_from_color4(material.mDiffuseColor);
+ face_entry["fullbright"] = material.mFullbright;
+ instance_entry["face_list"][face_num] = face_entry;
+ }
+
+ res["instance_list"][instance_num] = instance_entry;
+ instance_num++;
+ }
}
+ if (model_name.empty()) model_name = "mesh model";
+ result["name"] = model_name;
result["asset_resources"] = res;
-#if 0
- std::string name("whole_model.xml");
- dumpLLSDToFile(result,name);
-#endif
+ dump_llsd_to_file(result,make_dump_name("whole_model_",dump_num));
dest = result;
}
-void LLMeshUploadThread::doWholeModelUpload()
+void LLMeshUploadThread::generateHulls()
{
- mCurlRequest = new LLCurlRequest();
-
- // Queue up models for hull generation (viewer-side)
for (instance_map::iterator iter = mInstance.begin(); iter != mInstance.end(); ++iter)
- {
- LLMeshUploadData data;
- data.mBaseModel = iter->first;
+ {
+ LLMeshUploadData data;
+ data.mBaseModel = iter->first;
- LLModelInstance& instance = *(iter->second.begin());
+ LLModelInstance& instance = *(iter->second.begin());
- for (S32 i = 0; i < 5; i++)
- {
- data.mModel[i] = instance.mLOD[i];
- }
+ for (S32 i = 0; i < 5; i++)
+ {
+ data.mModel[i] = instance.mLOD[i];
+ }
- //queue up models for hull generation
- LLModel* physics = NULL;
+ //queue up models for hull generation
+ LLModel* physics = NULL;
- if (data.mModel[LLModel::LOD_PHYSICS].notNull())
- {
- physics = data.mModel[LLModel::LOD_PHYSICS];
- }
- else if (data.mModel[LLModel::LOD_MEDIUM].notNull())
- {
- physics = data.mModel[LLModel::LOD_MEDIUM];
- }
- else
- {
- physics = data.mModel[LLModel::LOD_HIGH];
+ if (data.mModel[LLModel::LOD_PHYSICS].notNull())
+ {
+ physics = data.mModel[LLModel::LOD_PHYSICS];
+ }
+ else if (data.mModel[LLModel::LOD_MEDIUM].notNull())
+ {
+ physics = data.mModel[LLModel::LOD_MEDIUM];
+ }
+ else
+ {
+ physics = data.mModel[LLModel::LOD_HIGH];
+ }
+
+ llassert(physics != NULL);
+
+ DecompRequest* request = new DecompRequest(physics, data.mBaseModel, this);
+ if(request->isValid())
+ {
+ gMeshRepo.mDecompThread->submitRequest(request);
+ }
}
- if (!physics)
+ while (!mPhysicsComplete)
{
- llerrs << "WTF?" << llendl;
+ apr_sleep(100);
}
+}
- DecompRequest* request = new DecompRequest(physics, data.mBaseModel, this);
- gMeshRepo.mDecompThread->submitRequest(request);
- }
+void LLMeshUploadThread::doWholeModelUpload()
+{
+ mCurlRequest = new LLCurlRequest();
- while (!mPhysicsComplete)
+ if (mWholeModelUploadURL.empty())
{
- apr_sleep(100);
+ llinfos << "unable to upload, fee request failed" << llendl;
}
+ else
+ {
+ generateHulls();
- bool do_include_textures = false; // not needed for initial cost/validation check.
- LLSD model_data;
- wholeModelToLLSD(model_data, do_include_textures);
+ LLSD full_model_data;
+ wholeModelToLLSD(full_model_data, true);
+ LLSD body = full_model_data["asset_resources"];
+ dump_llsd_to_file(body,make_dump_name("whole_model_body_",dump_num));
+ LLCurlRequest::headers_t headers;
+ mCurlRequest->post(mWholeModelUploadURL, headers, body,
+ new LLWholeModelUploadResponder(this, full_model_data, mUploadObserverHandle), mMeshUploadTimeOut);
+ do
+ {
+ mCurlRequest->process();
+ //sleep for 10ms to prevent eating a whole core
+ apr_sleep(10000);
+ } while (mCurlRequest->getQueued() > 0);
+ }
- mPendingUploads++;
- LLCurlRequest::headers_t headers;
- mCurlRequest->post(mWholeModelUploadCapability, headers, model_data.asString(),
- new LLWholeModelFeeResponder(this));
+ delete mCurlRequest;
+ mCurlRequest = NULL;
// Currently a no-op.
mFinished = true;
}
-void LLMeshUploadThread::doIterativeUpload()
+void LLMeshUploadThread::requestWholeModelFee()
{
- if(isDiscarded())
- {
- mFinished = true;
- return ;
- }
-
- mCurlRequest = new LLCurlRequest();
-
- std::set<LLViewerTexture* > textures;
-
- //populate upload queue with relevant models
- for (instance_map::iterator iter = mInstance.begin(); iter != mInstance.end(); ++iter)
- {
- LLMeshUploadData data;
- data.mBaseModel = iter->first;
-
- LLModelInstance& instance = *(iter->second.begin());
+ dump_num++;
- for (S32 i = 0; i < 5; i++)
- {
- data.mModel[i] = instance.mLOD[i];
- }
-
- uploadModel(data);
-
- if (mUploadTextures)
- {
- for (std::vector<LLImportMaterial>::iterator material_iter = instance.mMaterial.begin();
- material_iter != instance.mMaterial.end(); ++material_iter)
- {
+ mCurlRequest = new LLCurlRequest();
- if (textures.find(material_iter->mDiffuseMap.get()) == textures.end())
- {
- textures.insert(material_iter->mDiffuseMap.get());
-
- LLTextureUploadData data(material_iter->mDiffuseMap.get(), material_iter->mDiffuseMapLabel);
- uploadTexture(data);
- }
- }
- }
+ generateHulls();
- //queue up models for hull generation
- DecompRequest* request = new DecompRequest(data.mModel[LLModel::LOD_HIGH], data.mBaseModel, this);
- gMeshRepo.mDecompThread->submitRequest(request);
- }
+ LLSD model_data;
+ wholeModelToLLSD(model_data,false);
+ dump_llsd_to_file(model_data,make_dump_name("whole_model_fee_request_",dump_num));
- while (!mPhysicsComplete)
- {
- apr_sleep(100);
- }
+ mPendingUploads++;
+ LLCurlRequest::headers_t headers;
+ mCurlRequest->post(mWholeModelFeeCapability, headers, model_data,
+ new LLWholeModelFeeResponder(this,model_data, mFeeObserverHandle), mMeshUploadTimeOut);
- //upload textures
- bool done = false;
do
{
