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-rw-r--r--indra/newview/llmaniprotate.cpp59
1 files changed, 29 insertions, 30 deletions
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp
index fb85c81d01..d98de5cb80 100644
--- a/indra/newview/llmaniprotate.cpp
+++ b/indra/newview/llmaniprotate.cpp
@@ -54,7 +54,6 @@
#include "llstatusbar.h"
#include "llui.h"
#include "llvoavatar.h"
-#include "llviewborder.h"
#include "llviewercamera.h"
#include "llviewerobject.h"
#include "llviewerobject.h"
@@ -109,7 +108,7 @@ LLManipRotate::LLManipRotate( LLToolComposite* composite )
void LLManipRotate::handleSelect()
{
// *FIX: put this in mouseDown?
- gSelectMgr->saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK);
+ LLSelectMgr::getInstance()->saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK);
gFloaterTools->setStatusText("rotate");
LLManip::handleSelect();
}
@@ -225,7 +224,7 @@ void LLManipRotate::render()
LLVector3 grid_scale;
LLQuaternion grid_rotation;
- gSelectMgr->getGrid(grid_origin, grid_rotation, grid_scale);
+ LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rotation, grid_scale);
grid_rotation.getAngleAxis(&angle_radians, &x, &y, &z);
glRotatef(angle_radians * RAD_TO_DEG, x, y, z);
@@ -386,10 +385,10 @@ BOOL LLManipRotate::handleMouseDownOnPart( S32 x, S32 y, MASK mask )
highlightManipulators(x, y);
S32 hit_part = mHighlightedPart;
// we just started a drag, so save initial object positions
- gSelectMgr->saveSelectedObjectTransform(SELECT_ACTION_TYPE_ROTATE);
+ LLSelectMgr::getInstance()->saveSelectedObjectTransform(SELECT_ACTION_TYPE_ROTATE);
// save selection center
- mRotationCenter = gAgent.getPosGlobalFromAgent( getPivotPoint() ); //gSelectMgr->getSelectionCenterGlobal();
+ mRotationCenter = gAgent.getPosGlobalFromAgent( getPivotPoint() ); //LLSelectMgr::getInstance()->getSelectionCenterGlobal();
mManipPart = (EManipPart)hit_part;
LLVector3 center = gAgent.getPosAgentFromGlobal( mRotationCenter );
@@ -435,7 +434,7 @@ BOOL LLManipRotate::handleMouseDownOnPart( S32 x, S32 y, MASK mask )
// Route future Mouse messages here preemptively. (Release on mouse up.)
setMouseCapture( TRUE );
- gSelectMgr->enableSilhouette(FALSE);
+ LLSelectMgr::getInstance()->enableSilhouette(FALSE);
return TRUE;
}
@@ -461,12 +460,12 @@ BOOL LLManipRotate::handleMouseUp(S32 x, S32 y, MASK mask)
mManipPart = LL_NO_PART;
// Might have missed last update due to timing.
