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-rwxr-xr-xindra/newview/llmeshrepository.cpp281
1 files changed, 192 insertions, 89 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index 5afd2cb329..f36fb971b5 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -498,6 +498,12 @@ void get_vertex_buffer_from_mesh(LLCDMeshData& mesh, LLModel::PhysicsMesh& res,
}
}
+LLViewerFetchedTexture* LLMeshUploadThread::FindViewerTexture(const LLImportMaterial& material)
+{
+ LLPointer< LLViewerFetchedTexture > * ppTex = static_cast< LLPointer< LLViewerFetchedTexture > * >(material.mOpaqueData);
+ return ppTex ? (*ppTex).get() : NULL;
+}
+
volatile S32 LLMeshRepoThread::sActiveHeaderRequests = 0;
volatile S32 LLMeshRepoThread::sActiveLODRequests = 0;
U32 LLMeshRepoThread::sMaxConcurrentRequests = 1;
@@ -2027,6 +2033,14 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
{
LLMeshUploadData data;
data.mBaseModel = iter->first;
+
+ if (data.mBaseModel->mSubmodelID)
+ {
+ // These are handled below to insure correct parenting order on creation
+ // due to map walking being based on model address (aka random)
+ continue;
+ }
+
LLModelInstance& first_instance = *(iter->second.begin());
for (S32 i = 0; i < 5; i++)
{
@@ -2064,7 +2078,10 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
data.mModel[LLModel::LOD_IMPOSTOR],
decomp,
mUploadSkin,
- mUploadJoints);
+ mUploadJoints,
+ FALSE,
+ FALSE,
+ data.mBaseModel->mSubmodelID);
data.mAssetData = ostr.str();
std::string str = ostr.str();
@@ -2098,17 +2115,26 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
instance_entry["scale"] = ll_sd_from_vector3(scale);
instance_entry["material"] = LL_MCODE_WOOD;
- instance_entry["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL);
+ instance_entry["physics_shape_type"] = data.mModel[LLModel::LOD_PHYSICS].notNull() ? (U8)(LLViewerObject::PHYSICS_SHAPE_PRIM) : (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL);
instance_entry["mesh"] = mesh_index[data.mBaseModel];
instance_entry["face_list"] = LLSD::emptyArray();
- S32 end = llmin((S32)data.mBaseModel->mMaterialList.size(), data.mBaseModel->getNumVolumeFaces()) ;
+ // We want to be able to allow more than 8 materials...
+ //
+ S32 end = llmin((S32)instance.mMaterial.size(), instance.mModel->getNumVolumeFaces()) ;
+
for (S32 face_num = 0; face_num < end; face_num++)
{
LLImportMaterial& material = instance.mMaterial[data.mBaseModel->mMaterialList[face_num]];
LLSD face_entry = LLSD::emptyMap();
- LLViewerFetchedTexture *texture = material.mDiffuseMap.get();
+
+ LLViewerFetchedTexture *texture = NULL;
+
+ if (material.mDiffuseMapFilename.size())
+ {
+ texture = FindViewerTexture(material);
+ }
if ((texture != NULL) &&
(textures.find(texture) == textures.end()))
@@ -2123,9 +2149,171 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
{
LLPointer<LLImageJ2C> upload_file =
LLViewerTextureList::convertToUploadFile(texture->getSavedRawImage());
+
+ if (!upload_file.isNull() && upload_file->getDataSize())
+ {
+ texture_str.write((const char*) upload_file->getData(), upload_file->getDataSize());
+ }
+ }
+ }
+
+ if (texture != NULL &&
+ mUploadTextures &&
+ texture_index.find(texture) == texture_index.end())
+ {
+ texture_index[texture] = texture_num;
+ std::string str = texture_str.str();
+ res["texture_list"][texture_num] = LLSD::Binary(str.begin(),str.end());
+ texture_num++;
+ }
+
+ // Subset of TextureEntry fields.
