diff options
Diffstat (limited to 'indra/newview/llluamanager.cpp')
-rw-r--r-- | indra/newview/llluamanager.cpp | 157 |
1 files changed, 154 insertions, 3 deletions
diff --git a/indra/newview/llluamanager.cpp b/indra/newview/llluamanager.cpp index 61c0ecf1ed..de02fe4646 100644 --- a/indra/newview/llluamanager.cpp +++ b/indra/newview/llluamanager.cpp @@ -28,6 +28,7 @@ #include "llviewerprecompiledheaders.h" #include "llluamanager.h" +#include "hexdump.h" #include "llerror.h" #include "lleventcoro.h" #include "lleventfilter.h" @@ -1070,6 +1071,122 @@ void lua_pushstdstring(lua_State* L, const std::string& str) lua_pushlstring(L, str.c_str(), str.length()); } +// Usage: std::cout << lua_what(L, stackindex) << ...; +// Reports on the Lua value found at the passed stackindex. +// If cast to std::string, returns the corresponding string value. +class lua_what +{ +public: + lua_what(lua_State* state, int idx): + L(state), + index(idx) + {} + + friend std::ostream& operator<<(std::ostream& out, const lua_what& self) + { + switch (lua_type(self.L, self.index)) + { + case LUA_TNONE: + // distinguish acceptable but non-valid index + out << "none"; + break; + + case LUA_TNIL: + out << "nil"; + break; + + case LUA_TBOOLEAN: + { + auto oldflags { out.flags() }; + out << std::boolalpha << lua_toboolean(self.L, self.index); + out.flags(oldflags); + break; + } + + case LUA_TNUMBER: + out << lua_tonumber(self.L, self.index); + break; + + case LUA_TSTRING: + out << std::quoted(lua_tostdstring(self.L, self.index)); + break; + + case LUA_TUSERDATA: + { + const size_t maxlen = 20; + auto binlen{ lua_rawlen(self.L, self.index) }; + LLSD::Binary binary(std::min(maxlen, binlen)); + std::memcpy(binary.data(), lua_touserdata(self.L, self.index), binary.size()); + out << LL::hexdump(binary); + if (binlen > maxlen) + { + out << "...(" << (binlen - maxlen) << " more)"; + } + break; + } + + case LUA_TLIGHTUSERDATA: + out << lua_touserdata(self.L, self.index); + break; + + default: + // anything else, don't bother trying to report value, just type + out << lua_typename(self.L, lua_type(self.L, self.index)); + break; + } + return out; + } + + operator std::string() const { return stringize(*this); } + +private: + lua_State* L; + int index; +}; + +// Usage: std::cout << lua_stack(L) << ...; +// Reports on the contents of the Lua stack. +// If cast to std::string, returns the corresponding string value. +class lua_stack +{ +public: + lua_stack(lua_State* state): + L(state) + {} + + friend std::ostream& operator<<(std::ostream& out, const lua_stack& self) + { + const char* sep = "stack: ["; + for (int index = 1; index <= lua_gettop(self.L); ++index) + { + out << sep << lua_what(self.L, index); + sep = ", "; + } + out << ']'; + return out; + } + + operator std::string() const { return stringize(*this); } + +private: + lua_State* L; +}; + +// log exit from any block declaring an instance of DebugExit, regardless of +// how control leaves that block +struct DebugExit +{ + DebugExit(const std::string& name): mName(name) {} + DebugExit(const DebugExit&) = delete; + DebugExit& operator=(const DebugExit&) = delete; + ~DebugExit() + { + LL_DEBUGS("Lua") << "exit " << mName << LL_ENDL; + } + + std::string mName; +}; + // By analogy with existing lua_tomumble() functions, return an LLSD object // corresponding to the Lua object at stack index 'index' in state L. // This function assumes that a Lua caller is fully aware that they're trying @@ -1087,6 +1204,9 @@ void lua_pushstdstring(lua_State* L, const std::string& str) // reached by that block raises a Lua error. LLSD lua_tollsd(lua_State* L, int index) { + LL_DEBUGS("Lua") << "lua_tollsd(" << index << ") of " << lua_gettop(L) << " stack entries: " + << lua_what(L, index) << LL_ENDL; + DebugExit log_exit("lua_tollsd()"); switch (lua_type(L, index)) { case LUA_TNONE: @@ -1158,17 +1278,41 @@ LLSD lua_tollsd(lua_State* L, int index) // - LLSD::Real with integer value returns as LLSD::Integer. // - LLSD::UUID, LLSD::Date and LLSD::URI all convert to Lua string, // and so return as LLSD::String. + // - Lua does not store any table key whose value is nil. An LLSD + // array with isUndefined() entries produces a Lua table with + // "holes" in the int key sequence; this converts back to an LLSD + // array containing corresponding isUndefined() entries -- except + // when one or more of the final entries isUndefined(). These are + // simply dropped, producing a shorter LLSD array than the original. + // - For the same reason, any keys in an LLSD map whose value + // isUndefined() are simply discarded in the converted Lua table. + // This converts back to an LLSD map lacking those keys. + // - If it's important to preserve the original length of an LLSD + // array whose final entries are undefined, or the full set of keys + // for an LLSD map some of whose values are undefined, store an + // LLSD::emptyArray() or emptyMap() instead. These will be + // represented in Lua as empty table, which should convert back to + // undefined LLSD. Naturally, though, those won't survive a second + // round trip. // This is the most important of the luaL_checkstack() calls because a // deeply nested Lua structure will enter this case at each level, and // we'll need another 2 stack slots to traverse each nested table. luaL_checkstack(L, 2, nullptr); + // BEFORE we push nil to initialize the lua_next() traversal, convert + // 'index' to absolute! Our caller might have passed a relative index; + // we do, below: lua_tollsd(L, -1). If 'index' is -1, then when we + // push nil, what we find at index -1 is nil, not the table! + index = lua_absindex(L, index); + LL_DEBUGS("Lua") << "checking for empty table" << LL_ENDL; lua_pushnil(L); // first key + LL_DEBUGS("Lua") << lua_stack(L) << LL_ENDL; if (! lua_next(L, index)) { // it's a table, but the table is empty -- no idea if it should be // modeled as empty array or empty map -- return isUndefined(), // which can be consumed as either + LL_DEBUGS("Lua") << "empty table" << LL_ENDL; return {}; } // key is at stack index -2, value at index -1 @@ -1177,6 +1321,8 @@ LLSD lua_tollsd(lua_State* L, int index) LuaPopper popper(L, 2); // Remember the type of the first key auto firstkeytype{ lua_type(L, -2) }; + LL_DEBUGS("Lua") << "table not empty, first key type " << lua_typename(L, firstkeytype) + << LL_ENDL; switch (firstkeytype) { case LUA_TNUMBER: @@ -1254,6 +1400,7 @@ LLSD lua_tollsd(lua_State* L, int index) // crazy key territory. return luaL_error(L, "Gaps in Lua table too large for conversion to LLSD array"); } + LL_DEBUGS("Lua") << "collected " << keys.size() << " keys, max " << highkey << LL_ENDL; // right away expand the result array to the size we'll need LLSD result{ LLSD::emptyArray() }; result[highkey - 1] = LLSD(); @@ -1263,8 +1410,10 @@ LLSD lua_tollsd(lua_State* L, int index) { // key at stack index -2, value at index -1 // We've already validated lua_tointegerx() for each key. + auto key{ lua_tointeger(L, -2) }; + LL_DEBUGS("Lua") << "key " << key << ':' << LL_ENDL; // Don't forget to subtract 1 from Lua key for LLSD subscript! - result[LLSD::Integer(lua_tointeger(L, -2)) - 1] = lua_tollsd(L, -1); + result[LLSD::Integer(key) - 1] = lua_tollsd(L, -1); // remove value, keep key for next iteration lua_pop(L, 1); } @@ -1283,8 +1432,10 @@ LLSD lua_tollsd(lua_State* L, int index) return luaL_error(L, "Cannot convert %s map key to LLSD", lua_typename(L, mapkeytype)); } - - result[lua_tostdstring(L, -2)] = lua_tollsd(L, -1); + + auto key{ lua_tostdstring(L, -2) }; + LL_DEBUGS("Lua") << "map key " << std::quoted(key) << ':' << LL_ENDL; + result[key] = lua_tollsd(L, -1); // remove value, keep key for next iteration lua_pop(L, 1); } while (lua_next(L, index) != 0); |