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-rw-r--r--indra/newview/llluamanager.cpp157
1 files changed, 154 insertions, 3 deletions
diff --git a/indra/newview/llluamanager.cpp b/indra/newview/llluamanager.cpp
index 61c0ecf1ed..de02fe4646 100644
--- a/indra/newview/llluamanager.cpp
+++ b/indra/newview/llluamanager.cpp
@@ -28,6 +28,7 @@
#include "llviewerprecompiledheaders.h"
#include "llluamanager.h"
+#include "hexdump.h"
#include "llerror.h"
#include "lleventcoro.h"
#include "lleventfilter.h"
@@ -1070,6 +1071,122 @@ void lua_pushstdstring(lua_State* L, const std::string& str)
lua_pushlstring(L, str.c_str(), str.length());
}
+// Usage: std::cout << lua_what(L, stackindex) << ...;
+// Reports on the Lua value found at the passed stackindex.
+// If cast to std::string, returns the corresponding string value.
+class lua_what
+{
+public:
+ lua_what(lua_State* state, int idx):
+ L(state),
+ index(idx)
+ {}
+
+ friend std::ostream& operator<<(std::ostream& out, const lua_what& self)
+ {
+ switch (lua_type(self.L, self.index))
+ {
+ case LUA_TNONE:
+ // distinguish acceptable but non-valid index
+ out << "none";
+ break;
+
+ case LUA_TNIL:
+ out << "nil";
+ break;
+
+ case LUA_TBOOLEAN:
+ {
+ auto oldflags { out.flags() };
+ out << std::boolalpha << lua_toboolean(self.L, self.index);
+ out.flags(oldflags);
+ break;
+ }
+
+ case LUA_TNUMBER:
+ out << lua_tonumber(self.L, self.index);
+ break;
+
+ case LUA_TSTRING:
+ out << std::quoted(lua_tostdstring(self.L, self.index));
+ break;
+
+ case LUA_TUSERDATA:
+ {
+ const size_t maxlen = 20;
+ auto binlen{ lua_rawlen(self.L, self.index) };
+ LLSD::Binary binary(std::min(maxlen, binlen));
+ std::memcpy(binary.data(), lua_touserdata(self.L, self.index), binary.size());
+ out << LL::hexdump(binary);
+ if (binlen > maxlen)
+ {
+ out << "...(" << (binlen - maxlen) << " more)";
+ }
+ break;
+ }
+
+ case LUA_TLIGHTUSERDATA:
+ out << lua_touserdata(self.L, self.index);
+ break;
+
+ default:
+ // anything else, don't bother trying to report value, just type
+ out << lua_typename(self.L, lua_type(self.L, self.index));
+ break;
+ }
+ return out;
+ }
+
+ operator std::string() const { return stringize(*this); }
+
+private:
+ lua_State* L;
+ int index;
+};
+
+// Usage: std::cout << lua_stack(L) << ...;
+// Reports on the contents of the Lua stack.
+// If cast to std::string, returns the corresponding string value.
+class lua_stack
+{
+public:
+ lua_stack(lua_State* state):
+ L(state)
+ {}
+
+ friend std::ostream& operator<<(std::ostream& out, const lua_stack& self)
+ {
+ const char* sep = "stack: [";
+ for (int index = 1; index <= lua_gettop(self.L); ++index)
+ {
+ out << sep << lua_what(self.L, index);
+ sep = ", ";
+ }
+ out << ']';
+ return out;
+ }
+
+ operator std::string() const { return stringize(*this); }
+
+private:
+ lua_State* L;
+};
+
+// log exit from any block declaring an instance of DebugExit, regardless of
+// how control leaves that block
+struct DebugExit
+{
+ DebugExit(const std::string& name): mName(name) {}
+ DebugExit(const DebugExit&) = delete;
+ DebugExit& operator=(const DebugExit&) = delete;
+ ~DebugExit()
+ {
+ LL_DEBUGS("Lua") << "exit " << mName << LL_ENDL;
+ }
+
+ std::string mName;
+};
+
// By analogy with existing lua_tomumble() functions, return an LLSD object
// corresponding to the Lua object at stack index 'index' in state L.
// This function assumes that a Lua caller is fully aware that they're trying
@@ -1087,6 +1204,9 @@ void lua_pushstdstring(lua_State* L, const std::string& str)
// reached by that block raises a Lua error.
