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-rw-r--r--indra/newview/llmarketplacefunctions.cpp134
1 files changed, 92 insertions, 42 deletions
diff --git a/indra/newview/llmarketplacefunctions.cpp b/indra/newview/llmarketplacefunctions.cpp
index 5e9669b2ba..6f3d40bb3a 100644
--- a/indra/newview/llmarketplacefunctions.cpp
+++ b/indra/newview/llmarketplacefunctions.cpp
@@ -30,6 +30,7 @@
#include "llagent.h"
#include "llbufferstream.h"
+#include "llcallbacklist.h"
#include "llinventoryfunctions.h"
#include "llinventoryobserver.h"
#include "llnotificationsutil.h"
@@ -605,20 +606,67 @@ public:
LLMarketplaceInventoryObserver() {}
virtual ~LLMarketplaceInventoryObserver() {}
virtual void changed(U32 mask);
+
+private:
+ static void onIdleProcessQueue(void *userdata);
+
+ // doesn't hold just marketplace related ids
+ static std::set<LLUUID> sAddQueue;
+ static std::set<LLUUID> sStructureQueue;
+ static bool sProcessingQueue;
};
+std::set<LLUUID> LLMarketplaceInventoryObserver::sAddQueue;
+std::set<LLUUID> LLMarketplaceInventoryObserver::sStructureQueue;
+bool LLMarketplaceInventoryObserver::sProcessingQueue = false;
+
void LLMarketplaceInventoryObserver::changed(U32 mask)
{
- // When things are added to the marketplace, we might need to re-validate and fix the containing listings
- if (mask & LLInventoryObserver::ADD)
+ if (mask & LLInventoryObserver::ADD && LLMarketplaceData::instance().hasValidationWaiting())
{
+ // When things are added to the marketplace, we might need to re-validate and fix the containing listings
+ // just add whole list even if it contains items and non-marketplace folders
const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
-
- std::set<LLUUID>::const_iterator id_it = changed_items.begin();
- std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ sAddQueue.insert(changed_items.begin(), changed_items.end());
+ }
+
+ if (mask & (LLInventoryObserver::INTERNAL | LLInventoryObserver::STRUCTURE))
+ {
+ // When things are changed in the inventory, this can trigger a host of changes in the marketplace listings folder:
+ // * stock counts changing : no copy items coming in and out will change the stock count on folders
+ // * version and listing folders : moving those might invalidate the marketplace data itself
+ // Since we should cannot raise inventory change while the observer is called (the list will be cleared
+ // once observers are called) we need to raise a flag in the inventory to signal that things have been dirtied.
+ const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
+ sStructureQueue.insert(changed_items.begin(), changed_items.end());
+ }
+
+ if (!sProcessingQueue && (!sAddQueue.empty() || !sStructureQueue.empty()))
+ {
+ gIdleCallbacks.addFunction(onIdleProcessQueue, NULL);
+ // can do without sProcessingQueue, but it's usufull for simplicity and reliability
+ sProcessingQueue = true;
+ }
+}
+
+void LLMarketplaceInventoryObserver::onIdleProcessQueue(void *userdata)
+{
+ U64 start_time = LLTimer::getTotalTime(); // microseconds
+ const U64 MAX_PROCESSING_TIME = 1000;
+ U64 stop_time = start_time + MAX_PROCESSING_TIME;
+
+ if (!sAddQueue.empty())
+ {
+ // Make a copy of sAddQueue since decrementValidationWaiting
+ // can theoretically add more items
+ std::set<LLUUID> add_queue(sAddQueue);
+ sAddQueue.clear();
+
+ std::set<LLUUID>::const_iterator id_it = add_queue.begin();
+ std::set<LLUUID>::const_iterator id_end = add_queue.end();
// First, count the number of items in this list...
