diff options
Diffstat (limited to 'indra/newview/llmediactrl.cpp')
-rwxr-xr-x | indra/newview/llmediactrl.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index f4e08dc790..b96bdd73ff 100755 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -120,8 +120,8 @@ LLMediaCtrl::LLMediaCtrl( const Params& p) : if(!getDecoupleTextureSize()) { - S32 screen_width = llround((F32)getRect().getWidth() * LLUI::getScaleFactor().mV[VX]); - S32 screen_height = llround((F32)getRect().getHeight() * LLUI::getScaleFactor().mV[VY]); + S32 screen_width = ll_round((F32)getRect().getWidth() * LLUI::getScaleFactor().mV[VX]); + S32 screen_height = ll_round((F32)getRect().getHeight() * LLUI::getScaleFactor().mV[VY]); setTextureSize(screen_width, screen_height); } @@ -474,8 +474,8 @@ void LLMediaCtrl::reshape( S32 width, S32 height, BOOL called_from_parent ) { if(!getDecoupleTextureSize()) { - S32 screen_width = llround((F32)width * LLUI::getScaleFactor().mV[VX]); - S32 screen_height = llround((F32)height * LLUI::getScaleFactor().mV[VY]); + S32 screen_width = ll_round((F32)width * LLUI::getScaleFactor().mV[VX]); + S32 screen_height = ll_round((F32)height * LLUI::getScaleFactor().mV[VY]); // when floater is minimized, these sizes are negative if ( screen_height > 0 && screen_width > 0 ) @@ -789,13 +789,13 @@ void LLMediaCtrl::draw() { // max width, adjusted height width = r.getWidth(); - height = llmin(llmax(llround(width / media_aspect), 0), r.getHeight()); + height = llmin(llmax(ll_round(width / media_aspect), 0), r.getHeight()); } else { // max height, adjusted width height = r.getHeight(); - width = llmin(llmax(llround(height * media_aspect), 0), r.getWidth()); + width = llmin(llmax(ll_round(height * media_aspect), 0), r.getWidth()); } } else @@ -879,14 +879,14 @@ void LLMediaCtrl::convertInputCoords(S32& x, S32& y) coords_opengl = mMediaSource->getMediaPlugin()->getTextureCoordsOpenGL(); } - x = llround((F32)x * LLUI::getScaleFactor().mV[VX]); + x = ll_round((F32)x * LLUI::getScaleFactor().mV[VX]); if ( ! coords_opengl ) { - y = llround((F32)(y) * LLUI::getScaleFactor().mV[VY]); + y = ll_round((F32)(y) * LLUI::getScaleFactor().mV[VY]); } else { - y = llround((F32)(getRect().getHeight() - y) * LLUI::getScaleFactor().mV[VY]); + y = ll_round((F32)(getRect().getHeight() - y) * LLUI::getScaleFactor().mV[VY]); }; } |