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-rw-r--r--indra/newview/llluamanager.cpp29
1 files changed, 1 insertions, 28 deletions
diff --git a/indra/newview/llluamanager.cpp b/indra/newview/llluamanager.cpp
index d58ee5ca5f..c6a900aa81 100644
--- a/indra/newview/llluamanager.cpp
+++ b/indra/newview/llluamanager.cpp
@@ -197,34 +197,7 @@ lua_function(listen_events,
// back to the main thread from a coroutine thread?
lua_State* mainthread{ L };
- luaL_checkstack(mainthread, 1, nullptr);
- LuaListener::ptr_t listener;
- // Does the main thread already have a LuaListener stored in the registry?
- // That is, has this Lua chunk already called listen_events()?
- auto keytype{ lua_getfield(mainthread, LUA_REGISTRYINDEX, "event.listener") };
- llassert(keytype == LUA_TNIL || keytype == LUA_TNUMBER);
- if (keytype == LUA_TNUMBER)
- {
- // We do already have a LuaListener. Retrieve it.
- int isint;
- listener = LuaListener::getInstance(lua_tointegerx(mainthread, -1, &isint));
- // pop the int "event.listener" key
- lua_pop(mainthread, 1);
- // Nobody should have destroyed this LuaListener instance!
- llassert(isint && listener);
- }
- else
- {
- // pop the nil "event.listener" key
- lua_pop(mainthread, 1);
- // instantiate a new LuaListener, binding the mainthread state -- but
- // use a no-op deleter: we do NOT want to delete this new LuaListener
- // on return from listen_events()!
- listener.reset(new LuaListener(mainthread), [](LuaListener*){});
- // set its key in the field where we'll look for it later
- lua_pushinteger(mainthread, listener->getKey());
- lua_setfield(mainthread, LUA_REGISTRYINDEX, "event.listener");
- }
+ auto listener{ LuaState::obtainListener(mainthread) };
// Now that we've found or created our LuaListener, store the passed Lua
// function as the callback. Beware: our caller passed the function on L's