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-rw-r--r--indra/newview/llmanipscale.h224
1 files changed, 112 insertions, 112 deletions
diff --git a/indra/newview/llmanipscale.h b/indra/newview/llmanipscale.h
index 11ade9b7d0..e8735e673e 100644
--- a/indra/newview/llmanipscale.h
+++ b/indra/newview/llmanipscale.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llmanipscale.h
* @brief LLManipScale class definition
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -45,135 +45,135 @@ F32 get_default_max_prim_scale(bool is_flora = false);
class LLToolComposite;
class LLColor4;
-typedef enum e_scale_manipulator_type
+typedef enum e_scale_manipulator_type
{
- SCALE_MANIP_CORNER,
- SCALE_MANIP_FACE
+ SCALE_MANIP_CORNER,
+ SCALE_MANIP_FACE
} EScaleManipulatorType;
-typedef enum e_snap_regimes
+typedef enum e_snap_regimes
{
- SNAP_REGIME_NONE = 0, //!< The cursor is not in either of the snap regimes.
- SNAP_REGIME_UPPER = 0x1, //!< The cursor is, non-exclusively, in the first of the snap regimes. Prefer to treat as bitmask.
- SNAP_REGIME_LOWER = 0x2 //!< The cursor is, non-exclusively, in the second of the snap regimes. Prefer to treat as bitmask.
+ SNAP_REGIME_NONE = 0, //!< The cursor is not in either of the snap regimes.
+ SNAP_REGIME_UPPER = 0x1, //!< The cursor is, non-exclusively, in the first of the snap regimes. Prefer to treat as bitmask.
+ SNAP_REGIME_LOWER = 0x2 //!< The cursor is, non-exclusively, in the second of the snap regimes. Prefer to treat as bitmask.
} ESnapRegimes;
class LLManipScale : public LLManip
{
public:
- class ManipulatorHandle
- {
- public:
- LLVector3 mPosition;
- EManipPart mManipID;
- EScaleManipulatorType mType;
-
- ManipulatorHandle(LLVector3 pos, EManipPart id, EScaleManipulatorType type):mPosition(pos), mManipID(id), mType(type){}
- };
- static const S32 NUM_MANIPULATORS = 14;
-
- LLManipScale( LLToolComposite* composite );
- ~LLManipScale();
-
- virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
- virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask );
- virtual BOOL handleHover( S32 x, S32 y, MASK mask );
- virtual void render();
- virtual void handleSelect();
-
- virtual BOOL handleMouseDownOnPart(S32 x, S32 y, MASK mask);
- virtual void highlightManipulators(S32 x, S32 y); // decided which manipulator, if any, should be highlighted by mouse hover
- virtual BOOL canAffectSelection();
-
- static void setUniform( BOOL b );
- static BOOL getUniform();
- static void setStretchTextures( BOOL b );
- static BOOL getStretchTextures();
- static void setShowAxes( BOOL b );
- static BOOL getShowAxes();
+ class ManipulatorHandle
+ {
+ public:
+ LLVector3 mPosition;
+ EManipPart mManipID;
+ EScaleManipulatorType mType;
+
+ ManipulatorHandle(LLVector3 pos, EManipPart id, EScaleManipulatorType type):mPosition(pos), mManipID(id), mType(type){}
+ };
+ static const S32 NUM_MANIPULATORS = 14;
+
+ LLManipScale( LLToolComposite* composite );
+ ~LLManipScale();
+
+ virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
+ virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask );
+ virtual BOOL handleHover( S32 x, S32 y, MASK mask );
+ virtual void render();
+ virtual void handleSelect();
+
+ virtual BOOL handleMouseDownOnPart(S32 x, S32 y, MASK mask);
+ virtual void highlightManipulators(S32 x, S32 y); // decided which manipulator, if any, should be highlighted by mouse hover
+ virtual BOOL canAffectSelection();
+
+ static void setUniform( BOOL b );
+ static BOOL getUniform();
+ static void setStretchTextures( BOOL b );
+ static BOOL getStretchTextures();
+ static void setShowAxes( BOOL b );
+ static BOOL getShowAxes();
private:
- void renderCorners( const LLBBox& local_bbox );
- void renderFaces( const LLBBox& local_bbox );
- void renderBoxHandle( F32 x, F32 y, F32 z );
- void renderAxisHandle( U32 part, const LLVector3& start, const LLVector3& end );
- void renderGuidelinesPart( const LLBBox& local_bbox );
- void renderSnapGuides( const LLBBox& local_bbox );
