diff options
Diffstat (limited to 'indra/newview/llmaniprotate.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llmaniprotate.cpp | 563 |
1 files changed, 321 insertions, 242 deletions
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index c99e67be3f..f172aa0955 100644..100755 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -2,31 +2,25 @@ * @file llmaniprotate.cpp * @brief LLManipRotate class implementation * - * $LicenseInfo:firstyear=2002&license=viewergpl$ - * - * Copyright (c) 2002-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -45,6 +39,7 @@ // viewer includes #include "llagent.h" +#include "llagentcamera.h" #include "llbox.h" #include "llbutton.h" #include "llviewercontrol.h" @@ -58,12 +53,15 @@ #include "llviewercamera.h" #include "llviewerobject.h" #include "llviewerobject.h" +#include "llviewershadermgr.h" #include "llviewerwindow.h" #include "llworld.h" #include "pipeline.h" #include "lldrawable.h" #include "llglheaders.h" #include "lltrans.h" +#include "llvoavatarself.h" +#include "llhudrender.h" const F32 RADIUS_PIXELS = 100.f; // size in screen space const F32 SQ_RADIUS = RADIUS_PIXELS * RADIUS_PIXELS; @@ -117,7 +115,7 @@ void LLManipRotate::handleSelect() void LLManipRotate::render() { LLGLSUIDefault gls_ui; - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sWhiteImagep); LLGLDepthTest gls_depth(GL_TRUE); LLGLEnable gl_blend(GL_BLEND); LLGLEnable gls_alpha_test(GL_ALPHA_TEST); @@ -134,12 +132,12 @@ void LLManipRotate::render() return; } - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { - F32 zoom = gAgent.mHUDCurZoom; - glScalef(zoom, zoom, zoom); + F32 zoom = gAgentCamera.mHUDCurZoom; + gGL.scalef(zoom, zoom, zoom); } @@ -149,8 +147,9 @@ void LLManipRotate::render() LLColor4 highlight_inside( 0.7f, 0.7f, 0.f, 0.5f ); F32 width_meters = WIDTH_PIXELS * mRadiusMeters / RADIUS_PIXELS; - glPushMatrix(); + gGL.pushMatrix(); { + // are we in the middle of a constrained drag? if (mManipPart >= LL_ROT_X && mManipPart <= LL_ROT_Z) { @@ -158,13 +157,18 @@ void LLManipRotate::render() } else { + if (LLGLSLShader::sNoFixedFunction) + { + gDebugProgram.bind(); + } + LLGLEnable cull_face(GL_CULL_FACE); LLGLDepthTest gls_depth(GL_FALSE); - glPushMatrix(); + gGL.pushMatrix(); { // Draw "sphere" (intersection of sphere with tangent cone that has apex at camera) - glTranslatef( mCenterToProfilePlane.mV[VX], mCenterToProfilePlane.mV[VY], mCenterToProfilePlane.mV[VZ] ); - glTranslatef( center.mV[VX], center.mV[VY], center.mV[VZ] ); + gGL.translatef( mCenterToProfilePlane.mV[VX], mCenterToProfilePlane.mV[VY], mCenterToProfilePlane.mV[VZ] ); + gGL.translatef( center.mV[VX], center.mV[VY], center.mV[VZ] ); // Inverse change of basis vectors LLVector3 forward = mCenterToCamNorm; @@ -181,35 +185,41 @@ void LLManipRotate::render() LLMatrix4 mat; mat.initRows(a, b, c, LLVector4(0.f, 0.f, 0.f, 1.f)); - glMultMatrixf( &mat.mMatrix[0][0] ); + gGL.multMatrix( &mat.mMatrix[0][0] ); - glRotatef( -90, 0.f, 1.f, 0.f); + gGL.rotatef( -90, 0.f, 1.f, 0.f); LLColor4 color; if (mManipPart == LL_ROT_ROLL || mHighlightedPart == LL_ROT_ROLL) { color.setVec(0.8f, 0.8f, 0.8f, 0.8f); - glScalef(mManipulatorScales.mV[VW], mManipulatorScales.mV[VW], mManipulatorScales.mV[VW]); + gGL.scalef(mManipulatorScales.mV[VW], mManipulatorScales.mV[VW], mManipulatorScales.mV[VW]); } else { color.setVec( 0.7f, 0.7f, 0.7f, 0.6f ); } + gGL.diffuseColor4fv(color.mV); gl_washer_2d(mRadiusMeters + width_meters, mRadiusMeters, CIRCLE_STEPS, color, color); if (mManipPart == LL_NO_PART) { gGL.color4f( 0.7f, 0.7f, 0.7f, 0.3f ); + gGL.diffuseColor4f(0.7f, 0.7f, 0.7f, 0.3f); gl_circle_2d( 0, 0, mRadiusMeters, CIRCLE_STEPS, TRUE ); } - GLdouble plane_eqn[] = { 0, 0, 1, 0 }; - glClipPlane( GL_CLIP_PLANE0, plane_eqn ); + gGL.flush(); } - glPopMatrix(); - } + gGL.popMatrix(); - glTranslatef( center.mV[VX], center.mV[VY], center.mV[VZ] ); + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + } + + gGL.translatef( center.mV[VX], center.mV[VY], center.mV[VZ] ); LLQuaternion rot; F32 angle_radians, x, y, z; @@ -221,51 +231,56 @@ void LLManipRotate::render() LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rotation, grid_scale); grid_rotation.getAngleAxis(&angle_radians, &x, &y, &z); - glRotatef(angle_radians * RAD_TO_DEG, x, y, z); + gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); + + if (LLGLSLShader::sNoFixedFunction) + { + gDebugProgram.bind(); + } if (mManipPart == LL_ROT_Z) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); - glPushMatrix(); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + gGL.pushMatrix(); { // selected part - glScalef(mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ]); + gGL.scalef(mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ]); renderActiveRing( mRadiusMeters, width_meters, LLColor4( 0.f, 0.f, 1.f, 1.f) , LLColor4( 0.f, 0.f, 1.f, 0.3f )); } - glPopMatrix(); + gGL.popMatrix(); } else if (mManipPart == LL_ROT_Y) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); - glPushMatrix(); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + gGL.pushMatrix(); { - glRotatef( 90.f, 1.f, 0.f, 0.f ); - glScalef(mManipulatorScales.mV[VY], mManipulatorScales.mV[VY], mManipulatorScales.mV[VY]); + gGL.rotatef( 90.f, 1.f, 0.f, 0.f ); + gGL.scalef(mManipulatorScales.mV[VY], mManipulatorScales.mV[VY], mManipulatorScales.mV[VY]); renderActiveRing( mRadiusMeters, width_meters, LLColor4( 0.f, 1.f, 0.f, 1.f), LLColor4( 0.f, 1.f, 0.f, 0.3f)); } - glPopMatrix(); + gGL.popMatrix(); } else if (mManipPart == LL_ROT_X) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); - glPushMatrix(); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + gGL.pushMatrix(); { - glRotatef( 90.f, 0.f, 1.f, 0.f ); - glScalef(mManipulatorScales.mV[VX], mManipulatorScales.mV[VX], mManipulatorScales.mV[VX]); + gGL.rotatef( 90.f, 0.f, 1.f, 0.f ); + gGL.scalef(mManipulatorScales.mV[VX], mManipulatorScales.mV[VX], mManipulatorScales.mV[VX]); renderActiveRing( mRadiusMeters, width_meters, LLColor4( 1.f, 0.f, 0.f, 1.f), LLColor4( 1.f, 0.f, 0.f, 0.3f)); } - glPopMatrix(); + gGL.popMatrix(); } else if (mManipPart == LL_ROT_ROLL) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); } else if (mManipPart == LL_NO_PART) { if (mHighlightedPart == LL_NO_PART) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, 1.f), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); } LLGLEnable cull_face(GL_CULL_FACE); @@ -275,12 +290,13 @@ void LLManipRotate::render() // First pass: centers. Second pass: sides. for( S32 i=0; i<2; i++ ) { - glPushMatrix(); + + gGL.pushMatrix(); { if (mHighlightedPart == LL_ROT_Z) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); - glScalef(mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ]); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + gGL.scalef(mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ]); // hovering over part gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 0.f, 1.f, 1.f ), LLColor4( 0.f, 0.f, 1.f, 0.5f ), CIRCLE_STEPS, i); } @@ -290,15 +306,15 @@ void LLManipRotate::render() gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 0.f, 0.8f, 0.8f ), LLColor4( 0.f, 0.f, 0.8f, 0.4f ), CIRCLE_STEPS, i); } } - glPopMatrix(); - - glPushMatrix(); + gGL.popMatrix(); + + gGL.pushMatrix(); { - glRotatef( 90.f, 1.f, 0.f, 0.f ); + gGL.rotatef( 90.f, 1.f, 0.f, 0.f ); if (mHighlightedPart == LL_ROT_Y) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); - glScalef(mManipulatorScales.mV[VY], mManipulatorScales.mV[VY], mManipulatorScales.mV[VY]); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + gGL.scalef(mManipulatorScales.mV[VY], mManipulatorScales.mV[VY], mManipulatorScales.mV[VY]); // hovering over part gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 1.f, 0.f, 1.f ), LLColor4( 0.f, 1.f, 0.f, 0.5f ), CIRCLE_STEPS, i); } @@ -308,15 +324,15 @@ void LLManipRotate::render() gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 0.8f, 0.f, 0.8f ), LLColor4( 0.f, 0.8f, 0.f, 0.4f ), CIRCLE_STEPS, i); } } - glPopMatrix(); + gGL.popMatrix(); - glPushMatrix(); + gGL.pushMatrix(); { - glRotatef( 90.f, 0.f, 1.f, 0.f ); + gGL.rotatef( 90.f, 0.f, 1.f, 0.f ); if (mHighlightedPart == LL_ROT_X) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); - glScalef(mManipulatorScales.mV[VX], mManipulatorScales.mV[VX], mManipulatorScales.mV[VX]); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + gGL.scalef(mManipulatorScales.mV[VX], mManipulatorScales.mV[VX], mManipulatorScales.mV[VX]); // hovering over part gl_ring( mRadiusMeters, width_meters, LLColor4( 1.f, 0.f, 0.f, 1.f ), LLColor4( 1.f, 0.f, 0.f, 0.5f ), CIRCLE_STEPS, i); @@ -327,25 +343,34 @@ void LLManipRotate::render() gl_ring( mRadiusMeters, width_meters, LLColor4( 0.8f, 0.f, 0.f, 0.8f ), LLColor4( 0.8f, 0.f, 0.f, 0.4f ), CIRCLE_STEPS, i); } } - glPopMatrix(); + gGL.popMatrix(); if (mHighlightedPart == LL_ROT_ROLL) { - mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); + mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); } + } + } + + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + } - glPopMatrix(); - glPopMatrix(); + gGL.popMatrix(); + gGL.popMatrix(); + LLVector3 euler_angles; LLQuaternion object_rot = first_object->getRotationEdit(); object_rot.getEulerAngles(&(euler_angles.mV[VX]), &(euler_angles.mV[VY]), &(euler_angles.mV[VZ])); euler_angles *= RAD_TO_DEG; - euler_angles.mV[VX] = llround(fmodf(euler_angles.mV[VX] + 360.f, 360.f), 0.05f); - euler_angles.mV[VY] = llround(fmodf(euler_angles.mV[VY] + 360.f, 360.f), 0.05f); - euler_angles.mV[VZ] = llround(fmodf(euler_angles.mV[VZ] + 360.f, 360.f), 0.05f); + euler_angles.mV[VX] = ll_round(fmodf(euler_angles.mV[VX] + 360.f, 360.f), 0.05f); + euler_angles.mV[VY] = ll_round(fmodf(euler_angles.mV[VY] + 360.f, 360.f), 0.05f); + euler_angles.mV[VZ] = ll_round(fmodf(euler_angles.mV[VZ] + 360.f, 360.f), 0.05f); renderXYZ(euler_angles); } @@ -428,6 +453,9 @@ BOOL LLManipRotate::handleMouseDownOnPart( S32 x, S32 y, MASK mask ) // Route future Mouse messages here preemptively. (Release on mouse up.) setMouseCapture( TRUE ); LLSelectMgr::getInstance()->enableSilhouette(FALSE); + + mHelpTextTimer.reset(); + sNumTimesHelpTextShown++; return TRUE; } @@ -455,9 +483,12 @@ BOOL LLManipRotate::handleMouseUp(S32 x, S32 y, MASK mask) { LLSelectNode* selectNode = *iter; LLViewerObject* object = selectNode->getObject(); + LLViewerObject* root_object = (object == NULL) ? NULL : object->getRootEdit(); // have permission to move and object is root of selection or individually selected - if (object->permMove() && (object->isRootEdit() || selectNode->mIndividualSelection)) + if (object->permMove() && !object->isPermanentEnforced() && + ((root_object == NULL) || !root_object->isPermanentEnforced()) && + (object->isRootEdit() || selectNode->mIndividualSelection)) { object->mUnselectedChildrenPositions.clear() ; } @@ -492,12 +523,12 @@ BOOL LLManipRotate::handleHover(S32 x, S32 y, MASK mask) drag(x, y); } - lldebugst(LLERR_USER_INPUT) << "hover handled by LLManipRotate (active)" << llendl; + LL_DEBUGS("UserInput") << "hover handled by LLManipRotate (active)" << LL_ENDL; } else { highlightManipulators(x, y); - lldebugst(LLERR_USER_INPUT) << "hover handled by LLManipRotate (inactive)" << llendl; + LL_DEBUGS("UserInput") << "hover handled by LLManipRotate (inactive)" << LL_ENDL; } gViewerWindow->setCursor(UI_CURSOR_TOOLROTATE); @@ -543,9 +574,12 @@ void LLManipRotate::drag( S32 x, S32 y ) { LLSelectNode* selectNode = *iter; LLViewerObject* object = selectNode->getObject(); + LLViewerObject* root_object = (object == NULL) ? NULL : object->getRootEdit(); // have permission to move and object is root of selection or individually selected - if (object->permMove() && (object->isRootEdit() || selectNode->mIndividualSelection)) + if (object->permMove() && !object->isPermanentEnforced() && + ((root_object == NULL) || !root_object->isPermanentEnforced()) && + (object->isRootEdit() || selectNode->mIndividualSelection)) { if (!object->isRootEdit()) { @@ -597,9 +631,11 @@ void LLManipRotate::drag( S32 x, S32 y ) { LLSelectNode* selectNode = *iter; LLViewerObject* object = selectNode->getObject(); + LLViewerObject* root_object = (object == NULL) ? NULL : object->getRootEdit(); // to avoid cumulative position changes we calculate the objects new position using its saved position - if (object && object->permMove()) + if (object && object->permMove() && !object->isPermanentEnforced() && + ((root_object == NULL) || !root_object->isPermanentEnforced())) { LLVector3 center = gAgent.getPosAgentFromGlobal( mRotationCenter ); @@ -680,7 +716,10 @@ void LLManipRotate::drag( S32 x, S32 y ) { LLSelectNode* selectNode = *iter; LLViewerObject*cur = selectNode->getObject(); - if( cur->permModify() && cur->permMove() && !cur->isAvatar()) + LLViewerObject *root_object = (cur == NULL) ? NULL : cur->getRootEdit(); + if( cur->permModify() && cur->permMove() && !cur->isPermanentEnforced() && + ((root_object == NULL) || !root_object->isPermanentEnforced()) && + !cur->isAvatar()) { selectNode->mLastRotation = cur->getRotation(); selectNode->mLastPositionLocal = cur->getPosition(); @@ -690,7 +729,7 @@ void LLManipRotate::drag( S32 x, S32 y ) LLSelectMgr::getInstance()->updateSelectionCenter(); // RN: just clear focus so camera doesn't follow spurious object updates - gAgent.clearFocusObject(); + gAgentCamera.clearFocusObject(); dialog_refresh_all(); } @@ -730,7 +769,7 @@ void LLManipRotate::renderSnapGuides() } else { - cam_at_axis = center - gAgent.getCameraPositionAgent(); + cam_at_axis = center - gAgentCamera.getCameraPositionAgent(); cam_at_axis.normVec(); } @@ -738,7 +777,7 @@ void LLManipRotate::renderSnapGuides() LLVector3 test_axis = constraint_axis; BOOL constrain_to_ref_object = FALSE; - if (mObjectSelection->getSelectType() == SELECT_TYPE_ATTACHMENT && gAgent.getAvatarObject()) + if (mObjectSelection->getSelectType() == SELECT_TYPE_ATTACHMENT && isAgentAvatarValid()) { test_axis = test_axis * ~grid_rotation; } @@ -765,7 +804,7 @@ void LLManipRotate::renderSnapGuides() } LLVector3 