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-rw-r--r--indra/newview/lllocalbitmaps.cpp225
1 files changed, 179 insertions, 46 deletions
diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp
index f435506cff..1e42773777 100644
--- a/indra/newview/lllocalbitmaps.cpp
+++ b/indra/newview/lllocalbitmaps.cpp
@@ -46,8 +46,8 @@
#include <ctime>
/* misc headers */
+#include "llgltfmaterial.h"
#include "llscrolllistctrl.h"
-#include "llfilepicker.h"
#include "lllocaltextureobject.h"
#include "llviewertexturelist.h"
#include "llviewerobjectlist.h"
@@ -62,6 +62,7 @@
#include "pipeline.h"
#include "llmaterialmgr.h"
#include "llimagedimensionsinfo.h"
+#include "llinventoryicon.h"
#include "llviewercontrol.h"
#include "lltrans.h"
#include "llviewerdisplay.h"
@@ -131,6 +132,14 @@ LLLocalBitmap::~LLLocalBitmap()
LLLocalBitmapMgr::getInstance()->doRebake();
}
+ for (LLPointer<LLGLTFMaterial> &mat : mGLTFMaterialWithLocalTextures)
+ {
+ mat->removeLocalTextureTracking(getTrackingID());
+ }
+
+ mChangedSignal(getTrackingID(), getWorldID(), LLUUID());
+ mChangedSignal.disconnect_all_slots();
+
// delete self from gimagelist
LLViewerFetchedTexture* image = gTextureList.findImage(mWorldID, TEX_LIST_STANDARD);
gTextureList.deleteImage(image);
@@ -142,27 +151,27 @@ LLLocalBitmap::~LLLocalBitmap()
}
/* accessors */
-std::string LLLocalBitmap::getFilename()
+std::string LLLocalBitmap::getFilename() const
{
return mFilename;
}
-std::string LLLocalBitmap::getShortName()
+std::string LLLocalBitmap::getShortName() const
{
return mShortName;
}
-LLUUID LLLocalBitmap::getTrackingID()
+LLUUID LLLocalBitmap::getTrackingID() const
{
return mTrackingID;
}
-LLUUID LLLocalBitmap::getWorldID()
+LLUUID LLLocalBitmap::getWorldID() const
{
return mWorldID;
}
-bool LLLocalBitmap::getValid()
+bool LLLocalBitmap::getValid() const
{
return mValid;
}
@@ -273,6 +282,41 @@ bool LLLocalBitmap::updateSelf(EUpdateType optional_firstupdate)
return updated;
}
+boost::signals2::connection LLLocalBitmap::setChangedCallback(const LLLocalTextureCallback& cb)
+{
+ return mChangedSignal.connect(cb);
+}
+
+void LLLocalBitmap::addGLTFMaterial(LLGLTFMaterial* mat)
+{
+ if (!mat)
+ {
+ return;
+ }
+
+ mat_list_t::iterator end = mGLTFMaterialWithLocalTextures.end();
+ for (mat_list_t::iterator it = mGLTFMaterialWithLocalTextures.begin(); it != end;)
+ {
+ if (it->get() == mat)
+ {
+ return;
+ }
+
+ if ((*it)->getNumRefs() == 1)
+ {
+ it = mGLTFMaterialWithLocalTextures.erase(it);
+ end = mGLTFMaterialWithLocalTextures.end();
+ }
+ else
+ {
+ it++;
+ }
+ }
+
+ mat->addLocalTextureTracking(getTrackingID(), getWorldID());
+ mGLTFMaterialWithLocalTextures.push_back(mat);
+}
+
bool LLLocalBitmap::decodeBitmap(LLPointer<LLImageRaw> rawimg)
{
bool decode_successful = false;
@@ -340,7 +384,7 @@ bool LLLocalBitmap::decodeBitmap(LLPointer<LLImageRaw> rawimg)
return decode_successful;
}
-void LLLocalBitmap::replaceIDs(LLUUID old_id, LLUUID new_id)
+void LLLocalBitmap::replaceIDs(const LLUUID& old_id, LLUUID new_id)
{
// checking for misuse.
if (old_id == new_id)
@@ -350,6 +394,8 @@ void LLLocalBitmap::replaceIDs(LLUUID old_id, LLUUID new_id)
return;
}
+ mChangedSignal(getTrackingID(), old_id, new_id);
+
// processing updates per channel; makes the process scalable.
