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path: root/indra/newview/llmaniprotate.cpp
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Diffstat (limited to 'indra/newview/llmaniprotate.cpp')
-rw-r--r--indra/newview/llmaniprotate.cpp31
1 files changed, 12 insertions, 19 deletions
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp
index c3e39429a2..d85a846f4d 100644
--- a/indra/newview/llmaniprotate.cpp
+++ b/indra/newview/llmaniprotate.cpp
@@ -105,7 +105,10 @@ void LLManipRotate::handleSelect()
{
// *FIX: put this in mouseDown?
LLSelectMgr::getInstance()->saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK);
- gFloaterTools->setStatusText("rotate");
+ if (gFloaterTools)
+ {
+ gFloaterTools->setStatusText("rotate");
+ }
LLManip::handleSelect();
}
@@ -154,10 +157,7 @@ void LLManipRotate::render()
}
else
{
- if (LLGLSLShader::sNoFixedFunction)
- {
- gDebugProgram.bind();
- }
+ gDebugProgram.bind();
LLGLEnable cull_face(GL_CULL_FACE);
LLGLDepthTest gls_depth(GL_FALSE);
@@ -210,10 +210,7 @@ void LLManipRotate::render()
}
gGL.popMatrix();
- if (LLGLSLShader::sNoFixedFunction)
- {
- gUIProgram.bind();
- }
+ gUIProgram.bind();
}
gGL.translatef( center.mV[VX], center.mV[VY], center.mV[VZ] );
@@ -231,10 +228,7 @@ void LLManipRotate::render()
gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z);
- if (LLGLSLShader::sNoFixedFunction)
- {
- gDebugProgram.bind();
- }
+ gDebugProgram.bind();
if (mManipPart == LL_ROT_Z)
{
@@ -352,11 +346,7 @@ void LLManipRotate::render()
}
- if (LLGLSLShader::sNoFixedFunction)
- {
- gUIProgram.bind();
- }
-
+ gUIProgram.bind();
}
gGL.popMatrix();
gGL.popMatrix();
@@ -1553,7 +1543,10 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
LLVector3 object_axis;
getObjectAxisClosestToMouse(object_axis);
- object_axis = object_axis * first_object_node->mSavedRotation;
+ if (first_object_node)
+ {
+ object_axis = object_axis * first_object_node->mSavedRotation;
+ }
// project onto constraint plane
object_axis = object_axis - (object_axis * getConstraintAxis()) * getConstraintAxis();