projected_snap_axis = world_snap_axis; - if (mObjectSelection->getSelectType() == SELECT_TYPE_ATTACHMENT && gAgent.getAvatarObject()) + if (mObjectSelection->getSelectType() == SELECT_TYPE_ATTACHMENT && isAgentAvatarValid()) { projected_snap_axis = projected_snap_axis * grid_rotation; } @@ -800,14 +839,14 @@ void LLManipRotate::renderSnapGuides() for (S32 pass = 0; pass < 3; pass++) { // render snap guide ring - glPushMatrix(); + gGL.pushMatrix(); LLQuaternion snap_guide_rot; F32 angle_radians, x, y, z; snap_guide_rot.shortestArc(LLVector3::z_axis, getConstraintAxis()); snap_guide_rot.getAngleAxis(&angle_radians, &x, &y, &z); - glTranslatef(center.mV[VX], center.mV[VY], center.mV[VZ]); - glRotatef(angle_radians * RAD_TO_DEG, x, y, z); + gGL.translatef(center.mV[VX], center.mV[VY], center.mV[VZ]); + gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); LLColor4 line_color = setupSnapGuideRenderPass(pass); @@ -830,7 +869,7 @@ void LLManipRotate::renderSnapGuides() { gl_circle_2d(0.f, 0.f, mRadiusMeters * SNAP_GUIDE_INNER_RADIUS, CIRCLE_STEPS, FALSE); } - glPopMatrix(); + gGL.popMatrix(); for (S32 i = 0; i < 64; i++) { @@ -905,32 +944,32 @@ void LLManipRotate::renderSnapGuides() { if (i == 0) { - renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Forward") : LLTrans::getString("East"), LLColor4::white); + renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Forward") : LLTrans::getString("Direction_East"), LLColor4::white); } else if (i == 16) { if (constraint_axis.mV[VZ] > 0.f) { - renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Left") : LLTrans::getString("North"), LLColor4::white); + renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Left") : LLTrans::getString("Direction_North"), LLColor4::white); } else { - renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Right") : LLTrans::getString("South"), LLColor4::white); + renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Right") : LLTrans::getString("Direction_South"), LLColor4::white); } } else if (i == 32) { - renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Back") : LLTrans::getString("West"), LLColor4::white); + renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Back") : LLTrans::getString("Direction_West"), LLColor4::white); } else { if (constraint_axis.mV[VZ] > 0.f) { - renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Right") : LLTrans::getString("South"), LLColor4::white); + renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Right") : LLTrans::getString("Direction_South"), LLColor4::white); } else { - renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Left") : LLTrans::getString("North"), LLColor4::white); + renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Left") : LLTrans::getString("Direction_North"), LLColor4::white); } } } @@ -938,32 +977,32 @@ void LLManipRotate::renderSnapGuides() { if (i == 0) { - renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Left") : LLTrans::getString("North"), LLColor4::white); + renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Left") : LLTrans::getString("Direction_North"), LLColor4::white); } else if (i == 16) { if (constraint_axis.mV[VX] > 0.f) { - renderTickText(text_point, LLTrans::getString("Up"), LLColor4::white); + renderTickText(text_point, LLTrans::getString("Direction_Up"), LLColor4::white); } else { - renderTickText(text_point, LLTrans::getString("Down"), LLColor4::white); + renderTickText(text_point, LLTrans::getString("Direction_Down"), LLColor4::white); } } else if (i == 32) { - renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Right") : LLTrans::getString("South"), LLColor4::white); + renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Right") : LLTrans::getString("Direction_South"), LLColor4::white); } else { if (constraint_axis.mV[VX] > 0.f) { - renderTickText(text_point, LLTrans::getString("Down"), LLColor4::white); + renderTickText(text_point, LLTrans::getString("Direction_Down"), LLColor4::white); } else { - renderTickText(text_point, LLTrans::getString("Up"), LLColor4::white); + renderTickText(text_point, LLTrans::getString("Direction_Up"), LLColor4::white); } } } @@ -971,32 +1010,32 @@ void LLManipRotate::renderSnapGuides() { if (i == 0) { - renderTickText(text_point, LLTrans::getString("Up"), LLColor4::white); + renderTickText(text_point, LLTrans::getString("Direction_Up"), LLColor4::white); } else if (i == 16) { if (constraint_axis.mV[VY] > 0.f) { - renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Forward") : LLTrans::getString("East"), LLColor4::white); + renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Forward") : LLTrans::getString("Direction_East"), LLColor4::white); } else { - renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Back") : LLTrans::getString("West"), LLColor4::white); + renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Back") : LLTrans::getString("Direction_West"), LLColor4::white); } } else if (i == 32) { - renderTickText(text_point, LLTrans::getString("Down"), LLColor4::white); + renderTickText(text_point, LLTrans::getString("Direction_Down"), LLColor4::white); } else { if (constraint_axis.mV[VY] > 0.f) { - renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Back") : LLTrans::getString("West"), LLColor4::white); + renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Back") : LLTrans::getString("Direction_West"), LLColor4::white); } else { - renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Forward") : LLTrans::getString("East"), LLColor4::white); + renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Forward") : LLTrans::getString("Direction_East"), LLColor4::white); } } } @@ -1076,6 +1115,31 @@ void LLManipRotate::renderSnapGuides() } } } + + + // render help text + if (mObjectSelection->getSelectType() != SELECT_TYPE_HUD) + { + if (mHelpTextTimer.getElapsedTimeF32() < sHelpTextVisibleTime + sHelpTextFadeTime && sNumTimesHelpTextShown < sMaxTimesShowHelpText) + { + LLVector3 selection_center_start = LLSelectMgr::getInstance()->getSavedBBoxOfSelection().getCenterAgent(); + + LLVector3 offset_dir = LLViewerCamera::getInstance()->getUpAxis(); + + F32 line_alpha = gSavedSettings.getF32("GridOpacity"); + + LLVector3 help_text_pos = selection_center_start + (mRadiusMeters * 3.f * offset_dir); + const LLFontGL* big_fontp = LLFontGL::getFontSansSerif(); + + std::string help_text = LLTrans::getString("manip_hint1"); + LLColor4 help_text_color = LLColor4::white; + help_text_color.mV[VALPHA] = clamp_rescale(mHelpTextTimer.getElapsedTimeF32(), sHelpTextVisibleTime, sHelpTextVisibleTime + sHelpTextFadeTime, line_alpha, 0.f); + hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, false); + help_text = LLTrans::getString("manip_hint2"); + help_text_pos -= offset_dir * mRadiusMeters * 0.4f; + hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, false); + } + } } // Returns TRUE if center of sphere is visible. Also sets a bunch of member variables that are used later (e.g. mCenterToCam) @@ -1097,18 +1161,21 @@ BOOL LLManipRotate::updateVisiblity() LLVector3 center = gAgent.getPosAgentFromGlobal( mRotationCenter ); if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { - mCenterToCam = LLVector3(-1.f / gAgent.mHUDCurZoom, 0.f, 0.f); + mCenterToCam = LLVector3(-1.f / gAgentCamera.mHUDCurZoom, 0.f, 0.f); mCenterToCamNorm = mCenterToCam; mCenterToCamMag = mCenterToCamNorm.normVec(); mRadiusMeters = RADIUS_PIXELS / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels(); - mRadiusMeters /= gAgent.mHUDCurZoom; + mRadiusMeters /= gAgentCamera.mHUDCurZoom; mCenterToProfilePlaneMag = mRadiusMeters * mRadiusMeters / mCenterToCamMag; mCenterToProfilePlane = -mCenterToProfilePlaneMag * mCenterToCamNorm; - mCenterScreen.set((S32)((0.5f - mRotationCenter.mdV[VY]) / gAgent.mHUDCurZoom * gViewerWindow->getWorldViewWidth()), - (S32)((mRotationCenter.mdV[VZ] + 0.5f) / gAgent.mHUDCurZoom * gViewerWindow->getWorldViewHeight())); + // x axis range is (-aspect * 0.5f, +aspect * 0.5) + // y axis range is (-0.5, 0.5) + // so use getWorldViewHeightRaw as scale factor when converting to pixel coordinates + mCenterScreen.set((S32)((0.5f - center.mV[VY]) / gAgentCamera.mHUDCurZoom * gViewerWindow->getWorldViewHeightScaled()), + (S32)((center.mV[VZ] + 0.5f) / gAgentCamera.mHUDCurZoom * gViewerWindow->getWorldViewHeightScaled())); visible = TRUE; } else @@ -1116,7 +1183,7 @@ BOOL LLManipRotate::updateVisiblity() visible = LLViewerCamera::getInstance()->projectPosAgentToScreen(center, mCenterScreen ); if( visible ) { - mCenterToCam = gAgent.getCameraPositionAgent() - center; + mCenterToCam = gAgentCamera.getCameraPositionAgent() - center; mCenterToCamNorm = mCenterToCam; mCenterToCamMag = mCenterToCamNorm.normVec(); LLVector3 cameraAtAxis = LLViewerCamera::getInstance()->getAtAxis(); @@ -1128,7 +1195,7 @@ BOOL LLManipRotate::updateVisiblity() if (gSavedSettings.getBOOL("LimitSelectDistance")) { F32 max_select_distance = gSavedSettings.getF32("MaxSelectDistance"); - if (dist_vec(gAgent.getPositionAgent(), center) > max_select_distance) + if (dist_vec_squared(gAgent.getPositionAgent(), center) > (max_select_distance * max_select_distance)) { visible = FALSE; } @@ -1162,7 +1229,7 @@ BOOL LLManipRotate::updateVisiblity() LLQuaternion LLManipRotate::dragUnconstrained( S32 x, S32 y ) { - LLVector3 cam = gAgent.getCameraPositionAgent(); + LLVector3 