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-rwxr-xr-xindra/newview/llmanipscale.cpp530
1 files changed, 281 insertions, 249 deletions
diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp
index ae0884ac5d..cca8b905f3 100755
--- a/indra/newview/llmanipscale.cpp
+++ b/indra/newview/llmanipscale.cpp
@@ -66,9 +66,8 @@ const F32 SNAP_GUIDE_SCREEN_OFFSET = 0.05f;
const F32 SNAP_GUIDE_SCREEN_LENGTH = 0.7f;
const F32 SELECTED_MANIPULATOR_SCALE = 1.2f;
const F32 MANIPULATOR_SCALE_HALF_LIFE = 0.07f;
-const S32 NUM_MANIPULATORS = 14;
-const LLManip::EManipPart MANIPULATOR_IDS[NUM_MANIPULATORS] =
+const LLManip::EManipPart MANIPULATOR_IDS[LLManipScale::NUM_MANIPULATORS] =
{
LLManip::LL_CORNER_NNN,
LLManip::LL_CORNER_NNP,
@@ -143,18 +142,16 @@ inline void LLManipScale::conditionalHighlight( U32 part, const LLColor4* highli
LLColor4 default_highlight( 1.f, 1.f, 1.f, 1.f );
LLColor4 default_normal( 0.7f, 0.7f, 0.7f, 0.6f );
LLColor4 invisible(0.f, 0.f, 0.f, 0.f);
- F32 manipulator_scale = 1.f;
for (S32 i = 0; i < NUM_MANIPULATORS; i++)
{
if((U32)MANIPULATOR_IDS[i] == part)
{
- manipulator_scale = mManipulatorScales[i];
+ mScaledBoxHandleSize = mManipulatorScales[i] * mBoxHandleSize[i];
break;
}
}
- mScaledBoxHandleSize = mBoxHandleSize * manipulator_scale;
if (mManipPart != (S32)LL_NO_PART && mManipPart != (S32)part)
{
gGL.color4fv( invisible.mV );
@@ -181,7 +178,6 @@ void LLManipScale::handleSelect()
LLManipScale::LLManipScale( LLToolComposite* composite )
:
LLManip( std::string("Scale"), composite ),
- mBoxHandleSize( 1.f ),
mScaledBoxHandleSize( 1.f ),
mLastMouseX( -1 ),
mLastMouseY( -1 ),
@@ -190,21 +186,22 @@ LLManipScale::LLManipScale( LLToolComposite* composite )
mScaleSnapUnit1(1.f),
mScaleSnapUnit2(1.f),
mSnapRegimeOffset(0.f),
+ mTickPixelSpacing1(0.f),
+ mTickPixelSpacing2(0.f),
mSnapGuideLength(0.f),
mInSnapRegime(FALSE),
- mScaleSnapValue(0.f)
+ mScaleSnappedValue(0.f)
{
- mManipulatorScales = new F32[NUM_MANIPULATORS];
for (S32 i = 0; i < NUM_MANIPULATORS; i++)
{
mManipulatorScales[i] = 1.f;
+ mBoxHandleSize[i] = 1.f;
}
}
LLManipScale::~LLManipScale()
{
for_each(mProjectedManipulators.begin(), mProjectedManipulators.end(), DeletePointer());
- delete[] mManipulatorScales;
}
void LLManipScale::render()
@@ -214,6 +211,7 @@ void LLManipScale::render()
LLGLDepthTest gls_depth(GL_TRUE);
LLGLEnable gl_blend(GL_BLEND);
LLGLEnable gls_alpha_test(GL_ALPHA_TEST);
+ LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
if( canAffectSelection() )
{
@@ -235,42 +233,48 @@ void LLManipScale::render()
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
- mBoxHandleSize = BOX_HANDLE_BASE_SIZE * BOX_HANDLE_BASE_FACTOR / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels();
- mBoxHandleSize /= gAgentCamera.mHUDCurZoom;
+ for (S32 i = 0; i < NUM_MANIPULATORS; i++)
+ {
+ mBoxHandleSize[i] = BOX_HANDLE_BASE_SIZE * BOX_HANDLE_BASE_FACTOR / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels();
+ mBoxHandleSize[i] /= gAgentCamera.mHUDCurZoom;
+ }
}
else
{
- F32 range_squared = dist_vec_squared(gAgentCamera.getCameraPositionAgent(), center_agent);
- F32 range_from_agent_squared = dist_vec_squared(gAgent.getPositionAgent(), center_agent);
-
- // Don't draw manip if object too far away
- if (gSavedSettings.getBOOL("LimitSelectDistance"))
+ for (S32 i = 0; i < NUM_MANIPULATORS; i++)
{
- F32 max_select_distance = gSavedSettings.getF32("MaxSelectDistance");
- if (range_from_agent_squared > max_select_distance * max_select_distance)
+ LLVector3 manipulator_pos = bbox.localToAgent(unitVectorToLocalBBoxExtent(partToUnitVector(MANIPULATOR_IDS[i]), bbox));
+ F32 range_squared = dist_vec_squared(gAgentCamera.getCameraPositionAgent(), manipulator_pos);
+ F32 range_from_agent_squared = dist_vec_squared(gAgent.getPositionAgent(), manipulator_pos);
+
+ // Don't draw manip if object too far away
+ if (gSavedSettings.getBOOL("LimitSelectDistance"))
{
- return;
+ F32 max_select_distance = gSavedSettings.getF32("MaxSelectDistance");
+ if (range_from_agent_squared > max_select_distance * max_select_distance)
+ {
+ return;
+ }
}
- }
- if (range_squared > 0.001f * 0.001f)
- {
- // range != zero
- F32 fraction_of_fov = BOX_HANDLE_BASE_SIZE / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels();
- F32 apparent_angle = fraction_of_fov * LLViewerCamera::getInstance()->getView(); // radians
- mBoxHandleSize = (F32) sqrtf(range_squared) * tan(apparent_angle) * BOX_HANDLE_BASE_FACTOR;
- }
- else
- {
- // range == zero
- mBoxHandleSize = BOX_HANDLE_BASE_FACTOR;
+ if (range_squared > 0.001f * 0.001f)
+ {
+ // range != zero
+ F32 fraction_of_fov = BOX_HANDLE_BASE_SIZE / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels();
+ F32 apparent_angle = fraction_of_fov * LLViewerCamera::getInstance()->getView(); // radians
+ mBoxHandleSize[i] = (F32) sqrtf(range_squared) * tan(apparent_angle) * BOX_HANDLE_BASE_FACTOR;
+ }
+ else
+ {
+ // range == zero
+ mBoxHandleSize[i] = BOX_HANDLE_BASE_FACTOR;
+ }
}
}
////////////////////////////////////////////////////////////////////////
// Draw bounding box
- LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
LLVector3 pos_agent = bbox.getPositionAgent();
LLQuaternion rot = bbox.getRotation();
@@ -556,29 +560,29 @@ void LLManipScale::renderFaces( const LLBBox& bbox )
return;
}
- // This is a flattened representation of the box as render here
- // .