+ if (texture != NULL && mUploadTextures)
+ {
+ face_entry["image"] = texture_index[texture];
+ face_entry["scales"] = 1.0;
+ face_entry["scalet"] = 1.0;
+ face_entry["offsets"] = 0.0;
+ face_entry["offsett"] = 0.0;
+ face_entry["imagerot"] = 0.0;
+ }
+ face_entry["diffuse_color"] = ll_sd_from_color4(material.mDiffuseColor);
+ face_entry["fullbright"] = material.mFullbright;
+ instance_entry["face_list"][face_num] = face_entry;
+ }
+
+ res["instance_list"][instance_num] = instance_entry;
+ instance_num++;
+ }
+ }
+
+ for (instance_map::iterator iter = mInstance.begin(); iter != mInstance.end(); ++iter)
+ {
+ LLMeshUploadData data;
+ data.mBaseModel = iter->first;
+
+ if (!data.mBaseModel->mSubmodelID)
+ {
+ // These were handled above already...
+ //
+ continue;
+ }
+
+ LLModelInstance& first_instance = *(iter->second.begin());
+ for (S32 i = 0; i < 5; i++)
+ {
+ data.mModel[i] = first_instance.mLOD[i];
+ }
+
+ if (mesh_index.find(data.mBaseModel) == mesh_index.end())
+ {
+ // Have not seen this model before - create a new mesh_list entry for it.
+ if (model_name.empty())
+ {
+ model_name = data.mBaseModel->getName();
+ }
+
+ if (model_metric.empty())
+ {
+ model_metric = data.mBaseModel->getMetric();
+ }
+
+ std::stringstream ostr;
+
+ LLModel::Decomposition& decomp =
+ data.mModel[LLModel::LOD_PHYSICS].notNull() ?
+ data.mModel[LLModel::LOD_PHYSICS]->mPhysics :
+ data.mBaseModel->mPhysics;
+
+ decomp.mBaseHull = mHullMap[data.mBaseModel];
+
+ LLSD mesh_header = LLModel::writeModel(
+ ostr,
+ data.mModel[LLModel::LOD_PHYSICS],
+ data.mModel[LLModel::LOD_HIGH],
+ data.mModel[LLModel::LOD_MEDIUM],
+ data.mModel[LLModel::LOD_LOW],
+ data.mModel[LLModel::LOD_IMPOSTOR],
+ decomp,
+ mUploadSkin,
+ mUploadJoints,
+ FALSE,
+ FALSE,
+ data.mBaseModel->mSubmodelID);
+
+ data.mAssetData = ostr.str();
+ std::string str = ostr.str();
+
+ res["mesh_list"][mesh_num] = LLSD::Binary(str.begin(),str.end());
+ mesh_index[data.mBaseModel] = mesh_num;
+ mesh_num++;
+ }
+
+ // For all instances that use this model
+ for (instance_list::iterator instance_iter = iter->second.begin();
+ instance_iter != iter->second.end();
+ ++instance_iter)
+ {
+
+ LLModelInstance& instance = *instance_iter;
+
+ LLSD instance_entry;
+
+ for (S32 i = 0; i < 5; i++)
+ {
+ data.mModel[i] = instance.mLOD[i];
+ }
+
+ LLVector3 pos, scale;
+ LLQuaternion rot;
+ LLMatrix4 transformation = instance.mTransform;
+ decomposeMeshMatrix(transformation,pos,rot,scale);
+ instance_entry["position"] = ll_sd_from_vector3(pos);
+ instance_entry["rotation"] = ll_sd_from_quaternion(rot);
+ instance_entry["scale"] = ll_sd_from_vector3(scale);
+
+ instance_entry["material"] = LL_MCODE_WOOD;
+ instance_entry["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_NONE);
+ instance_entry["mesh"] = mesh_index[data.mBaseModel];
+
+ instance_entry["face_list"] = LLSD::emptyArray();
+
+ // We want to be able to allow more than 8 materials...