cam = gAgentCamera.getCameraPositionAgent(); LLVector3 center = gAgent.getPosAgentFromGlobal( mRotationCenter ); mMouseCur = intersectMouseWithSphere( x, y, center, mRadiusMeters); @@ -1173,10 +1240,10 @@ LLQuaternion LLManipRotate::dragUnconstrained( S32 x, S32 y ) F32 dist_from_sphere_center = sqrt(delta_x * delta_x + delta_y * delta_y); LLVector3 axis = mMouseDown % mMouseCur; + F32 angle = atan2(sqrtf(axis * axis), mMouseDown * mMouseCur); axis.normVec(); - F32 angle = acos(mMouseDown * mMouseCur); LLQuaternion sphere_rot( angle, axis ); - + if (is_approx_zero(1.f - mMouseDown * mMouseCur)) { return LLQuaternion::DEFAULT; @@ -1234,9 +1301,9 @@ LLVector3 LLManipRotate::getConstraintAxis() else { #ifndef LL_RELEASE_FOR_DOWNLOAD - llerrs << "Got bogus hit part in LLManipRotate::getConstraintAxis():" << mManipPart << llendl; + LL_ERRS() << "Got bogus hit part in LLManipRotate::getConstraintAxis():" << mManipPart << LL_ENDL; #else - llwarns << "Got bogus hit part in LLManipRotate::getConstraintAxis():" << mManipPart << llendl; + LL_WARNS() << "Got bogus hit part in LLManipRotate::getConstraintAxis():" << mManipPart << LL_ENDL; #endif axis.mV[0] = 1.f; } @@ -1278,7 +1345,7 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y ) LLVector3 axis2; LLVector3 test_axis = constraint_axis; - if (mObjectSelection->getSelectType() == SELECT_TYPE_ATTACHMENT && gAgent.getAvatarObject()) + if (mObjectSelection->getSelectType() == SELECT_TYPE_ATTACHMENT && isAgentAvatarValid()) { test_axis = test_axis * ~grid_rotation; } @@ -1302,7 +1369,7 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y ) axis1 = LLVector3::x_axis; } - if (mObjectSelection->getSelectType() == SELECT_TYPE_ATTACHMENT && gAgent.getAvatarObject()) + if (mObjectSelection->getSelectType() == SELECT_TYPE_ATTACHMENT && isAgentAvatarValid()) { axis1 = axis1 * grid_rotation; } @@ -1330,7 +1397,7 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y ) } else { - cam_to_snap_plane = snap_plane_center - gAgent.getCameraPositionAgent(); + cam_to_snap_plane = snap_plane_center - gAgentCamera.getCameraPositionAgent(); cam_to_snap_plane.normVec(); } @@ -1338,74 +1405,28 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y ) BOOL hit = getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, constraint_axis); projected_mouse -= snap_plane_center; - S32 snap_plane = 0; - - F32 dot = cam_to_snap_plane * constraint_axis; - if (llabs(dot) < 0.01f) - { - // looking at ring edge on, project onto view plane and check if mouse is past ring - getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, cam_to_snap_plane); - projected_mouse -= snap_plane_center; - dot = projected_mouse * constraint_axis; - if (projected_mouse * constraint_axis > 0) - { - snap_plane = 1; - } - projected_mouse -= dot * constraint_axis; - } - else if (dot > 0.f) - { - // look for mouse position outside and in front of snap circle - if (hit && projected_mouse.magVec() > SNAP_GUIDE_INNER_RADIUS * mRadiusMeters && projected_mouse * cam_to_snap_plane < 0.f) - { - snap_plane = 1; - } - } - else - { - // look for mouse position inside or in back of snap circle - if (projected_mouse.magVec() < SNAP_GUIDE_INNER_RADIUS * mRadiusMeters || projected_mouse * cam_to_snap_plane > 0.f || !hit) - { - snap_plane = 1; - } - } - - if (snap_plane == 0) - { - // try other plane - snap_plane_center = (center - (constraint_axis * mRadiusMeters * 0.5f)); - if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) - { - cam_to_snap_plane.setVec(1.f, 0.f, 0.f); - } - else - { - cam_to_snap_plane = snap_plane_center - gAgent.getCameraPositionAgent(); - cam_to_snap_plane.normVec(); - } - - hit = getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, constraint_axis); - projected_mouse -= snap_plane_center; - - dot = cam_to_snap_plane * constraint_axis; + if (gSavedSettings.getBOOL("SnapEnabled")) { + S32 snap_plane = 0; + + F32 dot = cam_to_snap_plane * constraint_axis; if (llabs(dot) < 0.01f) { // looking at ring edge on, project onto view plane and check if mouse is past ring getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, cam_to_snap_plane); projected_mouse -= snap_plane_center; dot = projected_mouse * constraint_axis; - if (projected_mouse * constraint_axis < 0) + if (projected_mouse * constraint_axis > 0) { - snap_plane = 2; + snap_plane = 1; } projected_mouse -= dot * constraint_axis; } - else if (dot < 0.f) + else if (dot > 0.f) { // look for mouse position outside and in front of snap circle if (hit && projected_mouse.magVec() > SNAP_GUIDE_INNER_RADIUS * mRadiusMeters && projected_mouse * cam_to_snap_plane < 0.f) { - snap_plane = 2; + snap_plane = 1; } } else @@ -1413,78 +1434,135 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y ) // look for mouse position inside or in back of snap circle if (projected_mouse.magVec() < SNAP_GUIDE_INNER_RADIUS * mRadiusMeters || projected_mouse * cam_to_snap_plane > 0.f || !hit) { - snap_plane = 2; + snap_plane = 1; } } - } - - if (snap_plane > 0) - { - LLVector3 cam_at_axis; - if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) - { - cam_at_axis.setVec(1.f, 0.f, 0.f); - } - else - { - cam_at_axis = snap_plane_center - gAgent.getCameraPositionAgent(); - cam_at_axis.normVec(); - } - - // first, project mouse onto screen plane at point tangent to rotation radius. - getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, cam_at_axis); - // project that point onto rotation plane - projected_mouse -= snap_plane_center; - projected_mouse -= projected_vec(projected_mouse, constraint_axis); - - F32 mouse_lateral_dist = llmin(SNAP_GUIDE_INNER_RADIUS * mRadiusMeters, projected_mouse.magVec()); - F32 mouse_depth = SNAP_GUIDE_INNER_RADIUS * mRadiusMeters; - if (llabs(mouse_lateral_dist) > 0.01f) - { - mouse_depth = sqrtf((SNAP_GUIDE_INNER_RADIUS * mRadiusMeters) * (SNAP_GUIDE_INNER_RADIUS * mRadiusMeters) - - (mouse_lateral_dist * mouse_lateral_dist)); - } - LLVector3 projected_camera_at = cam_at_axis - projected_vec(cam_at_axis, constraint_axis); - projected_mouse -= mouse_depth * projected_camera_at; - - if (!mInSnapRegime) + + if (snap_plane == 0) { - mSmoothRotate = TRUE; + // try other plane + snap_plane_center = (center - (constraint_axis * mRadiusMeters * 0.5f)); + if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) + { + cam_to_snap_plane.setVec(1.f, 0.f, 0.f); + } + else + { + cam_to_snap_plane = snap_plane_center - gAgentCamera.getCameraPositionAgent(); + cam_to_snap_plane.normVec(); + } + + hit = getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, constraint_axis); + projected_mouse -= snap_plane_center; + + dot = cam_to_snap_plane * constraint_axis; + if (llabs(dot) < 0.01f) + { + // looking at ring edge on, project onto view plane and check if mouse is past ring + getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, cam_to_snap_plane); + projected_mouse -= snap_plane_center; + dot = projected_mouse * constraint_axis; + if (projected_mouse * constraint_axis < 0) + { + snap_plane = 2; + } + projected_mouse -= dot * constraint_axis; + } + else if (dot < 0.f) + { + // look for mouse position outside and in front of snap circle + if (hit && projected_mouse.magVec() > SNAP_GUIDE_INNER_RADIUS * mRadiusMeters && projected_mouse * cam_to_snap_plane < 0.f) + { + snap_plane = 2; + } + } + else + { + // look for mouse position inside or in back of snap circle + if (projected_mouse.magVec() < SNAP_GUIDE_INNER_RADIUS * mRadiusMeters || projected_mouse * cam_to_snap_plane > 0.f || !hit) + { + snap_plane = 2; + } + } } - mInSnapRegime = TRUE; - // 0 to 360 deg - F32 mouse_angle = fmodf(atan2(projected_mouse * axis1, projected_mouse * axis2) * RAD_TO_DEG + 360.f, 360.f); - F32 relative_mouse_angle = fmodf(mouse_angle + (SNAP_ANGLE_DETENTE / 2), SNAP_ANGLE_INCREMENT); - //fmodf(llround(mouse_angle * RAD_TO_DEG, 7.5f) + 360.f, 360.f); - - LLVector3 object_axis; - getObjectAxisClosestToMouse(object_axis); - object_axis = object_axis * first_object_node->mSavedRotation; - - // project onto constraint plane - object_axis = object_axis - (object_axis * getConstraintAxis()) * getConstraintAxis(); - object_axis.normVec(); - - if (relative_mouse_angle < SNAP_ANGLE_DETENTE) + if (snap_plane > 0) { - F32 quantized_mouse_angle = mouse_angle - (relative_mouse_angle - (SNAP_ANGLE_DETENTE * 0.5f)); - angle = (quantized_mouse_angle * DEG_TO_RAD) - atan2(object_axis * axis1, object_axis * axis2); + LLVector3 cam_at_axis; + if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) + { + cam_at_axis.setVec(1.f, 0.f, 0.f); + } + else + { + cam_at_axis = snap_plane_center - gAgentCamera.getCameraPositionAgent(); + cam_at_axis.normVec(); + } + + // first, project mouse onto screen plane at point tangent to rotation radius. + getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, cam_at_axis); + // project that point onto rotation plane + projected_mouse -= snap_plane_center; + projected_mouse -= projected_vec(projected_mouse, constraint_axis); + + F32 mouse_lateral_dist = llmin(SNAP_GUIDE_INNER_RADIUS * mRadiusMeters, projected_mouse.magVec()); + F32 mouse_depth = SNAP_GUIDE_INNER_RADIUS * mRadiusMeters; + if (llabs(mouse_lateral_dist) > 0.01f) + { + mouse_depth = sqrtf((SNAP_GUIDE_INNER_RADIUS * mRadiusMeters) * (SNAP_GUIDE_INNER_RADIUS * mRadiusMeters) - + (mouse_lateral_dist * mouse_lateral_dist)); + } + LLVector3 projected_camera_at = cam_at_axis - projected_vec(cam_at_axis, constraint_axis); + projected_mouse -= mouse_depth * projected_camera_at; + + if (!mInSnapRegime) + { + mSmoothRotate = TRUE; + } + mInSnapRegime = TRUE; + // 0 to 360 deg + F32 mouse_angle = fmodf(atan2(projected_mouse * axis1, projected_mouse * axis2) * RAD_TO_DEG + 360.f, 360.f); + + F32 relative_mouse_angle = fmodf(mouse_angle + (SNAP_ANGLE_DETENTE / 2), SNAP_ANGLE_INCREMENT); + + LLVector3 object_axis; + getObjectAxisClosestToMouse(object_axis); + object_axis = object_axis * first_object_node->mSavedRotation; + + // project onto constraint plane + object_axis = object_axis - (object_axis * getConstraintAxis()) * getConstraintAxis(); + object_axis.normVec(); + + if (relative_mouse_angle < SNAP_ANGLE_DETENTE) + { + F32 quantized_mouse_angle = mouse_angle - (relative_mouse_angle - (SNAP_ANGLE_DETENTE * 0.5f)); + angle = (quantized_mouse_angle * DEG_TO_RAD) - atan2(object_axis * axis1, object_axis * axis2); + } + else + { + angle = (mouse_angle * DEG_TO_RAD) - atan2(object_axis * axis1, object_axis * axis2); + } + return LLQuaternion( -angle, constraint_axis ); } else { - angle = (mouse_angle * DEG_TO_RAD) - atan2(object_axis * axis1, object_axis * axis2); + if (mInSnapRegime) + { + mSmoothRotate = TRUE; + } + mInSnapRegime = FALSE; } - return LLQuaternion( -angle, constraint_axis ); } - else - { + else { if (mInSnapRegime) { mSmoothRotate = TRUE; } mInSnapRegime = FALSE; - + } + + if (!mInSnapRegime) + { LLVector3 up_from_axis = mCenterToCamNorm % constraint_axis; up_from_axis.normVec(); LLVector3 cur_intersection; @@ -1529,7 +1607,6 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y ) F32 mouse_angle = fmodf(atan2(projected_mouse * axis1, projected_mouse * axis2) * RAD_TO_DEG + 360.f, 360.f); F32 relative_mouse_angle = fmodf(mouse_angle + (SNAP_ANGLE_DETENTE / 2), SNAP_ANGLE_INCREMENT); - //fmodf(llround(mouse_angle * RAD_TO_DEG, 7.5f) + 360.f, 360.f); LLVector3 object_axis; getObjectAxisClosestToMouse(object_axis); @@ -1559,9 +1636,9 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y ) mInSnapRegime = FALSE; } - angle = acos(mMouseCur * mMouseDown); - - F32 dir = (mMouseDown % mMouseCur) * constraint_axis; // cross product + LLVector3 cross_product = mMouseDown % mMouseCur; + angle = atan2(sqrtf(cross_product * cross_product), mMouseCur * mMouseDown); + F32 dir = cross_product * constraint_axis; // cross product if( dir < 0.f ) { angle *= -1.f; @@ -1624,15 +1701,15 @@ void LLManipRotate::mouseToRay( S32 x, S32 y, LLVector3* ray_pt, LLVector3* ray_ { if (LLSelectMgr::getInstance()->getSelection()->getSelectType() == SELECT_TYPE_HUD) { - F32 mouse_x = (((F32)x / gViewerWindow->getWorldViewWidth()) - 0.5f) / gAgent.mHUDCurZoom; - F32 mouse_y = ((((F32)y) / gViewerWindow->getWorldViewHeight()) - 0.5f) / gAgent.mHUDCurZoom; + F32 mouse_x = (((F32)x / gViewerWindow->getWorldViewRectScaled().getWidth()) - 0.5f) / gAgentCamera.mHUDCurZoom; + F32 mouse_y = ((((F32)y) / gViewerWindow->getWorldViewRectScaled().getHeight()) - 0.5f) / gAgentCamera.mHUDCurZoom; *ray_pt = LLVector3(-1.f, -mouse_x, mouse_y); *ray_dir = LLVector3(1.f, 0.f, 0.f); } else { - *ray_pt = gAgent.getCameraPositionAgent(); + *ray_pt = gAgentCamera.getCameraPositionAgent(); LLViewerCamera::getInstance()->projectScreenToPosAgent(x, y, ray_dir); *ray_dir -= *ray_pt; ray_dir->normVec(); @@ -1651,7 +1728,6 @@ void LLManipRotate::highlightManipulators( S32 x, S32 y ) return; } - LLQuaternion object_rot = first_object->getRenderRotation(); LLVector3 rotation_center = gAgent.getPosAgentFromGlobal(mRotationCenter); LLVector3 mouse_dir_x; LLVector3 mouse_dir_y; @@ -1699,7 +1775,7 @@ void LLManipRotate::highlightManipulators( S32 x, S32 y ) F32 dist_y = mouse_dir_y.normVec(); F32 dist_z = mouse_dir_z.normVec(); - F32 distance_threshold = (MAX_MANIP_SELECT_DISTANCE * mRadiusMeters) / gViewerWindow->getWorldViewHeight(); + F32 distance_threshold = (MAX_MANIP_SELECT_DISTANCE * mRadiusMeters) / gViewerWindow->getWorldViewHeightScaled(); if (llabs(dist_x - mRadiusMeters) * llmax(0.05f, proj_rot_x_axis) < distance_threshold) { @@ -1844,7 +1920,10 @@ BOOL LLManipRotate::canAffectSelection() { virtual bool apply(LLViewerObject* objectp) { - return objectp->permMove() && (objectp->permModify() || !gSavedSettings.getBOOL("EditLinkedParts")); + LLViewerObject *root_object = (objectp == NULL) ? NULL : objectp->getRootEdit(); + return objectp->permMove() && !objectp->isPermanentEnforced() && + ((root_object == NULL) || !root_object->isPermanentEnforced()) && + (objectp->permModify() || !gSavedSettings.getBOOL("EditLinkedParts")); } } func; can_rotate = mObjectSelection->applyToObjects(&func); |