- if (!mTextureQ.empty())
- {
- sendCostRequest(mTextureQ.front());
- mTextureQ.pop();
- }
-
- if (!mConfirmedTextureQ.empty())
- {
- doUploadTexture(mConfirmedTextureQ.front());
- mConfirmedTextureQ.pop();
- }
-
- mCurlRequest->process();
-
- done = mTextureQ.empty() && mConfirmedTextureQ.empty();
- }
- while (!done || mCurlRequest->getQueued() > 0);
-
- LLSD object_asset;
- object_asset["objects"] = LLSD::emptyArray();
-
- done = false;
- do
- {
- static S32 count = 0;
- static F32 last_hundred = gFrameTimeSeconds;
- if (gFrameTimeSeconds - last_hundred > 1.f)
- {
- last_hundred = gFrameTimeSeconds;
- count = 0;
- }
-
- //how many requests to push before calling process
- const S32 PUSH_PER_PROCESS = 32;
-
- S32 tcount = llmin(count+PUSH_PER_PROCESS, 100);
-
- while (!mUploadQ.empty() && count < tcount)
- { //send any pending upload requests
- mMutex->lock();
- LLMeshUploadData data = mUploadQ.front();
- mUploadQ.pop();
- mMutex->unlock();
- sendCostRequest(data);
- count++;
- }
-
- tcount = llmin(count+PUSH_PER_PROCESS, 100);
-
- while (!mConfirmedQ.empty() && count < tcount)
- { //process any meshes that have been confirmed for upload
- LLMeshUploadData& data = mConfirmedQ.front();
- doUploadModel(data);
- mConfirmedQ.pop();
- count++;
- }
-
- tcount = llmin(count+PUSH_PER_PROCESS, 100);
-
- while (!mInstanceQ.empty() && count < tcount && !isDiscarded())
- { //create any objects waiting for upload
- count++;
- object_asset["objects"].append(createObject(mInstanceQ.front()));
- mInstanceQ.pop();
- }
-
mCurlRequest->process();
-
- done = isDiscarded() || (mInstanceQ.empty() && mConfirmedQ.empty() && mUploadQ.empty());
- }
- while (!done || mCurlRequest->getQueued() > 0);
+ //sleep for 10ms to prevent eating a whole core
+ apr_sleep(10000);
+ } while (mCurlRequest->getQueued() > 0);
delete mCurlRequest;
mCurlRequest = NULL;
- // now upload the object asset
- std::string url = mUploadObjectAssetCapability;
-
- if (object_asset["objects"][0].has("permissions"))
- { //copy permissions from first available object to be used for coalesced object
- object_asset["permissions"] = object_asset["objects"][0]["permissions"];
- }
-
- if(!isDiscarded())
- {
- mPendingUploads++;
- LLHTTPClient::post(url, object_asset, new LLModelObjectUploadResponder(this,object_asset));
- }
- else
- {
- mFinished = true;
- }
-}
-
-void LLMeshUploadThread::uploadModel(LLMeshUploadData& data)
-{ //called from arbitrary thread
- {
- LLMutexLock lock(mMutex);
- mUploadQ.push(data);
- }
-}
-
-void LLMeshUploadThread::uploadTexture(LLTextureUploadData& data)
-{ //called from mesh upload thread
- mTextureQ.push(data);
+ // Currently a no-op.
+ mFinished = true;
}
-
-static LLFastTimer::DeclareTimer FTM_NOTIFY_MESH_LOADED("Notify Loaded");
-static LLFastTimer::DeclareTimer FTM_NOTIFY_MESH_UNAVAILABLE("Notify Unavailable");
-
void LLMeshRepoThread::notifyLoadedMeshes()
{
while (!mLoadedQ.empty())
@@ -1779,7 +1634,9 @@ S32 LLMeshRepository::getActualMeshLOD(LLSD& header, S32 lod)
{
lod = llclamp(lod, 0, 3);
- if (header.has("404"))
+ S32 version = header["version"];
+
+ if (header.has("404") || version > MAX_MESH_VERSION)
{
return -1;
}
@@ -1812,19 +1669,6 @@ S32 LLMeshRepository::getActualMeshLOD(LLSD& header, S32 lod)
return -1;
}
-U32 LLMeshRepoThread::getResourceCost(const LLUUID& mesh_id)
-{
- LLMutexLock lock(mHeaderMutex);
-
- std::map<LLUUID, U32>::iterator iter = mMeshResourceCost.find(mesh_id);
- if (iter != mMeshResourceCost.end())
- {
- return iter->second;
- }
-
- return 0;
-}
-
void LLMeshRepository::cacheOutgoingMesh(LLMeshUploadData& data, LLSD& header)
{
mThread->mMeshHeader[data.mUUID] = header;
@@ -2115,54 +1959,54 @@ void LLMeshHeaderResponder::completedRaw(U32 status, const std::string& reason,
LLUUID mesh_id = mMeshParams.getSculptID();
LLSD header = gMeshRepo.mThread->mMeshHeader[mesh_id];
- std::stringstream str;
+ S32 version = header["version"].asInteger();
- S32 lod_bytes = 0;
+ if (version <= MAX_MESH_VERSION)
+ {
+ std::stringstream str;
- for (U32 i = 0; i < LLModel::LOD_PHYSICS; ++i)
- { //figure out how many bytes we'll need to reserve in the file
- std::string lod_name = header_lod[i];
- lod_bytes = llmax(lod_bytes, header[lod_name]["offset"].asInteger()+header[lod_name]["size"].asInteger());
- }
+ S32 lod_bytes = 0;
+
+ for (U32 i = 0; i < LLModel::LOD_PHYSICS; ++i)
+ { //figure out how many bytes we'll need to reserve in the file
+ std::string lod_name = header_lod[i];
+ lod_bytes = llmax(lod_bytes, header[lod_name]["offset"].asInteger()+header[lod_name]["size"].asInteger());
+ }
- //just in case skin info or decomposition is at the end of the file (which it shouldn't be)
- lod_bytes = llmax(lod_bytes, header["skin"]["offset"].asInteger() + header["skin"]["size"].asInteger());
- lod_bytes = llmax(lod_bytes, header["decomposition"]["offset"].asInteger() + header["decomposition"]["size"].asInteger());
+ //just in case skin info or decomposition is at the end of the file (which it shouldn't be)
+ lod_bytes = llmax(lod_bytes, header["skin"]["offset"].asInteger() + header["skin"]["size"].asInteger());
+ lod_bytes = llmax(lod_bytes, header["physics_convex"]["offset"].asInteger() + header["physics_convex"]["size"].asInteger());
- S32 header_bytes = (S32) gMeshRepo.mThread->mMeshHeaderSize[mesh_id];
