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-rw-r--r--indra/newview/llmaniprotate.h232
1 files changed, 116 insertions, 116 deletions
diff --git a/indra/newview/llmaniprotate.h b/indra/newview/llmaniprotate.h
index 183d370f07..3f1361c88d 100644
--- a/indra/newview/llmaniprotate.h
+++ b/indra/newview/llmaniprotate.h
@@ -1,116 +1,116 @@
-/**
- * @file llmaniprotate.h
- * @brief LLManipRotate class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLMANIPROTATE_H
-#define LL_LLMANIPROTATE_H
-
-#include "lltool.h"
-#include "v3math.h"
-#include "v4math.h"
-#include "llquaternion.h"
-#include "llregionposition.h"
-#include "llmanip.h"
-#include "llviewerobject.h"
-
-class LLToolComposite;
-class LLColor4;
-
-class LLManipRotate : public LLManip
-{
-public:
- class ManipulatorHandle
- {
- public:
- LLVector3 mAxisU;
- LLVector3 mAxisV;
- U32 mManipID;
-
- ManipulatorHandle(LLVector3 axis_u, LLVector3 axis_v, U32 id) : mAxisU(axis_u), mAxisV(axis_v), mManipID(id){}
- };
-
- LLManipRotate( LLToolComposite* composite );
-
- virtual bool handleMouseDown( S32 x, S32 y, MASK mask );
- virtual bool handleMouseUp( S32 x, S32 y, MASK mask );
- virtual bool handleHover( S32 x, S32 y, MASK mask );
- virtual void render();
-
- virtual void handleSelect();
-
- virtual bool handleMouseDownOnPart(S32 x, S32 y, MASK mask);
- virtual void highlightManipulators(S32 x, S32 y);
- virtual bool canAffectSelection();
-
-private:
- void updateHoverView();
-
- void drag( S32 x, S32 y );
- LLVector3 projectToSphere( F32 x, F32 y, bool* on_sphere );
-
- void renderSnapGuides();
- void renderActiveRing(F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color);
-
- bool updateVisiblity();
- LLVector3 findNearestPointOnRing( S32 x, S32 y, const LLVector3& center, const LLVector3& axis );
-
- LLQuaternion dragUnconstrained( S32 x, S32 y );
- LLQuaternion dragConstrained( S32 x, S32 y );
- LLVector3 getConstraintAxis();
- S32 getObjectAxisClosestToMouse(LLVector3& axis);
-
- // Utility functions
- static void mouseToRay( S32 x, S32 y, LLVector3* ray_pt, LLVector3* ray_dir );
- static LLVector3 intersectMouseWithSphere( S32 x, S32 y, const LLVector3& sphere_center, F32 sphere_radius );
- static LLVector3 intersectRayWithSphere( const LLVector3& ray_pt, const LLVector3& ray_dir, const LLVector3& sphere_center, F32 sphere_radius);
-
-private:
- LLVector3d mRotationCenter;
- LLCoordGL mCenterScreen;
-// S32 mLastHoverMouseX; // used to suppress hover if mouse doesn't move
-// S32 mLastHoverMouseY;
- LLQuaternion mRotation;
-
- LLVector3 mMouseDown;
- LLVector3 mMouseCur;
- LLVector3 mAgentSelfAtAxis; // Own agent uses separate rotation method
- F32 mRadiusMeters;
-
- LLVector3 mCenterToCam;
- LLVector3 mCenterToCamNorm;
- F32 mCenterToCamMag;
- LLVector3 mCenterToProfilePlane;
- F32 mCenterToProfilePlaneMag;
-
- bool mSendUpdateOnMouseUp;
-
- bool mSmoothRotate;
- bool mCamEdgeOn;
-
- LLVector4 mManipulatorVertices[6];
- LLVector4 mManipulatorScales;
-};
-
-#endif // LL_LLMANIPROTATE_H
+/**
+ * @file llmaniprotate.h
+ * @brief LLManipRotate class definition
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLMANIPROTATE_H
+#define LL_LLMANIPROTATE_H
+
+#include "lltool.h"
+#include "v3math.h"
+#include "v4math.h"
+#include "llquaternion.h"
+#include "llregionposition.h"
+#include "llmanip.h"
+#include "llviewerobject.h"
+
+class LLToolComposite;
+class LLColor4;
+
+class LLManipRotate : public LLManip
+{
+public:
+ class ManipulatorHandle
+ {
+ public:
+ LLVector3 mAxisU;
+ LLVector3 mAxisV;
+ U32 mManipID;
+
+ ManipulatorHandle(LLVector3 axis_u, LLVector3 axis_v, U32 id) : mAxisU(axis_u), mAxisV(axis_v), mManipID(id){}
+ };
+
+ LLManipRotate( LLToolComposite* composite );
+
+ virtual bool handleMouseDown( S32 x, S32 y, MASK mask );
+ virtual bool handleMouseUp( S32 x, S32 y, MASK mask );
+ virtual bool handleHover( S32 x, S32 y, MASK mask );
+ virtual void render();
+
+ virtual void handleSelect();
+
+ virtual bool handleMouseDownOnPart(S32 x, S32 y, MASK mask);
+ virtual void highlightManipulators(S32 x, S32 y);
+ virtual bool canAffectSelection();
+
+private:
+ void updateHoverView();
+
+ void drag( S32 x, S32 y );
+ LLVector3 projectToSphere( F32 x, F32 y, bool* on_sphere );
+
+ void renderSnapGuides();
+ void renderActiveRing(F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color);
+
+ bool updateVisiblity();
+ LLVector3 findNearestPointOnRing( S32 x, S32 y, const LLVector3& center, const LLVector3& axis );
+
+ LLQuaternion dragUnconstrained( S32 x, S32 y );
+ LLQuaternion dragConstrained( S32 x, S32 y );
+ LLVector3 getConstraintAxis();
+ S32 getObjectAxisClosestToMouse(LLVector3& axis);
+
+ // Utility functions
+ static void mouseToRay( S32 x, S32 y, LLVector3* ray_pt, LLVector3* ray_dir );
+ static LLVector3 intersectMouseWithSphere( S32 x, S32 y, const LLVector3& sphere_center, F32 sphere_radius );
+ static LLVector3 intersectRayWithSphere( const LLVector3& ray_pt, const LLVector3& ray_dir, const LLVector3& sphere_center, F32 sphere_radius);
+
+private:
+ LLVector3d mRotationCenter;
+ LLCoordGL mCenterScreen;
+// S32 mLastHoverMouseX; // used to suppress hover if mouse doesn't move
+// S32 mLastHoverMouseY;
+ LLQuaternion mRotation;
+
+ LLVector3 mMouseDown;
+ LLVector3 mMouseCur;
+ LLVector3 mAgentSelfAtAxis; // Own agent uses separate rotation method
+ F32 mRadiusMeters;
+
+ LLVector3 mCenterToCam;
+ LLVector3 mCenterToCamNorm;
+ F32 mCenterToCamMag;
+ LLVector3 mCenterToProfilePlane;
+ F32 mCenterToProfilePlaneMag;
+
+ bool mSendUpdateOnMouseUp;
+
+ bool mSmoothRotate;
+ bool mCamEdgeOn;
+
+ LLVector4 mManipulatorVertices[6];
+ LLVector4 mManipulatorScales;
+};
+
+#endif // LL_LLMANIPROTATE_H