- // (+++) (++-) /|\t
- // +------------+ | (texture coordinates)
- // | | |
- // | 1 | (*) --->s
- // | +X |
+ // This is a flattened representation of the box as render here
+ // .
+ // (+++) (++-) /|\t
+ // +------------+ | (texture coordinates)
+ // | | |
+ // | 1 | (*) --->s
+ // | +X |
// | |
- // (+++) (+-+)| |(+--) (++-) (+++)
- // +------------+------------+------------+------------+
- // |0 3|3 7|7 4|4 0|
- // | 0 | 4 | 5 | 2 |
- // | +Z | -Y | -Z | +Y |
- // | | | | |
- // |1 2|2 6|6 5|5 1|
- // +------------+------------+------------+------------+
- // (-++) (--+)| |(---) (-+-) (-++)
- // | 3 |
- // | -X |
- // | |
- // | |
- // +------------+
- // (-++) (-+-)
+ // (+++) (+-+)| |(+--) (++-) (+++)
+ // +------------+------------+------------+------------+
+ // |0 3|3 7|7 4|4 0|
+ // | 0 | 4 | 5 | 2 |
+ // | +Z | -Y | -Z | +Y |
+ // | | | | |
+ // |1 2|2 6|6 5|5 1|
+ // +------------+------------+------------+------------+
+ // (-++) (--+)| |(---) (-+-) (-++)
+ // | 3 |
+ // | -X |
+ // | |
+ // | |
+ // +------------+
+ // (-++) (-+-)
LLColor4 highlight_color( 1.f, 1.f, 1.f, 0.5f);
LLColor4 normal_color( 1.f, 1.f, 1.f, 0.3f);
@@ -677,32 +681,32 @@ void LLManipScale::renderFaces( const LLBBox& bbox )
{
case 0:
conditionalHighlight( LL_FACE_POSZ, &z_highlight_color, &z_normal_color );
- renderAxisHandle( ctr, LLVector3( ctr.mV[VX], ctr.mV[VY], max.mV[VZ] ) );
+ renderAxisHandle( LL_FACE_POSZ, ctr, LLVector3( ctr.mV[VX], ctr.mV[VY], max.mV[VZ] ) );
break;
case 1:
conditionalHighlight( LL_FACE_POSX, &x_highlight_color, &x_normal_color );
- renderAxisHandle( ctr, LLVector3( max.mV[VX], ctr.mV[VY], ctr.mV[VZ] ) );
+ renderAxisHandle( LL_FACE_POSX, ctr, LLVector3( max.mV[VX], ctr.mV[VY], ctr.mV[VZ] ) );
break;
case 2:
conditionalHighlight( LL_FACE_POSY, &y_highlight_color, &y_normal_color );
- renderAxisHandle( ctr, LLVector3( ctr.mV[VX], max.mV[VY], ctr.mV[VZ] ) );
+ renderAxisHandle( LL_FACE_POSY, ctr, LLVector3( ctr.mV[VX], max.mV[VY], ctr.mV[VZ] ) );
break;
case 3:
conditionalHighlight( LL_FACE_NEGX, &x_highlight_color, &x_normal_color );
- renderAxisHandle( ctr, LLVector3( min.mV[VX], ctr.mV[VY], ctr.mV[VZ] ) );
+ renderAxisHandle( LL_FACE_NEGX, ctr, LLVector3( min.mV[VX], ctr.mV[VY], ctr.mV[VZ] ) );
break;
case 4:
conditionalHighlight( LL_FACE_NEGY, &y_highlight_color, &y_normal_color );
- renderAxisHandle( ctr, LLVector3( ctr.mV[VX], min.mV[VY], ctr.mV[VZ] ) );
+ renderAxisHandle( LL_FACE_NEGY, ctr, LLVector3( ctr.mV[VX], min.mV[VY], ctr.mV[VZ] ) );
break;
case 5:
conditionalHighlight( LL_FACE_NEGZ, &z_highlight_color, &z_normal_color );
- renderAxisHandle( ctr, LLVector3( ctr.mV[VX], ctr.mV[VY], min.mV[VZ] ) );
+ renderAxisHandle( LL_FACE_NEGZ, ctr, LLVector3( ctr.mV[VX], ctr.mV[VY], min.mV[VZ] ) );
break;
}
}
@@ -712,10 +716,10 @@ void LLManipScale::renderFaces( const LLBBox& bbox )
void LLManipScale::renderEdges( const LLBBox& bbox )
{
LLVector3 extent = bbox.getExtentLocal();
- F32 edge_width = mBoxHandleSize * .6f;
for( U32 part = LL_EDGE_MIN; part <= LL_EDGE_MAX; part++ )
{
+ F32 edge_width = mBoxHandleSize[part] * .6f;
LLVector3 direction = edgeToUnitVector( part );
LLVector3 center_to_edge = unitVectorToLocalBBoxExtent( direction, bbox );
@@ -776,14 +780,14 @@ void LLManipScale::renderBoxHandle( F32 x, F32 y, F32 z )
}
-void LLManipScale::renderAxisHandle( const LLVector3& start, const LLVector3& end )
+void LLManipScale::renderAxisHandle( U32 part, const LLVector3& start, const LLVector3& end )
{
if( getShowAxes() )
{
// Draws a single "jacks" style handle: a long, retangular box from start to end.