// the only actual difference is in SetTE* call i.e. SetTETexture, SetTENormal, etc.
updateUserPrims(old_id, new_id, LLRender::DIFFUSE_MAP);
@@ -381,6 +427,8 @@ void LLLocalBitmap::replaceIDs(LLUUID old_id, LLUUID new_id)
updateUserLayers(old_id, new_id, LLWearableType::WT_UNIVERSAL);
updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERPANTS);
updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERSHIRT);
+
+ updateGLTFMaterials(old_id, new_id);
}
// this function sorts the faces from a getFaceList[getNumFaces] into a list of objects
@@ -578,6 +626,67 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp
}
}
+void LLLocalBitmap::updateGLTFMaterials(LLUUID old_id, LLUUID new_id)
+{
+ // Might be a better idea to hold this in LLGLTFMaterialList
+ mat_list_t::iterator end = mGLTFMaterialWithLocalTextures.end();
+ for (mat_list_t::iterator it = mGLTFMaterialWithLocalTextures.begin(); it != end;)
+ {
+ if ((*it)->getNumRefs() == 1)
+ {
+ // render and override materials are often recreated,
+ // clean up any remains
+ it = mGLTFMaterialWithLocalTextures.erase(it);
+ end = mGLTFMaterialWithLocalTextures.end();
+ }
+ else if ((*it)->replaceLocalTexture(mTrackingID, old_id, new_id))
+ {
+ it++;
+ }
+ else
+ {
+ // Matching id not found, no longer in use
+ // material would clean itself, remove from the list
+ it = mGLTFMaterialWithLocalTextures.erase(it);
+ end = mGLTFMaterialWithLocalTextures.end();
+ }
+ }
+
+ // Render material consists of base and override materials, make sure replaceLocalTexture
+ // gets called for base and override before applyOverride
+ end = mGLTFMaterialWithLocalTextures.end();
+ for (mat_list_t::iterator it = mGLTFMaterialWithLocalTextures.begin(); it != end;)
+ {
+ LLFetchedGLTFMaterial* fetched_mat = dynamic_cast<LLFetchedGLTFMaterial*>((*it).get());
+ if (fetched_mat)
+ {
+ for (LLTextureEntry* entry : fetched_mat->mTextureEntires)
+ {
+ // Normally a change in applied material id is supposed to
+ // drop overrides thus reset material, but local materials
+ // currently reuse their existing asset id, and purpose is
+ // to preview how material will work in-world, overrides
+ // included, so do an override to render update instead.
+ LLGLTFMaterial* override_mat = entry->getGLTFMaterialOverride();
+ if (override_mat)
+ {
+ // do not create a new material, reuse existing pointer
+ LLFetchedGLTFMaterial* render_mat = (LLFetchedGLTFMaterial*)entry->getGLTFRenderMaterial();
+ if (render_mat)
+ {
+ llassert(dynamic_cast<LLFetchedGLTFMaterial*>(entry->getGLTFRenderMaterial()) != nullptr);
+ {
+ *render_mat = *fetched_mat;
+ }
+ render_mat->applyOverride(*override_mat);
+ }
+ }
+ }
+ }
+ ++it;
+ }
+}
+
LLAvatarAppearanceDefines::ETextureIndex LLLocalBitmap::getTexIndex(
LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind)
{
@@ -919,7 +1028,22 @@ LLLocalBitmapMgr::~LLLocalBitmapMgr()
mBitmapList.clear();
}
-LLUUID LLLocalBitmapMgr::addUnit(const std::string &filename)
+bool LLLocalBitmapMgr::addUnit(const std::vector<std::string>& filenames)
+{
+ bool add_successful = false;
+ std::vector<std::string>::const_iterator iter = filenames.begin();
+ while (iter != filenames.end())
+ {
+ if (!iter->empty() && addUnit(*iter).notNull())
+ {
+ add_successful = true;
+ }
+ iter++;
+ }
+ return add_successful;
+}
+
+LLUUID LLLocalBitmapMgr::addUnit(const std::string& filename)
{
if (!checkTextureDimensions(filename))
{
@@ -949,31 +1073,6 @@ LLUUID LLLocalBitmapMgr::addUnit(const std::string &filename)
return LLUUID::null;
}
-bool LLLocalBitmapMgr::addUnit()
-{
- bool add_successful = false;
-
- LLFilePicker& picker = LLFilePicker::instance();
- if (picker.getMultipleOpenFiles(LLFilePicker::FFLOAD_IMAGE))
- {
- mTimer.stopTimer();
