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Diffstat (limited to 'indra/newview/llmaterialmgr.cpp')
-rw-r--r-- | indra/newview/llmaterialmgr.cpp | 802 |
1 files changed, 802 insertions, 0 deletions
diff --git a/indra/newview/llmaterialmgr.cpp b/indra/newview/llmaterialmgr.cpp new file mode 100644 index 0000000000..ad9958546c --- /dev/null +++ b/indra/newview/llmaterialmgr.cpp @@ -0,0 +1,802 @@ +/** + * @file llmaterialmgr.cpp + * @brief Material manager + * + * $LicenseInfo:firstyear=2013&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2013, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llsdserialize.h" +#include "llsdutil.h" + +#include "llagent.h" +#include "llcallbacklist.h" +#include "llmaterialmgr.h" +#include "llviewerobject.h" +#include "llviewerobjectlist.h" +#include "llviewerregion.h" +#include "llworld.h" + +/** + * Materials cap parameters + */ + +#define MATERIALS_CAPABILITY_NAME "RenderMaterials" + +#define MATERIALS_CAP_ZIP_FIELD "Zipped" + +#define MATERIALS_CAP_FULL_PER_FACE_FIELD "FullMaterialsPerFace" +#define MATERIALS_CAP_FACE_FIELD "Face" +#define MATERIALS_CAP_MATERIAL_FIELD "Material" +#define MATERIALS_CAP_OBJECT_ID_FIELD "ID" +#define MATERIALS_CAP_MATERIAL_ID_FIELD "MaterialID" +#define SIM_FEATURE_MAX_MATERIALS_PER_TRANSACTION "MaxMaterialsPerTransaction" + +#define MATERIALS_DEFAULT_MAX_ENTRIES 50 +#define MATERIALS_GET_TIMEOUT (60.f * 20) +#define MATERIALS_POST_TIMEOUT (60.f * 5) +#define MATERIALS_PUT_THROTTLE_SECS 1.f + +/** + * LLMaterialsResponder helper class + */ + +class LLMaterialsResponder : public LLHTTPClient::Responder +{ +public: + typedef boost::function<void (bool, const LLSD&)> CallbackFunction; + + LLMaterialsResponder(const std::string& pMethod, const std::string& pCapabilityURL, CallbackFunction pCallback); + virtual ~LLMaterialsResponder(); + + virtual void result(const LLSD& pContent); + virtual void error(U32 pStatus, const std::string& pReason); + +private: + std::string mMethod; + std::string mCapabilityURL; + CallbackFunction mCallback; +}; + +LLMaterialsResponder::LLMaterialsResponder(const std::string& pMethod, const std::string& pCapabilityURL, CallbackFunction pCallback) + : LLHTTPClient::Responder() + , mMethod(pMethod) + , mCapabilityURL(pCapabilityURL) + , mCallback(pCallback) +{ +} + +LLMaterialsResponder::~LLMaterialsResponder() +{ +} + +void LLMaterialsResponder::result(const LLSD& pContent) +{ + LL_DEBUGS("Materials") << LL_ENDL; + mCallback(true, pContent); +} + +void LLMaterialsResponder::error(U32 pStatus, const std::string& pReason) +{ + LL_WARNS("Materials") + << "\n--------------------------------------------------------------------------\n" + << mMethod << " Error[" << pStatus << "] cannot access cap '" << MATERIALS_CAPABILITY_NAME + << "'\n with url '" << mCapabilityURL << "' because " << pReason + << "\n--------------------------------------------------------------------------" + << LL_ENDL; + + LLSD emptyResult; + mCallback(false, emptyResult); +} + +/** + * LLMaterialMgr class + */ + +LLMaterialMgr::LLMaterialMgr() +{ + mMaterials.insert(std::pair<LLMaterialID, LLMaterialPtr>(LLMaterialID::null, LLMaterialPtr(NULL))); + gIdleCallbacks.addFunction(&LLMaterialMgr::onIdle, NULL); + LLWorld::instance().setRegionRemovedCallback(boost::bind(&LLMaterialMgr::onRegionRemoved, this, _1)); +} + +LLMaterialMgr::~LLMaterialMgr() +{ + gIdleCallbacks.deleteFunction(&LLMaterialMgr::onIdle, NULL); +} + +bool LLMaterialMgr::isGetPending(const LLUUID& region_id, const LLMaterialID& material_id) const +{ + get_pending_map_t::const_iterator itPending = mGetPending.find(pending_material_t(region_id, material_id)); + return (mGetPending.end() != itPending) && (LLFrameTimer::getTotalSeconds() < itPending->second + MATERIALS_POST_TIMEOUT); +} + +void LLMaterialMgr::markGetPending(const LLUUID& region_id, const LLMaterialID& material_id) +{ + get_pending_map_t::iterator itPending = mGetPending.find(pending_material_t(region_id, material_id)); + if (mGetPending.end() == itPending) + { + mGetPending.insert(std::pair<pending_material_t, F64>(pending_material_t(region_id, material_id), LLFrameTimer::getTotalSeconds())); + } + else + { + itPending->second = LLFrameTimer::getTotalSeconds(); + } +} + +const LLMaterialPtr LLMaterialMgr::get(const LLUUID& region_id, const LLMaterialID& material_id) +{ + LL_DEBUGS("Materials") << "region " << region_id << " material id " << material_id << LL_ENDL; + LLMaterialPtr material; + material_map_t::const_iterator itMaterial = mMaterials.find(material_id); + if (mMaterials.end() != itMaterial) + { + material = itMaterial->second; + LL_DEBUGS("Materials") << " found material " << LL_ENDL; + } + else + { + if (!isGetPending(region_id, material_id)) + { + LL_DEBUGS("Materials") << " material pending " << material_id << LL_ENDL; + get_queue_t::iterator itQueue = mGetQueue.find(region_id); + if (mGetQueue.end() == itQueue) + { + LL_DEBUGS("Materials") << "mGetQueue add region " << region_id << " pending " << material_id << LL_ENDL; + std::pair<get_queue_t::iterator, bool> ret = mGetQueue.insert(std::pair<LLUUID, material_queue_t>(region_id, material_queue_t())); + itQueue = ret.first; + } + itQueue->second.insert(material_id); + markGetPending(region_id, material_id); + } + LL_DEBUGS("Materials") << " returning empty material " << LL_ENDL; + material = LLMaterialPtr(); + } + return material; +} + +boost::signals2::connection LLMaterialMgr::get(const LLUUID& region_id, const LLMaterialID& material_id, LLMaterialMgr::get_callback_t::slot_type cb) +{ + boost::signals2::connection connection; + + material_map_t::const_iterator itMaterial = mMaterials.find(material_id); + if (itMaterial != mMaterials.end()) + { + LL_DEBUGS("Materials") << "region " << region_id << " found materialid " << material_id << LL_ENDL; + get_callback_t signal; + signal.connect(cb); + signal(material_id, itMaterial->second); + connection = boost::signals2::connection(); + } + else + { + if (!isGetPending(region_id, material_id)) + { + get_queue_t::iterator itQueue = mGetQueue.find(region_id); + if (mGetQueue.end() == itQueue) + { + LL_DEBUGS("Materials") << "mGetQueue inserting region "<<region_id << LL_ENDL; + std::pair<get_queue_t::iterator, bool> ret = mGetQueue.insert(std::pair<LLUUID, material_queue_t>(region_id, material_queue_t())); + itQueue = ret.first; + } + LL_DEBUGS("Materials") << "adding material id " << material_id << LL_ENDL; + itQueue->second.insert(material_id); + markGetPending(region_id, material_id); + } + + get_callback_map_t::iterator itCallback = mGetCallbacks.find(material_id); + if (itCallback == mGetCallbacks.end()) + { + std::pair<get_callback_map_t::iterator, bool> ret = mGetCallbacks.insert(std::pair<LLMaterialID, get_callback_t*>(material_id, new get_callback_t())); + itCallback = ret.first; + } + connection = itCallback->second->connect(cb);; + } + + return connection; +} + +boost::signals2::connection LLMaterialMgr::getTE(const LLUUID& region_id, const LLMaterialID& material_id, U32 te, LLMaterialMgr::get_callback_te_t::slot_type cb) +{ + boost::signals2::connection connection; + + material_map_t::const_iterator itMaterial = mMaterials.find(material_id); + if (itMaterial != mMaterials.end()) + { + LL_DEBUGS("Materials") << "region " << region_id << " found materialid " << material_id << LL_ENDL; + get_callback_te_t signal; + signal.connect(cb); + signal(material_id, itMaterial->second, te); + connection = boost::signals2::connection(); + } + else + { + if (!isGetPending(region_id, material_id)) + { + get_queue_t::iterator itQueue = mGetQueue.find(region_id); + if (mGetQueue.end() == itQueue) + { + LL_DEBUGS("Materials") << "mGetQueue inserting region "<<region_id << LL_ENDL; + std::pair<get_queue_t::iterator, bool> ret = mGetQueue.insert(std::pair<LLUUID, material_queue_t>(region_id, material_queue_t())); + itQueue = ret.first; + } + LL_DEBUGS("Materials") << "adding material id " << material_id << LL_ENDL; + itQueue->second.insert(material_id); + markGetPending(region_id, material_id); + } + + TEMaterialPair te_mat_pair; + te_mat_pair.te = te; + te_mat_pair.materialID = material_id; + + get_callback_te_map_t::iterator itCallback = mGetTECallbacks.find(te_mat_pair); + if (itCallback == mGetTECallbacks.end()) + { + std::pair<get_callback_te_map_t::iterator, bool> ret = mGetTECallbacks.insert(std::pair<TEMaterialPair, get_callback_te_t*>(te_mat_pair, new get_callback_te_t())); + itCallback = ret.first; + } + connection = itCallback->second->connect(cb); + } + + return connection; +} + +bool LLMaterialMgr::isGetAllPending(const LLUUID& region_id) const +{ + getall_pending_map_t::const_iterator itPending = mGetAllPending.find(region_id); + return (mGetAllPending.end() != itPending) && (LLFrameTimer::getTotalSeconds() < itPending->second + MATERIALS_GET_TIMEOUT); +} + +void LLMaterialMgr::getAll(const LLUUID& region_id) +{ + if (!isGetAllPending(region_id)) + { + LL_DEBUGS("Materials") << "queuing for region " << region_id << LL_ENDL; + mGetAllQueue.insert(region_id); + } + else + { + LL_DEBUGS("Materials") << "already pending for region " << region_id << LL_ENDL; + } +} + +boost::signals2::connection LLMaterialMgr::getAll(const LLUUID& region_id, LLMaterialMgr::getall_callback_t::slot_type cb) +{ + if (!isGetAllPending(region_id)) + { + mGetAllQueue.insert(region_id); + } + + getall_callback_map_t::iterator itCallback = mGetAllCallbacks.find(region_id); + if (mGetAllCallbacks.end() == itCallback) + { + std::pair<getall_callback_map_t::iterator, bool> ret = mGetAllCallbacks.insert(std::pair<LLUUID, getall_callback_t*>(region_id, new getall_callback_t())); + itCallback = ret.first; + } + return itCallback->second->connect(cb);; +} + +void LLMaterialMgr::put(const LLUUID& object_id, const U8 te, const LLMaterial& material) +{ + put_queue_t::iterator itQueue = mPutQueue.find(object_id); + if (mPutQueue.end() == itQueue) + { + LL_DEBUGS("Materials") << "mPutQueue insert object " << object_id << LL_ENDL; + mPutQueue.insert(std::pair<LLUUID, facematerial_map_t>(object_id, facematerial_map_t())); + itQueue = mPutQueue.find(object_id); + } + + facematerial_map_t::iterator itFace = itQueue->second.find(te); + if (itQueue->second.end() == itFace) + { + itQueue->second.insert(std::pair<U8, LLMaterial>(te, material)); + } + else + { + itFace->second = material; + } +} + +void LLMaterialMgr::remove(const LLUUID& object_id, const U8 te) +{ + put(object_id, te, LLMaterial::null); +} + +const LLMaterialPtr LLMaterialMgr::setMaterial(const LLUUID& region_id, const LLMaterialID& material_id, const LLSD& material_data) +{ + LL_DEBUGS("Materials") << "region " << region_id << " material id " << material_id << LL_ENDL; + material_map_t::const_iterator itMaterial = mMaterials.find(material_id); + if (mMaterials.end() == itMaterial) + { + LL_DEBUGS("Materials") << "new material" << LL_ENDL; + LLMaterialPtr newMaterial(new LLMaterial(material_data)); + std::pair<material_map_t::const_iterator, bool> ret = mMaterials.insert(std::pair<LLMaterialID, LLMaterialPtr>(material_id, newMaterial)); + itMaterial = ret.first; + } + + TEMaterialPair te_mat_pair; + te_mat_pair.materialID = material_id; + + U32 i = 0; + while (i < LLTEContents::MAX_TES) + { + te_mat_pair.te = i++; + get_callback_te_map_t::iterator itCallbackTE = mGetTECallbacks.find(te_mat_pair); + if (itCallbackTE != mGetTECallbacks.end()) + { + (*itCallbackTE->second)(material_id, itMaterial->second, te_mat_pair.te); + delete itCallbackTE->second; + mGetTECallbacks.erase(itCallbackTE); + } + } + + get_callback_map_t::iterator itCallback = mGetCallbacks.find(material_id); + if (itCallback != mGetCallbacks.end()) + { + (*itCallback->second)(material_id, itMaterial->second); + + delete itCallback->second; + mGetCallbacks.erase(itCallback); + } + + mGetPending.erase(pending_material_t(region_id, material_id)); + + return itMaterial->second; +} + +void LLMaterialMgr::onGetResponse(bool success, const LLSD& content, const LLUUID& region_id) +{ + if (!success) + { + // *TODO: is there any kind of error handling we can do here? + LL_WARNS("Materials")<< "failed"<<LL_ENDL; + return; + } + + llassert(content.isMap()); + llassert(content.has(MATERIALS_CAP_ZIP_FIELD)); + llassert(content[MATERIALS_CAP_ZIP_FIELD].isBinary()); + + LLSD::Binary content_binary = content[MATERIALS_CAP_ZIP_FIELD].asBinary(); + std::string content_string(reinterpret_cast<const char*>(content_binary.data()), content_binary.size()); + std::istringstream content_stream(content_string); + + LLSD response_data; + if (!unzip_llsd(response_data, content_stream, content_binary.size())) + { + LL_WARNS("Materials") << "Cannot unzip LLSD binary content" << LL_ENDL; + return; + } + + llassert(response_data.isArray()); + LL_DEBUGS("Materials") << "response has "<< response_data.size() << " materials" << LL_ENDL; + for (LLSD::array_const_iterator itMaterial = response_data.beginArray(); itMaterial != response_data.endArray(); ++itMaterial) + { + const LLSD& material_data = *itMaterial; + llassert(material_data.isMap()); + + llassert(material_data.has(MATERIALS_CAP_OBJECT_ID_FIELD)); + llassert(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].isBinary()); + LLMaterialID material_id(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].asBinary()); + + llassert(material_data.has(MATERIALS_CAP_MATERIAL_FIELD)); + llassert(material_data[MATERIALS_CAP_MATERIAL_FIELD].isMap()); + + setMaterial(region_id, material_id, material_data[MATERIALS_CAP_MATERIAL_FIELD]); + } +} + +void LLMaterialMgr::onGetAllResponse(bool success, const LLSD& content, const LLUUID& region_id) +{ + if (!success) + { + // *TODO: is there any kind of error handling we can do here? + LL_WARNS("Materials")<< "failed"<<LL_ENDL; + return; + } + + llassert(content.isMap()); + llassert(content.has(MATERIALS_CAP_ZIP_FIELD)); + llassert(content[MATERIALS_CAP_ZIP_FIELD].isBinary()); + + LLSD::Binary content_binary = content[MATERIALS_CAP_ZIP_FIELD].asBinary(); + std::string content_string(reinterpret_cast<const char*>(content_binary.data()), content_binary.size()); + std::istringstream content_stream(content_string); + + LLSD response_data; + if (!unzip_llsd(response_data, content_stream, content_binary.size())) + { + LL_WARNS("Materials") << "Cannot unzip LLSD binary content" << LL_ENDL; + return; + } + + get_queue_t::iterator itQueue = mGetQueue.find(region_id); + material_map_t materials; + + llassert(response_data.isArray()); + LL_DEBUGS("Materials") << "response has "<< response_data.size() << " materials" << LL_ENDL; + for (LLSD::array_const_iterator itMaterial = response_data.beginArray(); itMaterial != response_data.endArray(); ++itMaterial) + { + const LLSD& material_data = *itMaterial; + llassert(material_data.isMap()); + + llassert(material_data.has(MATERIALS_CAP_OBJECT_ID_FIELD)); + llassert(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].isBinary()); + LLMaterialID material_id(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].asBinary()); + if (mGetQueue.end() != itQueue) + { + itQueue->second.erase(material_id); + } + + llassert(material_data.has(MATERIALS_CAP_MATERIAL_FIELD)); + llassert(material_data[MATERIALS_CAP_MATERIAL_FIELD].isMap()); + LLMaterialPtr material = setMaterial(region_id, material_id, material_data[MATERIALS_CAP_MATERIAL_FIELD]); + + materials[material_id] = material; + } + + getall_callback_map_t::iterator itCallback = mGetAllCallbacks.find(region_id); + if (itCallback != mGetAllCallbacks.end()) + { + (*itCallback->second)(region_id, materials); + + delete itCallback->second; + mGetAllCallbacks.erase(itCallback); + } + + if ( (mGetQueue.end() != itQueue) && (itQueue->second.empty()) ) + { + mGetQueue.erase(itQueue); + } + + LL_DEBUGS("Materials")<< "recording that getAll has been done for region id " << region_id << LL_ENDL; + mGetAllRequested.insert(region_id); // prevents subsequent getAll requests for this region + mGetAllPending.erase(region_id); // Invalidates region_id +} + +void LLMaterialMgr::onPutResponse(bool success, const LLSD& content) +{ + if (!success) + { + // *TODO: is there any kind of error handling we can do here? + LL_WARNS("Materials")<< "failed"<<LL_ENDL; + return; + } + + llassert(content.isMap()); + llassert(content.has(MATERIALS_CAP_ZIP_FIELD)); + llassert(content[MATERIALS_CAP_ZIP_FIELD].isBinary()); + + LLSD::Binary content_binary = content[MATERIALS_CAP_ZIP_FIELD].asBinary(); + std::string content_string(reinterpret_cast<const char*>(content_binary.data()), content_binary.size()); + std::istringstream content_stream(content_string); + + LLSD response_data; + if (!unzip_llsd(response_data, content_stream, content_binary.size())) + { + LL_WARNS("Materials") << "Cannot unzip LLSD binary content" << LL_ENDL; + return; + } + else + { + llassert(response_data.isArray()); + LL_DEBUGS("Materials") << "response has "<< response_data.size() << " materials" << LL_ENDL; + for (LLSD::array_const_iterator faceIter = response_data.beginArray(); faceIter != response_data.endArray(); ++faceIter) + { +# ifndef LL_RELEASE_FOR_DOWNLOAD + const LLSD& face_data = *faceIter; // conditional to avoid unused variable warning +# endif + llassert(face_data.isMap()); + + llassert(face_data.has(MATERIALS_CAP_OBJECT_ID_FIELD)); + llassert(face_data[MATERIALS_CAP_OBJECT_ID_FIELD].isInteger()); + // U32 local_id = face_data[MATERIALS_CAP_OBJECT_ID_FIELD].asInteger(); + + llassert(face_data.has(MATERIALS_CAP_FACE_FIELD)); + llassert(face_data[MATERIALS_CAP_FACE_FIELD].isInteger()); + // S32 te = face_data[MATERIALS_CAP_FACE_FIELD].asInteger(); + + llassert(face_data.has(MATERIALS_CAP_MATERIAL_ID_FIELD)); + llassert(face_data[MATERIALS_CAP_MATERIAL_ID_FIELD].isBinary()); + // LLMaterialID material_id(face_data[MATERIALS_CAP_MATERIAL_ID_FIELD].asBinary()); + + // *TODO: do we really still need to process this? + } + } +} + +static LLFastTimer::DeclareTimer FTM_MATERIALS_IDLE("Materials"); + +void LLMaterialMgr::onIdle(void*) +{ + LLFastTimer t(FTM_MATERIALS_IDLE); + + LLMaterialMgr* instancep = LLMaterialMgr::getInstance(); + + if (!instancep->mGetQueue.empty()) + { + instancep->processGetQueue(); + } + + if (!instancep->mGetAllQueue.empty()) + { + instancep->processGetAllQueue(); + } + + static LLFrameTimer mPutTimer; + if ( (!instancep->mPutQueue.empty()) && (mPutTimer.hasExpired()) ) + { + instancep->processPutQueue(); + mPutTimer.resetWithExpiry(MATERIALS_PUT_THROTTLE_SECS); + } +} + +void LLMaterialMgr::processGetQueue() +{ + get_queue_t::iterator loopRegionQueue = mGetQueue.begin(); + while (mGetQueue.end() != loopRegionQueue) + { + get_queue_t::iterator itRegionQueue = loopRegionQueue++; + + const LLUUID& region_id = itRegionQueue->first; + if (isGetAllPending(region_id)) + { + continue; + } + + const LLViewerRegion* regionp = LLWorld::instance().getRegionFromID(region_id); + if (!regionp) + { + LL_WARNS("Materials") << "Unknown region with id " << region_id.asString() << LL_ENDL; + mGetQueue.erase(itRegionQueue); + continue; + } + else if (!regionp->capabilitiesReceived()) + { + continue; + } + else if (mGetAllRequested.end() == mGetAllRequested.find(region_id)) + { + LL_DEBUGS("Materials") << "calling getAll for " << regionp->getName() << LL_ENDL; + getAll(region_id); + continue; + } + + const std::string capURL = regionp->getCapability(MATERIALS_CAPABILITY_NAME); + if (capURL.empty()) + { + LL_WARNS("Materials") << "Capability '" << MATERIALS_CAPABILITY_NAME + << "' is not defined on region '" << regionp->getName() << "'" << LL_ENDL; + mGetQueue.erase(itRegionQueue); + continue; + } + + LLSD materialsData = LLSD::emptyArray(); + + material_queue_t& materials = itRegionQueue->second; + U32 max_entries = getMaxEntries(regionp); + material_queue_t::iterator loopMaterial = materials.begin(); + while ( (materials.end() != loopMaterial) && (materialsData.size() < max_entries) ) + { + material_queue_t::iterator itMaterial = loopMaterial++; + materialsData.append((*itMaterial).asLLSD()); + materials.erase(itMaterial); + markGetPending(region_id, *itMaterial); + } + if (materials.empty()) + { + mGetQueue.erase(itRegionQueue); + } + + std::string materialString = zip_llsd(materialsData); + + S32 materialSize = materialString.size(); + if (materialSize <= 0) + { + LL_ERRS("Materials") << "cannot zip LLSD binary content" << LL_ENDL; + return; + } + + LLSD::Binary materialBinary; + materialBinary.resize(materialSize); + memcpy(materialBinary.data(), materialString.data(), materialSize); + + LLSD postData = LLSD::emptyMap(); + postData[MATERIALS_CAP_ZIP_FIELD] = materialBinary; + + LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("POST", capURL, boost::bind(&LLMaterialMgr::onGetResponse, this, _1, _2, region_id)); + LL_DEBUGS("Materials") << "POSTing to region '" << regionp->getName() << "' at '"<< capURL << " for " << materialsData.size() << " materials." + << "\ndata: " << ll_pretty_print_sd(materialsData) << LL_ENDL; + LLHTTPClient::post(capURL, postData, materialsResponder); + } +} + +void LLMaterialMgr::processGetAllQueue() +{ + getall_queue_t::iterator loopRegion = mGetAllQueue.begin(); + while (mGetAllQueue.end() != loopRegion) + { + getall_queue_t::iterator itRegion = loopRegion++; + + const LLUUID& region_id = *itRegion; + LLViewerRegion* regionp = LLWorld::instance().getRegionFromID(region_id); + if (regionp == NULL) + { + LL_WARNS("Materials") << "Unknown region with id " << region_id.asString() << LL_ENDL; + clearGetQueues(region_id); // Invalidates region_id + continue; + } + else if (!regionp->capabilitiesReceived()) + { + continue; + } + + std::string capURL = regionp->getCapability(MATERIALS_CAPABILITY_NAME); + if (capURL.empty()) + { + LL_WARNS("Materials") << "Capability '" << MATERIALS_CAPABILITY_NAME + << "' is not defined on the current region '" << regionp->getName() << "'" << LL_ENDL; + clearGetQueues(region_id); // Invalidates region_id + continue; + } + + LL_DEBUGS("Materials") << "GET all for region " << region_id << "url " << capURL << LL_ENDL; + LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("GET", capURL, boost::bind(&LLMaterialMgr::onGetAllResponse, this, _1, _2, *itRegion)); + LLHTTPClient::get(capURL, materialsResponder); + mGetAllPending.insert(std::pair<LLUUID, F64>(region_id, LLFrameTimer::getTotalSeconds())); + mGetAllQueue.erase(itRegion); // Invalidates region_id + } +} + +void LLMaterialMgr::processPutQueue() +{ + typedef std::map<const LLViewerRegion*, LLSD> regionput_request_map; + regionput_request_map requests; + + put_queue_t::iterator loopQueue = mPutQueue.begin(); + while (mPutQueue.end() != loopQueue) + { + put_queue_t::iterator itQueue = loopQueue++; + + const LLUUID& object_id = itQueue->first; + const LLViewerObject* objectp = gObjectList.findObject(object_id); + if ( !objectp ) + { + LL_WARNS("Materials") << "Object is NULL" << LL_ENDL; + mPutQueue.erase(itQueue); + } + else + { + const LLViewerRegion* regionp = objectp->getRegion(); + if ( !regionp ) + { + LL_WARNS("Materials") << "Object region is NULL" << LL_ENDL; + mPutQueue.erase(itQueue); + } + else if ( regionp->capabilitiesReceived()) + { + LLSD& facesData = requests[regionp]; + + facematerial_map_t& face_map = itQueue->second; + U32 max_entries = getMaxEntries(regionp); + facematerial_map_t::iterator itFace = face_map.begin(); + while ( (face_map.end() != itFace) && (facesData.size() < max_entries) ) + { + LLSD faceData = LLSD::emptyMap(); + faceData[MATERIALS_CAP_FACE_FIELD] = static_cast<LLSD::Integer>(itFace->first); + faceData[MATERIALS_CAP_OBJECT_ID_FIELD] = static_cast<LLSD::Integer>(objectp->getLocalID()); + if (!itFace->second.isNull()) + { + faceData[MATERIALS_CAP_MATERIAL_FIELD] = itFace->second.asLLSD(); + } + facesData.append(faceData); + face_map.erase(itFace++); + } + if (face_map.empty()) + { + mPutQueue.erase(itQueue); + } + } + } + } + + for (regionput_request_map::const_iterator itRequest = requests.begin(); itRequest != requests.end(); ++itRequest) + { + std::string capURL = itRequest->first->getCapability(MATERIALS_CAPABILITY_NAME); + if (capURL.empty()) + { + LL_WARNS("Materials") << "Capability '" << MATERIALS_CAPABILITY_NAME + << "' is not defined on region '" << itRequest->first->getName() << "'" << LL_ENDL; + continue; + } + + LLSD materialsData = LLSD::emptyMap(); + materialsData[MATERIALS_CAP_FULL_PER_FACE_FIELD] = itRequest->second; + + std::string materialString = zip_llsd(materialsData); + + S32 materialSize = materialString.size(); + + if (materialSize > 0) + { + LLSD::Binary materialBinary; + materialBinary.resize(materialSize); + memcpy(materialBinary.data(), materialString.data(), materialSize); + + LLSD putData = LLSD::emptyMap(); + putData[MATERIALS_CAP_ZIP_FIELD] = materialBinary; + + LL_DEBUGS("Materials") << "put for " << itRequest->second.size() << " faces to region " << itRequest->first->getName() << LL_ENDL; + LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("PUT", capURL, boost::bind(&LLMaterialMgr::onPutResponse, this, _1, _2)); + LLHTTPClient::put(capURL, putData, materialsResponder); + } + else + { + LL_ERRS("debugMaterials") << "cannot zip LLSD binary content" << LL_ENDL; + } + } +} + +void LLMaterialMgr::clearGetQueues(const LLUUID& region_id) +{ + mGetQueue.erase(region_id); + for (get_pending_map_t::iterator itPending = mGetPending.begin(); itPending != mGetPending.end();) + { + if (region_id == itPending->first.first) + { + mGetPending.erase(itPending++); + } + else + { + ++itPending; + } + } + + mGetAllQueue.erase(region_id); + mGetAllRequested.erase(region_id); + mGetAllPending.erase(region_id); + mGetAllCallbacks.erase(region_id); +} +void LLMaterialMgr::onRegionRemoved(LLViewerRegion* regionp) +{ + clearGetQueues(regionp->getRegionID()); + // Put doesn't need clearing: objects that can't be found will clean up in processPutQueue() +} + +U32 LLMaterialMgr::getMaxEntries(const LLViewerRegion* regionp) +{ + LLSD sim_features; + regionp->getSimulatorFeatures(sim_features); + U32 max_entries; + if ( sim_features.has( SIM_FEATURE_MAX_MATERIALS_PER_TRANSACTION ) + && sim_features[ SIM_FEATURE_MAX_MATERIALS_PER_TRANSACTION ].isInteger()) + { + max_entries = sim_features[ SIM_FEATURE_MAX_MATERIALS_PER_TRANSACTION ].asInteger(); + } + else + { + max_entries = MATERIALS_DEFAULT_MAX_ENTRIES; + } + return max_entries; +} + |