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-rw-r--r--indra/newview/lllandmarkactions.cpp14
1 files changed, 6 insertions, 8 deletions
diff --git a/indra/newview/lllandmarkactions.cpp b/indra/newview/lllandmarkactions.cpp
index 0b07dd4f21..b1829b3945 100644
--- a/indra/newview/lllandmarkactions.cpp
+++ b/indra/newview/lllandmarkactions.cpp
@@ -135,13 +135,13 @@ public:
// Returns true if the given inventory item is a landmark pointing to the current parcel.
// Used to find out if there is at least one landmark from current parcel.
-class LLFistAgentParcelLandmark : public LLInventoryCollectFunctor
+class LLFirstAgentParcelLandmark : public LLInventoryCollectFunctor
{
private:
bool mFounded;// to avoid unnecessary check
public:
- LLFistAgentParcelLandmark(): mFounded(false){}
+ LLFirstAgentParcelLandmark(): mFounded(false){}
/*virtual*/ bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
{
@@ -165,8 +165,7 @@ static void fetch_landmarks(LLInventoryModel::cat_array_t& cats,
LLInventoryCollectFunctor& add)
{
// Look in "My Favorites"
- LLUUID favorites_folder_id =
- gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE);
+ const LLUUID favorites_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
gInventory.collectDescendentsIf(favorites_folder_id,
cats,
items,
@@ -174,8 +173,7 @@ static void fetch_landmarks(LLInventoryModel::cat_array_t& cats,
add);
// Look in "Landmarks"
- LLUUID landmarks_folder_id =
- gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
+ const LLUUID landmarks_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
gInventory.collectDescendentsIf(landmarks_folder_id,
cats,
items,
@@ -202,7 +200,7 @@ bool LLLandmarkActions::landmarkAlreadyExists()
//static
bool LLLandmarkActions::hasParcelLandmark()
{
- LLFistAgentParcelLandmark get_first_agent_landmark;
+ LLFirstAgentParcelLandmark get_first_agent_landmark;
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
fetch_landmarks(cats, items, get_first_agent_landmark);
@@ -287,7 +285,7 @@ void LLLandmarkActions::createLandmarkHere()
LLAgentUI::buildLocationString(landmark_name, LLAgentUI::LOCATION_FORMAT_LANDMARK);
LLAgentUI::buildLocationString(landmark_desc, LLAgentUI::LOCATION_FORMAT_FULL);
- LLUUID folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
+ const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
createLandmarkHere(landmark_name, landmark_desc, folder_id);
}