+ void renderCorners( const LLBBox& local_bbox );
+ void renderFaces( const LLBBox& local_bbox );
+ void renderBoxHandle( F32 x, F32 y, F32 z );
+ void renderAxisHandle( U32 part, const LLVector3& start, const LLVector3& end );
+ void renderGuidelinesPart( const LLBBox& local_bbox );
+ void renderSnapGuides( const LLBBox& local_bbox );
- void revert();
+ void revert();
- inline void conditionalHighlight( U32 part, const LLColor4* highlight = NULL, const LLColor4* normal = NULL );
+ inline void conditionalHighlight( U32 part, const LLColor4* highlight = NULL, const LLColor4* normal = NULL );
- void drag( S32 x, S32 y );
- void dragFace( S32 x, S32 y );
- void dragCorner( S32 x, S32 y );
+ void drag( S32 x, S32 y );
+ void dragFace( S32 x, S32 y );
+ void dragCorner( S32 x, S32 y );
- void sendUpdates( BOOL send_position_update, BOOL send_scale_update, BOOL corner = FALSE);
+ void sendUpdates( BOOL send_position_update, BOOL send_scale_update, BOOL corner = FALSE);
- LLVector3 faceToUnitVector( S32 part ) const;
- LLVector3 cornerToUnitVector( S32 part ) const;
- LLVector3 edgeToUnitVector( S32 part ) const;
- LLVector3 partToUnitVector( S32 part ) const;
- LLVector3 unitVectorToLocalBBoxExtent( const LLVector3& v, const LLBBox& bbox ) const;
- F32 partToMaxScale( S32 part, const LLBBox& bbox ) const;
- F32 partToMinScale( S32 part, const LLBBox& bbox ) const;
- LLVector3 nearestAxis( const LLVector3& v ) const;
+ LLVector3 faceToUnitVector( S32 part ) const;
+ LLVector3 cornerToUnitVector( S32 part ) const;
+ LLVector3 edgeToUnitVector( S32 part ) const;
+ LLVector3 partToUnitVector( S32 part ) const;
+ LLVector3 unitVectorToLocalBBoxExtent( const LLVector3& v, const LLBBox& bbox ) const;
+ F32 partToMaxScale( S32 part, const LLBBox& bbox ) const;
+ F32 partToMinScale( S32 part, const LLBBox& bbox ) const;
+ LLVector3 nearestAxis( const LLVector3& v ) const;
- void stretchFace( const LLVector3& drag_start_agent, const LLVector3& drag_delta_agent);
+ void stretchFace( const LLVector3& drag_start_agent, const LLVector3& drag_delta_agent);
- void adjustTextureRepeats(); // Adjusts texture coords based on mSavedScale and current scale, only works for boxes
+ void adjustTextureRepeats(); // Adjusts texture coords based on mSavedScale and current scale, only works for boxes
- void updateSnapGuides(const LLBBox& bbox);
+ void updateSnapGuides(const LLBBox& bbox);
private:
- struct compare_manipulators
- {
- bool operator() (const ManipulatorHandle* const a, const ManipulatorHandle* const b) const
- {
- if (a->mType != b->mType)
- return a->mType < b->mType;
- else if (a->mPosition.mV[VZ] != b->mPosition.mV[VZ])
- return a->mPosition.mV[VZ] < b->mPosition.mV[VZ];
- else
- return a->mManipID < b->mManipID;
- }
- };
-
-
- F32 mScaledBoxHandleSize; //!< Handle size after scaling for selection feedback.
- LLVector3d mDragStartPointGlobal;
- LLVector3d mDragStartCenterGlobal; //!< The center of the bounding box of all selected objects at time of drag start.
- LLVector3d mDragPointGlobal;
- LLVector3d mDragFarHitGlobal;
- S32 mLastMouseX;
- S32 mLastMouseY;
- BOOL mSendUpdateOnMouseUp;
- U32 mLastUpdateFlags;
- typedef std::set<ManipulatorHandle*, compare_manipulators> manipulator_list_t;
- manipulator_list_t mProjectedManipulators;
- LLVector4 mManipulatorVertices[14];
- F32 mScaleSnapUnit1; //!< Size of snap multiples for the upper scale.
- F32 mScaleSnapUnit2; //!< Size of snap multiples for the lower scale.
- LLVector3 mScalePlaneNormal1; //!< Normal of plane in which scale occurs that most faces camera.
- LLVector3 mScalePlaneNormal2; //!< Normal of plane in which scale occurs that most faces camera.
- LLVector3 mSnapGuideDir1; //!< The direction in which the upper snap guide tick marks face.
- LLVector3 mSnapGuideDir2; //!< The direction in which the lower snap guide tick marks face.
- LLVector3 mSnapDir1; //!< The direction in which the upper snap guides face.