LLVector3 offset_start = end - start;
offset_start.normVec();
- offset_start = start + mBoxHandleSize * offset_start;
+ offset_start = start + mBoxHandleSize[part] * offset_start;
LLVector3 delta = end - offset_start;
LLVector3 pos = offset_start + 0.5f * delta;
@@ -792,9 +796,9 @@ void LLManipScale::renderAxisHandle( const LLVector3& start, const LLVector3& en
{
gGL.translatef( pos.mV[VX], pos.mV[VY], pos.mV[VZ] );
gGL.scalef(
- mBoxHandleSize + llabs(delta.mV[VX]),
- mBoxHandleSize + llabs(delta.mV[VY]),
- mBoxHandleSize + llabs(delta.mV[VZ]));
+ mBoxHandleSize[part] + llabs(delta.mV[VX]),
+ mBoxHandleSize[part] + llabs(delta.mV[VY]),
+ mBoxHandleSize[part] + llabs(delta.mV[VZ]));
gBox.render();
}
gGL.popMatrix();
@@ -837,127 +841,90 @@ void LLManipScale::drag( S32 x, S32 y )
}
LLSelectMgr::getInstance()->updateSelectionCenter();
- gAgentCamera.clearFocusObject();
+ gAgentCamera.clearFocusObject();
}
// Scale around the
void LLManipScale::dragCorner( S32 x, S32 y )
{
- LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
-
// Suppress scale if mouse hasn't moved.
if (x == mLastMouseX && y == mLastMouseY)
{
- // sendUpdates(TRUE,TRUE,TRUE);
return;
}
-
mLastMouseX = x;
mLastMouseY = y;
- LLVector3d drag_start_point_global = mDragStartPointGlobal;
- LLVector3d drag_start_center_global = mDragStartCenterGlobal;
- LLVector3 drag_start_point_agent = gAgent.getPosAgentFromGlobal(drag_start_point_global);
- LLVector3 drag_start_center_agent = gAgent.getPosAgentFromGlobal(drag_start_center_global);
+ LLVector3 drag_start_point_agent = gAgent.getPosAgentFromGlobal(mDragStartPointGlobal);
+ LLVector3 drag_start_center_agent = gAgent.getPosAgentFromGlobal(mDragStartCenterGlobal);
LLVector3d drag_start_dir_d;
- drag_start_dir_d.setVec(drag_start_point_global - drag_start_center_global);
- LLVector3 drag_start_dir_f;
- drag_start_dir_f.setVec(drag_start_dir_d);
+ drag_start_dir_d.setVec(mDragStartPointGlobal - mDragStartCenterGlobal);
F32 s = 0;
F32 t = 0;
-
nearestPointOnLineFromMouse(x, y,
- drag_start_center_agent,
- drag_start_point_agent,
- s, t );
-
- F32 drag_start_dist = dist_vec(drag_start_point_agent, drag_start_center_agent);
+ drag_start_center_agent,
+ drag_start_point_agent,
+ s, t );
if( s <= 0 ) // we only care about intersections in front of the camera
{
return;
}
+ mDragPointGlobal = lerp(mDragStartCenterGlobal, mDragStartPointGlobal, t);
- LLVector3d drag_point_global = drag_start_center_global + t * drag_start_dir_d;
-
- F32 scale_factor = t;
-
- BOOL uniform = LLManipScale::getUniform();
-
- if( !uniform )
- {
- scale_factor = 0.5f + (scale_factor * 0.5f);
- }
+ LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
+ F32 scale_factor = 1.f;
+ F32 max_scale = partToMaxScale(mManipPart, bbox);
+ F32 min_scale = partToMinScale(mManipPart, bbox);
+ BOOL uniform = LLManipScale::getUniform();
// check for snapping
- LLVector3 drag_center_agent = gAgent.getPosAgentFromGlobal(drag_point_global);
LLVector3 mouse_on_plane1;
- getMousePointOnPlaneAgent(mouse_on_plane1, x, y, drag_center_agent, mScalePlaneNormal1);
- LLVector3 mouse_on_plane2;
- getMousePointOnPlaneAgent(mouse_on_plane2, x, y, drag_center_agent, mScalePlaneNormal2);
- LLVector3 mouse_dir_1 = mouse_on_plane1 - mScaleCenter;
- LLVector3 mouse_dir_2 = mouse_on_plane2 - mScaleCenter;
- LLVector3 mouse_to_scale_line_1 = mouse_dir_1 - projected_vec(mouse_dir_1, mScaleDir);
- LLVector3 mouse_to_scale_line_2 = mouse_dir_2 - projected_vec(mouse_dir_2, mScaleDir);
- LLVector3 mouse_to_scale_line_dir_1 = mouse_to_scale_line_1;
- mouse_to_scale_line_dir_1.normVec();
- if (mouse_to_scale_line_dir_1 * mSnapGuideDir1 < 0.f)
- {
- // need to keep sign of mouse offset wrt to snap guide direction
- mouse_to_scale_line_dir_1 *= -1.f;
- }
- LLVector3 mouse_to_scale_line_dir_2 = mouse_to_scale_line_2;
- mouse_to_scale_line_dir_2.normVec();
- if (mouse_to_scale_line_dir_2 * mSnapGuideDir2 < 0.f)
- {
- // need to keep sign of mouse offset wrt to snap guide direction
- mouse_to_scale_line_dir_2 *= -1.f;
- }
+ getMousePointOnPlaneAgent(mouse_on_plane1, x, y, mScaleCenter, mScalePlaneNormal1);
+ mouse_on_plane1 -= mScaleCenter;
- F32 snap_dir_dot_mouse_offset1 = mSnapGuideDir1 * mouse_to_scale_line_dir_1;
- F32 snap_dir_dot_mouse_offset2 = mSnapGuideDir2 * mouse_to_scale_line_dir_2;
-
- F32 dist_from_scale_line_1 = mouse_to_scale_line_1 * mouse_to_scale_line_dir_1;
- F32 dist_from_scale_line_2 = mouse_to_scale_line_2 * mouse_to_scale_line_dir_2;
+ LLVector3 mouse_on_plane2;
+ getMousePointOnPlaneAgent(mouse_on_plane2, x, y, mScaleCenter, mScalePlaneNormal2);
+ mouse_on_plane2 -= mScaleCenter;
- F32 max_scale = partToMaxScale(mManipPart, bbox);
- F32 min_scale = partToMinScale(mManipPart, bbox);
