diff options
Diffstat (limited to 'indra/newview/llmanip.cpp')
-rw-r--r-- | indra/newview/llmanip.cpp | 864 |
1 files changed, 432 insertions, 432 deletions
diff --git a/indra/newview/llmanip.cpp b/indra/newview/llmanip.cpp index feb691520f..3f03469db9 100644 --- a/indra/newview/llmanip.cpp +++ b/indra/newview/llmanip.cpp @@ -1,25 +1,25 @@ -/** +/** * @file llmanip.cpp * @brief LLManip class implementation * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -49,7 +49,7 @@ #include "llviewerobject.h" #include "llviewerwindow.h" #include "llvoavatar.h" -#include "llworld.h" // for LLWorld::getInstance() +#include "llworld.h" // for LLWorld::getInstance() #include "llresmgr.h" #include "pipeline.h" #include "llglheaders.h" @@ -57,39 +57,39 @@ // Local constants... const S32 VERTICAL_OFFSET = 50; -F32 LLManip::sHelpTextVisibleTime = 2.f; -F32 LLManip::sHelpTextFadeTime = 2.f; -S32 LLManip::sNumTimesHelpTextShown = 0; -S32 LLManip::sMaxTimesShowHelpText = 5; -F32 LLManip::sGridMaxSubdivisionLevel = 32.f; -F32 LLManip::sGridMinSubdivisionLevel = 1.f / 32.f; +F32 LLManip::sHelpTextVisibleTime = 2.f; +F32 LLManip::sHelpTextFadeTime = 2.f; +S32 LLManip::sNumTimesHelpTextShown = 0; +S32 LLManip::sMaxTimesShowHelpText = 5; +F32 LLManip::sGridMaxSubdivisionLevel = 32.f; +F32 LLManip::sGridMinSubdivisionLevel = 1.f / 32.f; LLVector2 LLManip::sTickLabelSpacing(60.f, 25.f); //static void LLManip::rebuild(LLViewerObject* vobj) { - LLDrawable* drawablep = vobj->mDrawable; - if (drawablep && drawablep->getVOVolume()) - { - gPipeline.markRebuild(drawablep,LLDrawable::REBUILD_VOLUME); - drawablep->setState(LLDrawable::MOVE_UNDAMPED); // force to UNDAMPED - drawablep->updateMove(); - LLSpatialGroup* group = drawablep->getSpatialGroup(); - if (group) - { - group->dirtyGeom(); - gPipeline.markRebuild(group); - } - - LLViewerObject::const_child_list_t& child_list = vobj->getChildren(); - for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(), endIter = child_list.end(); - iter != endIter; ++iter) - { - LLViewerObject* child = *iter; - rebuild(child); - } - } + LLDrawable* drawablep = vobj->mDrawable; + if (drawablep && drawablep->getVOVolume()) + { + gPipeline.markRebuild(drawablep,LLDrawable::REBUILD_VOLUME); + drawablep->setState(LLDrawable::MOVE_UNDAMPED); // force to UNDAMPED + drawablep->updateMove(); + LLSpatialGroup* group = drawablep->getSpatialGroup(); + if (group) + { + group->dirtyGeom(); + gPipeline.markRebuild(group); + } + + LLViewerObject::const_child_list_t& child_list = vobj->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(), endIter = child_list.end(); + iter != endIter; ++iter) + { + LLViewerObject* child = *iter; + rebuild(child); + } + } } ////////////////////////////////////////////////////////////////////////////// @@ -97,204 +97,204 @@ void LLManip::rebuild(LLViewerObject* vobj) LLManip::LLManip( const std::string& name, LLToolComposite* composite ) - : - LLTool( name, composite ), - mInSnapRegime(FALSE), - mHighlightedPart(LL_NO_PART), - mManipPart(LL_NO_PART) + : + LLTool( name, composite ), + mInSnapRegime(FALSE), + mHighlightedPart(LL_NO_PART), + mManipPart(LL_NO_PART) { } void LLManip::getManipNormal(LLViewerObject* object, EManipPart manip, LLVector3 &normal) { - LLVector3 grid_origin; - LLVector3 grid_scale; - LLQuaternion grid_rotation; - - LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rotation, grid_scale); - - if (manip >= LL_X_ARROW && manip <= LL_Z_ARROW) - { - LLVector3 arrow_axis; - getManipAxis(object, manip, arrow_axis); - - LLVector3 cross = arrow_axis % LLViewerCamera::getInstance()->getAtAxis(); - normal = cross % arrow_axis; - normal.normVec(); - } - else