- gSelectMgr->sendMultipleUpdate( UPD_ROTATION | UPD_POSITION );
- gSelectMgr->enableSilhouette(TRUE);
+ LLSelectMgr::getInstance()->sendMultipleUpdate( UPD_ROTATION | UPD_POSITION );
+ LLSelectMgr::getInstance()->enableSilhouette(TRUE);
//gAgent.setObjectTracking(gSavedSettings.getBOOL("TrackFocusObject"));
- gSelectMgr->updateSelectionCenter();
- gSelectMgr->saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK);
+ LLSelectMgr::getInstance()->updateSelectionCenter();
+ LLSelectMgr::getInstance()->saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK);
}
return LLManip::handleMouseUp(x, y, mask);
@@ -635,7 +634,7 @@ void LLManipRotate::drag( S32 x, S32 y )
if (object->isRootEdit() && !object->isAttachment())
{
LLVector3d new_pos_global = gAgent.getPosGlobalFromAgent(new_position);
- new_pos_global = gWorldp->clipToVisibleRegions(selectNode->mSavedPositionGlobal, new_pos_global);
+ new_pos_global = LLWorld::getInstance()->clipToVisibleRegions(selectNode->mSavedPositionGlobal, new_pos_global);
new_position = gAgent.getPosAgentFromGlobal(new_pos_global);
}
@@ -704,8 +703,8 @@ void LLManipRotate::drag( S32 x, S32 y )
}
// store changes to override updates
- for (LLObjectSelection::iterator iter = gSelectMgr->getSelection()->begin();
- iter != gSelectMgr->getSelection()->end(); iter++)
+ for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->end(); iter++)
{
LLSelectNode* selectNode = *iter;
LLViewerObject*cur = selectNode->getObject();
@@ -716,7 +715,7 @@ void LLManipRotate::drag( S32 x, S32 y )
}
}
- gSelectMgr->updateSelectionCenter();
+ LLSelectMgr::getInstance()->updateSelectionCenter();
// RN: just clear focus so camera doesn't follow spurious object updates
gAgent.clearFocusObject();
@@ -744,7 +743,7 @@ void LLManipRotate::renderSnapGuides()
LLQuaternion grid_rotation;
LLVector3 constraint_axis = getConstraintAxis();
- gSelectMgr->getGrid(grid_origin, grid_rotation, grid_scale);
+ LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rotation, grid_scale);
if (!gSavedSettings.getBOOL("SnapEnabled"))
{
@@ -771,7 +770,7 @@ void LLManipRotate::renderSnapGuides()
{
test_axis = test_axis * ~grid_rotation;
}
- else if (gSelectMgr->getGridMode() == GRID_MODE_REF_OBJECT)
+ else if (LLSelectMgr::getInstance()->getGridMode() == GRID_MODE_REF_OBJECT)
{
test_axis = test_axis * ~grid_rotation;
constrain_to_ref_object = TRUE;
@@ -1118,7 +1117,7 @@ BOOL LLManipRotate::updateVisiblity()
// JC - 03.26.2002
if (!hasMouseCapture())
{
- mRotationCenter = gAgent.getPosGlobalFromAgent( getPivotPoint() );//gSelectMgr->getSelectionCenterGlobal();
+ mRotationCenter = gAgent.getPosGlobalFromAgent( getPivotPoint() );//LLSelectMgr::getInstance()->getSelectionCenterGlobal();
}
BOOL visible = FALSE;
@@ -1130,7 +1129,7 @@ BOOL LLManipRotate::updateVisiblity()
mCenterToCamNorm = mCenterToCam;
mCenterToCamMag = mCenterToCamNorm.normVec();
- mRadiusMeters = RADIUS_PIXELS / (F32) gCamera->getViewHeightInPixels();
+ mRadiusMeters = RADIUS_PIXELS / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels();
mRadiusMeters /= gAgent.getAvatarObject()->mHUDCurZoom;
mCenterToProfilePlaneMag = mRadiusMeters * mRadiusMeters / mCenterToCamMag;
@@ -1142,13 +1141,13 @@ BOOL LLManipRotate::updateVisiblity()
}
else
{
- visible = gCamera->projectPosAgentToScreen(center, mCenterScreen );
+ visible = LLViewerCamera::getInstance()->projectPosAgentToScreen(center, mCenterScreen );
if( visible )
{
mCenterToCam = gAgent.getCameraPositionAgent() - center;
mCenterToCamNorm = mCenterToCam;
mCenterToCamMag = mCenterToCamNorm.normVec();