+ LLVector3 projected_drag_pos1 = inverse_projected_vec(mScaleDir, orthogonal_component(mouse_on_plane1, mSnapGuideDir1));
+ LLVector3 projected_drag_pos2 = inverse_projected_vec(mScaleDir, orthogonal_component(mouse_on_plane2, mSnapGuideDir2));
BOOL snap_enabled = gSavedSettings.getBOOL("SnapEnabled");
- if (snap_enabled && dist_from_scale_line_1 > mSnapRegimeOffset * snap_dir_dot_mouse_offset1)
+ if (snap_enabled && (mouse_on_plane1 - projected_drag_pos1) * mSnapGuideDir1 > mSnapRegimeOffset)
{
- mInSnapRegime = TRUE;
- LLVector3 projected_drag_pos = mouse_on_plane1 - (dist_from_scale_line_1 / snap_dir_dot_mouse_offset1) * mSnapGuideDir1;
- F32 drag_dist = (projected_drag_pos - mScaleCenter) * mScaleDir;
+ F32 drag_dist = projected_drag_pos1.length();
- F32 cur_subdivisions = llclamp(getSubdivisionLevel(projected_drag_pos, mScaleDir, mScaleSnapUnit1), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
+ F32 cur_subdivisions = llclamp(getSubdivisionLevel(mScaleCenter + projected_drag_pos1, mScaleDir, mScaleSnapUnit1, mTickPixelSpacing1), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
F32 snap_dist = mScaleSnapUnit1 / (2.f * cur_subdivisions);
F32 relative_snap_dist = fmodf(drag_dist + snap_dist, mScaleSnapUnit1 / cur_subdivisions);
- mScaleSnapValue = llclamp((drag_dist - (relative_snap_dist - snap_dist)), min_scale, max_scale);
+ mScaleSnappedValue = llclamp((drag_dist - (relative_snap_dist - snap_dist)), min_scale, max_scale);
+ scale_factor = mScaleSnappedValue / dist_vec(drag_start_point_agent, drag_start_center_agent);
+ mScaleSnappedValue /= mScaleSnapUnit1 * 2.f;
+ mInSnapRegime = TRUE;
- scale_factor = mScaleSnapValue / drag_start_dist;
- if( !uniform )
+ if (!uniform)
{
scale_factor *= 0.5f;
}
}
- else if (snap_enabled && dist_from_scale_line_2 > mSnapRegimeOffset * snap_dir_dot_mouse_offset2)
+ else if (snap_enabled && (mouse_on_plane2 - projected_drag_pos2) * mSnapGuideDir2 > mSnapRegimeOffset )
{
- mInSnapRegime = TRUE;
- LLVector3 projected_drag_pos = mouse_on_plane2 - (dist_from_scale_line_2 / snap_dir_dot_mouse_offset2) * mSnapGuideDir2;
- F32 drag_dist = (projected_drag_pos - mScaleCenter) * mScaleDir;
+ F32 drag_dist = projected_drag_pos2.length();
- F32 cur_subdivisions = llclamp(getSubdivisionLevel(projected_drag_pos, mScaleDir, mScaleSnapUnit2), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
+ F32 cur_subdivisions = llclamp(getSubdivisionLevel(mScaleCenter + projected_drag_pos2, mScaleDir, mScaleSnapUnit2, mTickPixelSpacing2), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
F32 snap_dist = mScaleSnapUnit2 / (2.f * cur_subdivisions);
F32 relative_snap_dist = fmodf(drag_dist + snap_dist, mScaleSnapUnit2 / cur_subdivisions);
- mScaleSnapValue = llclamp((drag_dist - (relative_snap_dist - snap_dist)), min_scale, max_scale);
+ mScaleSnappedValue = llclamp((drag_dist - (relative_snap_dist - snap_dist)), min_scale, max_scale);
+ scale_factor = mScaleSnappedValue / dist_vec(drag_start_point_agent, drag_start_center_agent);
+ mScaleSnappedValue /= mScaleSnapUnit2 * 2.f;
+ mInSnapRegime = TRUE;
- scale_factor = mScaleSnapValue / drag_start_dist;
- if( !uniform )
+ if (!uniform)
{
scale_factor *= 0.5f;
}
@@ -965,8 +932,14 @@ void LLManipScale::dragCorner( S32 x, S32 y )
else
{
mInSnapRegime = FALSE;
+ scale_factor = t;
+ if (!uniform)
+ {
+ scale_factor = 0.5f + (scale_factor * 0.5f);
+ }
}
+
F32 max_scale_factor = get_default_max_prim_scale() / MIN_PRIM_SCALE;
F32 min_scale_factor = MIN_PRIM_SCALE / get_default_max_prim_scale();
@@ -1068,10 +1041,6 @@ void LLManipScale::dragCorner( S32 x, S32 y )
rebuild(cur);
}
}
-
-
-
- mDragPointGlobal = drag_point_global;
}
@@ -1141,16 +1110,16 @@ void LLManipScale::dragFace( S32 x, S32 y )
{
mInSnapRegime = TRUE;
- if (dist_along_scale_line > max_drag_dist)
+ if (dist_along_scale_line > max_drag_dist)
{
- mScaleSnapValue = max_drag_dist;
+ mScaleSnappedValue = max_drag_dist;
LLVector3 clamp_point = mScaleCenter + max_drag_dist * mScaleDir;
drag_delta.setVec(clamp_point - drag_start_point_agent);
}
else if (dist_along_scale_line < min_drag_dist)
{
- mScaleSnapValue = min_drag_dist;
+ mScaleSnappedValue = min_drag_dist;
LLVector3 clamp_point = mScaleCenter + min_drag_dist * mScaleDir;
drag_delta.setVec(clamp_point - drag_start_point_agent);
@@ -1158,7 +1127,7 @@ void LLManipScale::dragFace( S32 x, S32 y )
else
{
F32 drag_dist = scale_center_to_mouse * mScaleDir;
- F32 cur_subdivisions = llclamp(getSubdivisionLevel(mScaleCenter + mScaleDir * drag_dist, mScaleDir, mScaleSnapUnit1), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
+ F32 cur_subdivisions = llclamp(getSubdivisionLevel(mScaleCenter + mScaleDir * drag_dist, mScaleDir, mScaleSnapUnit1, mTickPixelSpacing1), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
