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-rwxr-xr-x[-rw-r--r--]indra/newview/llmaniprotate.cpp304
1 files changed, 171 insertions, 133 deletions
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp
index 826e8d560a..f172aa0955 100644..100755
--- a/indra/newview/llmaniprotate.cpp
+++ b/indra/newview/llmaniprotate.cpp
@@ -61,6 +61,7 @@
#include "llglheaders.h"
#include "lltrans.h"
#include "llvoavatarself.h"
+#include "llhudrender.h"
const F32 RADIUS_PIXELS = 100.f; // size in screen space
const F32 SQ_RADIUS = RADIUS_PIXELS * RADIUS_PIXELS;
@@ -240,7 +241,7 @@ void LLManipRotate::render()
if (mManipPart == LL_ROT_Z)
{
- mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
+ mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
gGL.pushMatrix();
{
// selected part
@@ -251,7 +252,7 @@ void LLManipRotate::render()
}
else if (mManipPart == LL_ROT_Y)
{
- mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
+ mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
gGL.pushMatrix();
{
gGL.rotatef( 90.f, 1.f, 0.f, 0.f );
@@ -262,7 +263,7 @@ void LLManipRotate::render()
}
else if (mManipPart == LL_ROT_X)
{
- mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
+ mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
gGL.pushMatrix();
{
gGL.rotatef( 90.f, 0.f, 1.f, 0.f );
@@ -273,13 +274,13 @@ void LLManipRotate::render()
}
else if (mManipPart == LL_ROT_ROLL)
{
- mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
+ mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
}
else if (mManipPart == LL_NO_PART)
{
if (mHighlightedPart == LL_NO_PART)
{
- mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
+ mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, 1.f), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
}
LLGLEnable cull_face(GL_CULL_FACE);
@@ -294,7 +295,7 @@ void LLManipRotate::render()
{
if (mHighlightedPart == LL_ROT_Z)
{
- mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
+ mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
gGL.scalef(mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ]);
// hovering over part
gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 0.f, 1.f, 1.f ), LLColor4( 0.f, 0.f, 1.f, 0.5f ), CIRCLE_STEPS, i);
@@ -312,7 +313,7 @@ void LLManipRotate::render()
gGL.rotatef( 90.f, 1.f, 0.f, 0.f );
if (mHighlightedPart == LL_ROT_Y)
{
- mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
+ mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
gGL.scalef(mManipulatorScales.mV[VY], mManipulatorScales.mV[VY], mManipulatorScales.mV[VY]);
// hovering over part
gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 1.f, 0.f, 1.f ), LLColor4( 0.f, 1.f, 0.f, 0.5f ), CIRCLE_STEPS, i);
@@ -330,7 +331,7 @@ void LLManipRotate::render()
gGL.rotatef( 90.f, 0.f, 1.f, 0.f );
if (mHighlightedPart == LL_ROT_X)
{
- mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
+ mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
gGL.scalef(mManipulatorScales.mV[VX], mManipulatorScales.mV[VX], mManipulatorScales.mV[VX]);
// hovering over part
@@ -346,7 +347,7 @@ void LLManipRotate::render()
if (mHighlightedPart == LL_ROT_ROLL)
{
- mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
+ mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLSmoothInterpolation::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
}
}
@@ -367,9 +368,9 @@ void LLManipRotate::render()
LLQuaternion object_rot = first_object->getRotationEdit();
object_rot.getEulerAngles(&(euler_angles.mV[VX]), &(euler_angles.mV[VY]), &(euler_angles.mV[VZ]));
euler_angles *= RAD_TO_DEG;
- euler_angles.mV[VX] = llround(fmodf(euler_angles.mV[VX] + 360.f, 360.f), 0.05f);
- euler_angles.mV[VY] = llround(fmodf(euler_angles.mV[VY] + 360.f, 360.f), 0.05f);
- euler_angles.mV[VZ] = llround(fmodf(euler_angles.mV[VZ] + 360.f, 360.f), 0.05f);
+ euler_angles.mV[VX] = ll_round(fmodf(euler_angles.mV[VX] + 360.f, 360.f), 0.05f);
+ euler_angles.mV[VY] = ll_round(fmodf(euler_angles.mV[VY] + 360.f, 360.f), 0.05f);
+ euler_angles.mV[VZ] = ll_round(fmodf(euler_angles.mV[VZ] + 360.f, 360.f), 0.05f);
renderXYZ(euler_angles);
}
@@ -452,6 +453,9 @@ BOOL LLManipRotate::handleMouseDownOnPart( S32 x, S32 y, MASK mask )
// Route future Mouse messages here preemptively. (Release on mouse up.)