- LLVector3 cameraAtAxis = gCamera->getAtAxis();
+ LLVector3 cameraAtAxis = LLViewerCamera::getInstance()->getAtAxis();
cameraAtAxis.normVec();
F32 z_dist = -1.f * (mCenterToCam * cameraAtAxis);
@@ -1165,8 +1164,8 @@ BOOL LLManipRotate::updateVisiblity()
if (mCenterToCamMag > 0.001f)
{
- F32 fraction_of_fov = RADIUS_PIXELS / (F32) gCamera->getViewHeightInPixels();
- F32 apparent_angle = fraction_of_fov * gCamera->getView(); // radians
+ F32 fraction_of_fov = RADIUS_PIXELS / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels();
+ F32 apparent_angle = fraction_of_fov * LLViewerCamera::getInstance()->getView(); // radians
mRadiusMeters = z_dist * tan(apparent_angle);
mCenterToProfilePlaneMag = mRadiusMeters * mRadiusMeters / mCenterToCamMag;
@@ -1274,7 +1273,7 @@ LLVector3 LLManipRotate::getConstraintAxis()
LLVector3 grid_scale;
LLQuaternion grid_rotation;
- gSelectMgr->getGrid(grid_origin, grid_rotation, grid_scale);
+ LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rotation, grid_scale);
LLSelectNode* first_node = mObjectSelection->getFirstMoveableNode(TRUE);
if (first_node)
@@ -1301,7 +1300,7 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
LLVector3 grid_scale;
LLQuaternion grid_rotation;
- gSelectMgr->getGrid(grid_origin, grid_rotation, grid_scale);
+ LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rotation, grid_scale);
LLVector3 axis1;
LLVector3 axis2;
@@ -1311,7 +1310,7 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
{
test_axis = test_axis * ~grid_rotation;
}
- else if (gSelectMgr->getGridMode() == GRID_MODE_REF_OBJECT)
+ else if (LLSelectMgr::getInstance()->getGridMode() == GRID_MODE_REF_OBJECT)
{
test_axis = test_axis * ~grid_rotation;
}
@@ -1335,7 +1334,7 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
{
axis1 = axis1 * grid_rotation;
}
- else if (gSelectMgr->getGridMode() == GRID_MODE_REF_OBJECT)
+ else if (LLSelectMgr::getInstance()->getGridMode() == GRID_MODE_REF_OBJECT)
{
axis1 = axis1 * grid_rotation;
}
@@ -1651,7 +1650,7 @@ LLVector3 LLManipRotate::intersectRayWithSphere( const LLVector3& ray_pt, const
//static
void LLManipRotate::mouseToRay( S32 x, S32 y, LLVector3* ray_pt, LLVector3* ray_dir )
{
- if (gSelectMgr->getSelection()->getSelectType() == SELECT_TYPE_HUD)
+ if (LLSelectMgr::getInstance()->getSelection()->getSelectType() == SELECT_TYPE_HUD)
{
F32 mouse_x = (((F32)x / gViewerWindow->getWindowWidth()) - 0.5f) / gAgent.getAvatarObject()->mHUDCurZoom;
F32 mouse_y = ((((F32)y) / gViewerWindow->getWindowHeight()) - 0.5f) / gAgent.getAvatarObject()->mHUDCurZoom;
@@ -1662,7 +1661,7 @@ void LLManipRotate::mouseToRay( S32 x, S32 y, LLVector3* ray_pt, LLVector3* ray_
else
{
*ray_pt = gAgent.getCameraPositionAgent();
- gCamera->projectScreenToPosAgent(x, y, ray_dir);
+ LLViewerCamera::getInstance()->projectScreenToPosAgent(x, y, ray_dir);
*ray_dir -= *ray_pt;
ray_dir->normVec();
}
@@ -1672,7 +1671,7 @@ void LLManipRotate::highlightManipulators( S32 x, S32 y )
{
mHighlightedPart = LL_NO_PART;
- //LLBBox bbox = gSelectMgr->getBBoxOfSelection();
+ //LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
LLViewerObject *first_object = mObjectSelection->getFirstMoveableObject(TRUE);
if (!first_object)
@@ -1691,7 +1690,7 @@ void LLManipRotate::highlightManipulators( S32 x, S32 y )
LLVector3 grid_scale;
LLQuaternion grid_rotation;
- gSelectMgr->getGrid(grid_origin, grid_rotation, grid_scale);
+ LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rotation, grid_scale);
LLVector3 rot_x_axis = LLVector3::x_axis * grid_rotation;
LLVector3 rot_y_axis = LLVector3::y_axis * grid_rotation;