- S32 bytes = lod_bytes + header_bytes;
+ S32 header_bytes = (S32) gMeshRepo.mThread->mMeshHeaderSize[mesh_id];
+ S32 bytes = lod_bytes + header_bytes;
- //it's possible for the remote asset to have more data than is needed for the local cache
- //only allocate as much space in the VFS as is needed for the local cache
- data_size = llmin(data_size, bytes);
+ //it's possible for the remote asset to have more data than is needed for the local cache
+ //only allocate as much space in the VFS as is needed for the local cache
+ data_size = llmin(data_size, bytes);
- LLVFile file(gVFS, mesh_id, LLAssetType::AT_MESH, LLVFile::WRITE);
- if (file.getMaxSize() >= bytes || file.setMaxSize(bytes))
- {
- LLMeshRepository::sCacheBytesWritten += data_size;
+ LLVFile file(gVFS, mesh_id, LLAssetType::AT_MESH, LLVFile::WRITE);
+ if (file.getMaxSize() >= bytes || file.setMaxSize(bytes))
+ {
+ LLMeshRepository::sCacheBytesWritten += data_size;
- file.write((const U8*) data, data_size);
+ file.write((const U8*) data, data_size);
- //zero out the rest of the file
- U8 block[4096];
- memset(block, 0, 4096);
+ //zero out the rest of the file
+ U8 block[4096];
+ memset(block, 0, 4096);
- while (bytes-file.tell() > 4096)
- {
- file.write(block, 4096);
- }
-
- S32 remaining = bytes-file.tell();
+ while (bytes-file.tell() > 4096)
+ {
+ file.write(block, 4096);
+ }
- if (remaining < 0 || remaining > 4096)
- {
- llerrs << "Bad padding of mesh asset cache entry." << llendl;
- }
+ S32 remaining = bytes-file.tell();
- if (remaining > 0)
- {
- file.write(block, remaining);
+ if (remaining > 0)
+ {
+ file.write(block, remaining);
+ }
}
}
}
@@ -2272,8 +2116,6 @@ S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_para
return detail;
}
- LLFastTimer t(FTM_LOAD_MESH);
-
{
LLMutexLock lock(mMeshMutex);
//add volume to list of loading meshes
@@ -2344,20 +2186,11 @@ S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_para
group->derefLOD(lod);
}
}
- else
- {
- llerrs << "WTF?" << llendl;
- }
}
return detail;
}
-static LLFastTimer::DeclareTimer FTM_START_MESH_THREAD("Start Thread");
-static LLFastTimer::DeclareTimer FTM_LOAD_MESH_LOD("Load LOD");
-static LLFastTimer::DeclareTimer FTM_MESH_LOCK1("Lock 1");
-static LLFastTimer::DeclareTimer FTM_MESH_LOCK2("Lock 2");
-
void LLMeshRepository::notifyLoadedMeshes()
{ //called from main thread
@@ -2390,6 +2223,38 @@ void LLMeshRepository::notifyLoadedMeshes()
LLAssetType::EType asset_type = LLAssetType::lookup(data.mPostData["asset_type"].asString());
LLInventoryType::EType inventory_type = LLInventoryType::lookup(data.mPostData["inventory_type"].asString());
+ // Handle addition of texture, if any.
+ if ( data.mResponse.has("new_texture_folder_id") )
+ {
+ const LLUUID& folder_id = data.mResponse["new_texture_folder_id"].asUUID();
+
+ if ( folder_id.notNull() )
+ {
+ LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TEXTURE);
+
+ std::string name;
+ // Check if the server built a different name for the texture folder
+ if ( data.mResponse.has("new_texture_folder_name") )
+ {
+ name = data.mResponse["new_texture_folder_name"].asString();
+ }
+ else
+ {
+ name = data.mPostData["name"].asString();
+ }
+
+ // Add the category to the internal representation
+ LLPointer<LLViewerInventoryCategory> cat =
+ new LLViewerInventoryCategory(folder_id, parent_id,
+ LLFolderType::FT_NONE, name, gAgent.getID());
+ cat->setVersion(LLViewerInventoryCategory::VERSION_UNKNOWN);
+
+ LLInventoryModel::LLCategoryUpdate update(cat->getParentUUID(), 1);
+ gInventory.accountForUpdate(update);
+ gInventory.updateCategory(cat);
+ }
+ }
+
on_new_single_inventory_upload_complete(
asset_type,
inventory_type,
@@ -2398,7 +2263,8 @@ void LLMeshRepository::notifyLoadedMeshes()
data.mPostData["name"],
data.mPostData["description"],
data.mResponse,
- 0);
+ data.mResponse["upload_price"]);
+ //}
mInventoryQ.pop();
}
@@ -2419,23 +2285,13 @@ void LLMeshRepository::notifyLoadedMeshes()
if (gAgent.getRegion()->getName() != region_name && gAgent.getRegion()->capabilitiesReceived())
{
region_name = gAgent.getRegion()->getName();
-
mGetMeshCapability = gAgent.getRegion()->getCapability("GetMesh");
}
}
- LLFastTimer t(FTM_MESH_UPDATE);
-
- {
- LLFastTimer t(FTM_MESH_LOCK1);
- mMeshMutex->lock();
- }
-
- {
- LLFastTimer t(FTM_MESH_LOCK2);
- mThread->mMutex->lock();
- }
-
+ mMeshMutex->lock();
+ mThread->mMutex->lock();
+
//popup queued error messages from background threads
while (!mUploadErrorQ.empty())
{
@@ -2487,7 +2343,6 @@ void LLMeshRepository::notifyLoadedMeshes()
while (!mPendingRequests.empty() && push_count > 0)
{
- LLFastTimer t(FTM_LOAD_MESH_LOD);
LLMeshRepoThread::LODRequest& request = mPendingRequests.front();
mThread->loadMeshLOD(request.mMeshParams, request.mLOD);
mPendingRequests.erase(mPendingRequests.begin());
@@ -2527,6 +2382,20 @@ void LLMeshRepository::notifyLoadedMeshes()
void LLMeshRepository::notifySkinInfoReceived(LLMeshSkinInfo& info)
{
mSkinMap[info.mMeshID] = info;
+
+ skin_load_map::iterator iter = mLoadingSkins.find(info.mMeshID);
+ if (iter != mLoadingSkins.end())
+ {
+ for (std::set<LLUUID>::iterator obj_id = iter->second.begin(); obj_id != iter->second.end(); ++obj_id)
+ {
+ LLVOVolume* vobj = (LLVOVolume*) gObjectList.findObject(*obj_id);
+ if (vobj)
+ {
+ vobj->notifyMeshLoaded();