if (manip >= LL_YZ_PLANE && manip <= LL_XY_PLANE) - { - switch (manip) - { - case LL_YZ_PLANE: - normal = LLVector3::x_axis; - break; - case LL_XZ_PLANE: - normal = LLVector3::y_axis; - break; - case LL_XY_PLANE: - normal = LLVector3::z_axis; - break; - default: - break; - } - normal.rotVec(grid_rotation); - } - else - { - normal.clearVec(); - } + LLVector3 grid_origin; + LLVector3 grid_scale; + LLQuaternion grid_rotation; + + LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rotation, grid_scale); + + if (manip >= LL_X_ARROW && manip <= LL_Z_ARROW) + { + LLVector3 arrow_axis; + getManipAxis(object, manip, arrow_axis); + + LLVector3 cross = arrow_axis % LLViewerCamera::getInstance()->getAtAxis(); + normal = cross % arrow_axis; + normal.normVec(); + } + else if (manip >= LL_YZ_PLANE && manip <= LL_XY_PLANE) + { + switch (manip) + { + case LL_YZ_PLANE: + normal = LLVector3::x_axis; + break; + case LL_XZ_PLANE: + normal = LLVector3::y_axis; + break; + case LL_XY_PLANE: + normal = LLVector3::z_axis; + break; + default: + break; + } + normal.rotVec(grid_rotation); + } + else + { + normal.clearVec(); + } } BOOL LLManip::getManipAxis(LLViewerObject* object, EManipPart manip, LLVector3 &axis) { - LLVector3 grid_origin; - LLVector3 grid_scale; - LLQuaternion grid_rotation; - - LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rotation, grid_scale); - - if (manip == LL_X_ARROW) - { - axis = LLVector3::x_axis; - } - else if (manip == LL_Y_ARROW) - { - axis = LLVector3::y_axis; - } - else if (manip == LL_Z_ARROW) - { - axis = LLVector3::z_axis; - } - else - { - return FALSE; - } - - axis.rotVec( grid_rotation ); - return TRUE; + LLVector3 grid_origin; + LLVector3 grid_scale; + LLQuaternion grid_rotation; + + LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rotation, grid_scale); + + if (manip == LL_X_ARROW) + { + axis = LLVector3::x_axis; + } + else if (manip == LL_Y_ARROW) + { + axis = LLVector3::y_axis; + } + else if (manip == LL_Z_ARROW) + { + axis = LLVector3::z_axis; + } + else + { + return FALSE; + } + + axis.rotVec( grid_rotation ); + return TRUE; } F32 LLManip::getSubdivisionLevel(const LLVector3 &reference_point, const LLVector3 &translate_axis, F32 grid_scale, S32 min_pixel_spacing, F32 min_subdivisions, F32 max_subdivisions) { - //update current snap subdivision level - LLVector3 cam_to_reference; - if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) - { - cam_to_reference = LLVector3(1.f / gAgentCamera.mHUDCurZoom, 0.f, 0.f); - } - else - { - cam_to_reference = reference_point - LLViewerCamera::getInstance()->getOrigin(); - } - F32 current_range = cam_to_reference.normVec(); - - F32 projected_translation_axis_length = (translate_axis % cam_to_reference).magVec(); - F32 subdivisions = llmax(projected_translation_axis_length * grid_scale / (current_range / LLViewerCamera::getInstance()->getPixelMeterRatio() * min_pixel_spacing), 0.f); - // figure out nearest power of 2 that subdivides grid_scale with result > min_pixel_spacing - subdivisions = llclamp((F32)pow(2.f, llfloor(log(subdivisions) / log(2.f))), min_subdivisions, max_subdivisions); - - return subdivisions; + //update current snap subdivision level + LLVector3 cam_to_reference; + if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) + { + cam_to_reference = LLVector3(1.f / gAgentCamera.mHUDCurZoom, 0.f, 0.f); + } + else + { + cam_to_reference = reference_point - LLViewerCamera::getInstance()->getOrigin(); + } + F32 current_range = cam_to_reference.normVec(); + + F32 projected_translation_axis_length = (translate_axis % cam_to_reference).magVec(); + F32 subdivisions = llmax(projected_translation_axis_length * grid_scale / (current_range / LLViewerCamera::getInstance()->getPixelMeterRatio() * min_pixel_spacing), 0.f); + // figure out nearest power of 2 that subdivides grid_scale with result > min_pixel_spacing + subdivisions = llclamp((F32)pow(2.f, llfloor(log(subdivisions) / log(2.f))), min_subdivisions, max_subdivisions); + + return subdivisions; } void LLManip::handleSelect() { - mObjectSelection = LLSelectMgr::getInstance()->getEditSelection(); + mObjectSelection = LLSelectMgr::getInstance()->getEditSelection(); } void LLManip::handleDeselect() { - mHighlightedPart = LL_NO_PART; - mManipPart = LL_NO_PART; - mObjectSelection = NULL; + mHighlightedPart = LL_NO_PART; + mManipPart = LL_NO_PART; + mObjectSelection = NULL; } LLObjectSelectionHandle LLManip::getSelection() { - return mObjectSelection; + return mObjectSelection; } BOOL LLManip::handleHover(S32 x, S32 y, MASK mask) { - // We only handle the event if mousedown started with us - if( hasMouseCapture() ) - { - if( mObjectSelection->isEmpty() ) - { - // Somehow the object got deselected while we were dragging it. - // Release the mouse - setMouseCapture( FALSE ); - } - - LL_DEBUGS("UserInput") << "hover handled by LLManip (active)" << LL_ENDL; - } - else - { - LL_DEBUGS("UserInput") << "hover handled by LLManip (inactive)" << LL_ENDL; - } - gViewerWindow->setCursor(UI_CURSOR_ARROW); - return TRUE; + // We only handle the event if mousedown started with us + if( hasMouseCapture() ) + { + if( mObjectSelection->isEmpty() ) + { + // Somehow the object got deselected while we were dragging it. + // Release the mouse + setMouseCapture( FALSE ); + } + + LL_DEBUGS("UserInput") << "hover handled by LLManip (active)" << LL_ENDL; + } + else + { + LL_DEBUGS("UserInput") << "hover handled by LLManip (inactive)" << LL_ENDL; + } + gViewerWindow->setCursor(UI_CURSOR_ARROW); + return TRUE; } BOOL LLManip::handleMouseUp(S32 x, S32 y, MASK mask) { - BOOL handled = FALSE; - if( hasMouseCapture() ) - { - handled = TRUE; - setMouseCapture( FALSE ); - } - return handled; + BOOL handled = FALSE; + if( hasMouseCapture() ) + { + handled = TRUE; + setMouseCapture( FALSE ); + } + return handled; } void LLManip::updateGridSettings() { - sGridMaxSubdivisionLevel = gSavedSettings.getBOOL("GridSubUnit") ? (F32)gSavedSettings.getS32("GridSubdivision") : 1.f; + sGridMaxSubdivisionLevel = gSavedSettings.getBOOL("GridSubUnit") ? (F32)gSavedSettings.getS32("GridSubdivision") : 1.f; } BOOL LLManip::getMousePointOnPlaneAgent(LLVector3& point, S32 x, S32 y, LLVector3 origin, LLVector3 normal) { - LLVector3d origin_double = gAgent.getPosGlobalFromAgent(origin); - LLVector3d global_point; - BOOL result = getMousePointOnPlaneGlobal(global_point, x, y, origin_double, normal); - point = gAgent.getPosAgentFromGlobal(global_point); - return result; + LLVector3d origin_double = gAgent.getPosGlobalFromAgent(origin); + LLVector3d global_point; + BOOL result = getMousePointOnPlaneGlobal(global_point, x, y, origin_double, normal); + point = gAgent.getPosAgentFromGlobal(global_point); + return result; } BOOL LLManip::getMousePointOnPlaneGlobal(LLVector3d& point, S32 x, S32 y, LLVector3d origin, LLVector3 normal) const { - if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) - { - BOOL result = FALSE; - F32 mouse_x = ((F32)x / gViewerWindow->getWorldViewWidthScaled() - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgentCamera.mHUDCurZoom; - F32 mouse_y = ((F32)y / gViewerWindow->getWorldViewHeightScaled() - 0.5f) / gAgentCamera.mHUDCurZoom; - - LLVector3 origin_agent = gAgent.getPosAgentFromGlobal(origin); - LLVector3 mouse_pos = LLVector3(0.f, -mouse_x, mouse_y); - if (llabs(normal.mV[VX]) < 