F32 snap_dist = mScaleSnapUnit1 / (2.f * cur_subdivisions);
F32 relative_snap_dist = fmodf(drag_dist + snap_dist, mScaleSnapUnit1 / cur_subdivisions);
relative_snap_dist -= snap_dist;
@@ -1172,7 +1141,7 @@ void LLManipScale::dragFace( S32 x, S32 y )
drag_dist - max_drag_dist,
drag_dist - min_drag_dist);
- mScaleSnapValue = drag_dist - relative_snap_dist;
+ mScaleSnappedValue = drag_dist - relative_snap_dist;
if (llabs(relative_snap_dist) < snap_dist)
{
@@ -1376,8 +1345,10 @@ void LLManipScale::updateSnapGuides(const LLBBox& bbox)
LLQuaternion grid_rotation;
LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rotation, grid_scale);
+ bool uniform = getUniform();
+
LLVector3 box_corner_agent = bbox.localToAgent(unitVectorToLocalBBoxExtent( partToUnitVector( mManipPart ), bbox ));
- mScaleCenter = getUniform() ? bbox.getCenterAgent() : bbox.localToAgent(unitVectorToLocalBBoxExtent( -1.f * partToUnitVector( mManipPart ), bbox ));
+ mScaleCenter = uniform ? bbox.getCenterAgent() : bbox.localToAgent(unitVectorToLocalBBoxExtent( -1.f * partToUnitVector( mManipPart ), bbox ));
mScaleDir = box_corner_agent - mScaleCenter;
mScaleDir.normVec();
@@ -1388,7 +1359,7 @@ void LLManipScale::updateSnapGuides(const LLBBox& bbox)
}
else
{
- F32 object_distance = dist_vec(mScaleCenter, LLViewerCamera::getInstance()->getOrigin());
+ F32 object_distance = dist_vec(box_corner_agent, LLViewerCamera::getInstance()->getOrigin());
mSnapRegimeOffset = (SNAP_GUIDE_SCREEN_OFFSET * gViewerWindow->getWorldViewWidthRaw() * object_distance) / LLViewerCamera::getInstance()->getPixelMeterRatio();
}
LLVector3 cam_at_axis;
@@ -1412,14 +1383,13 @@ void LLManipScale::updateSnapGuides(const LLBBox& bbox)
if( (LL_FACE_MIN <= (S32)mManipPart) && ((S32)mManipPart <= LL_FACE_MAX) )
{
- LLVector3 object_scale = bbox.getMaxLocal();
- object_scale.scaleVec(off_axis_dir * ~bbox.getRotation());
- object_scale.abs();
- if (object_scale.mV[VX] > object_scale.mV[VY] && object_scale.mV[VX] > object_scale.mV[VZ])
+ LLVector3 bbox_relative_cam_dir = off_axis_dir * ~bbox.getRotation();
+ bbox_relative_cam_dir.abs();
+ if (bbox_relative_cam_dir.mV[VX] > bbox_relative_cam_dir.mV[VY] && bbox_relative_cam_dir.mV[VX] > bbox_relative_cam_dir.mV[VZ])
{
mSnapGuideDir1 = LLVector3::x_axis * bbox.getRotation();
}
- else if (object_scale.mV[VY] > object_scale.mV[VZ])
+ else if (bbox_relative_cam_dir.mV[VY] > bbox_relative_cam_dir.mV[VZ])
{
mSnapGuideDir1 = LLVector3::y_axis * bbox.getRotation();
}
@@ -1438,7 +1408,6 @@ void LLManipScale::updateSnapGuides(const LLBBox& bbox)
}
else if( (LL_CORNER_MIN <= (S32)mManipPart) && ((S32)mManipPart <= LL_CORNER_MAX) )
{
- LLVector3 local_scale_dir = partToUnitVector( mManipPart );
LLVector3 local_camera_dir;
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
@@ -1446,74 +1415,133 @@ void LLManipScale::updateSnapGuides(const LLBBox& bbox)
}
else
{
- local_camera_dir = (LLViewerCamera::getInstance()->getOrigin() - bbox.getCenterAgent()) * ~bbox.getRotation();
+ local_camera_dir = (LLViewerCamera::getInstance()->getOrigin() - box_corner_agent) * ~bbox.getRotation();
local_camera_dir.normVec();
}
- local_scale_dir -= projected_vec(local_scale_dir, local_camera_dir);
- local_scale_dir.normVec();
- LLVector3 x_axis_proj_camera = LLVector3::x_axis - projected_vec(LLVector3::x_axis, local_camera_dir);
- x_axis_proj_camera.normVec();
- LLVector3 y_axis_proj_camera = LLVector3::y_axis - projected_vec(LLVector3::y_axis, local_camera_dir);
- y_axis_proj_camera.normVec();
- LLVector3 z_axis_proj_camera = LLVector3::z_axis - projected_vec(LLVector3::z_axis, local_camera_dir);
- z_axis_proj_camera.normVec();
- F32 x_axis_proj = llabs(local_scale_dir * x_axis_proj_camera);
- F32 y_axis_proj = llabs(local_scale_dir * y_axis_proj_camera);
- F32 z_axis_proj = llabs(local_scale_dir * z_axis_proj_camera);
-
- if (x_axis_proj > y_axis_proj && x_axis_proj > z_axis_proj)
- {
- mSnapGuideDir1 = LLVector3::y_axis;
- mScaleSnapUnit2 = grid_scale.mV[VY];
- mSnapGuideDir2 = LLVector3::z_axis;
- mScaleSnapUnit1 = grid_scale.mV[VZ];
- }
- else if (y_axis_proj > z_axis_proj)
- {
- mSnapGuideDir1 = LLVector3::x_axis;
- mScaleSnapUnit2 = grid_scale.mV[VX];
- mSnapGuideDir2 = LLVector3::z_axis;
- mScaleSnapUnit1 = grid_scale.mV[VZ];
- }
- else
- {
- mSnapGuideDir1 = LLVector3::x_axis;
- mScaleSnapUnit2 = grid_scale.mV[VX];
- mSnapGuideDir2 = LLVector3::y_axis;
- mScaleSnapUnit1 = grid_scale.mV[VY];
- }
- LLVector3 snap_guide_flip(1.f, 1.f, 1.f);
+ LLVector3 axis_flip;
switch (mManipPart)
{
case LL_CORNER_NNN:
+ axis_flip.setVec(1.f, 1.f, 1.f);
break;
case LL_CORNER_NNP:
- snap_guide_flip.setVec(1.f, 1.f, -1.f);
+ axis_flip.setVec(1.f, 1.f, -1.f);
break;
case LL_CORNER_NPN:
- snap_guide_flip.setVec(1.f, -1.f, 1.f);
+ axis_flip.setVec(1.f, -1.f, 1.f);