+ }
+ }
+ }
+
mLoadingSkins.erase(info.mMeshID);
}
@@ -2623,26 +2492,7 @@ S32 LLMeshRepository::getActualMeshLOD(const LLVolumeParams& mesh_params, S32 lo
return mThread->getActualMeshLOD(mesh_params, lod);
}
-U32 LLMeshRepository::calcResourceCost(LLSD& header)
-{
- U32 bytes = 0;
-
- for (U32 i = 0; i < 4; i++)
- {
- bytes += header[header_lod[i]]["size"].asInteger();
- }
-
- bytes += header["skin"]["size"].asInteger();
-
- return bytes/4096 + 1;
-}
-
-U32 LLMeshRepository::getResourceCost(const LLUUID& mesh_id)
-{
- return mThread->getResourceCost(mesh_id);
-}
-
-const LLMeshSkinInfo* LLMeshRepository::getSkinInfo(const LLUUID& mesh_id)
+const LLMeshSkinInfo* LLMeshRepository::getSkinInfo(const LLUUID& mesh_id, LLVOVolume* requesting_obj)
{
if (mesh_id.notNull())
{
@@ -2656,12 +2506,12 @@ const LLMeshSkinInfo* LLMeshRepository::getSkinInfo(const LLUUID& mesh_id)
{
LLMutexLock lock(mMeshMutex);
//add volume to list of loading meshes
- std::set<LLUUID>::iterator iter = mLoadingSkins.find(mesh_id);
+ skin_load_map::iterator iter = mLoadingSkins.find(mesh_id);
if (iter == mLoadingSkins.end())
{ //no request pending for this skin info
- mLoadingSkins.insert(mesh_id);
mPendingSkinRequests.push(mesh_id);
}
+ mLoadingSkins[mesh_id].insert(requesting_obj->getID());
}
}
@@ -2743,7 +2593,18 @@ void LLMeshRepository::buildHull(const LLVolumeParams& params, S32 detail)
bool LLMeshRepository::hasPhysicsShape(const LLUUID& mesh_id)
{
LLSD mesh = mThread->getMeshHeader(mesh_id);
- return mesh.has("physics_shape") && mesh["physics_shape"].has("size") && (mesh["physics_shape"]["size"].asInteger() > 0);
+ if (mesh.has("physics_mesh") && mesh["physics_mesh"].has("size") && (mesh["physics_mesh"]["size"].asInteger() > 0))
+ {
+ return true;
+ }
+
+ LLModel::Decomposition* decomp = getDecomposition(mesh_id);
+ if (decomp && !decomp->mHull.empty())
+ {
+ return true;
+ }
+
+ return false;
}
LLSD& LLMeshRepository::getMeshHeader(const LLUUID& mesh_id)
@@ -2769,9 +2630,11 @@ LLSD& LLMeshRepoThread::getMeshHeader(const LLUUID& mesh_id)
void LLMeshRepository::uploadModel(std::vector<LLModelInstance>& data, LLVector3& scale, bool upload_textures,
- bool upload_skin, bool upload_joints)
+ bool upload_skin, bool upload_joints, std::string upload_url, bool do_upload,
+ LLHandle<LLWholeModelFeeObserver> fee_observer, LLHandle<LLWholeModelUploadObserver> upload_observer)
{
- LLMeshUploadThread* thread = new LLMeshUploadThread(data, scale, upload_textures, upload_skin, upload_joints);
+ LLMeshUploadThread* thread = new LLMeshUploadThread(data, scale, upload_textures, upload_skin, upload_joints, upload_url,
+ do_upload, fee_observer, upload_observer);
mUploadWaitList.push_back(thread);
}
@@ -2799,194 +2662,6 @@ S32 LLMeshRepository::getMeshSize(const LLUUID& mesh_id, S32 lod)
}
-void LLMeshUploadThread::sendCostRequest(LLMeshUploadData& data)
-{
- if(isDiscarded())
- {
- return ;
- }
-
- //write model file to memory buffer
- std::stringstream ostr;
-
- LLModel::Decomposition& decomp =
- data.mModel[LLModel::LOD_PHYSICS].notNull() ?
- data.mModel[LLModel::LOD_PHYSICS]->mPhysics :
- data.mBaseModel->mPhysics;
-
- LLSD header = LLModel::writeModel(
- ostr,
- data.mModel[LLModel::LOD_PHYSICS],
- data.mModel[LLModel::LOD_HIGH],
- data.mModel[LLModel::LOD_MEDIUM],
- data.mModel[LLModel::LOD_LOW],
- data.mModel[LLModel::LOD_IMPOSTOR],
- decomp,
- mUploadSkin,
- mUploadJoints,
- true);
-
- std::string desc = data.mBaseModel->mLabel;
-
- // Grab the total vertex count of the model
- // along with other information for the "asset_resources" map
- // to send to the server.
- LLSD asset_resources = LLSD::emptyMap();
-
-
- std::string url = mNewInventoryCapability;
-
- if (!url.empty())
- {
- LLSD body = generate_new_resource_upload_capability_body(
- LLAssetType::AT_MESH,
- desc,
- desc,
- LLFolderType::FT_MESH,
- LLInventoryType::IT_MESH,
- LLFloaterPerms::getNextOwnerPerms(),
- LLFloaterPerms::getGroupPerms(),
- LLFloaterPerms::getEveryonePerms());
-
- body["asset_resources"] = asset_resources;
-
- mPendingConfirmations++;
- LLCurlRequest::headers_t headers;
-
- data.mPostData = body;
-
- mCurlRequest->post(url, headers, body, new LLMeshCostResponder(data, this));
- }
-}
-
-void LLMeshUploadThread::sendCostRequest(LLTextureUploadData& data)
-{
- if(isDiscarded())
- {
- return ;
- }
-
- if (data.mTexture && data.mTexture->getDiscardLevel() >= 0)
- {
- LLSD asset_resources = LLSD::emptyMap();
-
- std::string url = mNewInventoryCapability;
-
- if (!url.empty())
- {
- LLSD body = generate_new_resource_upload_capability_body(
- LLAssetType::AT_TEXTURE,
- data.mLabel,
- data.mLabel,
- LLFolderType::FT_TEXTURE,
- LLInventoryType::IT_TEXTURE,
- LLFloaterPerms::getNextOwnerPerms(),
- LLFloaterPerms::getGroupPerms(),
- LLFloaterPerms::getEveryonePerms());
-
- body["asset_resources"] = asset_resources;
-
- mPendingConfirmations++;
- LLCurlRequest::headers_t headers;
-
- data.mPostData = body;
- mCurlRequest->post(url, headers, body, new LLTextureCostResponder(data, this));
- }
- }
-}
-
-
-void LLMeshUploadThread::doUploadModel(LLMeshUploadData& data)
-{
- if(isDiscarded())
- {
- return ;
- }
-
- if (!data.mRSVP.empty())
- {
- std::stringstream ostr;
-
- LLModel::Decomposition& decomp =
- data.mModel[LLModel::LOD_PHYSICS].notNull() ?