+ //
+ S32 end = llmin((S32)instance.mMaterial.size(), instance.mModel->getNumVolumeFaces()) ;
+
+ for (S32 face_num = 0; face_num < end; face_num++)
+ {
+ LLImportMaterial& material = instance.mMaterial[data.mBaseModel->mMaterialList[face_num]];
+ LLSD face_entry = LLSD::emptyMap();
+
+ LLViewerFetchedTexture *texture = NULL;
+
+ if (material.mDiffuseMapFilename.size())
+ {
+ texture = FindViewerTexture(material);
+ }
+
+ if ((texture != NULL) &&
+ (textures.find(texture) == textures.end()))
+ {
+ textures.insert(texture);
+ }
+
+ std::stringstream texture_str;
+ if (texture != NULL && include_textures && mUploadTextures)
+ {
+ if(texture->hasSavedRawImage())
+ {
+ LLPointer<LLImageJ2C> upload_file =
+ LLViewerTextureList::convertToUploadFile(texture->getSavedRawImage());
+
+ if (!upload_file.isNull() && upload_file->getDataSize())
+ {
texture_str.write((const char*) upload_file->getData(), upload_file->getDataSize());
}
}
+ }
if (texture != NULL &&
mUploadTextures &&
@@ -3756,37 +3944,6 @@ void LLMeshUploadThread::decomposeMeshMatrix(LLMatrix4& transformation,
result_rot = quat_rotation;
}
-bool LLImportMaterial::operator<(const LLImportMaterial &rhs) const
-{
- if (mDiffuseMap != rhs.mDiffuseMap)
- {
- return mDiffuseMap < rhs.mDiffuseMap;
- }
-
- if (mDiffuseMapFilename != rhs.mDiffuseMapFilename)
- {
- return mDiffuseMapFilename < rhs.mDiffuseMapFilename;
- }
-
- if (mDiffuseMapLabel != rhs.mDiffuseMapLabel)
- {
- return mDiffuseMapLabel < rhs.mDiffuseMapLabel;
- }
-
- if (mDiffuseColor != rhs.mDiffuseColor)
- {
- return mDiffuseColor < rhs.mDiffuseColor;
- }
-
- if (mBinding != rhs.mBinding)
- {
- return mBinding < rhs.mBinding;
- }
-
- return mFullbright < rhs.mFullbright;
-}
-
-
void LLMeshRepository::updateInventory(inventory_data data)
{
LLMutexLock lock(mMeshMutex);
@@ -4372,60 +4529,6 @@ void LLPhysicsDecomp::Request::setStatusMessage(const std::string& msg)
mStatusMessage = msg;
}
-LLModelInstance::LLModelInstance(LLSD& data)
-{
- mLocalMeshID = data["mesh_id"].asInteger();
- mLabel = data["label"].asString();
- mTransform.setValue(data["transform"]);
-
- for (U32 i = 0; i < data["material"].size(); ++i)
- {
- LLImportMaterial mat(data["material"][i]);
- mMaterial[mat.mBinding] = mat;
- }
-}
-
-
-LLSD LLModelInstance::asLLSD()
-{
- LLSD ret;
-
- ret["mesh_id"] = mModel->mLocalID;
- ret["label"] = mLabel;
- ret["transform"] = mTransform.getValue();
-
- U32 i = 0;
- for (std::map<std::string, LLImportMaterial>::iterator iter = mMaterial.begin(); iter != mMaterial.end(); ++iter)
- {
- ret["material"][i++] = iter->second.asLLSD();
- }
-
- return ret;
-}
-
-LLImportMaterial::LLImportMaterial(LLSD& data)
-{
- mDiffuseMapFilename = data["diffuse"]["filename"].asString();
- mDiffuseMapLabel = data["diffuse"]["label"].asString();
- mDiffuseColor.setValue(data["diffuse"]["color"]);
- mFullbright = data["fullbright"].asBoolean();
- mBinding = data["binding"].asString();
-}
-
-
-LLSD LLImportMaterial::asLLSD()
-{
- LLSD ret;
-
- ret["diffuse"]["filename"] = mDiffuseMapFilename;
- ret["diffuse"]["label"] = mDiffuseMapLabel;
- ret["diffuse"]["color"] = mDiffuseColor.getValue();
- ret["fullbright"] = mFullbright;
- ret["binding"] = mBinding;
-
- return ret;
-}
-
void LLMeshRepository::buildPhysicsMesh(LLModel::Decomposition& decomp)
{
decomp.mMesh.resize(decomp.mHull.size());