0.001f) - { - // use largish value that should be outside HUD manipulation range - mouse_pos.mV[VX] = 10.f; - } - else - { - mouse_pos.mV[VX] = (normal * (origin_agent - mouse_pos)) - / (normal.mV[VX]); - result = TRUE; - } - - point = gAgent.getPosGlobalFromAgent(mouse_pos); - return result; - } - else - { - return gViewerWindow->mousePointOnPlaneGlobal( - point, x, y, origin, normal ); - } - - //return FALSE; + if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) + { + BOOL result = FALSE; + F32 mouse_x = ((F32)x / gViewerWindow->getWorldViewWidthScaled() - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgentCamera.mHUDCurZoom; + F32 mouse_y = ((F32)y / gViewerWindow->getWorldViewHeightScaled() - 0.5f) / gAgentCamera.mHUDCurZoom; + + LLVector3 origin_agent = gAgent.getPosAgentFromGlobal(origin); + LLVector3 mouse_pos = LLVector3(0.f, -mouse_x, mouse_y); + if (llabs(normal.mV[VX]) < 0.001f) + { + // use largish value that should be outside HUD manipulation range + mouse_pos.mV[VX] = 10.f; + } + else + { + mouse_pos.mV[VX] = (normal * (origin_agent - mouse_pos)) + / (normal.mV[VX]); + result = TRUE; + } + + point = gAgent.getPosGlobalFromAgent(mouse_pos); + return result; + } + else + { + return gViewerWindow->mousePointOnPlaneGlobal( + point, x, y, origin, normal ); + } + + //return FALSE; } // Given the line defined by mouse cursor (a1 + a_param*(a2-a1)) and the line defined by b1 + b_param*(b2-b1), @@ -302,153 +302,153 @@ BOOL LLManip::getMousePointOnPlaneGlobal(LLVector3d& point, S32 x, S32 y, LLVect // Returns false if the two lines are parallel. BOOL LLManip::nearestPointOnLineFromMouse( S32 x, S32 y, const LLVector3& b1, const LLVector3& b2, F32 &a_param, F32 &b_param ) { - LLVector3 a1; - LLVector3 a2; - - if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) - { - F32 mouse_x = (((F32)x / gViewerWindow->getWindowWidthScaled()) - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgentCamera.mHUDCurZoom; - F32 mouse_y = (((F32)y / gViewerWindow->getWindowHeightScaled()) - 0.5f) / gAgentCamera.mHUDCurZoom; - a1 = LLVector3(llmin(b1.mV[VX] - 0.1f, b2.mV[VX] - 0.1f, 0.f), -mouse_x, mouse_y); - a2 = a1 + LLVector3(1.f, 0.f, 0.f); - } - else - { - a1 = gAgentCamera.getCameraPositionAgent(); - a2 = gAgentCamera.getCameraPositionAgent() + LLVector3(gViewerWindow->mouseDirectionGlobal(x, y)); - } - - BOOL parallel = TRUE; - LLVector3 a = a2 - a1; - LLVector3 b = b2 - b1; - - LLVector3 normal; - F32 dist, denom; - normal = (b % a) % b; // normal to plane (P) through b and (shortest line between a and b) - normal.normVec(); - dist = b1 * normal; // distance from origin to P - - denom = normal * a; - if( (denom < -F_APPROXIMATELY_ZERO) || (F_APPROXIMATELY_ZERO < denom) ) - { - a_param = (dist - normal * a1) / denom; - parallel = FALSE; - } - - normal = (a % b) % a; // normal to plane (P) through a and (shortest line between a and b) - normal.normVec(); - dist = a1 * normal; // distance from origin to P - denom = normal * b; - if( (denom < -F_APPROXIMATELY_ZERO) || (F_APPROXIMATELY_ZERO < denom) ) - { - b_param = (dist - normal * b1) / denom; - parallel = FALSE; - } - - return parallel; + LLVector3 a1; + LLVector3 a2; + + if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) + { + F32 mouse_x = (((F32)x / gViewerWindow->getWindowWidthScaled()) - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgentCamera.mHUDCurZoom; + F32 mouse_y = (((F32)y / gViewerWindow->getWindowHeightScaled()) - 0.5f) / gAgentCamera.mHUDCurZoom; + a1 = LLVector3(llmin(b1.mV[VX] - 0.1f, b2.mV[VX] - 0.1f, 0.f), -mouse_x, mouse_y); + a2 = a1 + LLVector3(1.f, 0.f, 0.f); + } + else + { + a1 = gAgentCamera.getCameraPositionAgent(); + a2 = gAgentCamera.getCameraPositionAgent() + LLVector3(gViewerWindow->mouseDirectionGlobal(x, y)); + } + + BOOL parallel = TRUE; + LLVector3 a = a2 - a1; + LLVector3 b = b2 - b1; + + LLVector3 normal; + F32 dist, denom; + normal = (b % a) % b; // normal to plane (P) through b and (shortest line between a and b) + normal.normVec(); + dist = b1 * normal; // distance from origin to P + + denom = normal * a; + if( (denom < -F_APPROXIMATELY_ZERO) || (F_APPROXIMATELY_ZERO < denom) ) + { + a_param = (dist - normal * a1) / denom; + parallel = FALSE; + } + + normal = (a % b) % a; // normal to plane (P) through a and (shortest line between a and b) + normal.normVec(); + dist = a1 * normal; // distance from origin to P + denom = normal * b; + if( (denom < -F_APPROXIMATELY_ZERO) || (F_APPROXIMATELY_ZERO < denom) ) + { + b_param = (dist - normal * b1) / denom; + parallel = FALSE; + } + + return parallel; } LLVector3 LLManip::getSavedPivotPoint() const { - return LLSelectMgr::getInstance()->getSavedBBoxOfSelection().getCenterAgent(); + return LLSelectMgr::getInstance()->getSavedBBoxOfSelection().getCenterAgent(); } LLVector3 LLManip::getPivotPoint() { - if (mObjectSelection->getFirstObject() && mObjectSelection->getObjectCount() == 1 && mObjectSelection->getSelectType() != SELECT_TYPE_HUD) - { - return mObjectSelection->getFirstObject()->getPivotPositionAgent(); - } - return LLSelectMgr::getInstance()->getBBoxOfSelection().getCenterAgent(); + if (mObjectSelection->getFirstObject() && mObjectSelection->getObjectCount() == 1 && mObjectSelection->getSelectType() != SELECT_TYPE_HUD) + { + return mObjectSelection->getFirstObject()->getPivotPositionAgent(); + } + return LLSelectMgr::getInstance()->getBBoxOfSelection().getCenterAgent(); } void LLManip::renderGuidelines(BOOL draw_x, BOOL draw_y, BOOL draw_z) { - LLVector3 grid_origin; - LLQuaternion grid_rot; - LLVector3 grid_scale; - LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rot, grid_scale); - - const BOOL children_ok = TRUE; - LLViewerObject* object = mObjectSelection->getFirstRootObject(children_ok); - if (!object) - { - return; - } - - //LLVector3 center_agent = LLSelectMgr::getInstance()->getBBoxOfSelection().getCenterAgent(); - LLVector3 center_agent = getPivotPoint(); - - gGL.pushMatrix(); - { - gGL.translatef(center_agent.mV[VX], center_agent.mV[VY], center_agent.mV[VZ]); - - F32 angle_radians, x, y, z; - - grid_rot.getAngleAxis(&angle_radians, &x, &y, &z); - gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); - - F32 region_size = LLWorld::getInstance()->getRegionWidthInMeters(); - - const F32 LINE_ALPHA = 0.33f; - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - LLUI::setLineWidth(1.5f); - - if (draw_x) - { - gGL.color4f(1.f, 0.f, 0.f, LINE_ALPHA); - gGL.begin(LLRender::LINES); - gGL.vertex3f( -region_size, 0.f, 0.f ); - gGL.vertex3f( region_size, 0.f, 0.f ); - gGL.end(); - } - - if (draw_y) - { - gGL.color4f(0.f, 1.f, 0.f, LINE_ALPHA); - gGL.begin(LLRender::LINES); - gGL.vertex3f( 0.f, -region_size, 0.f ); - gGL.vertex3f( 0.f, region_size, 0.f ); - gGL.end(); - } - - if (draw_z) - { - gGL.color4f(0.f, 0.f, 1.f, LINE_ALPHA); - gGL.begin(LLRender::LINES); - gGL.vertex3f( 0.f, 0.f, -region_size ); - gGL.vertex3f( 0.f, 0.f, region_size ); - gGL.end(); - } - LLUI::setLineWidth(1.0f); - } - gGL.popMatrix(); + LLVector3 grid_origin; + LLQuaternion grid_rot; + LLVector3 grid_scale; + LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rot, grid_scale); + + const BOOL children_ok = TRUE; + LLViewerObject* object = mObjectSelection->getFirstRootObject(children_ok); + if (!object) + { + return; + } + + //LLVector3 