- data.mModel[LLModel::LOD_PHYSICS]->mPhysics :
- data.mBaseModel->mPhysics;
-
- decomp.mBaseHull = mHullMap[data.mBaseModel];
-
- LLModel::writeModel(
- ostr,
- data.mModel[LLModel::LOD_PHYSICS],
- data.mModel[LLModel::LOD_HIGH],
- data.mModel[LLModel::LOD_MEDIUM],
- data.mModel[LLModel::LOD_LOW],
- data.mModel[LLModel::LOD_IMPOSTOR],
- decomp,
- mUploadSkin,
- mUploadJoints);
-
- data.mAssetData = ostr.str();
-
- LLCurlRequest::headers_t headers;
- mPendingUploads++;
-
- mCurlRequest->post(data.mRSVP, headers, data.mAssetData, new LLMeshUploadResponder(data, this));
- }
-}
-
-void LLMeshUploadThread::doUploadTexture(LLTextureUploadData& data)
-{
- if(isDiscarded())
- {
- return ;
- }
-
- if (!data.mRSVP.empty())
- {
- std::stringstream ostr;
-
- if (!data.mTexture->isRawImageValid())
- {
- data.mTexture->reloadRawImage(data.mTexture->getDiscardLevel());
- }
-
- LLPointer<LLImageJ2C> upload_file = LLViewerTextureList::convertToUploadFile(data.mTexture->getRawImage());
-
- ostr.write((const char*) upload_file->getData(), upload_file->getDataSize());
-
- data.mAssetData = ostr.str();
-
- LLCurlRequest::headers_t headers;
- mPendingUploads++;
-
- mCurlRequest->post(data.mRSVP, headers, data.mAssetData, new LLTextureUploadResponder(data, this));
- }
-}
-
-
-void LLMeshUploadThread::onModelUploaded(LLMeshUploadData& data)
-{
- createObjects(data);
-}
-
-void LLMeshUploadThread::onTextureUploaded(LLTextureUploadData& data)
-{
- mTextureMap[data.mTexture] = data;
-}
-
-
-void LLMeshUploadThread::createObjects(LLMeshUploadData& data)
-{
- instance_list& instances = mInstance[data.mBaseModel];
-
- for (instance_list::iterator iter = instances.begin(); iter != instances.end(); ++iter)
- { //create prims that reference given mesh
- LLModelInstance& instance = *iter;
- instance.mMeshID = data.mUUID;
- mInstanceQ.push(instance);
- }
-}
-
void LLMeshUploadThread::decomposeMeshMatrix(LLMatrix4& transformation,
LLVector3& result_pos,
LLQuaternion& result_rot,
@@ -3027,150 +2702,6 @@ void LLMeshUploadThread::decomposeMeshMatrix(LLMatrix4& transformation,
result_rot = quat_rotation;
}
-
-LLSD LLMeshUploadThread::createObject(LLModelInstance& instance)
-{
- LLMatrix4 transformation = instance.mTransform;
-
- if (instance.mMeshID.isNull())
- {
- llerrs << "WTF?" << llendl;
- }
-
- // check for reflection
- BOOL reflected = (transformation.determinant() < 0);
-
- // compute position
- LLVector3 position = LLVector3(0, 0, 0) * transformation;
-
- // compute scale
- LLVector3 x_transformed = LLVector3(1, 0, 0) * transformation - position;
- LLVector3 y_transformed = LLVector3(0, 1, 0) * transformation - position;
- LLVector3 z_transformed = LLVector3(0, 0, 1) * transformation - position;
- F32 x_length = x_transformed.normalize();
- F32 y_length = y_transformed.normalize();
- F32 z_length = z_transformed.normalize();
- LLVector3 scale = LLVector3(x_length, y_length, z_length);
-
- // adjust for "reflected" geometry
- LLVector3 x_transformed_reflected = x_transformed;
- if (reflected)
- {
- x_transformed_reflected *= -1.0;
- }
-
- // compute rotation
- LLMatrix3 rotation_matrix;
- rotation_matrix.setRows(x_transformed_reflected, y_transformed, z_transformed);
- LLQuaternion quat_rotation = rotation_matrix.quaternion();
- quat_rotation.normalize(); // the rotation_matrix might not have been orthoginal. make it so here.