S32 count = 0;
- for (;id_it != id_end; ++id_it)
+ for (; id_it != id_end; ++id_it)
{
LLInventoryObject* obj = gInventory.getObject(*id_it);
if (obj && (LLAssetType::AT_CATEGORY != obj->getType()))
@@ -629,56 +677,58 @@ void LLMarketplaceInventoryObserver::changed(U32 mask)
// Then, decrement the folders of that amount
// Note that of all of those, only one folder will be a listing folder (if at all).
// The other will be ignored by the decrement method.
- id_it = changed_items.begin();
- for (;id_it != id_end; ++id_it)
+ id_it = add_queue.begin();
+ for (; id_it != id_end; ++id_it)
{
LLInventoryObject* obj = gInventory.getObject(*id_it);
if (obj && (LLAssetType::AT_CATEGORY == obj->getType()))
{
- LLMarketplaceData::instance().decrementValidationWaiting(obj->getUUID(),count);
+ // can trigger notifyObservers
+ LLMarketplaceData::instance().decrementValidationWaiting(obj->getUUID(), count);
}
}
- }
-
- // When things are changed in the inventory, this can trigger a host of changes in the marketplace listings folder:
- // * stock counts changing : no copy items coming in and out will change the stock count on folders
- // * version and listing folders : moving those might invalidate the marketplace data itself
- // Since we should cannot raise inventory change while the observer is called (the list will be cleared
- // once observers are called) we need to raise a flag in the inventory to signal that things have been dirtied.
-
- if (mask & (LLInventoryObserver::INTERNAL | LLInventoryObserver::STRUCTURE))
- {
- const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
-
- std::set<LLUUID>::const_iterator id_it = changed_items.begin();
- std::set<LLUUID>::const_iterator id_end = changed_items.end();
- for (;id_it != id_end; ++id_it)
+ }
+
+ while (!sStructureQueue.empty() && LLTimer::getTotalTime() < stop_time)
+ {
+ std::set<LLUUID>::const_iterator id_it = sStructureQueue.begin();
+ LLInventoryObject* obj = gInventory.getObject(*id_it);
+ if (obj)
{
- LLInventoryObject* obj = gInventory.getObject(*id_it);
- if (obj)
+ if (LLAssetType::AT_CATEGORY == obj->getType())
{
- if (LLAssetType::AT_CATEGORY == obj->getType())
+ // If it's a folder known to the marketplace, let's check it's in proper shape
+ if (LLMarketplaceData::instance().isListed(*id_it) || LLMarketplaceData::instance().isVersionFolder(*id_it))
{
- // If it's a folder known to the marketplace, let's check it's in proper shape
- if (LLMarketplaceData::instance().isListed(*id_it) || LLMarketplaceData::instance().isVersionFolder(*id_it))
- {
- LLInventoryCategory* cat = (LLInventoryCategory*)(obj);
- validate_marketplacelistings(cat);
- }
+ LLInventoryCategory* cat = (LLInventoryCategory*)(obj);
+ // can trigger notifyObservers
+ // can cause more structural changes
+ validate_marketplacelistings(cat);
}
- else
+ }
+ else
+ {
+ // If it's not a category, it's an item...
+ LLInventoryItem* item = (LLInventoryItem*)(obj);
+ // If it's a no copy item, we may need to update the label count of marketplace listings
+ if (!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID(), gAgent.getGroupID()))
{
- // If it's not a category, it's an item...
- LLInventoryItem* item = (LLInventoryItem*)(obj);
- // If it's a no copy item, we may need to update the label count of marketplace listings
- if (!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID(), gAgent.getGroupID()))
- {
- LLMarketplaceData::instance().setDirtyCount();
- }
+ LLMarketplaceData::instance().setDirtyCount();
}
}
}
- }
+
+ // sStructureQueue could have been modified in validate_marketplacelistings
+ // adding items does not invalidate existing iterator
+ sStructureQueue.erase(id_it);
+ }
+
+ if (LLApp::isExiting() || (sAddQueue.empty() && sStructureQueue.empty()))
+ {
+ // Nothing to do anymore
+ gIdleCallbacks.deleteFunction(onIdleProcessQueue, NULL);
+ sProcessingQueue = false;
+ }
}
// Tuple == Item