diff options
Diffstat (limited to 'indra/newview/llmaterialeditor.cpp')
-rw-r--r-- | indra/newview/llmaterialeditor.cpp | 190 |
1 files changed, 141 insertions, 49 deletions
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp index 7ffa767e37..1213deec64 100644 --- a/indra/newview/llmaterialeditor.cpp +++ b/indra/newview/llmaterialeditor.cpp @@ -67,7 +67,6 @@ const std::string MATERIAL_EMISSIVE_DEFAULT_NAME = "Emissive"; // Don't use ids here, LLPreview will attempt to use it as an inventory item static const std::string LIVE_MATERIAL_EDITOR_KEY = "Live Editor"; -static const std::string SAVE_LIVE_MATERIAL_KEY = "Save Material Editor"; // Dirty flags static const U32 MATERIAL_BASE_COLOR_DIRTY = 0x1 << 0; @@ -228,6 +227,8 @@ LLMaterialEditor::LLMaterialEditor(const LLSD& key) { mAssetID = item->getAssetUUID(); } + // if this is a 'live editor' instance, it uses live overrides + mIsOverride = key.asString() == LIVE_MATERIAL_EDITOR_KEY; } void LLMaterialEditor::setObjectID(const LLUUID& object_id) @@ -294,7 +295,7 @@ BOOL LLMaterialEditor::postBuild() // Emissive childSetCommitCallback("emissive color", changes_callback, (void*)&MATERIAL_EMISIVE_COLOR_DIRTY); - childSetVisible("unsaved_changes", mUnsavedChanges); + childSetVisible("unsaved_changes", mUnsavedChanges && !mIsOverride); getChild<LLUICtrl>("total_upload_fee")->setTextArg("[FEE]", llformat("%d", 0)); @@ -528,7 +529,8 @@ void LLMaterialEditor::resetUnsavedChanges() void LLMaterialEditor::markChangesUnsaved(U32 dirty_flag) { mUnsavedChanges |= dirty_flag; - childSetVisible("unsaved_changes", mUnsavedChanges); + // at the moment live editing (mIsOverride) applies everything 'live' + childSetVisible("unsaved_changes", mUnsavedChanges && !mIsOverride); if (mUnsavedChanges) { @@ -852,17 +854,21 @@ bool LLMaterialEditor::decodeAsset(const std::vector<char>& buffer) } else { - LL_WARNS() << "Failed to decode material asset: " << LL_ENDL; - LL_WARNS() << warn_msg << LL_ENDL; - LL_WARNS() << error_msg << LL_ENDL; + LL_WARNS("MaterialEditor") << "Floater " << getKey() << " Failed to decode material asset: " << LL_NEWLINE + << warn_msg << LL_NEWLINE + << error_msg << LL_ENDL; } } } } + else + { + LL_WARNS("MaterialEditor") << "Invalid LLSD content "<< asset << " for flaoter " << getKey() << LL_ENDL; + } } else { - LL_WARNS() << "Failed to deserialize material LLSD" << LL_ENDL; + LL_WARNS("MaterialEditor") << "Failed to deserialize material LLSD for flaoter " << getKey() << LL_ENDL; } return false; @@ -1016,7 +1022,7 @@ bool LLMaterialEditor::saveIfNeeded() std::string agent_url(region->getCapability("UpdateMaterialAgentInventory")); if (agent_url.empty()) { - LL_ERRS() << "missing required agent inventory cap url" << LL_ENDL; + LL_ERRS("MaterialEditor") << "missing required agent inventory cap url" << LL_ENDL; } LLViewerAssetUpload::EnqueueInventoryUpload(agent_url, uploadInfo); } @@ -1037,7 +1043,7 @@ bool LLMaterialEditor::saveToInventoryItem(const std::string &buffer, const LLUU const LLViewerRegion* region = gAgent.getRegion(); if (!region) { - LL_WARNS() << "Not connected to a region, cannot save material." << LL_ENDL; + LL_WARNS("MaterialEditor") << "Not connected to a region, cannot save material." << LL_ENDL; return false; } std::string agent_url = region->getCapability("UpdateMaterialAgentInventory"); @@ -1078,7 +1084,7 @@ bool LLMaterialEditor::saveToInventoryItem(const std::string &buffer, const LLUU } else // !gAssetStorage { - LL_WARNS() << "Not connected to an materials capable