center_agent = LLSelectMgr::getInstance()->getBBoxOfSelection().getCenterAgent(); + LLVector3 center_agent = getPivotPoint(); + + gGL.pushMatrix(); + { + gGL.translatef(center_agent.mV[VX], center_agent.mV[VY], center_agent.mV[VZ]); + + F32 angle_radians, x, y, z; + + grid_rot.getAngleAxis(&angle_radians, &x, &y, &z); + gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); + + F32 region_size = LLWorld::getInstance()->getRegionWidthInMeters(); + + const F32 LINE_ALPHA = 0.33f; + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + LLUI::setLineWidth(1.5f); + + if (draw_x) + { + gGL.color4f(1.f, 0.f, 0.f, LINE_ALPHA); + gGL.begin(LLRender::LINES); + gGL.vertex3f( -region_size, 0.f, 0.f ); + gGL.vertex3f( region_size, 0.f, 0.f ); + gGL.end(); + } + + if (draw_y) + { + gGL.color4f(0.f, 1.f, 0.f, LINE_ALPHA); + gGL.begin(LLRender::LINES); + gGL.vertex3f( 0.f, -region_size, 0.f ); + gGL.vertex3f( 0.f, region_size, 0.f ); + gGL.end(); + } + + if (draw_z) + { + gGL.color4f(0.f, 0.f, 1.f, LINE_ALPHA); + gGL.begin(LLRender::LINES); + gGL.vertex3f( 0.f, 0.f, -region_size ); + gGL.vertex3f( 0.f, 0.f, region_size ); + gGL.end(); + } + LLUI::setLineWidth(1.0f); + } + gGL.popMatrix(); } -void LLManip::renderXYZ(const LLVector3 &vec) +void LLManip::renderXYZ(const LLVector3 &vec) { - const S32 PAD = 10; - std::string feedback_string; - S32 window_center_x = gViewerWindow->getWorldViewRectScaled().getWidth() / 2; - S32 window_center_y = gViewerWindow->getWorldViewRectScaled().getHeight() / 2; - S32 vertical_offset = window_center_y - VERTICAL_OFFSET; - - - gGL.pushMatrix(); - { - LLUIImagePtr imagep = LLUI::getUIImage("Rounded_Square"); - gViewerWindow->setup2DRender(); - const LLVector2& display_scale = gViewerWindow->getDisplayScale(); - gGL.color4f(0.f, 0.f, 0.f, 0.7f); - - imagep->draw( - (window_center_x - 115) * display_scale.mV[VX], - (window_center_y + vertical_offset - PAD) * display_scale.mV[VY], - 235 * display_scale.mV[VX], - (PAD * 2 + 10) * display_scale.mV[VY], - LLColor4(0.f, 0.f, 0.f, 0.7f) ); + const S32 PAD = 10; + std::string feedback_string; + S32 window_center_x = gViewerWindow->getWorldViewRectScaled().getWidth() / 2; + S32 window_center_y = gViewerWindow->getWorldViewRectScaled().getHeight() / 2; + S32 vertical_offset = window_center_y - VERTICAL_OFFSET; + + + gGL.pushMatrix(); + { + LLUIImagePtr imagep = LLUI::getUIImage("Rounded_Square"); + gViewerWindow->setup2DRender(); + const LLVector2& display_scale = gViewerWindow->getDisplayScale(); + gGL.color4f(0.f, 0.f, 0.f, 0.7f); + + imagep->draw( + (window_center_x - 115) * display_scale.mV[VX], + (window_center_y + vertical_offset - PAD) * display_scale.mV[VY], + 235 * display_scale.mV[VX], + (PAD * 2 + 10) * display_scale.mV[VY], + LLColor4(0.f, 0.f, 0.f, 0.7f) ); LLFontGL* font = LLFontGL::getFontSansSerif(); LLLocale locale(LLLocale::USER_LOCALE); @@ -494,129 +494,129 @@ void LLManip::renderXYZ(const LLVector3 &vec) void LLManip::renderTickText(const LLVector3& pos, const std::string& text, const LLColor4 &color) { - const LLFontGL* big_fontp = LLFontGL::getFontSansSerif(); - - BOOL hud_selection = mObjectSelection->getSelectType() == SELECT_TYPE_HUD; - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.pushMatrix(); - LLVector3 render_pos = pos; - if (hud_selection) - { - F32 zoom_amt = gAgentCamera.mHUDCurZoom; - F32 inv_zoom_amt = 1.f / zoom_amt; - // scale text back up to counter-act zoom level - render_pos = pos * zoom_amt; - gGL.scalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt); - } - - // render shadow first - LLColor4 shadow_color = LLColor4::black; - shadow_color.mV[VALPHA] = color.mV[VALPHA] * 