diff options
Diffstat (limited to 'indra/newview/llmanip.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llmanip.cpp | 168 |
1 files changed, 83 insertions, 85 deletions
diff --git a/indra/newview/llmanip.cpp b/indra/newview/llmanip.cpp index f62d7229a3..8567180dd6 100644..100755 --- a/indra/newview/llmanip.cpp +++ b/indra/newview/llmanip.cpp @@ -2,31 +2,25 @@ * @file llmanip.cpp * @brief LLManip class implementation * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -43,6 +37,7 @@ #include "llviewertexturelist.h" #include "llagent.h" +#include "llagentcamera.h" #include "llviewercontrol.h" #include "lldrawable.h" #include "llfontgl.h" @@ -58,7 +53,7 @@ #include "llresmgr.h" #include "pipeline.h" #include "llglheaders.h" - +#include "lluiimage.h" // Local constants... const S32 VERTICAL_OFFSET = 50; @@ -67,7 +62,7 @@ F32 LLManip::sHelpTextFadeTime = 2.f; S32 LLManip::sNumTimesHelpTextShown = 0; S32 LLManip::sMaxTimesShowHelpText = 5; F32 LLManip::sGridMaxSubdivisionLevel = 32.f; -F32 LLManip::sGridMinSubdivisionLevel = 1.f; +F32 LLManip::sGridMinSubdivisionLevel = 1.f / 32.f; LLVector2 LLManip::sTickLabelSpacing(60.f, 25.f); @@ -77,7 +72,6 @@ void LLManip::rebuild(LLViewerObject* vobj) LLDrawable* drawablep = vobj->mDrawable; if (drawablep && drawablep->getVOVolume()) { - gPipeline.markRebuild(drawablep,LLDrawable::REBUILD_VOLUME, TRUE); drawablep->setState(LLDrawable::MOVE_UNDAMPED); // force to UNDAMPED drawablep->updateMove(); @@ -87,6 +81,14 @@ void LLManip::rebuild(LLViewerObject* vobj) group->dirtyGeom(); gPipeline.markRebuild(group, TRUE); } + + LLViewerObject::const_child_list_t& child_list = vobj->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(), endIter = child_list.end(); + iter != endIter; ++iter) + { + LLViewerObject* child = *iter; + rebuild(child); + } } } @@ -174,13 +176,13 @@ BOOL LLManip::getManipAxis(LLViewerObject* object, EManipPart manip, LLVector3 & return TRUE; } -F32 LLManip::getSubdivisionLevel(const LLVector3 &reference_point, const LLVector3 &translate_axis, F32 grid_scale, S32 min_pixel_spacing) +F32 LLManip::getSubdivisionLevel(const LLVector3 &reference_point, const LLVector3 &translate_axis, F32 grid_scale, S32 min_pixel_spacing, F32 min_subdivisions, F32 max_subdivisions) { //update current snap subdivision level LLVector3 cam_to_reference; if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { - cam_to_reference = LLVector3(1.f / gAgent.mHUDCurZoom, 0.f, 0.f); + cam_to_reference = LLVector3(1.f / gAgentCamera.mHUDCurZoom, 0.f, 0.f); } else { @@ -190,7 +192,8 @@ F32 LLManip::getSubdivisionLevel(const LLVector3 &reference_point, const LLVecto F32 projected_translation_axis_length = (translate_axis % cam_to_reference).magVec(); F32 subdivisions = llmax(projected_translation_axis_length * grid_scale / (current_range / LLViewerCamera::getInstance()->getPixelMeterRatio() * min_pixel_spacing), 0.f); - subdivisions = llclamp((F32)pow(2.f, llfloor(log(subdivisions) / log(2.f))), 1.f / 32.f, 32.f); + // figure out nearest power of 2 that subdivides grid_scale with result > min_pixel_spacing + subdivisions = llclamp((F32)pow(2.f, llfloor(log(subdivisions) / log(2.f))), min_subdivisions, max_subdivisions); return subdivisions; } @@ -224,11 +227,11 @@ BOOL LLManip::handleHover(S32 x, S32 y, MASK