region." << LL_ENDL; + LL_WARNS("MaterialEditor") << "Not connected to an materials capable region." << LL_ENDL; return false; } @@ -1165,7 +1171,7 @@ void LLMaterialEditor::finishSaveAs( else if (me) { me->setEnabled(true); - LL_WARNS() << "Item does not exist" << LL_ENDL; + LL_WARNS("MaterialEditor") << "Item does not exist, floater " << me->getKey() << LL_ENDL; } } @@ -1175,8 +1181,10 @@ void LLMaterialEditor::refreshFromInventory(const LLUUID& new_item_id) { // refreshFromInventory shouldn't be called for overrides, // but just in case. + LL_WARNS("MaterialEditor") << "Tried to refresh from inventory for live editor" << LL_ENDL; return; } + LLSD old_key = getKey(); if (new_item_id.notNull()) { mItemUUID = new_item_id; @@ -1199,7 +1207,7 @@ void LLMaterialEditor::refreshFromInventory(const LLUUID& new_item_id) setKey(LLSD(new_item_id)); } } - LL_DEBUGS() << "LLPreviewNotecard::refreshFromInventory()" << LL_ENDL; + LL_DEBUGS("MaterialEditor") << "New floater key: " << getKey() << " Old key: " << old_key << LL_ENDL; loadAsset(); } @@ -1390,7 +1398,7 @@ static void pack_textures( if (base_color_img) { base_color_j2c = LLViewerTextureList::convertToUploadFile(base_color_img); - LL_INFOS() << "BaseColor: " << base_color_j2c->getDataSize() << LL_ENDL; + LL_DEBUGS("MaterialEditor") << "BaseColor: " << base_color_j2c->getDataSize() << LL_ENDL; } if (normal_img) @@ -1403,7 +1411,7 @@ static void pack_textures( S32 lossy_bytes = normal_j2c->getDataSize(); S32 lossless_bytes = test->getDataSize(); - LL_INFOS() << llformat("Lossless vs Lossy: (%d/%d) = %.2f", lossless_bytes, lossy_bytes, (F32)lossless_bytes / lossy_bytes) << LL_ENDL; + LL_DEBUGS("MaterialEditor") << llformat("Lossless vs Lossy: (%d/%d) = %.2f", lossless_bytes, lossy_bytes, (F32)lossless_bytes / lossy_bytes) << LL_ENDL; normal_j2c = test; } @@ -1411,13 +1419,13 @@ static void pack_textures( if (mr_img) { mr_j2c = LLViewerTextureList::convertToUploadFile(mr_img); - LL_INFOS() << "Metallic/Roughness: " << mr_j2c->getDataSize() << LL_ENDL; + LL_DEBUGS("MaterialEditor") << "Metallic/Roughness: " << mr_j2c->getDataSize() << LL_ENDL; } if (emissive_img) { emissive_j2c = LLViewerTextureList::convertToUploadFile(emissive_img); - LL_INFOS() << "Emissive: " << emissive_j2c->getDataSize() << LL_ENDL; + LL_DEBUGS("MaterialEditor") << "Emissive: " << emissive_j2c->getDataSize() << LL_ENDL; } } @@ -1507,10 +1515,12 @@ void LLMaterialEditor::loadMaterialFromFile(const std::string& filename, S32 ind } void LLMaterialEditor::onSelectionChanged() { + // This won't get deletion or deselectAll() + // Might need to handle that separately mUnsavedChanges = 0; clearTextures(); setFromSelection(); - saveLiveValues(); + // saveLiveValues(); todo } void LLMaterialEditor::saveLiveValues() @@ -1532,6 +1542,8 @@ void LLMaterialEditor::saveLiveValues() S32 num_tes = llmin((S32)objectp->getNumTEs(), (S32)objectp->getNumFaces()); for (U8 te = 0; te < num_tes; te++) { + // Todo: fix this, overrides don't care about ids, + // we will have to save actual values or materials LLUUID mat_id = objectp->getRenderMaterialID(te); mEditor->mObjectOverridesSavedValues[local_id].push_back(mat_id); } @@ -1544,11 +1556,11 @@ void LLMaterialEditor::saveLiveValues() void LLMaterialEditor::loadLive() { + // Allow only one 'live' instance const LLSD floater_key(LIVE_MATERIAL_EDITOR_KEY); LLMaterialEditor* me = (LLMaterialEditor*)LLFloaterReg::getInstance("material_editor", floater_key); if (me) { - me->mIsOverride = true; me->setFromSelection(); me->setTitle(me->getString("material_override_title")); me->childSetVisible("save", false); @@ -1569,13 +1581,13 @@ void LLMaterialEditor::loadLive() void LLMaterialEditor::loadObjectSave() { - const LLSD floater_key(SAVE_LIVE_MATERIAL_KEY); - LLMaterialEditor* me = (LLMaterialEditor*)LLFloaterReg::getInstance("material_editor", floater_key); + LLMaterialEditor* me = (LLMaterialEditor*)LLFloaterReg::getInstance("material_editor"); if (me && me->setFromSelection()) { - me->mIsOverride = false; me->childSetVisible("save", false); - me->openFloater(floater_key); + me->mMaterialName = LLTrans::getString("New Material"); + me->setTitle(me->mMaterialName); + me->openFloater(); me->setFocus(TRUE); } } @@ -1584,7 +1596,7 @@ void LLMaterialEditor::loadFromGLTFMaterial(LLUUID &asset_id) { if (asset_id.isNull()) { - LL_WARNS() << "Trying to open material with null id" << LL_ENDL; + LL_WARNS("MaterialEditor") << "Trying to open material with null id" << LL_ENDL; return; } LLMaterialEditor* me = (LLMaterialEditor*)LLFloaterReg::getInstance("material_editor"); @@ -2053,13 +2065,15 @@ public: if (material.isNull()) { - material = new LLGLTFMaterial(); - } - else - { - material = new LLGLTFMaterial(*material); + // overrides are not supposed to work or apply if + // there is no base material to work from + return false; } + // make a copy to not invalidate existing + // material for multiple objects + material = new LLGLTFMaterial(*material); + // Override object's values with values from editor where appropriate if (mEditor->getUnsavedChangesFlags() & MATERIAL_BASE_COLOR_DIRTY) { @@ -2153,7 +2167,7 @@ void LLMaterialEditor::applyToSelection() } else { - LL_WARNS() << "not connected to materials capable region, missing ModifyMaterialParams cap" << LL_ENDL; + LL_WARNS("MaterialEditor") << "Not connected to materials capable region, missing ModifyMaterialParams cap" << LL_ENDL; // Fallback local preview. Will be removed once override systems is finished and new cap is deployed everywhere. LLPointer<LLFetchedGLTFMaterial> mat = new LLFetchedGLTFMaterial(); @@ -2206,45 +2220,114 @@ void LLMaterialEditor::setFromGLTFMaterial(LLGLTFMaterial* mat) bool LLMaterialEditor::setFromSelection() { - struct LLSelectedTEGetGLTFRenderMaterial : public LLSelectedTEGetFunctor<LLPointer<LLGLTFMaterial> > + struct LLSelectedTEGetmatIdAndPermissions : public LLSelectedTEFunctor { - LLPointer<LLGLTFMaterial> get(LLViewerObject* objectp, S32 te_index) + LLSelectedTEGetmatIdAndPermissions(bool for_override) + : mIsOverride(for_override) + , mIdenticalTexColor(true) + , mIdenticalTexMetal(true) + , mIdenticalTexEmissive(true) + , mIdenticalTexNormal(true) + , mFirst(true) + {} + + bool apply(LLViewerObject* objectp, S32 te_index) { if (!objectp) { - return nullptr; + return false; } + LLUUID mat_id = objectp->getRenderMaterialID(te_index); + bool can_use = mIsOverride ? objectp->permModify() : objectp->permCopy(); LLTextureEntry *tep = objectp->getTE(te_index); - if (!tep) + // We might want to disable this entirely if at least + // something in selection is no-copy or no modify + // or has no base material + if (can_use && tep && mat_id.notNull()) { - return nullptr; + LLPointer<LLGLTFMaterial> mat = tep->getGLTFRenderMaterial(); + LLUUID tex_color_id; + LLUUID tex_metal_id; + LLUUID tex_emissive_id; + LLUUID tex_normal_id; + llassert(mat.notNull()); // by this point shouldn't be null + if (mat.notNull()) + { + tex_color_id = mat->mBaseColorId; + tex_metal_id = mat->mMetallicRoughnessId; + tex_emissive_id = mat->mEmissiveId; + tex_normal_id = mat->mNormalId; + } + if (mFirst) + { + mMaterial = mat; + mTexColorId = tex_color_id; + mTexMetalId = tex_metal_id; + mTexEmissiveId = tex_emissive_id; + mTexNormalId = tex_normal_id; + mFirst = false; + } + else + { + if (mTexColorId != tex_color_id) + { + mIdenticalTexColor = false; + } + if (mTexMetalId != tex_metal_id) + { + mIdenticalTexMetal = false; + } + if (mTexEmissiveId != tex_emissive_id) + { + mIdenticalTexEmissive = false; + } + if (mTexNormalId != tex_normal_id) + { + mIdenticalTexNormal = false; + } + } } - return tep->getGLTFRenderMaterial(); // present user with combined override + asset + return true; } - } func; - - LLPointer<LLGLTFMaterial> mat; - bool identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&func, mat); - if (mat.notNull()) - { - setFromGLTFMaterial(mat); + bool mIsOverride; + bool mIdenticalTexColor; + bool mIdenticalTexMetal; + bool mIdenticalTexEmissive; + bool mIdenticalTexNormal; + bool mFirst; + LLUUID mTexColorId; + LLUUID mTexMetalId; + LLUUID mTexEmissiveId; + LLUUID mTexNormalId; + LLPointer<LLGLTFMaterial> mMaterial; + } func(mIsOverride); + + LLSelectMgr::getInstance()->getSelection()->applyToTEs(&func); + if (func.mMaterial.notNull()) + { + setFromGLTFMaterial(func.mMaterial); + setEnableEditing(true); } else { // pick defaults from a blank material; LLGLTFMaterial blank_mat; setFromGLTFMaterial(&blank_mat); + if (mIsOverride) + { + setEnableEditing(false); + } } if (mIsOverride) { - mBaseColorTextureCtrl->setTentative(!identical); - mMetallicTextureCtrl->setTentative(!identical); - mEmissiveTextureCtrl->setTentative(!identical); - mNormalTextureCtrl->setTentative(!identical); + mBaseColorTextureCtrl->setTentative(!func.mIdenticalTexColor); + mMetallicTextureCtrl->setTentative(!func.mIdenticalTexMetal); + mEmissiveTextureCtrl->setTentative(!func.mIdenticalTexEmissive); + mNormalTextureCtrl->setTentative(!func.mIdenticalTexNormal); } - return mat.notNull(); + return func.mMaterial.notNull(); } @@ -2279,6 +2362,7 @@ void LLMaterialEditor::loadAsset() { mAssetID = item->getAssetUUID(); + if (mAssetID.isNull()) { mAssetStatus = PREVIEW_ASSET_LOADED; @@ -2305,7 +2389,7 @@ void LLMaterialEditor::loadAsset() else { // The object that we're trying to look at disappeared, bail. - LL_WARNS() << "Can't find object " << mObjectUUID << " associated with notecard." << LL_ENDL; + LL_WARNS("MaterialEditor") << "Can't find object " << mObjectUUID << " associated with material." << LL_ENDL; mAssetID.setNull(); mAssetStatus = PREVIEW_ASSET_LOADED; resetUnsavedChanges(); @@ -2376,11 +2460,15 @@ void LLMaterialEditor::onLoadComplete(const LLUUID& asset_uuid, LLAssetType::EType type, void* user_data, S32 status, LLExtStat ext_status) { - LL_INFOS() << "LLMaterialEditor::onLoadComplete()" << LL_ENDL; LLSD* floater_key = (LLSD*)user_data; + LL_DEBUGS("MaterialEditor") << "loading " << asset_uuid << " for " << *floater_key << LL_ENDL; LLMaterialEditor* editor = LLFloaterReg::findTypedInstance<LLMaterialEditor>("material_editor", *floater_key); if (editor) { + if (asset_uuid != editor->mAssetID) + { + LL_WARNS() << "Asset id mismatch, expected: " << editor->mAssetID << " got: " << asset_uuid << LL_ENDL; + } if (0 == status) { LLFileSystem file(asset_uuid, type, LLFileSystem::READ); @@ -2420,6 +2508,10 @@ void LLMaterialEditor::onLoadComplete(const LLUUID& asset_uuid, editor->mAssetStatus = PREVIEW_ASSET_ERROR; } } + else + { + LL_DEBUGS("MaterialEditor") << "Floater " << *floater_key << " does not exist." << LL_ENDL; + } delete floater_key; } |