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path: root/indra/newview/lllocationinputctrl.cpp
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Diffstat (limited to 'indra/newview/lllocationinputctrl.cpp')
-rw-r--r--indra/newview/lllocationinputctrl.cpp29
1 files changed, 15 insertions, 14 deletions
diff --git a/indra/newview/lllocationinputctrl.cpp b/indra/newview/lllocationinputctrl.cpp
index 04c684b240..5f233bece0 100644
--- a/indra/newview/lllocationinputctrl.cpp
+++ b/indra/newview/lllocationinputctrl.cpp
@@ -473,6 +473,7 @@ BOOL LLLocationInputCtrl::handleKeyHere(KEY key, MASK mask)
void LLLocationInputCtrl::onTextEntry(LLLineEditor* line_editor)
{
KEY key = gKeyboard->currentKey();
+ MASK mask = gKeyboard->currentMask(TRUE);
if (line_editor->getText().empty())
{
@@ -480,7 +481,7 @@ void LLLocationInputCtrl::onTextEntry(LLLineEditor* line_editor)
hideList();
}
// Typing? (moving cursor should not affect showing the list)
- else if (key != KEY_LEFT && key != KEY_RIGHT && key != KEY_HOME && key != KEY_END)
+ else if (mask != MASK_CONTROL && key != KEY_LEFT && key != KEY_RIGHT && key != KEY_HOME && key != KEY_END)
{
prearrangeList(line_editor->getText());
if (mList->getItemCount() != 0)
@@ -779,15 +780,19 @@ void LLLocationInputCtrl::refreshParcelIcons()
// Our "cursor" moving right to left
S32 x = mAddLandmarkBtn->getRect().mLeft;
- if (gSavedSettings.getBOOL("NavBarShowParcelProperties"))
- {
- LLViewerParcelMgr* vpm = LLViewerParcelMgr::getInstance();
+ LLViewerParcelMgr* vpm = LLViewerParcelMgr::getInstance();
+
+ LLViewerRegion* agent_region = gAgent.getRegion();
+ LLParcel* agent_parcel = vpm->getAgentParcel();
+ if (!agent_region || !agent_parcel)
+ return;
+
+ mForSaleBtn->setVisible(vpm->canAgentBuyParcel(agent_parcel, false));
- LLViewerRegion* agent_region = gAgent.getRegion();
- LLParcel* agent_parcel = vpm->getAgentParcel();
- if (!agent_region || !agent_parcel)
- return;
+ x = layout_widget(mForSaleBtn, x);
+ if (gSavedSettings.getBOOL("NavBarShowParcelProperties"))
+ {
LLParcel* current_parcel;
LLViewerRegion* selection_region = vpm->getSelectionRegion();
LLParcel* selected_parcel = vpm->getParcelSelection()->getParcel();
@@ -807,7 +812,6 @@ void LLLocationInputCtrl::refreshParcelIcons()
current_parcel = agent_parcel;
}
- bool allow_buy = vpm->canAgentBuyParcel(current_parcel, false);
bool allow_voice = vpm->allowAgentVoice(agent_region, current_parcel);
bool allow_fly = vpm->allowAgentFly(agent_region, current_parcel);
bool allow_push = vpm->allowAgentPush(agent_region, current_parcel);
@@ -816,7 +820,6 @@ void LLLocationInputCtrl::refreshParcelIcons()
bool allow_damage = vpm->allowAgentDamage(agent_region, current_parcel);
// Most icons are "block this ability"
- mForSaleBtn->setVisible(allow_buy);
mParcelIcon[VOICE_ICON]->setVisible( !allow_voice );
mParcelIcon[FLY_ICON]->setVisible( !allow_fly );
mParcelIcon[PUSH_ICON]->setVisible( !allow_push );
@@ -824,11 +827,10 @@ void LLLocationInputCtrl::refreshParcelIcons()
mParcelIcon[SCRIPTS_ICON]->setVisible( !allow_scripts );
mParcelIcon[DAMAGE_ICON]->setVisible( allow_damage );
mDamageText->setVisible(allow_damage);
-
- x = layout_widget(mForSaleBtn, x);
+
// Padding goes to left of both landmark star and for sale btn
x -= mAddLandmarkHPad;
-
+
// Slide the parcel icons rect from right to left, adjusting rectangles
for (S32 i = 0; i < ICON_COUNT; ++i)
{
@@ -840,7 +842,6 @@ void LLLocationInputCtrl::refreshParcelIcons()
}
else
{
- mForSaleBtn->setVisible(false);
for (S32 i = 0; i < ICON_COUNT; ++i)
{
mParcelIcon[i]->setVisible(false);