- LLVector3 euler_rotation;
- quat_rotation.getEulerAngles(&euler_rotation.mV[VX], &euler_rotation.mV[VY], &euler_rotation.mV[VZ]);
-
- //
- // build parameter block to construct this prim
- //
-
- LLSD object_params;
-
- // create prim
-
- // set volume params
- U8 sculpt_type = LL_SCULPT_TYPE_MESH;
- if (reflected)
- {
- sculpt_type |= LL_SCULPT_FLAG_MIRROR;
- }
- LLVolumeParams volume_params;
- volume_params.setType( LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE );
- volume_params.setBeginAndEndS( 0.f, 1.f );
- volume_params.setBeginAndEndT( 0.f, 1.f );
- volume_params.setRatio ( 1, 1 );
- volume_params.setShear ( 0, 0 );
- volume_params.setSculptID(instance.mMeshID, sculpt_type);
- object_params["shape"] = volume_params.asLLSD();
-
- object_params["material"] = LL_MCODE_WOOD;
-
- object_params["group-id"] = gAgent.getGroupID();
- object_params["pos"] = ll_sd_from_vector3(position + mOrigin);
- object_params["rotation"] = ll_sd_from_quaternion(quat_rotation);
- object_params["scale"] = ll_sd_from_vector3(scale);
- object_params["name"] = instance.mLabel;
-
- // load material from dae file
- object_params["facelist"] = LLSD::emptyArray();
- for (S32 i = 0; i < instance.mMaterial.size(); i++)
- {
- LLTextureEntry te;
- LLImportMaterial& mat = instance.mMaterial[i];
-
- te.setColor(mat.mDiffuseColor);
-
- LLUUID diffuse_id = mTextureMap[mat.mDiffuseMap].mUUID;
-
- if (diffuse_id.notNull())
- {
- te.setID(diffuse_id);
- }
- else
- {
- te.setID(LLUUID("5748decc-f629-461c-9a36-a35a221fe21f")); // blank texture
- }
-
- te.setFullbright(mat.mFullbright);
-
- object_params["facelist"][i] = te.asLLSD();
- }
-
- // set extra parameters
- LLSculptParams sculpt_params;
- sculpt_params.setSculptTexture(instance.mMeshID);
- sculpt_params.setSculptType(sculpt_type);
- U8 buffer[MAX_OBJECT_PARAMS_SIZE+1];
- LLDataPackerBinaryBuffer dp(buffer, MAX_OBJECT_PARAMS_SIZE);
- sculpt_params.pack(dp);
- std::vector<U8> v(dp.getCurrentSize());
- memcpy(&v[0], buffer, dp.getCurrentSize());
- LLSD extra_parameter;
- extra_parameter["extra_parameter"] = sculpt_params.mType;
- extra_parameter["param_data"] = v;
- object_params["extra_parameters"].append(extra_parameter);
-
- LLPermissions perm;
- perm.setOwnerAndGroup(gAgent.getID(), gAgent.getID(), LLUUID::null, false);
- perm.setCreator(gAgent.getID());
-
- perm.initMasks(PERM_ITEM_UNRESTRICTED | PERM_MOVE, //base
- PERM_ITEM_UNRESTRICTED | PERM_MOVE, //owner
- LLFloaterPerms::getEveryonePerms(),
- LLFloaterPerms::getGroupPerms(),
- LLFloaterPerms::getNextOwnerPerms());
-
- object_params["permissions"] = ll_create_sd_from_permissions(perm);
-
- object_params["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL);
-
- return object_params;
-}
-
-void LLMeshUploadThread::priceResult(LLMeshUploadData& data, const LLSD& content)
-{
- mPendingCost += content["upload_price"].asInteger();
- data.mRSVP = content["rsvp"].asString();
-
- mConfirmedQ.push(data);
-}
-
-void LLMeshUploadThread::priceResult(LLTextureUploadData& data, const LLSD& content)
-{
- mPendingCost += content["upload_price"].asInteger();
- data.mRSVP = content["rsvp"].asString();
-
- mConfirmedTextureQ.push(data);
-}
-
-
bool LLImportMaterial::operator<(const LLImportMaterial &rhs) const
{
if (mDiffuseMap != rhs.mDiffuseMap)
@@ -3193,6 +2724,11 @@ bool LLImportMaterial::operator<(const LLImportMaterial &rhs) const
return mDiffuseColor < rhs.mDiffuseColor;
}
+ if (mBinding != rhs.mBinding)
+ {
+ return mBinding < rhs.mBinding;
+ }
+
return mFullbright < rhs.mFullbright;
}
@@ -3200,6 +2736,8 @@ bool LLImportMaterial::operator<(const LLImportMaterial &rhs) const
void LLMeshRepository::updateInventory(inventory_data data)
{
LLMutexLock lock(mMeshMutex);
+ dump_llsd_to_file(data.mPostData,make_dump_name("update_inventory_post_data_",dump_num));
+ dump_llsd_to_file(data.mResponse,make_dump_name("update_inventory_response_",dump_num));
mInventoryQ.push(data);
}
@@ -3212,55 +2750,66 @@ void LLMeshRepository::uploadError(LLSD& args)
//static
F32 LLMeshRepository::getStreamingCost(LLSD& header, F32 radius, S32* bytes, S32* bytes_visible, S32 lod)
{
- F32 dlowest = llmin(radius/0.03f, 256.f);
- F32 dlow = llmin(radius/0.06f, 256.f);
- F32 dmid = llmin(radius/0.24f, 256.f);
-
- F32 bytes_lowest = header["lowest_lod"]["size"].asReal()/1024.f;
- F32 bytes_low = header["low_lod"]["size"].asReal()/1024.f;
- F32 bytes_mid = header["medium_lod"]["size"].asReal()/1024.f;
- F32 bytes_high = header["high_lod"]["size"].asReal()/1024.f;
+ F32 max_distance = 512.f;
- if (bytes)
- {
- *bytes = 0;
- *bytes += header["lowest_lod"]["size"].asInteger();
- *bytes += header["low_lod"]["size"].asInteger();
- *bytes += header["medium_lod"]["size"].asInteger();
- *bytes += header["high_lod"]["size"].asInteger();
- }
+ F32 dlowest = llmin(radius/0.03f, max_distance);
+ F32 dlow = llmin(radius/0.06f, max_distance);
+ F32 dmid = llmin(radius/0.24f, max_distance);
+
+ F32 METADATA_DISCOUNT = (F32) gSavedSettings.getU32("MeshMetaDataDiscount"); //discount 128 bytes to cover the cost of LLSD tags and compression domain overhead
+ F32 MINIMUM_SIZE = (F32) gSavedSettings.getU32("MeshMinimumByteSize"); //make sure nothing is "free"
+ F32 bytes_per_triangle = (F32) gSavedSettings.getU32("MeshBytesPerTriangle");
- if (bytes_visible)
- {
- lod = LLMeshRepository::getActualMeshLOD(header, lod);
- if (lod >= 0 && lod <= 3)
- {
- *bytes_visible = header[header_lod[lod]]["size"].asInteger();
- }
- }
+ S32 bytes_lowest = header["lowest_lod"]["size"].asInteger();
+ S32 bytes_low = header["low_lod"]["size"].asInteger();
+ S32 bytes_mid = header["medium_lod"]["size"].asInteger();
+ S32 bytes_high = header["high_lod"]["size"].asInteger();
- if (bytes_high == 0.f)
+ if (bytes_high == 0)
{
return 0.f;
}
- if (bytes_mid == 0.f)
+ if (bytes_mid == 0)
{
bytes_mid = bytes_high;
}
- if (bytes_low == 0.f)
+ if (bytes_low == 0)
{
bytes_low = bytes_mid;
