diff options
Diffstat (limited to 'indra/newview/llmaniptranslate.cpp')
-rw-r--r-- | indra/newview/llmaniptranslate.cpp | 35 |
1 files changed, 12 insertions, 23 deletions
diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index 8d1476e418..cafb3fef67 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -267,11 +267,7 @@ void LLManipTranslate::restoreGL() } } } -#ifdef LL_WINDOWS LLImageGL::setManualImage(GL_TEXTURE_2D, mip, GL_RGBA, rez, rez, GL_RGBA, GL_UNSIGNED_BYTE, d); -#else - LLImageGL::setManualImage(GL_TEXTURE_2D, mip, GL_RGBA, rez, rez, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, d); -#endif rez = rez >> 1; mip++; } @@ -1063,7 +1059,7 @@ void LLManipTranslate::render() renderGuidelines(); } { - LLGLDisable gls_stencil(GL_STENCIL_TEST); + //LLGLDisable gls_stencil(GL_STENCIL_TEST); renderTranslationHandles(); renderSnapGuides(); } @@ -1529,7 +1525,7 @@ void LLManipTranslate::renderSnapGuides() LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); { - LLGLDisable stencil(GL_STENCIL_TEST); + //LLGLDisable stencil(GL_STENCIL_TEST); { LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GREATER); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, getGridTexName()); @@ -1541,9 +1537,6 @@ void LLManipTranslate::renderSnapGuides() } { -#if GL_VERSION_1_1 - LLGLDisable alpha_test(GL_ALPHA_TEST); -#endif //draw black overlay gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); renderGrid(u,v,tiles,0.0f, 0.0f, 0.0f,a*0.16f); @@ -1564,9 +1557,6 @@ void LLManipTranslate::renderSnapGuides() { LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GREATER); -#if GL_VERSION_1_1 - LLGLEnable stipple(GL_LINE_STIPPLE); -#endif gGL.flush(); switch (mManipPart) @@ -1632,6 +1622,7 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, LLQuaternion grid_rotation, LLColor4 inner_color) { +#if 0 // DEPRECATED if (!gSavedSettings.getBOOL("GridCrossSections")) { return; @@ -1655,13 +1646,13 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, } { - glStencilMask(stencil_mask); - glClearStencil(1); - glClear(GL_STENCIL_BUFFER_BIT); + //glStencilMask(stencil_mask); //deprecated + //glClearStencil(1); + //glClear(GL_STENCIL_BUFFER_BIT); LLGLEnable cull_face(GL_CULL_FACE); - LLGLEnable stencil(GL_STENCIL_TEST); + //LLGLEnable stencil(GL_STENCIL_TEST); LLGLDepthTest depth (GL_TRUE, GL_FALSE, GL_ALWAYS); - glStencilFunc(GL_ALWAYS, 0, stencil_mask); + //glStencilFunc(GL_ALWAYS, 0, stencil_mask); gGL.setColorMask(false, false); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -1694,14 +1685,14 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, } //stencil in volumes - glStencilOp(GL_INCR, GL_INCR, GL_INCR); + //glStencilOp(GL_INCR, GL_INCR, GL_INCR); glCullFace(GL_FRONT); for (U32 i = 0; i < num_types; i++) { gPipeline.renderObjects(types[i], LLVertexBuffer::MAP_VERTEX, FALSE); } - glStencilOp(GL_DECR, GL_DECR, GL_DECR); + //glStencilOp(GL_DECR, GL_DECR, GL_DECR); glCullFace(GL_BACK); for (U32 i = 0; i < num_types; i++) { @@ -1745,7 +1736,7 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); LLGLDepthTest depth(GL_FALSE); - LLGLEnable stencil(GL_STENCIL_TEST); + //LLGLEnable stencil(GL_STENCIL_TEST); glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); glStencilFunc(GL_EQUAL, 0, stencil_mask); renderGrid(0,0,tiles,inner_color.mV[0], inner_color.mV[1], inner_color.mV[2], 0.25f); @@ -1756,6 +1747,7 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); gGL.popMatrix(); +#endif } void LLManipTranslate::renderText() @@ -2188,9 +2180,6 @@ void LLManipTranslate::renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_ { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); LLGLEnable gls_blend(GL_BLEND); -#if GL_VERSION_1_1 - LLGLEnable gls_color_material(GL_COLOR_MATERIAL); -#endif for (S32 pass = 1; pass <= 2; pass++) { |