-
- std::string filename = picker.getFirstFile();
- while(!filename.empty())
- {
- if (addUnit(filename).notNull())
- {
- add_successful = true;
- }
- filename = picker.getNextFile();
- }
-
- mTimer.startTimer();
- }
-
- return add_successful;
-}
-
bool LLLocalBitmapMgr::checkTextureDimensions(std::string filename)
{
std::string exten = gDirUtilp->getExtension(filename);
@@ -1038,11 +1137,11 @@ void LLLocalBitmapMgr::delUnit(LLUUID tracking_id)
}
}
-LLUUID LLLocalBitmapMgr::getWorldID(LLUUID tracking_id)
+LLUUID LLLocalBitmapMgr::getWorldID(const LLUUID &tracking_id) const
{
LLUUID world_id = LLUUID::null;
- for (local_list_iter iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++)
+ for (local_list_citer iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++)
{
LLLocalBitmap* unit = *iter;
if (unit->getTrackingID() == tracking_id)
@@ -1054,9 +1153,9 @@ LLUUID LLLocalBitmapMgr::getWorldID(LLUUID tracking_id)
return world_id;
}
-bool LLLocalBitmapMgr::isLocal(const LLUUID world_id)
+bool LLLocalBitmapMgr::isLocal(const LLUUID &world_id) const
{
- for (local_list_iter iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++)
+ for (local_list_citer iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++)
{
LLLocalBitmap* unit = *iter;
if (unit->getWorldID() == world_id)
@@ -1067,11 +1166,11 @@ bool LLLocalBitmapMgr::isLocal(const LLUUID world_id)
return false;
}
-std::string LLLocalBitmapMgr::getFilename(LLUUID tracking_id)
+std::string LLLocalBitmapMgr::getFilename(const LLUUID &tracking_id) const
{
std::string filename = "";
- for (local_list_iter iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++)
+ for (local_list_citer iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++)
{
LLLocalBitmap* unit = *iter;
if (unit->getTrackingID() == tracking_id)
@@ -1083,11 +1182,39 @@ std::string LLLocalBitmapMgr::getFilename(LLUUID tracking_id)
return filename;
}
+boost::signals2::connection LLLocalBitmapMgr::setOnChangedCallback(const LLUUID tracking_id, const LLLocalBitmap::LLLocalTextureCallback &cb)
+{
+ for (local_list_iter iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++)
+ {
+ LLLocalBitmap* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ return unit->setChangedCallback(cb);
+ }
+ }
+
+ return boost::signals2::connection();
+}
+
+void LLLocalBitmapMgr::associateGLTFMaterial(const LLUUID tracking_id, LLGLTFMaterial* mat)
+{
+ for (local_list_iter iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++)
+ {
+ LLLocalBitmap* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ unit->addGLTFMaterial(mat);
+ }
+ }
+}
+
void LLLocalBitmapMgr::feedScrollList(LLScrollListCtrl* ctrl)
{
if (ctrl)
{
- ctrl->clearRows();
+ std::string icon_name = LLInventoryIcon::getIconName(
+ LLAssetType::AT_TEXTURE,
+ LLInventoryType::IT_NONE);
if (!mBitmapList.empty())
{
@@ -1095,13 +1222,19 @@ void LLLocalBitmapMgr::feedScrollList(LLScrollListCtrl* ctrl)
iter != mBitmapList.end(); iter++)
{
LLSD element;
- element["columns"][0]["column"] = "unit_name";
- element["columns"][0]["type"] = "text";
- element["columns"][0]["value"] = (*iter)->getShortName();
- element["columns"][1]["column"] = "unit_id_HIDDEN";
- element["columns"][1]["type"] = "text";
- element["columns"][1]["value"] = (*iter)->getTrackingID();
+ element["columns"][0]["column"] = "icon";
+ element["columns"][0]["type"] = "icon";
+ element["columns"][0]["value"] = icon_name;
+
+ element["columns"][1]["column"] = "unit_name";
+ element["columns"][1]["type"] = "text";
+ element["columns"][1]["value"] = (*iter)->getShortName();
+
+ LLSD data;
+ data["id"] = (*iter)->getTrackingID();
+ data["type"] = (S32)LLAssetType::AT_TEXTURE;
+ element["value"] = data;
ctrl->addElement(element);
}