break;
case LL_CORNER_NPP:
- snap_guide_flip.setVec(1.f, -1.f, -1.f);
+ axis_flip.setVec(1.f, -1.f, -1.f);
break;
case LL_CORNER_PNN:
- snap_guide_flip.setVec(-1.f, 1.f, 1.f);
+ axis_flip.setVec(-1.f, 1.f, 1.f);
break;
case LL_CORNER_PNP:
- snap_guide_flip.setVec(-1.f, 1.f, -1.f);
+ axis_flip.setVec(-1.f, 1.f, -1.f);
break;
case LL_CORNER_PPN:
- snap_guide_flip.setVec(-1.f, -1.f, 1.f);
+ axis_flip.setVec(-1.f, -1.f, 1.f);
break;
case LL_CORNER_PPP:
- snap_guide_flip.setVec(-1.f, -1.f, -1.f);
+ axis_flip.setVec(-1.f, -1.f, -1.f);
break;
default:
break;
}
- mSnapGuideDir1.scaleVec(snap_guide_flip);
- mSnapGuideDir2.scaleVec(snap_guide_flip);
+
+ // account for which side of the object the camera is located and negate appropriate axes
+ local_camera_dir.scaleVec(axis_flip);
+
+ // normalize to object scale
+ LLVector3 bbox_extent = bbox.getExtentLocal();
+ local_camera_dir.scaleVec(LLVector3(1.f / bbox_extent.mV[VX], 1.f / bbox_extent.mV[VY], 1.f / bbox_extent.mV[VZ]));
+
+ S32 scale_face = -1;
+
+ if ((local_camera_dir.mV[VX] > 0.f) == (local_camera_dir.mV[VY] > 0.f))
+ {
+ if ((local_camera_dir.mV[VZ] > 0.f) == (local_camera_dir.mV[VY] > 0.f))
+ {
+ LLVector3 local_camera_dir_abs = local_camera_dir;
+ local_camera_dir_abs.abs();
+ // all neighboring faces of bbox are pointing towards camera or away from camera
+ // use largest magnitude face for snap guides
+ if (local_camera_dir_abs.mV[VX] > local_camera_dir_abs.mV[VY])
+ {
+ if (local_camera_dir_abs.mV[VX] > local_camera_dir_abs.mV[VZ])
+ {
+ scale_face = VX;
+ }
+ else
+ {
+ scale_face = VZ;
+ }
+ }
+ else // y > x
+ {
+ if (local_camera_dir_abs.mV[VY] > local_camera_dir_abs.mV[VZ])
+ {
+ scale_face = VY;
+ }
+ else
+ {
+ scale_face = VZ;
+ }
+ }
+ }
+ else
+ {
+ // z axis facing opposite direction from x and y relative to camera, use x and y for snap guides
+ scale_face = VZ;
+ }
+ }
+ else // x and y axes are facing in opposite directions relative to camera
+ {
+ if ((local_camera_dir.mV[VZ] > 0.f) == (local_camera_dir.mV[VY] > 0.f))
+ {
+ // x axis facing opposite direction from y and z relative to camera, use y and z for snap guides
+ scale_face = VX;
+ }
+ else
+ {
+ // y axis facing opposite direction from x and z relative to camera, use x and z for snap guides
+ scale_face = VY;
+ }
+ }
+
+ switch(scale_face)
+ {
+ case VX:
+ // x axis face being scaled, use y and z for snap guides
+ mSnapGuideDir1 = LLVector3::y_axis.scaledVec(axis_flip);
+ mScaleSnapUnit1 = grid_scale.mV[VZ];
+ mSnapGuideDir2 = LLVector3::z_axis.scaledVec(axis_flip);
+ mScaleSnapUnit2 = grid_scale.mV[VY];
+ break;
+ case VY:
+ // y axis facing being scaled, use x and z for snap guides
+ mSnapGuideDir1 = LLVector3::x_axis.scaledVec(axis_flip);
+ mScaleSnapUnit1 = grid_scale.mV[VZ];
+ mSnapGuideDir2 = LLVector3::z_axis.scaledVec(axis_flip);
+ mScaleSnapUnit2 = grid_scale.mV[VX];
+ break;
+ case VZ:
+ // z axis facing being scaled, use x and y for snap guides
+ mSnapGuideDir1 = LLVector3::x_axis.scaledVec(axis_flip);
+ mScaleSnapUnit1 = grid_scale.mV[VY];
+ mSnapGuideDir2 = LLVector3::y_axis.scaledVec(axis_flip);
+ mScaleSnapUnit2 = grid_scale.mV[VX];
+ break;
+ default:
+ mSnapGuideDir1.zeroVec();
+ mScaleSnapUnit1 = 0.f;
+
+ mSnapGuideDir2.zeroVec();
+ mScaleSnapUnit2 = 0.f;
+ break;
+ }
+
mSnapGuideDir1.rotVec(bbox.getRotation());
mSnapGuideDir2.rotVec(bbox.getRotation());
mSnapDir1 = -1.f * mSnapGuideDir2;
@@ -1528,6 +1556,15 @@ void LLManipScale::updateSnapGuides(const LLBBox& bbox)
mScaleSnapUnit1 = mScaleSnapUnit1 / (mSnapDir1 * mScaleDir);
mScaleSnapUnit2 = mScaleSnapUnit2 / (mSnapDir2 * mScaleDir);
+
+ mTickPixelSpacing1 = llround((F32)MIN_DIVISION_PIXEL_WIDTH / (mScaleDir % mSnapGuideDir1).length());
+ mTickPixelSpacing2 = llround((F32)MIN_DIVISION_PIXEL_WIDTH / (mScaleDir % mSnapGuideDir2).length());
+
+ if (uniform)
+ {
+ mScaleSnapUnit1 *= 0.5f;
+ mScaleSnapUnit2 *= 0.5f;
+ }
}
void LLManipScale::renderSnapGuides(const LLBBox& bbox)
@@ -1551,9 +1588,9 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox)
LLColor4 tick_color = setupSnapGuideRenderPass(pass);
gGL.begin(LLRender::LINES);
- LLVector3 line_mid = mScaleCenter + (mScaleSnapValue * mScaleDir) + (mSnapGuideDir1 * mSnapRegimeOffset);
- LLVector3 line_start = line_mid - (mScaleDir * (llmin(mScaleSnapValue, mSnapGuideLength * 0.5f)));
- LLVector3 line_end = line_mid + (mScaleDir * llmin(max_point_on_scale_line - mScaleSnapValue, mSnapGuideLength * 0.5f));
+ LLVector3 line_mid = mScaleCenter + (mScaleSnappedValue * mScaleDir) + (mSnapGuideDir1 * mSnapRegimeOffset);
+ LLVector3 line_start = line_mid - (mScaleDir * (llmin(mScaleSnappedValue, mSnapGuideLength * 0.5f)));
+ LLVector3 line_end = line_mid + (mScaleDir * llmin(max_point_on_scale_line - mScaleSnappedValue, mSnapGuideLength * 0.5f));
