diff options
Diffstat (limited to 'indra/newview/llmaniptranslate.cpp')
-rw-r--r-- | indra/newview/llmaniptranslate.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index a9b14829b2..3a88fbd96d 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -1066,12 +1066,12 @@ BOOL LLManipTranslate::handleMouseUp(S32 x, S32 y, MASK mask) void LLManipTranslate::render() { - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { F32 zoom = gAgentCamera.mHUDCurZoom; - glScalef(zoom, zoom, zoom); + gGL.scalef(zoom, zoom, zoom); } { LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); @@ -1515,12 +1515,12 @@ void LLManipTranslate::renderSnapGuides() F32 x,y,z,angle_radians; grid_rotation.getAngleAxis(&angle_radians, &x, &y, &z); gGL.translatef(selection_center.mV[VX], selection_center.mV[VY], selection_center.mV[VZ]); - glRotatef(angle_radians * RAD_TO_DEG, x, y, z); + gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); F32 sz = mGridSizeMeters; F32 tiles = sz; - glMatrixMode(GL_TEXTURE); + gGL.matrixMode(LLRender::MM_TEXTURE); gGL.pushMatrix(); usc = 1.0f/usc; vsc = 1.0f/vsc; @@ -1534,7 +1534,7 @@ void LLManipTranslate::renderSnapGuides() vsc *= 0.5f; } - glScalef(usc, vsc, 1.0f); + gGL.scalef(usc, vsc, 1.0f); gGL.translatef(u, v, 0); float a = line_alpha; @@ -1567,7 +1567,7 @@ void LLManipTranslate::renderSnapGuides() renderGrid(u,v,tiles,1,1,1,a); gGL.popMatrix(); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.popMatrix(); } @@ -1724,7 +1724,7 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, F32 x,y,z,angle_radians; grid_rotation.getAngleAxis(&angle_radians, &x, &y, &z); gGL.translatef(selection_center.mV[VX], selection_center.mV[VY], selection_center.mV[VZ]); - glRotatef(angle_radians * RAD_TO_DEG, x, y, z); + gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); F32 sz = mGridSizeMeters; F32 tiles = sz; @@ -1853,7 +1853,7 @@ void LLManipTranslate::renderTranslationHandles() mGridSizeMeters = gSavedSettings.getF32("GridDrawSize"); mConeSize = mArrowLengthMeters / 4.f; - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); { gGL.translatef(selection_center.mV[VX], selection_center.mV[VY], selection_center.mV[VZ]); @@ -1861,7 +1861,7 @@ void LLManipTranslate::renderTranslationHandles() F32 angle_radians, x, y, z; grid_rotation.getAngleAxis(&angle_radians, &x, &y, &z); - glRotatef(angle_radians * RAD_TO_DEG, x, y, z); + gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); LLQuaternion invRotation = grid_rotation; invRotation.conjQuat(); @@ -1909,9 +1909,9 @@ void LLManipTranslate::renderTranslationHandles() { // render YZ plane manipulator gGL.pushMatrix(); - glScalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]); + gGL.scalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]); gGL.translatef(0.f, mPlaneManipOffsetMeters, mPlaneManipOffsetMeters); - glScalef(mPlaneScales.mV[VX], mPlaneScales.mV[VX], mPlaneScales.mV[VX]); + gGL.scalef(mPlaneScales.mV[VX], mPlaneScales.mV[VX], mPlaneScales.mV[VX]); if (mHighlightedPart == LL_YZ_PLANE) { color1.setVec(0.f, 1.f, 0.f, 1.f); @@ -1963,9 +1963,9 @@ void LLManipTranslate::renderTranslationHandles() { // render XZ plane manipulator gGL.pushMatrix(); - glScalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]); + gGL.scalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]); gGL.translatef(mPlaneManipOffsetMeters, 0.f, mPlaneManipOffsetMeters); - glScalef(mPlaneScales.mV[VY], mPlaneScales.mV[VY], mPlaneScales.mV[VY]); + gGL.scalef(mPlaneScales.mV[VY], mPlaneScales.mV[VY], mPlaneScales.mV[VY]); if (mHighlightedPart == LL_XZ_PLANE) { color1.setVec(0.f, 0.f, 1.f, 1.f); @@ -2019,7 +2019,7 @@ void LLManipTranslate::renderTranslationHandles() { // render XY plane manipulator gGL.pushMatrix(); - glScalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]); + gGL.scalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]); /* Y ^ @@ -2044,7 +2044,7 @@ void LLManipTranslate::renderTranslationHandles() v2 = LLVector3(mPlaneManipOffsetMeters * ( PLANE_TICK_SIZE * 0.25f), mPlaneManipOffsetMeters * ( PLANE_TICK_SIZE * 0.25f), 0.f); v3 = LLVector3(mPlaneManipOffsetMeters * (-PLANE_TICK_SIZE * 0.75f), mPlaneManipOffsetMeters * ( PLANE_TICK_SIZE * 0.25f), 0.f); #endif - glScalef(mPlaneScales.mV[VZ], mPlaneScales.mV[VZ], mPlaneScales.mV[VZ]); + gGL.scalef(mPlaneScales.mV[VZ], mPlaneScales.mV[VZ], mPlaneScales.mV[VZ]); if (mHighlightedPart == LL_XY_PLANE) { color1.setVec(1.f, 0.f, 0.f, 1.f); @@ -2216,7 +2216,7 @@ void LLManipTranslate::renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_ } gGL.translatef(vec.mV[0], vec.mV[1], vec.mV[2]); - glScalef(handle_size, handle_size, handle_size); + gGL.scalef(handle_size, handle_size, handle_size); F32 rot = 0.0f; LLVector3 axis; @@ -2241,8 +2241,8 @@ void LLManipTranslate::renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_ } gGL.diffuseColor4fv(color.mV); - glRotatef(rot, axis.mV[0], axis.mV[1], axis.mV[2]); - glScalef(mArrowScales.mV[index], mArrowScales.mV[index], mArrowScales.mV[index] * 1.5f); + gGL.rotatef(rot, axis.mV[0], axis.mV[1], axis.mV[2]); + gGL.scalef(mArrowScales.mV[index], mArrowScales.mV[index], mArrowScales.mV[index] * 1.5f); gCone.render(); |