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Diffstat (limited to 'indra/newview/llmanip.cpp')
-rw-r--r--indra/newview/llmanip.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/indra/newview/llmanip.cpp b/indra/newview/llmanip.cpp
index f62d7229a3..fa1dbe0603 100644
--- a/indra/newview/llmanip.cpp
+++ b/indra/newview/llmanip.cpp
@@ -265,8 +265,8 @@ BOOL LLManip::getMousePointOnPlaneGlobal(LLVector3d& point, S32 x, S32 y, LLVect
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
BOOL result = FALSE;
- F32 mouse_x = ((F32)x / gViewerWindow->getWindowWidth() - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgent.mHUDCurZoom;
- F32 mouse_y = ((F32)y / gViewerWindow->getWindowHeight() - 0.5f) / gAgent.mHUDCurZoom;
+ F32 mouse_x = ((F32)x / gViewerWindow->getWindowWidthScaled() - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgent.mHUDCurZoom;
+ F32 mouse_y = ((F32)y / gViewerWindow->getWindowHeightScaled() - 0.5f) / gAgent.mHUDCurZoom;
LLVector3 origin_agent = gAgent.getPosAgentFromGlobal(origin);
LLVector3 mouse_pos = LLVector3(0.f, -mouse_x, mouse_y);
@@ -304,8 +304,8 @@ BOOL LLManip::nearestPointOnLineFromMouse( S32 x, S32 y, const LLVector3& b1, co
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
- F32 mouse_x = (((F32)x / gViewerWindow->getWindowWidth()) - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgent.mHUDCurZoom;
- F32 mouse_y = (((F32)y / gViewerWindow->getWindowHeight()) - 0.5f) / gAgent.mHUDCurZoom;
+ F32 mouse_x = (((F32)x / gViewerWindow->getWindowWidthScaled()) - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgent.mHUDCurZoom;
+ F32 mouse_y = (((F32)y / gViewerWindow->getWindowHeightScaled()) - 0.5f) / gAgent.mHUDCurZoom;
a1 = LLVector3(llmin(b1.mV[VX] - 0.1f, b2.mV[VX] - 0.1f, 0.f), -mouse_x, mouse_y);
a2 = a1 + LLVector3(1.f, 0.f, 0.f);
}
@@ -429,9 +429,9 @@ void LLManip::renderXYZ(const LLVector3 &vec)
const S32 PAD = 10;
std::string feedback_string;
LLVector3 camera_pos = LLViewerCamera::getInstance()->getOrigin() + LLViewerCamera::getInstance()->getAtAxis();
- S32 vertical_offset = gViewerWindow->getWindowHeight() / 2 - VERTICAL_OFFSET;
- S32 window_center_x = gViewerWindow->getWindowWidth() / 2;
- S32 window_center_y = gViewerWindow->getWindowHeight() / 2;
+ S32 vertical_offset = gViewerWindow->getWindowHeightScaled() / 2 - VERTICAL_OFFSET;
+ S32 window_center_x = gViewerWindow->getWindowWidthScaled() / 2;
+ S32 window_center_y = gViewerWindow->getWindowHeightScaled() / 2;
glPushMatrix();
{