mask) setMouseCapture( FALSE ); } - lldebugst(LLERR_USER_INPUT) << "hover handled by LLManip (active)" << llendl; + LL_DEBUGS("UserInput") << "hover handled by LLManip (active)" << LL_ENDL; } else { - lldebugst(LLERR_USER_INPUT) << "hover handled by LLManip (inactive)" << llendl; + LL_DEBUGS("UserInput") << "hover handled by LLManip (inactive)" << LL_ENDL; } gViewerWindow->setCursor(UI_CURSOR_ARROW); return TRUE; @@ -265,8 +268,8 @@ BOOL LLManip::getMousePointOnPlaneGlobal(LLVector3d& point, S32 x, S32 y, LLVect if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { BOOL result = FALSE; - F32 mouse_x = ((F32)x / gViewerWindow->getWindowWidth() - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgent.mHUDCurZoom; - F32 mouse_y = ((F32)y / gViewerWindow->getWindowHeight() - 0.5f) / gAgent.mHUDCurZoom; + F32 mouse_x = ((F32)x / gViewerWindow->getWorldViewWidthScaled() - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgentCamera.mHUDCurZoom; + F32 mouse_y = ((F32)y / gViewerWindow->getWorldViewHeightScaled() - 0.5f) / gAgentCamera.mHUDCurZoom; LLVector3 origin_agent = gAgent.getPosAgentFromGlobal(origin); LLVector3 mouse_pos = LLVector3(0.f, -mouse_x, mouse_y); @@ -304,15 +307,15 @@ BOOL LLManip::nearestPointOnLineFromMouse( S32 x, S32 y, const LLVector3& b1, co if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { - F32 mouse_x = (((F32)x / gViewerWindow->getWindowWidth()) - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgent.mHUDCurZoom; - F32 mouse_y = (((F32)y / gViewerWindow->getWindowHeight()) - 0.5f) / gAgent.mHUDCurZoom; + F32 mouse_x = (((F32)x / gViewerWindow->getWindowWidthScaled()) - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgentCamera.mHUDCurZoom; + F32 mouse_y = (((F32)y / gViewerWindow->getWindowHeightScaled()) - 0.5f) / gAgentCamera.mHUDCurZoom; a1 = LLVector3(llmin(b1.mV[VX] - 0.1f, b2.mV[VX] - 0.1f, 0.f), -mouse_x, mouse_y); a2 = a1 + LLVector3(1.f, 0.f, 0.f); } else { - a1 = gAgent.getCameraPositionAgent(); - a2 = gAgent.getCameraPositionAgent() + LLVector3(gViewerWindow->mouseDirectionGlobal(x, y)); + a1 = gAgentCamera.getCameraPositionAgent(); + a2 = gAgentCamera.getCameraPositionAgent() + LLVector3(gViewerWindow->mouseDirectionGlobal(x, y)); } BOOL parallel = TRUE; @@ -377,14 +380,14 @@ void LLManip::renderGuidelines(BOOL draw_x, BOOL draw_y, BOOL draw_z) //LLVector3 center_agent = LLSelectMgr::getInstance()->getBBoxOfSelection().getCenterAgent(); LLVector3 center_agent = getPivotPoint(); - glPushMatrix(); + gGL.pushMatrix(); { - glTranslatef(center_agent.mV[VX], center_agent.mV[VY], center_agent.mV[VZ]); + gGL.translatef(center_agent.mV[VX], center_agent.mV[VY], center_agent.mV[VZ]); F32 angle_radians, x, y, z; grid_rot.getAngleAxis(&angle_radians, &x, &y, &z); - glRotatef(angle_radians * RAD_TO_DEG, x, y, z); + gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); F32 region_size = LLWorld::getInstance()->getRegionWidthInMeters(); @@ -421,7 +424,7 @@ void LLManip::renderGuidelines(BOOL draw_x, BOOL draw_y, BOOL draw_z) } LLUI::setLineWidth(1.0f); } - glPopMatrix(); + gGL.popMatrix(); } void LLManip::renderXYZ(const LLVector3 &vec) @@ -429,16 +432,17 @@ void LLManip::renderXYZ(const LLVector3 &vec) const S32 PAD = 10; std::string feedback_string; LLVector3 camera_pos = LLViewerCamera::getInstance()->getOrigin() + LLViewerCamera::getInstance()->getAtAxis(); - S32 vertical_offset = gViewerWindow->getWindowHeight() / 2 - VERTICAL_OFFSET; - S32 window_center_x = gViewerWindow->getWindowWidth() / 2; - S32 window_center_y = gViewerWindow->getWindowHeight() / 2; + S32 window_center_x = gViewerWindow->getWorldViewRectScaled().getWidth() / 2; + S32 window_center_y = gViewerWindow->getWorldViewRectScaled().getHeight() / 2; + S32 vertical_offset = window_center_y - VERTICAL_OFFSET; + - glPushMatrix(); + gGL.pushMatrix(); { - LLUIImagePtr imagep = LLUI::getUIImage("rounded_square.tga"); + LLUIImagePtr imagep = LLUI::getUIImage("Rounded_Square"); gViewerWindow->setup2DRender(); const LLVector2& display_scale = gViewerWindow->getDisplayScale(); - glScalef(display_scale.mV[VX], display_scale.mV[VY], 1.f); + gGL.scalef(display_scale.mV[VX], display_scale.mV[VY], 1.f); gGL.color4f(0.f, 0.f, 0.f, 0.7f); imagep->draw( @@ -448,7 +452,7 @@ void LLManip::renderXYZ(const LLVector3 &vec) PAD * 2 + 10, LLColor4(0.f, 0.f, 0.f, 0.7f) ); } - glPopMatrix(); + gGL.popMatrix(); gViewerWindow->setup3DRender(); @@ -470,11 +474,11 @@ void LLManip::renderXYZ(const LLVector3 &vec) feedback_string = llformat("X: %.3f", vec.mV[VX]); hud_render_text(utf8str_to_wstring(feedback_string), camera_pos, *font, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -102.f, (F32)vertical_offset, LLColor4(1.f, 0.5f, 0.5f, 1.f), FALSE); - glColor3f(0.5f, 1.f, 0.5f); + gGL.diffuseColor3f(0.5f, 1.f, 0.5f); feedback_string = llformat("Y: %.3f", vec.mV[VY]); hud_render_text(utf8str_to_wstring(feedback_string), camera_pos, *font, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -27.f, (F32)vertical_offset, LLColor4(0.5f, 1.f, 0.5f, 1.f), FALSE); - glColor3f(0.5f, 0.5f, 1.f); + gGL.diffuseColor3f(0.5f, 0.5f, 1.f); feedback_string = llformat("Z: %.3f", vec.mV[VZ]); hud_render_text(utf8str_to_wstring(feedback_string), camera_pos, *font, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, 48.f, (F32)vertical_offset, LLColor4(0.5f, 0.5f, 1.f, 1.f), FALSE); } @@ -485,16 +489,16 @@ void LLManip::renderTickText(const LLVector3& pos, const std::string& text, cons const LLFontGL* big_fontp = LLFontGL::getFontSansSerif(); BOOL hud_selection = mObjectSelection->getSelectType() == SELECT_TYPE_HUD; - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); LLVector3 render_pos = pos; if (hud_selection) { - F32 zoom_amt = gAgent.mHUDCurZoom; + F32 zoom_amt = gAgentCamera.mHUDCurZoom; F32 inv_zoom_amt = 1.f / zoom_amt; // scale text back up to counter-act zoom level render_pos = pos * zoom_amt; - glScalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt); + gGL.scalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt); } // render shadow first @@ -505,7 +509,7 @@ void LLManip::renderTickText(const LLVector3& pos, const std::string& text, cons gViewerWindow->setup3DViewport(); hud_render_utf8text(text, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(text), 3.f, color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD); - glPopMatrix(); + gGL.popMatrix(); } void LLManip::renderTickValue(const LLVector3& pos, F32 value, const std::string& suffix, const LLColor4 &color) @@ -517,8 +521,8 @@ void LLManip::renderTickValue(const LLVector3& pos, F32 value, const std::string std::string val_string; std::string fraction_string; - F32 