LLSD lua_tollsd(lua_State* L, int index)
{
+ LL_DEBUGS("Lua") << "lua_tollsd(" << index << ") of " << lua_gettop(L) << " stack entries: "
+ << lua_what(L, index) << LL_ENDL;
+ DebugExit log_exit("lua_tollsd()");
switch (lua_type(L, index))
{
case LUA_TNONE:
@@ -1158,17 +1278,41 @@ LLSD lua_tollsd(lua_State* L, int index)
// - LLSD::Real with integer value returns as LLSD::Integer.
// - LLSD::UUID, LLSD::Date and LLSD::URI all convert to Lua string,
// and so return as LLSD::String.
+ // - Lua does not store any table key whose value is nil. An LLSD
+ // array with isUndefined() entries produces a Lua table with
+ // "holes" in the int key sequence; this converts back to an LLSD
+ // array containing corresponding isUndefined() entries -- except
+ // when one or more of the final entries isUndefined(). These are
+ // simply dropped, producing a shorter LLSD array than the original.
+ // - For the same reason, any keys in an LLSD map whose value
+ // isUndefined() are simply discarded in the converted Lua table.
+ // This converts back to an LLSD map lacking those keys.
+ // - If it's important to preserve the original length of an LLSD
+ // array whose final entries are undefined, or the full set of keys
+ // for an LLSD map some of whose values are undefined, store an
+ // LLSD::emptyArray() or emptyMap() instead. These will be
+ // represented in Lua as empty table, which should convert back to
+ // undefined LLSD. Naturally, though, those won't survive a second
+ // round trip.
// This is the most important of the luaL_checkstack() calls because a
// deeply nested Lua structure will enter this case at each level, and
// we'll need another 2 stack slots to traverse each nested table.
luaL_checkstack(L, 2, nullptr);
+ // BEFORE we push nil to initialize the lua_next() traversal, convert
+ // 'index' to absolute! Our caller might have passed a relative index;
+ // we do, below: lua_tollsd(L, -1). If 'index' is -1, then when we
+ // push nil, what we find at index -1 is nil, not the table!
+ index = lua_absindex(L, index);
+ LL_DEBUGS("Lua") << "checking for empty table" << LL_ENDL;
lua_pushnil(L); // first key
+ LL_DEBUGS("Lua") << lua_stack(L) << LL_ENDL;
if (! lua_next(L, index))
{
// it's a table, but the table is empty -- no idea if it should be
// modeled as empty array or empty map -- return isUndefined(),
// which can be consumed as either
+ LL_DEBUGS("Lua") << "empty table" << LL_ENDL;
return {};
}
// key is at stack index -2, value at index -1
@@ -1177,6 +1321,8 @@ LLSD lua_tollsd(lua_State* L, int index)
LuaPopper popper(L, 2);
// Remember the type of the first key
auto firstkeytype{ lua_type(L, -2) };
+ LL_DEBUGS("Lua") << "table not empty, first key type " << lua_typename(L, firstkeytype)
+ << LL_ENDL;
switch (firstkeytype)
{
case LUA_TNUMBER:
@@ -1254,6 +1400,7 @@ LLSD lua_tollsd(lua_State* L, int index)
// crazy key territory.
return luaL_error(L, "Gaps in Lua table too large for conversion to LLSD array");
}
+ LL_DEBUGS("Lua") << "collected " << keys.size() << " keys, max " << highkey << LL_ENDL;
// right away expand the result array to the size we'll need
LLSD result{ LLSD::emptyArray() };
result[highkey - 1] = LLSD();
@@ -1263,8 +1410,10 @@ LLSD lua_tollsd(lua_State* L, int index)
{
// key at stack index -2, value at index -1
// We've already validated lua_tointegerx() for each key.
+ auto key{ lua_tointeger(L, -2) };
+ LL_DEBUGS("Lua") << "key " << key << ':' << LL_ENDL;
// Don't forget to subtract 1 from Lua key for LLSD subscript!
- result[LLSD::Integer(lua_tointeger(L, -2)) - 1] = lua_tollsd(L, -1);
+ result[LLSD::Integer(key) - 1] = lua_tollsd(L, -1);
// remove value, keep key for next iteration
lua_pop(L, 1);
}
@@ -1283,8 +1432,10 @@ LLSD lua_tollsd(lua_State* L, int index)
return luaL_error(L, "Cannot convert %s map key to LLSD",
lua_typename(L, mapkeytype));
}
-
- result[lua_tostdstring(L, -2)] = lua_tollsd(L, -1);
+
+ auto key{ lua_tostdstring(L, -2) };
+ LL_DEBUGS("Lua") << "map key " << std::quoted(key) << ':' << LL_ENDL;
+ result[key] = lua_tollsd(L, -1);
// remove value, keep key for next iteration
lua_pop(L, 1);
} while (lua_next(L, index) != 0);