diff options
Diffstat (limited to 'indra/newview/llmeshrepository.cpp')
-rw-r--r-- | indra/newview/llmeshrepository.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 01d6469010..48fd946a21 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -1360,7 +1360,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry) U8* buffer = new(std::nothrow) U8[size]; if (!buffer) { - LL_WARNS_ONCE(LOG_MESH) << "Failed to allocate memory for skin info, size: " << size << LL_ENDL; + LL_WARNS(LOG_MESH) << "Failed to allocate memory for skin info, size: " << size << LL_ENDL; return false; } LLMeshRepository::sCacheBytesRead += size; @@ -1473,7 +1473,7 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id) U8* buffer = new(std::nothrow) U8[size]; if (!buffer) { - LL_WARNS_ONCE(LOG_MESH) << "Failed to allocate memory for mesh decomposition, size: " << size << LL_ENDL; + LL_WARNS(LOG_MESH) << "Failed to allocate memory for mesh decomposition, size: " << size << LL_ENDL; return false; } LLMeshRepository::sCacheBytesRead += size; @@ -1575,7 +1575,7 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id) U8* buffer = new(std::nothrow) U8[size]; if (!buffer) { - LL_WARNS_ONCE(LOG_MESH) << "Failed to allocate memory for physics shape, size: " << size << LL_ENDL; + LL_WARNS(LOG_MESH) << "Failed to allocate memory for physics shape, size: " << size << LL_ENDL; return false; } file.read(buffer, size); @@ -1770,7 +1770,7 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, U8* buffer = new(std::nothrow) U8[size]; if (!buffer) { - LL_WARNS_ONCE(LOG_MESH) << "Can't allocate memory for mesh " << mesh_id << " LOD " << lod << ", size: " << size << LL_ENDL; + LL_WARNS(LOG_MESH) << "Can't allocate memory for mesh " << mesh_id << " LOD " << lod << ", size: " << size << LL_ENDL; // todo: for now it will result in indefinite constant retries, should result in timeout // or in retry-count and disabling mesh. (but usually viewer is beyond saving at this point) return false; @@ -5503,7 +5503,7 @@ void on_new_single_inventory_upload_complete( } else { - LLInventoryPanel::openInventoryPanelAndSetSelection(TRUE, server_response["new_inventory_item"].asUUID(), TRUE, TAKE_FOCUS_NO, TRUE); + LLInventoryPanel::openInventoryPanelAndSetSelection(true, server_response["new_inventory_item"].asUUID(), true, false, true); } // restore keyboard focus |