0.5f; - gViewerWindow->setup3DViewport(1, -1); - hud_render_utf8text(text, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(text), 3.f, shadow_color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD); - gViewerWindow->setup3DViewport(); - hud_render_utf8text(text, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(text), 3.f, color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD); - - gGL.popMatrix(); + const LLFontGL* big_fontp = LLFontGL::getFontSansSerif(); + + BOOL hud_selection = mObjectSelection->getSelectType() == SELECT_TYPE_HUD; + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + LLVector3 render_pos = pos; + if (hud_selection) + { + F32 zoom_amt = gAgentCamera.mHUDCurZoom; + F32 inv_zoom_amt = 1.f / zoom_amt; + // scale text back up to counter-act zoom level + render_pos = pos * zoom_amt; + gGL.scalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt); + } + + // render shadow first + LLColor4 shadow_color = LLColor4::black; + shadow_color.mV[VALPHA] = color.mV[VALPHA] * 0.5f; + gViewerWindow->setup3DViewport(1, -1); + hud_render_utf8text(text, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(text), 3.f, shadow_color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD); + gViewerWindow->setup3DViewport(); + hud_render_utf8text(text, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(text), 3.f, color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD); + + gGL.popMatrix(); } void LLManip::renderTickValue(const LLVector3& pos, F32 value, const std::string& suffix, const LLColor4 &color) { - LLLocale locale(LLLocale::USER_LOCALE); - - const LLFontGL* big_fontp = LLFontGL::getFontSansSerif(); - const LLFontGL* small_fontp = LLFontGL::getFontSansSerifSmall(); - - std::string val_string; - std::string fraction_string; - F32 val_to_print = ll_round(value, 0.001f); - S32 fractional_portion = ll_round(fmodf(llabs(val_to_print), 1.f) * 100.f); - if (val_to_print < 0.f) - { - if (fractional_portion == 0) - { - val_string = llformat("-%d%s", lltrunc(llabs(val_to_print)), suffix.c_str()); - } - else - { - val_string = llformat("-%d", lltrunc(llabs(val_to_print))); - } - } - else - { - if (fractional_portion == 0) - { - val_string = llformat("%d%s", lltrunc(llabs(val_to_print)), suffix.c_str()); - } - else - { - val_string = llformat("%d", lltrunc(val_to_print)); - } - } - - BOOL hud_selection = mObjectSelection->getSelectType() == SELECT_TYPE_HUD; - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.pushMatrix(); - { - LLVector3 render_pos = pos; - if (hud_selection) - { - F32 zoom_amt = gAgentCamera.mHUDCurZoom; - F32 inv_zoom_amt = 1.f / zoom_amt; - // scale text back up to counter-act zoom level - render_pos = pos * zoom_amt; - gGL.scalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt); - } - - LLColor4 shadow_color = LLColor4::black; - shadow_color.mV[VALPHA] = color.mV[VALPHA] * 0.5f; - - if (fractional_portion != 0) - { - fraction_string = llformat("%c%02d%s", LLResMgr::getInstance()->getDecimalPoint(), fractional_portion, suffix.c_str()); - - hud_render_utf8text(val_string, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW, -1.f * big_fontp->getWidthF32(val_string), 3.f, color, hud_selection); - hud_render_utf8text(fraction_string, render_pos, *small_fontp, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW, 1.f, 3.f, color, hud_selection); - } - else - { - hud_render_utf8text(val_string, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW, -0.5f * big_fontp->getWidthF32(val_string), 3.f, color, hud_selection); - } - } - gGL.popMatrix(); + LLLocale locale(LLLocale::USER_LOCALE); + + const LLFontGL* big_fontp = LLFontGL::getFontSansSerif(); + const