gGL.color4f(tick_color.mV[VRED], tick_color.mV[VGREEN], tick_color.mV[VBLUE], tick_color.mV[VALPHA] * 0.1f);
gGL.vertex3fv(line_start.mV);
@@ -1563,9 +1600,9 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox)
gGL.color4f(tick_color.mV[VRED], tick_color.mV[VGREEN], tick_color.mV[VBLUE], tick_color.mV[VALPHA] * 0.1f);
gGL.vertex3fv(line_end.mV);
- line_mid = mScaleCenter + (mScaleSnapValue * mScaleDir) + (mSnapGuideDir2 * mSnapRegimeOffset);
- line_start = line_mid - (mScaleDir * (llmin(mScaleSnapValue, mSnapGuideLength * 0.5f)));
- line_end = line_mid + (mScaleDir * llmin(max_point_on_scale_line - mScaleSnapValue, mSnapGuideLength * 0.5f));
+ line_mid = mScaleCenter + (mScaleSnappedValue * mScaleDir) + (mSnapGuideDir2 * mSnapRegimeOffset);
+ line_start = line_mid - (mScaleDir * (llmin(mScaleSnappedValue, mSnapGuideLength * 0.5f)));
+ line_end = line_mid + (mScaleDir * llmin(max_point_on_scale_line - mScaleSnappedValue, mSnapGuideLength * 0.5f));
gGL.vertex3fv(line_start.mV);
gGL.color4fv(tick_color.mV);
gGL.vertex3fv(line_mid.mV);
@@ -1580,6 +1617,8 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox)
F32 dist_grid_axis = (drag_point - mScaleCenter) * mScaleDir;
// find distance to nearest smallest grid unit
+ F32 grid_multiple1 = llfloor(llmax(0.f, dist_grid_axis) / (mScaleSnapUnit1 / max_subdivisions));
+ F32 grid_multiple2 = llfloor(llmax(0.f, dist_grid_axis) / (mScaleSnapUnit2 / max_subdivisions));
F32 grid_offset1 = fmodf(dist_grid_axis, mScaleSnapUnit1 / max_subdivisions);
F32 grid_offset2 = fmodf(dist_grid_axis, mScaleSnapUnit2 / max_subdivisions);
@@ -1602,7 +1641,8 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox)
{
// draw snap guide line
gGL.begin(LLRender::LINES);
- LLVector3 snap_line_center = mScaleCenter + (mScaleSnapValue * mScaleDir);
+ //LLVector3 snap_line_center = mScaleCenter + (mScaleSnappedValue * mScaleDir);
+ LLVector3 snap_line_center = bbox.localToAgent(unitVectorToLocalBBoxExtent( partToUnitVector( mManipPart ), bbox ));
LLVector3 snap_line_start = snap_line_center + (mSnapGuideDir1 * mSnapRegimeOffset);
LLVector3 snap_line_end = snap_line_center + (mSnapGuideDir2 * mSnapRegimeOffset);
@@ -1625,15 +1665,15 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox)
arrow_dir = snap_line_start - snap_line_center;
arrow_dir.normVec();
- gGL.vertex3fv((snap_line_start + arrow_dir * mBoxHandleSize).mV);
- gGL.vertex3fv((snap_line_start + arrow_span * mBoxHandleSize).mV);
- gGL.vertex3fv((snap_line_start - arrow_span * mBoxHandleSize).mV);
+ gGL.vertex3fv((snap_line_start + arrow_dir * mSnapRegimeOffset * 0.1f).mV);
+ gGL.vertex3fv((snap_line_start + arrow_span * mSnapRegimeOffset * 0.1f).mV);
+ gGL.vertex3fv((snap_line_start - arrow_span * mSnapRegimeOffset * 0.1f).mV);
arrow_dir = snap_line_end - snap_line_center;
arrow_dir.normVec();
- gGL.vertex3fv((snap_line_end + arrow_dir * mBoxHandleSize).mV);
- gGL.vertex3fv((snap_line_end + arrow_span * mBoxHandleSize).mV);
- gGL.vertex3fv((snap_line_end - arrow_span * mBoxHandleSize).mV);
+ gGL.vertex3fv((snap_line_end + arrow_dir * mSnapRegimeOffset * 0.1f).mV);
+ gGL.vertex3fv((snap_line_end + arrow_span * mSnapRegimeOffset * 0.1f).mV);
+ gGL.vertex3fv((snap_line_end - arrow_span * mSnapRegimeOffset * 0.1f).mV);
}
gGL.end();
}
@@ -1655,9 +1695,9 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox)
for (S32 i = start_tick; i <= stop_tick; i++)
{
F32 alpha = (1.f - (1.f * ((F32)llabs(i) / (F32)num_ticks_per_side1)));
- LLVector3 tick_pos = drag_point + (mScaleDir * (mScaleSnapUnit1 / max_subdivisions * (F32)i - grid_offset1));
+ LLVector3 tick_pos = mScaleCenter + (mScaleDir * (grid_multiple1 + i) * (mScaleSnapUnit1 / max_subdivisions));
- F32 cur_subdivisions = llclamp(getSubdivisionLevel(tick_pos, mScaleDir, mScaleSnapUnit1), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
+ F32 cur_subdivisions = llclamp(getSubdivisionLevel(tick_pos, mScaleDir, mScaleSnapUnit1, mTickPixelSpacing1), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
if (fmodf((F32)(i + sub_div_offset_1), (max_subdivisions / cur_subdivisions)) != 0.f)
{
@@ -1688,9 +1728,9 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox)
for (S32 i = start_tick; i <= stop_tick; i++)
{
F32 alpha = (1.f - (1.f * ((F32)llabs(i) / (F32)num_ticks_per_side2)));
- LLVector3 tick_pos = drag_point + (mScaleDir * (mScaleSnapUnit2 / max_subdivisions * (F32)i - grid_offset2));
-
- F32 cur_subdivisions = llclamp(getSubdivisionLevel(tick_pos, mScaleDir, mScaleSnapUnit2), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
+ LLVector3 tick_pos = mScaleCenter + (mScaleDir * (grid_multiple2 + i) * (mScaleSnapUnit2 / max_subdivisions));
+
