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Diffstat (limited to 'indra/newview/llmaniptranslate.cpp')
-rw-r--r--indra/newview/llmaniptranslate.cpp35
1 files changed, 12 insertions, 23 deletions
diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp
index 8d1476e418..cafb3fef67 100644
--- a/indra/newview/llmaniptranslate.cpp
+++ b/indra/newview/llmaniptranslate.cpp
@@ -267,11 +267,7 @@ void LLManipTranslate::restoreGL()
}
}
}
-#ifdef LL_WINDOWS
LLImageGL::setManualImage(GL_TEXTURE_2D, mip, GL_RGBA, rez, rez, GL_RGBA, GL_UNSIGNED_BYTE, d);
-#else
- LLImageGL::setManualImage(GL_TEXTURE_2D, mip, GL_RGBA, rez, rez, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, d);
-#endif
rez = rez >> 1;
mip++;
}
@@ -1063,7 +1059,7 @@ void LLManipTranslate::render()
renderGuidelines();
}
{
- LLGLDisable gls_stencil(GL_STENCIL_TEST);
+ //LLGLDisable gls_stencil(GL_STENCIL_TEST);
renderTranslationHandles();
renderSnapGuides();
}
@@ -1529,7 +1525,7 @@ void LLManipTranslate::renderSnapGuides()
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
{
- LLGLDisable stencil(GL_STENCIL_TEST);
+ //LLGLDisable stencil(GL_STENCIL_TEST);
{
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GREATER);
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, getGridTexName());
@@ -1541,9 +1537,6 @@ void LLManipTranslate::renderSnapGuides()
}
{
-#if GL_VERSION_1_1
- LLGLDisable alpha_test(GL_ALPHA_TEST);
-#endif
//draw black overlay
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
renderGrid(u,v,tiles,0.0f, 0.0f, 0.0f,a*0.16f);
@@ -1564,9 +1557,6 @@ void LLManipTranslate::renderSnapGuides()
{
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GREATER);
-#if GL_VERSION_1_1
- LLGLEnable stipple(GL_LINE_STIPPLE);
-#endif
gGL.flush();
switch (mManipPart)
@@ -1632,6 +1622,7 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal,
LLQuaternion grid_rotation,
LLColor4 inner_color)
{
+#if 0 // DEPRECATED
if (!gSavedSettings.getBOOL("GridCrossSections"))
{
return;
@@ -1655,13 +1646,13 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal,
}
{
- glStencilMask(stencil_mask);
- glClearStencil(1);
- glClear(GL_STENCIL_BUFFER_BIT);
+ //glStencilMask(stencil_mask); //deprecated
+ //glClearStencil(1);
+ //glClear(GL_STENCIL_BUFFER_BIT);
LLGLEnable cull_face(GL_CULL_FACE);
- LLGLEnable stencil(GL_STENCIL_TEST);
+ //LLGLEnable stencil(GL_STENCIL_TEST);
LLGLDepthTest depth (GL_TRUE, GL_FALSE, GL_ALWAYS);
- glStencilFunc(GL_ALWAYS, 0, stencil_mask);
+ //glStencilFunc(GL_ALWAYS, 0, stencil_mask);
gGL.setColorMask(false, false);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@@ -1694,14 +1685,14 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal,
}
//stencil in volumes
- glStencilOp(GL_INCR, GL_INCR, GL_INCR);
+ //glStencilOp(GL_INCR, GL_INCR, GL_INCR);
glCullFace(GL_FRONT);
for (U32 i = 0; i < num_types; i++)
{
gPipeline.renderObjects(types[i], LLVertexBuffer::MAP_VERTEX, FALSE);
}
- glStencilOp(GL_DECR, GL_DECR, GL_DECR);
+ //glStencilOp(GL_DECR, GL_DECR, GL_DECR);
glCullFace(GL_BACK);
for (U32 i = 0; i < num_types; i++)
{
@@ -1745,7 +1736,7 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal,
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
LLGLDepthTest depth(GL_FALSE);
- LLGLEnable stencil(GL_STENCIL_TEST);
+ //LLGLEnable stencil(GL_STENCIL_TEST);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
glStencilFunc(GL_EQUAL, 0, stencil_mask);
renderGrid(0,0,tiles,inner_color.mV[0], inner_color.mV[1], inner_color.mV[2], 0.25f);
@@ -1756,6 +1747,7 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal,
glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
gGL.popMatrix();
+#endif
}
void LLManipTranslate::renderText()
@@ -2188,9 +2180,6 @@ void LLManipTranslate::renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
LLGLEnable gls_blend(GL_BLEND);
-#if GL_VERSION_1_1
- LLGLEnable gls_color_material(GL_COLOR_MATERIAL);
-#endif
for (S32 pass = 1; pass <= 2; pass++)
{