setMouseCapture( TRUE );
LLSelectMgr::getInstance()->enableSilhouette(FALSE);
+
+ mHelpTextTimer.reset();
+ sNumTimesHelpTextShown++;
return TRUE;
}
@@ -519,12 +523,12 @@ BOOL LLManipRotate::handleHover(S32 x, S32 y, MASK mask)
drag(x, y);
}
- lldebugst(LLERR_USER_INPUT) << "hover handled by LLManipRotate (active)" << llendl;
+ LL_DEBUGS("UserInput") << "hover handled by LLManipRotate (active)" << LL_ENDL;
}
else
{
highlightManipulators(x, y);
- lldebugst(LLERR_USER_INPUT) << "hover handled by LLManipRotate (inactive)" << llendl;
+ LL_DEBUGS("UserInput") << "hover handled by LLManipRotate (inactive)" << LL_ENDL;
}
gViewerWindow->setCursor(UI_CURSOR_TOOLROTATE);
@@ -1111,6 +1115,31 @@ void LLManipRotate::renderSnapGuides()
}
}
}
+
+
+ // render help text
+ if (mObjectSelection->getSelectType() != SELECT_TYPE_HUD)
+ {
+ if (mHelpTextTimer.getElapsedTimeF32() < sHelpTextVisibleTime + sHelpTextFadeTime && sNumTimesHelpTextShown < sMaxTimesShowHelpText)
+ {
+ LLVector3 selection_center_start = LLSelectMgr::getInstance()->getSavedBBoxOfSelection().getCenterAgent();
+
+ LLVector3 offset_dir = LLViewerCamera::getInstance()->getUpAxis();
+
+ F32 line_alpha = gSavedSettings.getF32("GridOpacity");
+
+ LLVector3 help_text_pos = selection_center_start + (mRadiusMeters * 3.f * offset_dir);
+ const LLFontGL* big_fontp = LLFontGL::getFontSansSerif();
+
+ std::string help_text = LLTrans::getString("manip_hint1");
+ LLColor4 help_text_color = LLColor4::white;
+ help_text_color.mV[VALPHA] = clamp_rescale(mHelpTextTimer.getElapsedTimeF32(), sHelpTextVisibleTime, sHelpTextVisibleTime + sHelpTextFadeTime, line_alpha, 0.f);
+ hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, false);
+ help_text = LLTrans::getString("manip_hint2");
+ help_text_pos -= offset_dir * mRadiusMeters * 0.4f;
+ hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, false);
+ }
+ }
}
// Returns TRUE if center of sphere is visible. Also sets a bunch of member variables that are used later (e.g. mCenterToCam)
@@ -1211,10 +1240,10 @@ LLQuaternion LLManipRotate::dragUnconstrained( S32 x, S32 y )
F32 dist_from_sphere_center = sqrt(delta_x * delta_x + delta_y * delta_y);
LLVector3 axis = mMouseDown % mMouseCur;
+ F32 angle = atan2(sqrtf(axis * axis), mMouseDown * mMouseCur);
axis.normVec();
- F32 angle = acos(mMouseDown * mMouseCur);
LLQuaternion sphere_rot( angle, axis );
-
+
if (is_approx_zero(1.f - mMouseDown * mMouseCur))
{
return LLQuaternion::DEFAULT;
@@ -1272,9 +1301,9 @@ LLVector3 LLManipRotate::getConstraintAxis()
else
{
#ifndef LL_RELEASE_FOR_DOWNLOAD
- llerrs << "Got bogus hit part in LLManipRotate::getConstraintAxis():" << mManipPart << llendl;
+ LL_ERRS() << "Got bogus hit part in LLManipRotate::getConstraintAxis():" << mManipPart << LL_ENDL;
#else
- llwarns << "Got bogus hit part in LLManipRotate::getConstraintAxis():" << mManipPart << llendl;
+ LL_WARNS() << "Got bogus hit part in LLManipRotate::getConstraintAxis():" << mManipPart << LL_ENDL;
#endif
axis.mV[0] = 1.f;
}
@@ -1376,74 +1405,28 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