+ F32 cur_subdivisions = llclamp(getSubdivisionLevel(tick_pos, mScaleDir, mScaleSnapUnit2, mTickPixelSpacing2), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
if (fmodf((F32)(i + sub_div_offset_2), (max_subdivisions / cur_subdivisions)) != 0.f)
{
@@ -1728,7 +1768,9 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox)
{
F32 tick_scale = 1.f;
F32 alpha = grid_alpha * (1.f - (0.5f * ((F32)llabs(i) / (F32)num_ticks_per_side1)));
- LLVector3 tick_pos = drag_point + (mScaleDir * (mScaleSnapUnit1 / max_subdivisions * (F32)i - grid_offset1));
+ F32 distance = (drag_point - mScaleCenter) * mScaleDir;
+ (void) distance;
+ LLVector3 tick_pos = mScaleCenter + (mScaleDir * (grid_multiple1 + i) * (mScaleSnapUnit1 / max_subdivisions));
for (F32 division_level = max_subdivisions; division_level >= sGridMinSubdivisionLevel; division_level /= 2.f)
{
@@ -1743,31 +1785,26 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox)
{
LLVector3 text_origin = tick_pos +
(mSnapGuideDir1 * mSnapRegimeOffset * (1.f + tick_scale));
-
+
EGridMode grid_mode = LLSelectMgr::getInstance()->getGridMode();
- F32 tick_val;
+ F32 tick_value;
if (grid_mode == GRID_MODE_WORLD)
{
- tick_val = (tick_pos - mScaleCenter) * mScaleDir / (mScaleSnapUnit1 / grid_resolution);
+ tick_value = (grid_multiple1 + i) / (max_subdivisions / grid_resolution);
}
else
{
- tick_val = (tick_pos - mScaleCenter) * mScaleDir / (mScaleSnapUnit1 * 2.f);
- }
-
- if (getUniform())
- {
- tick_val *= 2.f;
+ tick_value = (grid_multiple1 + i) / (2.f * max_subdivisions);
}
F32 text_highlight = 0.8f;
- if (is_approx_equal(tick_val, mScaleSnapValue) && mInSnapRegime)
+ if (is_approx_equal(tick_value, mScaleSnappedValue) && mInSnapRegime)
{
text_highlight = 1.f;
}
- renderTickValue(text_origin, tick_val, grid_mode == GRID_MODE_WORLD ? std::string("m") : std::string("x"), LLColor4(text_highlight, text_highlight, text_highlight, alpha));
+ renderTickValue(text_origin, tick_value, grid_mode == GRID_MODE_WORLD ? std::string("m") : std::string("x"), LLColor4(text_highlight, text_highlight, text_highlight, alpha));
}
}
@@ -1780,7 +1817,7 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox)
{
F32 tick_scale = 1.f;
F32 alpha = grid_alpha * (1.f - (0.5f * ((F32)llabs(i) / (F32)num_ticks_per_side2)));
- LLVector3 tick_pos = drag_point + (mScaleDir * (mScaleSnapUnit2 / max_subdivisions * (F32)i - grid_offset2));
+ LLVector3 tick_pos = mScaleCenter + (mScaleDir * (grid_multiple2 + i) * (mScaleSnapUnit2 / max_subdivisions));
for (F32 division_level = max_subdivisions; division_level >= sGridMinSubdivisionLevel; division_level /= 2.f)
{
@@ -1797,29 +1834,24 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox)
(mSnapGuideDir2 * mSnapRegimeOffset * (1.f + tick_scale));
EGridMode grid_mode = LLSelectMgr::getInstance()->getGridMode();
- F32 tick_val;
+ F32 tick_value;
if (grid_mode == GRID_MODE_WORLD)
{
- tick_val = (tick_pos - mScaleCenter) * mScaleDir / (mScaleSnapUnit2 / grid_resolution);
+ tick_value = (grid_multiple2 + i) / (max_subdivisions / grid_resolution);
}
else
{
- tick_val = (tick_pos - mScaleCenter) * mScaleDir / (mScaleSnapUnit2 * 2.f);
- }
-
- if (getUniform())
- {
- tick_val *= 2.f;
+ tick_value = (grid_multiple2 + i) / (2.f * max_subdivisions);
}
F32 text_highlight = 0.8f;
- if (is_approx_equal(tick_val, mScaleSnapValue) && mInSnapRegime)
+ if (is_approx_equal(tick_value, mScaleSnappedValue) && mInSnapRegime)
{
text_highlight = 1.f;
}
- renderTickValue(text_origin, tick_val, grid_mode == GRID_MODE_WORLD ? std::string("m") : std::string("x"), LLColor4(text_highlight, text_highlight, text_highlight, alpha));
+ renderTickValue(text_origin, tick_value, grid_mode == GRID_MODE_WORLD ? std::string("m") : std::string("x"), LLColor4(text_highlight, text_highlight, text_highlight, alpha));
}
}
}
@@ -1914,28 +1946,28 @@ LLVector3 LLManipScale::cornerToUnitVector( S32 part ) const
switch(part)
{
case LL_CORNER_NNN:
- vec.setVec(-F_SQRT3, -F_SQRT3, -F_SQRT3);
+ vec.setVec(-OO_SQRT3, -OO_SQRT3, -OO_SQRT3);
break;
case LL_CORNER_NNP:
- vec.setVec(-F_SQRT3, -F_SQRT3, F_SQRT3);
+ vec.setVec(-OO_SQRT3, -OO_SQRT3, OO_SQRT3);
break;
case LL_CORNER_NPN:
- vec.setVec(-F_SQRT3, F_SQRT3, -F_SQRT3);
+ vec.setVec(-OO_SQRT3, OO_SQRT3, -OO_SQRT3);
break;
case LL_CORNER_NPP:
- vec.setVec(-F_SQRT3, F_SQRT3, F_SQRT3);
+ vec.setVec(-OO_SQRT3, OO_SQRT3, OO_SQRT3);
break;
case LL_CORNER_PNN:
- vec.setVec(F_SQRT3, -F_SQRT3, -F_SQRT3);
+ vec.setVec(OO_SQRT3, -OO_SQRT3, -OO_SQRT3);
break;
case LL_CORNER_PNP:
- vec.setVec(F_SQRT3, -F_SQRT3, F_SQRT3);
+ vec.setVec(OO_SQRT3, -OO_SQRT3, OO_SQRT3);
break;
case LL_CORNER_PPN:
- vec.setVec(F_SQRT3, F_SQRT3, -F_SQRT3);
+ vec.setVec(OO_SQRT3, OO_SQRT3, -OO_SQRT3);
break;
case LL_CORNER_PPP:
- vec.setVec(F_SQRT3, F_SQRT3, F_SQRT3);
+ vec.setVec(OO_SQRT3, OO_SQRT3, OO_SQRT3);
break;
default:
vec.clearVec();