val_to_print = llround(value, 0.001f); - S32 fractional_portion = llround(fmodf(llabs(val_to_print), 1.f) * 100.f); + F32 val_to_print = ll_round(value, 0.001f); + S32 fractional_portion = ll_round(fmodf(llabs(val_to_print), 1.f) * 100.f); if (val_to_print < 0.f) { if (fractional_portion == 0) @@ -543,41 +547,35 @@ void LLManip::renderTickValue(const LLVector3& pos, F32 value, const std::string } BOOL hud_selection = mObjectSelection->getSelectType() == SELECT_TYPE_HUD; - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - LLVector3 render_pos = pos; - if (hud_selection) + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); { - F32 zoom_amt = gAgent.mHUDCurZoom; - F32 inv_zoom_amt = 1.f / zoom_amt; - // scale text back up to counter-act zoom level - render_pos = pos * zoom_amt; - glScalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt); - } - - LLColor4 shadow_color = LLColor4::black; - shadow_color.mV[VALPHA] = color.mV[VALPHA] * 0.5f; + LLVector3 render_pos = pos; + if (hud_selection) + { + F32 zoom_amt = gAgentCamera.mHUDCurZoom; + F32 inv_zoom_amt = 1.f / zoom_amt; + // scale text back up to counter-act zoom level + render_pos = pos * zoom_amt; + gGL.scalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt); + } - if (fractional_portion != 0) - { - fraction_string = llformat("%c%02d%s", LLResMgr::getInstance()->getDecimalPoint(), fractional_portion, suffix.c_str()); + LLColor4 shadow_color = LLColor4::black; + shadow_color.mV[VALPHA] = color.mV[VALPHA] * 0.5f; - gViewerWindow->setup3DViewport(1, -1); - hud_render_utf8text(val_string, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -1.f * big_fontp->getWidthF32(val_string), 3.f, shadow_color, hud_selection); - hud_render_utf8text(fraction_string, render_pos, *small_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, 1.f, 3.f, shadow_color, hud_selection); + if (fractional_portion != 0) + { + fraction_string = llformat("%c%02d%s", LLResMgr::getInstance()->getDecimalPoint(), fractional_portion, suffix.c_str()); - gViewerWindow->setup3DViewport(); - hud_render_utf8text(val_string, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -1.f * big_fontp->getWidthF32(val_string), 3.f, color, hud_selection); - hud_render_utf8text(fraction_string, render_pos, *small_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, 1.f, 3.f, color, hud_selection); - } - else - { - gViewerWindow->setup3DViewport(1, -1); - hud_render_utf8text(val_string, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(val_string), 3.f, shadow_color, hud_selection); - gViewerWindow->setup3DViewport(); - hud_render_utf8text(val_string, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(val_string), 3.f, color, hud_selection); + hud_render_utf8text(val_string, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW, -1.f * big_fontp->getWidthF32(val_string), 3.f, color, hud_selection); + hud_render_utf8text(fraction_string, render_pos, *small_fontp, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW, 1.f, 3.f, color, hud_selection); + } + else + { + hud_render_utf8text(val_string, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW, -0.5f * big_fontp->getWidthF32(val_string), 3.f, color, hud_selection); + } } - glPopMatrix(); + gGL.popMatrix(); } LLColor4 LLManip::setupSnapGuideRenderPass(S32 pass) |