}
- if (bytes_lowest == 0.f)
+ if (bytes_lowest == 0)
{
bytes_lowest = bytes_low;
}
- F32 max_area = 65536.f;
+ F32 triangles_lowest = llmax((F32) bytes_lowest-METADATA_DISCOUNT, MINIMUM_SIZE)/bytes_per_triangle;
+ F32 triangles_low = llmax((F32) bytes_low-METADATA_DISCOUNT, MINIMUM_SIZE)/bytes_per_triangle;
+ F32 triangles_mid = llmax((F32) bytes_mid-METADATA_DISCOUNT, MINIMUM_SIZE)/bytes_per_triangle;
+ F32 triangles_high = llmax((F32) bytes_high-METADATA_DISCOUNT, MINIMUM_SIZE)/bytes_per_triangle;
+
+ if (bytes)
+ {
+ *bytes = 0;
+ *bytes += header["lowest_lod"]["size"].asInteger();
+ *bytes += header["low_lod"]["size"].asInteger();
+ *bytes += header["medium_lod"]["size"].asInteger();
+ *bytes += header["high_lod"]["size"].asInteger();
+ }
+
+ if (bytes_visible)
+ {
+ lod = LLMeshRepository::getActualMeshLOD(header, lod);
+ if (lod >= 0 && lod <= 3)
+ {
+ *bytes_visible = header[header_lod[lod]]["size"].asInteger();
+ }
+ }
+
+ F32 max_area = 102932.f; //area of circle that encompasses region
F32 min_area = 1.f;
F32 high_area = llmin(F_PI*dmid*dmid, max_area);
@@ -3283,12 +2832,12 @@ F32 LLMeshRepository::getStreamingCost(LLSD& header, F32 radius, S32* bytes, S32
low_area /= total_area;
lowest_area /= total_area;
- F32 weighted_avg = bytes_high*high_area +
- bytes_mid*mid_area +
- bytes_low*low_area +
- bytes_lowest*lowest_area;
+ F32 weighted_avg = triangles_high*high_area +
+ triangles_mid*mid_area +
+ triangles_low*low_area +
+ triangles_lowest*lowest_area;
- return weighted_avg * gSavedSettings.getF32("MeshStreamingCostScaler");
+ return weighted_avg/gSavedSettings.getU32("MeshTriangleBudget")*15000.f;
}
@@ -3345,27 +2894,33 @@ S32 LLPhysicsDecomp::llcdCallback(const char* status, S32 p1, S32 p2)
return 1;
}
-void LLPhysicsDecomp::setMeshData(LLCDMeshData& mesh)
+void LLPhysicsDecomp::setMeshData(LLCDMeshData& mesh, bool vertex_based)
{
mesh.mVertexBase = mCurRequest->mPositions[0].mV;
mesh.mVertexStrideBytes = 12;
mesh.mNumVertices = mCurRequest->mPositions.size();
- mesh.mIndexType = LLCDMeshData::INT_16;
- mesh.mIndexBase = &(mCurRequest->mIndices[0]);
- mesh.mIndexStrideBytes = 6;
-
- mesh.mNumTriangles = mCurRequest->mIndices.size()/3;
-
- LLCDResult ret = LLCD_OK;
- if (LLConvexDecomposition::getInstance() != NULL)
+ if(!vertex_based)
{
- ret = LLConvexDecomposition::getInstance()->setMeshData(&mesh);
+ mesh.mIndexType = LLCDMeshData::INT_16;
+ mesh.mIndexBase = &(mCurRequest->mIndices[0]);
+ mesh.mIndexStrideBytes = 6;
+
+ mesh.mNumTriangles = mCurRequest->mIndices.size()/3;
}
- if (ret)
+ if ((vertex_based || mesh.mNumTriangles > 0) && mesh.mNumVertices > 2)
{
- llerrs << "Convex Decomposition thread valid but could not set mesh data" << llendl;
+ LLCDResult ret = LLCD_OK;
+ if (LLConvexDecomposition::getInstance() != NULL)
+ {
+ ret = LLConvexDecomposition::getInstance()->setMeshData(&mesh, vertex_based);
+ }
+
+ if (ret)
+ {
+ llerrs << "Convex Decomposition thread valid but could not set mesh data" << llendl;
+ }
}
}
@@ -3374,10 +2929,16 @@ void LLPhysicsDecomp::doDecomposition()
LLCDMeshData mesh;
S32 stage = mStageID[mCurRequest->mStage];
+ if (LLConvexDecomposition::getInstance() == NULL)
+ {
+ // stub library. do nothing.
+ return;
+ }
+
//load data intoLLCD
if (stage == 0)
{
- setMeshData(mesh);
+ setMeshData(mesh, false);
}
//build parameter map
@@ -3423,11 +2984,6 @@ void LLPhysicsDecomp::doDecomposition()
{
ret = LLConvexDecomposition::getInstance()->setParam(param->mName, value.asBoolean());
}
-
- if (ret)
- {
- llerrs << "WTF?" << llendl;
- }
}
mCurRequest->setStatusMessage("Executing.");
@@ -3556,11 +3112,54 @@ void make_box(LLPhysicsDecomp::Request * request)
void LLPhysicsDecomp::doDecompositionSingleHull()
{
- LLCDMeshData mesh;
+ LLConvexDecomposition* decomp = LLConvexDecomposition::getInstance();
+
+ if (decomp == NULL)
+ {
+ //stub. do nothing.
+ return;
+ }
- setMeshData(mesh);
+ LLCDMeshData mesh;
+
+#if 1
+ setMeshData(mesh, true);
+
+ LLCDResult ret = decomp->buildSingleHull() ;
+ if(ret)
+ {
+ llwarns << "Could not execute decomposition stage when attempting to create single hull." << llendl;
+ make_box(mCurRequest);
+ }
+
+ mMutex->lock();
+ mCurRequest->mHull.clear();
+ mCurRequest->mHull.resize(1);
+ mCurRequest->mHullMesh.clear();
+ mMutex->unlock();
+
+ std::vector<LLVector3> p;
+ LLCDHull hull;
+
+ // if LLConvexDecomposition is a stub, num_hulls should have been set to 0 above, and we should not reach this code
+ decomp->getSingleHull(&hull);
+
+ const F32* v = hull.mVertexBase;
+
+ for (S32 j = 0; j < hull.mNumVertices; ++j)
+ {
+ LLVector3 vert(v[0], v[1], v[2]);
+ p.push_back(vert);
+ v = (F32*) (((U8*) v) + hull.mVertexStrideBytes);
+ }
+
+ mMutex->lock();
+ mCurRequest->mHull[0] = p;
+ mMutex->unlock();
-
+#else
+ setMeshData(mesh, false);
+
//set all parameters to default
std::map<std::string, const LLCDParam*> param_map;
@@ -3569,17 +3168,15 @@ void LLPhysicsDecomp::doDecompositionSingleHull()
if (!params)
{
- param_count = LLConvexDecomposition::getInstance()->getParameters(&params);
+ param_count = decomp->getParameters(&params);
}
- LLConvexDecomposition* decomp = LLConvexDecomposition::getInstance();
-
for (S32 i = 0; i < param_count; ++i)
{
decomp->setParam(params[i].mName, params[i].mDefault.mIntOrEnumValue);
}
- const S32 STAGE_DECOMPOSE = mStageID["Decompose"];
+ const S32 STAGE_DECOMPOSE = mStageID["Decompose"];
const S32 STAGE_SIMPLIFY = mStageID["Simplify"];
const S32 DECOMP_PREVIEW = 0;
const S32 SIMPLIFY_RETAIN = 0;
@@ -3641,7 +3238,7 @@ void LLPhysicsDecomp::doDecompositionSingleHull()
}
}
}
-
+#endif
{
completeCurrent();
@@ -3653,6 +3250,14 @@ void LLPhysicsDecomp::doDecompositionSingleHull()
void LLPhysicsDecomp::run()
{
LLConvexDecomposition* decomp = LLConvexDecomposition::getInstance();
+ if (decomp == NULL)
+ {
+ // stub library. Set init to true so the main thread
+ // doesn't wait for this to finish.
