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-rw-r--r--indra/newview/lllegacyatmospherics.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/indra/newview/lllegacyatmospherics.cpp b/indra/newview/lllegacyatmospherics.cpp
index b631e5498d..017c21df39 100644
--- a/indra/newview/lllegacyatmospherics.cpp
+++ b/indra/newview/lllegacyatmospherics.cpp
@@ -585,9 +585,10 @@ void LLAtmospherics::updateFog(const F32 distance, const LLVector3& tosun_in)
F32 depth = water_height - camera_height;
// get the water param manager variables
- float water_fog_density = pwater->getWaterFogDensity();
+ float water_fog_density = pwater->getModifiedWaterFogDensity(depth <= 0.0f);
+
LLColor4 water_fog_color(pwater->getWaterFogColor());
-
+
// adjust the color based on depth. We're doing linear approximations
float depth_scale = gSavedSettings.getF32("WaterGLFogDepthScale");
float depth_modifier = 1.0f - llmin(llmax(depth / depth_scale, 0.01f),