BOOL hit = getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, constraint_axis);
projected_mouse -= snap_plane_center;
- S32 snap_plane = 0;
-
- F32 dot = cam_to_snap_plane * constraint_axis;
- if (llabs(dot) < 0.01f)
- {
- // looking at ring edge on, project onto view plane and check if mouse is past ring
- getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, cam_to_snap_plane);
- projected_mouse -= snap_plane_center;
- dot = projected_mouse * constraint_axis;
- if (projected_mouse * constraint_axis > 0)
- {
- snap_plane = 1;
- }
- projected_mouse -= dot * constraint_axis;
- }
- else if (dot > 0.f)
- {
- // look for mouse position outside and in front of snap circle
- if (hit && projected_mouse.magVec() > SNAP_GUIDE_INNER_RADIUS * mRadiusMeters && projected_mouse * cam_to_snap_plane < 0.f)
- {
- snap_plane = 1;
- }
- }
- else
- {
- // look for mouse position inside or in back of snap circle
- if (projected_mouse.magVec() < SNAP_GUIDE_INNER_RADIUS * mRadiusMeters || projected_mouse * cam_to_snap_plane > 0.f || !hit)
- {
- snap_plane = 1;
- }
- }
-
- if (snap_plane == 0)
- {
- // try other plane
- snap_plane_center = (center - (constraint_axis * mRadiusMeters * 0.5f));
- if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
- {
- cam_to_snap_plane.setVec(1.f, 0.f, 0.f);
- }
- else
- {
- cam_to_snap_plane = snap_plane_center - gAgentCamera.getCameraPositionAgent();
- cam_to_snap_plane.normVec();
- }
-
- hit = getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, constraint_axis);
- projected_mouse -= snap_plane_center;
-
- dot = cam_to_snap_plane * constraint_axis;
+ if (gSavedSettings.getBOOL("SnapEnabled")) {
+ S32 snap_plane = 0;
+
+ F32 dot = cam_to_snap_plane * constraint_axis;
if (llabs(dot) < 0.01f)
{
// looking at ring edge on, project onto view plane and check if mouse is past ring
getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, cam_to_snap_plane);
projected_mouse -= snap_plane_center;
dot = projected_mouse * constraint_axis;
- if (projected_mouse * constraint_axis < 0)
+ if (projected_mouse * constraint_axis > 0)
{
- snap_plane = 2;
+ snap_plane = 1;
}
projected_mouse -= dot * constraint_axis;
}
- else if (dot < 0.f)
+ else if (dot > 0.f)
{
// look for mouse position outside and in front of snap circle
if (hit && projected_mouse.magVec() > SNAP_GUIDE_INNER_RADIUS * mRadiusMeters && projected_mouse * cam_to_snap_plane < 0.f)
{
- snap_plane = 2;
+ snap_plane = 1;
}
}
else
@@ -1451,78 +1434,135 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
// look for mouse position inside or in back of snap circle
if (projected_mouse.magVec() < SNAP_GUIDE_INNER_RADIUS * mRadiusMeters || projected_mouse * cam_to_snap_plane > 0.f || !hit)
{
- snap_plane = 2;
+ snap_plane = 1;
}
}
- }
-
- if (snap_plane > 0)
- {
- LLVector3 cam_at_axis;
- if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
- {
- cam_at_axis.setVec(1.f, 0.f, 0.f);
- }
- else
- {
- cam_at_axis = snap_plane_center - gAgentCamera.getCameraPositionAgent();
- cam_at_axis.normVec();
- }
-
- // first, project mouse onto screen plane at point tangent to rotation radius.
- getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, cam_at_axis);
- // project that point onto rotation plane
- projected_mouse -= snap_plane_center;
- projected_mouse -= projected_vec(projected_mouse, constraint_axis);
-
- F32 mouse_lateral_dist = llmin(SNAP_GUIDE_INNER_RADIUS * mRadiusMeters, projected_mouse.magVec());
- F32 mouse_depth = SNAP_GUIDE_INNER_RADIUS * mRadiusMeters;
- if (llabs(mouse_lateral_dist) > 0.01f)
- {
- mouse_depth = sqrtf((SNAP_GUIDE_INNER_RADIUS * mRadiusMeters) * (SNAP_GUIDE_INNER_RADIUS * mRadiusMeters) -
- (mouse_lateral_dist * mouse_lateral_dist));
- }
- LLVector3 projected_camera_at = cam_at_axis - projected_vec(cam_at_axis, constraint_axis);
- projected_mouse -= mouse_depth * projected_camera_at;
-
- if (!mInSnapRegime)
+
+ if (snap_plane == 0)
{
- mSmoothRotate = TRUE;
+ // try other plane
+ snap_plane_center = (center - (constraint_axis * mRadiusMeters * 0.5f));
+ if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
+ {
+ cam_to_snap_plane.setVec(1.f, 0.f, 0.f);
+ }
+ else
+ {
+ cam_to_snap_plane = snap_plane_center - gAgentCamera.getCameraPositionAgent();
+ cam_to_snap_plane.normVec();
+ }
+
+ hit = getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, constraint_axis);
+ projected_mouse -= snap_plane_center;
+
+ dot = cam_to_snap_plane * constraint_axis;
+ if (llabs(dot) < 0.01f)
+ {
+ // looking at ring edge on, project onto view plane and check if mouse is past ring
+ getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, cam_to_snap_plane);
+ projected_mouse -= snap_plane_center;
+ dot = projected_mouse * constraint_axis;
+ if (projected_mouse * constraint_axis < 0)
+ {
+ snap_plane = 2;
+ }
+ projected_mouse -= dot * constraint_axis;
+ }
+ else if (dot < 0.f)
+ {
+ // look for mouse position outside and in front of snap circle
+ if (hit && projected_mouse.magVec() > SNAP_GUIDE_INNER_RADIUS * mRadiusMeters && projected_mouse * cam_to_snap_plane < 0.f)
+ {
+ snap_plane = 2;
+ }
+ }
+ else
+ {
+ // look for mouse position inside or in back of snap circle
+ if (projected_mouse.magVec() < SNAP_GUIDE_INNER_RADIUS * mRadiusMeters || projected_mouse * cam_to_snap_plane > 0.f || !hit)
+ {
+ snap_plane = 2;
+ }
+ }
}
- mInSnapRegime = TRUE;
- // 0 to 360 deg
- F32 mouse_angle = fmodf(atan2(projected_mouse * axis1, projected_mouse * axis2) * RAD_TO_DEG + 360.f, 360.f);
- F32 relative_mouse_angle = fmodf(mouse_angle + (SNAP_ANGLE_DETENTE / 2), SNAP_ANGLE_INCREMENT);
- //fmodf(llround(mouse_angle * RAD_TO_DEG, 7.5f) + 360.f, 360.f);
-
- LLVector3 object_axis;
- getObjectAxisClosestToMouse(object_axis);
- object_axis = object_axis * first_object_node->mSavedRotation;
-
- // project onto constraint plane
- object_axis = object_axis - (object_axis * getConstraintAxis()) * getConstraintAxis();
- object_axis.normVec();
-
- if (relative_mouse_angle < SNAP_ANGLE_DETENTE)
+ if (snap_plane > 0)
{
- F32 quantized_mouse_angle = mouse_angle - (relative_mouse_angle - (SNAP_ANGLE_DETENTE * 0.5f));
- angle = (quantized_mouse_angle * DEG_TO_RAD) - atan2(object_axis * axis1, object_axis * axis2);
+ LLVector3 cam_at_axis;
+ if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
+ {
+ cam_at_axis.setVec(1.f, 0.f, 0.f);
+ }
+ else
+ {
+ cam_at_axis = snap_plane_center - gAgentCamera.getCameraPositionAgent();
+ cam_at_axis.normVec();
+ }
+
+ // first, project mouse onto screen plane at point tangent to rotation radius.
+ getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, cam_at_axis);
+ // project that point onto rotation plane
+ projected_mouse -= snap_plane_center;
+ projected_mouse -= projected_vec(projected_mouse, constraint_axis);
+
+ F32 mouse_lateral_dist = llmin(SNAP_GUIDE_INNER_RADIUS * mRadiusMeters, projected_mouse.magVec());
+ F32 mouse_depth = SNAP_GUIDE_INNER_RADIUS * mRadiusMeters;
+ if (llabs(mouse_lateral_dist) > 0.01f)
+ {
+ mouse_depth = sqrtf((SNAP_GUIDE_INNER_RADIUS * mRadiusMeters) * (SNAP_GUIDE_INNER_RADIUS * mRadiusMeters) -
+ (mouse_lateral_dist * mouse_lateral_dist));
+ }
+ LLVector3 projected_camera_at = cam_at_axis - projected_vec(cam_at_axis, constraint_axis);
+ projected_mouse -= mouse_depth * projected_camera_at;
+
+ if (!mInSnapRegime)
+ {
+ mSmoothRotate = TRUE;
+ }
+ mInSnapRegime = TRUE;
+ // 0 to 360 deg
+ F32 mouse_angle = fmodf(atan2(projected_mouse * axis1, projected_mouse * axis2) * RAD_TO_DEG + 360.f, 360.f);
+
+ F32 relative_mouse_angle = fmodf(mouse_angle + (SNAP_ANGLE_DETENTE / 2), SNAP_ANGLE_INCREMENT);
+
+ LLVector3 object_axis;
+ getObjectAxisClosestToMouse(object_axis);
+ object_axis = object_axis * first_object_node->mSavedRotation;
+
+ // project onto constraint plane
+ object_axis = object_axis - (object_axis * getConstraintAxis()) * getConstraintAxis();
+ object_axis.normVec();
+
+ if (relative_mouse_angle < SNAP_ANGLE_DETENTE)
+ {
+ F32 quantized_mouse_angle = mouse_angle - (relative_mouse_angle - (SNAP_ANGLE_DETENTE * 0.5f));
+ angle = (quantized_mouse_angle * DEG_TO_RAD) - atan2(object_axis * axis1, object_axis * axis2);
+ }
+ else
+ {
+ angle = (mouse_angle * DEG_TO_RAD) - atan2(object_axis * axis1, object_axis * axis2);
+ }
+ return LLQuaternion( -angle, constraint_axis );
}
else
{
- angle = (mouse_angle * DEG_TO_RAD) - atan2(object_axis * axis1, object_axis * axis2);
+ if (mInSnapRegime)
+ {
+ mSmoothRotate = TRUE;
+ }
+ mInSnapRegime = FALSE;
}
- return LLQuaternion( -angle, constraint_axis );
}
- else
- {
+ else {
if (mInSnapRegime)
{
mSmoothRotate = TRUE;
}
mInSnapRegime = FALSE;
-
+ }
+
+ if (!mInSnapRegime)
+ {
LLVector3 up_from_axis = mCenterToCamNorm % constraint_axis;
up_from_axis.normVec();
LLVector3 cur_intersection;
@@ -1567,7 +1607,6 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
F32 mouse_angle = fmodf(atan2(projected_mouse * axis1, projected_mouse * axis2) * RAD_TO_DEG + 360.f, 360.f);
F32 relative_mouse_angle = fmodf(mouse_angle + (SNAP_ANGLE_DETENTE / 2), SNAP_ANGLE_INCREMENT);
- //fmodf(llround(mouse_angle * RAD_TO_DEG, 7.5f) + 360.f, 360.f);
LLVector3 object_axis;
getObjectAxisClosestToMouse(object_axis);
@@ -1597,9 +1636,9 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
mInSnapRegime = FALSE;
}
- angle = acos(mMouseCur * mMouseDown);
-
- F32 dir = (mMouseDown % mMouseCur) * constraint_axis; // cross product
+ LLVector3 cross_product = mMouseDown % mMouseCur;
+ angle = atan2(sqrtf(cross_product * cross_product), mMouseCur * mMouseDown);
+ F32 dir = cross_product * constraint_axis; // cross product
if( dir < 0.f )
{
angle *= -1.f;
@@ -1689,7 +1728,6 @@ void LLManipRotate::highlightManipulators( S32 x, S32 y )
return;
}
- LLQuaternion object_rot = first_object->getRenderRotation();
LLVector3 rotation_center = gAgent.getPosAgentFromGlobal(mRotationCenter);
LLVector3 mouse_dir_x;
LLVector3 mouse_dir_y;