+ mInited = true;
+ return;
+ }
+
decomp->initThread();
mInited = true;
@@ -3708,6 +3313,81 @@ void LLPhysicsDecomp::run()
mDone = true;
}
+void LLPhysicsDecomp::Request::assignData(LLModel* mdl)
+{
+ if (!mdl)
+ {
+ return ;
+ }
+
+ U16 index_offset = 0;
+ U16 tri[3] ;
+
+ mPositions.clear();
+ mIndices.clear();
+ mBBox[1] = LLVector3(F32_MIN, F32_MIN, F32_MIN) ;
+ mBBox[0] = LLVector3(F32_MAX, F32_MAX, F32_MAX) ;
+
+ //queue up vertex positions and indices
+ for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i)
+ {
+ const LLVolumeFace& face = mdl->getVolumeFace(i);
+ if (mPositions.size() + face.mNumVertices > 65535)
+ {
+ continue;
+ }
+
+ for (U32 j = 0; j < face.mNumVertices; ++j)
+ {
+ mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr()));
+ for(U32 k = 0 ; k < 3 ; k++)
+ {
+ mBBox[0].mV[k] = llmin(mBBox[0].mV[k], mPositions[j].mV[k]) ;
+ mBBox[1].mV[k] = llmax(mBBox[1].mV[k], mPositions[j].mV[k]) ;
+ }
+ }
+
+ updateTriangleAreaThreshold() ;
+
+ for (U32 j = 0; j+2 < face.mNumIndices; j += 3)
+ {
+ tri[0] = face.mIndices[j] + index_offset ;
+ tri[1] = face.mIndices[j + 1] + index_offset ;
+ tri[2] = face.mIndices[j + 2] + index_offset ;
+
+ if(isValidTriangle(tri[0], tri[1], tri[2]))
+ {
+ mIndices.push_back(tri[0]);
+ mIndices.push_back(tri[1]);
+ mIndices.push_back(tri[2]);
+ }
+ }
+
+ index_offset += face.mNumVertices;
+ }
+
+ return ;
+}
+
+void LLPhysicsDecomp::Request::updateTriangleAreaThreshold()
+{
+ F32 range = mBBox[1].mV[0] - mBBox[0].mV[0] ;
+ range = llmin(range, mBBox[1].mV[1] - mBBox[0].mV[1]) ;
+ range = llmin(range, mBBox[1].mV[2] - mBBox[0].mV[2]) ;
+
+ mTriangleAreaThreshold = llmin(0.0002f, range * 0.000002f) ;
+}
+
+//check if the triangle area is large enough to qualify for a valid triangle
+bool LLPhysicsDecomp::Request::isValidTriangle(U16 idx1, U16 idx2, U16 idx3)
+{
+ LLVector3 a = mPositions[idx2] - mPositions[idx1] ;
+ LLVector3 b = mPositions[idx3] - mPositions[idx1] ;
+ F32 c = a * b ;
+
+ return ((a*a) * (b*b) - c * c) > mTriangleAreaThreshold ;
+}
+
void LLPhysicsDecomp::Request::setStatusMessage(const std::string& msg)
{
mStatusMessage = msg;
@@ -3721,7 +3401,8 @@ LLModelInstance::LLModelInstance(LLSD& data)
for (U32 i = 0; i < data["material"].size(); ++i)
{
- mMaterial.push_back(LLImportMaterial(data["material"][i]));
+ LLImportMaterial mat(data["material"][i]);
+ mMaterial[mat.mBinding] = mat;
}
}
@@ -3734,9 +3415,10 @@ LLSD LLModelInstance::asLLSD()
ret["label"] = mLabel;
ret["transform"] = mTransform.getValue();
- for (U32 i = 0; i < mMaterial.size(); ++i)
+ U32 i = 0;
+ for (std::map<std::string, LLImportMaterial>::iterator iter = mMaterial.begin(); iter != mMaterial.end(); ++iter)
{
- ret["material"][i] = mMaterial[i].asLLSD();
+ ret["material"][i++] = iter->second.asLLSD();
}
return ret;
@@ -3748,6 +3430,7 @@ LLImportMaterial::LLImportMaterial(LLSD& data)
mDiffuseMapLabel = data["diffuse"]["label"].asString();
mDiffuseColor.setValue(data["diffuse"]["color"]);
mFullbright = data["fullbright"].asBoolean();
+ mBinding = data["binding"].asString();
}
@@ -3759,7 +3442,8 @@ LLSD LLImportMaterial::asLLSD()
ret["diffuse"]["label"] = mDiffuseMapLabel;
ret["diffuse"]["color"] = mDiffuseColor.getValue();
ret["fullbright"] = mFullbright;
-
+ ret["binding"] = mBinding;
+
return ret;
}
@@ -3805,3 +3489,27 @@ void LLMeshRepository::buildPhysicsMesh(LLModel::Decomposition& decomp)
}
}
}
+
+
+bool LLMeshRepository::meshUploadEnabled()
+{
+ LLViewerRegion *region = gAgent.getRegion();
+ if(gSavedSettings.getBOOL("MeshEnabled") &&
+ LLViewerParcelMgr::getInstance()->allowAgentBuild() &&
+ region)
+ {
+ return region->meshUploadEnabled();
+ }
+ return false;
+}
+
+bool LLMeshRepository::meshRezEnabled()
+{
+ LLViewerRegion *region = gAgent.getRegion();
+ if(gSavedSettings.getBOOL("MeshEnabled") &&
+ region)
+ {
+ return region->meshRezEnabled();
+ }
+ return false;
+}