LLFontGL* small_fontp = LLFontGL::getFontSansSerifSmall(); + + std::string val_string; + std::string fraction_string; + F32 val_to_print = ll_round(value, 0.001f); + S32 fractional_portion = ll_round(fmodf(llabs(val_to_print), 1.f) * 100.f); + if (val_to_print < 0.f) + { + if (fractional_portion == 0) + { + val_string = llformat("-%d%s", lltrunc(llabs(val_to_print)), suffix.c_str()); + } + else + { + val_string = llformat("-%d", lltrunc(llabs(val_to_print))); + } + } + else + { + if (fractional_portion == 0) + { + val_string = llformat("%d%s", lltrunc(llabs(val_to_print)), suffix.c_str()); + } + else + { + val_string = llformat("%d", lltrunc(val_to_print)); + } + } + + BOOL hud_selection = mObjectSelection->getSelectType() == SELECT_TYPE_HUD; + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + { + LLVector3 render_pos = pos; + if (hud_selection) + { + F32 zoom_amt = gAgentCamera.mHUDCurZoom; + F32 inv_zoom_amt = 1.f / zoom_amt; + // scale text back up to counter-act zoom level + render_pos = pos * zoom_amt; + gGL.scalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt); + } + + LLColor4 shadow_color = LLColor4::black; + shadow_color.mV[VALPHA] = color.mV[VALPHA] * 0.5f; + + if (fractional_portion != 0) + { + fraction_string = llformat("%c%02d%s", LLResMgr::getInstance()->getDecimalPoint(), fractional_portion, suffix.c_str()); + + hud_render_utf8text(val_string, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW, -1.f * big_fontp->getWidthF32(val_string), 3.f, color, hud_selection); + hud_render_utf8text(fraction_string, render_pos, *small_fontp, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW, 1.f, 3.f, color, hud_selection); + } + else + { + hud_render_utf8text(val_string, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW, -0.5f * big_fontp->getWidthF32(val_string), 3.f, color, hud_selection); + } + } + gGL.popMatrix(); } LLColor4 LLManip::setupSnapGuideRenderPass(S32 pass) { - static LLColor4 grid_color_fg = LLUIColorTable::instance().getColor("GridlineColor"); - static LLColor4 grid_color_bg = LLUIColorTable::instance().getColor("GridlineBGColor"); - static LLColor4 grid_color_shadow = LLUIColorTable::instance().getColor("GridlineShadowColor"); - - LLColor4 line_color; - F32 line_alpha = gSavedSettings.getF32("GridOpacity"); - - switch(pass) - { - case 0: - // shadow - gViewerWindow->setup3DViewport(1, -1); - line_color = grid_color_shadow; - line_color.mV[VALPHA] *= line_alpha; - LLUI::setLineWidth(2.f); - break; - case 1: - // hidden lines - gViewerWindow->setup3DViewport(); - line_color = grid_color_bg; - line_color.mV[VALPHA] *= line_alpha; - LLUI::setLineWidth(1.f); - break; - case 2: - // visible lines - line_color = grid_color_fg; - line_color.mV[VALPHA] *= line_alpha; - break; - } - - return line_color; + static LLColor4 grid_color_fg = LLUIColorTable::instance().getColor("GridlineColor"); + static LLColor4 grid_color_bg = LLUIColorTable::instance().getColor("GridlineBGColor"); + static LLColor4 grid_color_shadow = LLUIColorTable::instance().getColor("GridlineShadowColor"); + + LLColor4 line_color; + F32 line_alpha = gSavedSettings.getF32("GridOpacity"); + + switch(pass) + { + case 0: + // shadow + gViewerWindow->setup3DViewport(1, -1); + line_color = grid_color_shadow; + line_color.mV[VALPHA] *= line_alpha; + LLUI::setLineWidth(2.f); + break; + case 1: + // hidden lines + gViewerWindow->setup3DViewport(); + line_color = grid_color_bg; + line_color.mV[VALPHA] *= line_alpha; + LLUI::setLineWidth(1.f); + break; + case 2: + // visible lines + line_color = grid_color_fg; + line_color.mV[VALPHA] *= line_alpha; + break; + } + + return line_color; } |