- LLVector3 mSnapDir2; //!< The direction in which the lower snap guides face.
- F32 mSnapRegimeOffset; //!< How far off the scale axis centerline the mouse can be before it exits/enters the snap regime.
- F32 mTickPixelSpacing1; //!< The pixel spacing between snap guide tick marks for the upper scale.
- F32 mTickPixelSpacing2; //!< The pixel spacing between snap guide tick marks for the lower scale.
- F32 mSnapGuideLength;
- LLVector3 mScaleCenter; //!< The location of the origin of the scaling operation.
- LLVector3 mScaleDir; //!< The direction of the scaling action. In face-dragging this is aligned with one of the cardinal axis relative to the prim, but in corner-dragging this is along the diagonal.
- F32 mScaleSnappedValue; //!< The distance of the current position nearest the mouse location, measured along mScaleDir. Is measured either from the center or from the far face/corner depending upon whether uniform scaling is true or false respectively.
- ESnapRegimes mSnapRegime; //<! Which, if any, snap regime the cursor is currently residing in.
- F32 mManipulatorScales[NUM_MANIPULATORS];
- F32 mBoxHandleSize[NUM_MANIPULATORS]; // The size of the handles at the corners of the bounding box
- S32 mFirstClickX;
- S32 mFirstClickY;
- bool mIsFirstClick;
+ struct compare_manipulators
+ {
+ bool operator() (const ManipulatorHandle* const a, const ManipulatorHandle* const b) const
+ {
+ if (a->mType != b->mType)
+ return a->mType < b->mType;
+ else if (a->mPosition.mV[VZ] != b->mPosition.mV[VZ])
+ return a->mPosition.mV[VZ] < b->mPosition.mV[VZ];
+ else
+ return a->mManipID < b->mManipID;
+ }
+ };
+
+
+ F32 mScaledBoxHandleSize; //!< Handle size after scaling for selection feedback.
+ LLVector3d mDragStartPointGlobal;
+ LLVector3d mDragStartCenterGlobal; //!< The center of the bounding box of all selected objects at time of drag start.
+ LLVector3d mDragPointGlobal;
+ LLVector3d mDragFarHitGlobal;
+ S32 mLastMouseX;
+ S32 mLastMouseY;
+ BOOL mSendUpdateOnMouseUp;
+ U32 mLastUpdateFlags;
+ typedef std::set<ManipulatorHandle*, compare_manipulators> manipulator_list_t;
+ manipulator_list_t mProjectedManipulators;
+ LLVector4 mManipulatorVertices[14];
+ F32 mScaleSnapUnit1; //!< Size of snap multiples for the upper scale.
+ F32 mScaleSnapUnit2; //!< Size of snap multiples for the lower scale.
+ LLVector3 mScalePlaneNormal1; //!< Normal of plane in which scale occurs that most faces camera.
+ LLVector3 mScalePlaneNormal2; //!< Normal of plane in which scale occurs that most faces camera.
+ LLVector3 mSnapGuideDir1; //!< The direction in which the upper snap guide tick marks face.
+ LLVector3 mSnapGuideDir2; //!< The direction in which the lower snap guide tick marks face.
+ LLVector3 mSnapDir1; //!< The direction in which the upper snap guides face.
+ LLVector3 mSnapDir2; //!< The direction in which the lower snap guides face.
+ F32 mSnapRegimeOffset; //!< How far off the scale axis centerline the mouse can be before it exits/enters the snap regime.
+ F32 mTickPixelSpacing1; //!< The pixel spacing between snap guide tick marks for the upper scale.
+ F32 mTickPixelSpacing2; //!< The pixel spacing between snap guide tick marks for the lower scale.
+ F32 mSnapGuideLength;
+ LLVector3 mScaleCenter; //!< The location of the origin of the scaling operation.
+ LLVector3 mScaleDir; //!< The direction of the scaling action. In face-dragging this is aligned with one of the cardinal axis relative to the prim, but in corner-dragging this is along the diagonal.
+ F32 mScaleSnappedValue; //!< The distance of the current position nearest the mouse location, measured along mScaleDir. Is measured either from the center or from the far face/corner depending upon whether uniform scaling is true or false respectively.
+ ESnapRegimes mSnapRegime; //<! Which, if any, snap regime the cursor is currently residing in.
+ F32 mManipulatorScales[NUM_MANIPULATORS];
+ F32 mBoxHandleSize[NUM_MANIPULATORS]; // The size of the handles at the corners of the bounding box
+ S32 mFirstClickX;
+ S32 mFirstClickY;
+ bool mIsFirstClick;
};
#endif // LL_MANIPSCALE_H