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-/**
- * @file llkeyconflict.h
- * @brief
- *
- * $LicenseInfo:firstyear=2019&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2019, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLKEYCONFLICT_H
-#define LL_LLKEYCONFLICT_H
-
-#include "llkeybind.h"
-#include "llviewerinput.h"
-
-
-class LLKeyConflict
-{
-public:
- LLKeyConflict() : mAssignable(true), mConflictMask(U32_MAX) {} //temporary assignable, don't forget to change once all keys are recorded
- LLKeyConflict(bool assignable, U32 conflict_mask)
- : mAssignable(assignable), mConflictMask(conflict_mask) {}
- LLKeyConflict(const LLKeyBind &bind, bool assignable, U32 conflict_mask)
- : mAssignable(assignable), mConflictMask(conflict_mask), mKeyBind(bind) {}
-
- LLKeyData getPrimaryKeyData() { return mKeyBind.getKeyData(0); }
- LLKeyData getKeyData(U32 index) { return mKeyBind.getKeyData(index); }
- void setPrimaryKeyData(const LLKeyData& data) { mKeyBind.replaceKeyData(data, 0); }
- void setKeyData(const LLKeyData& data, U32 index) { mKeyBind.replaceKeyData(data, index); }
- bool canHandle(EMouseClickType mouse, KEY key, MASK mask) { return mKeyBind.canHandle(mouse, key, mask); }
-
- LLKeyBind mKeyBind;
- bool mAssignable; // whether user can change key or key simply acts as placeholder
- U32 mConflictMask;
-};
-
-class LLKeyConflictHandler
-{
-public:
-
- enum ESourceMode // partially repeats e_keyboard_mode
- {
- MODE_FIRST_PERSON,
- MODE_THIRD_PERSON,
- MODE_EDIT_AVATAR,
- MODE_SITTING,
- MODE_SAVED_SETTINGS, // for settings from saved settings
- MODE_COUNT
- };
-
- const U32 CONFLICT_NOTHING = 0;
- // at the moment this just means that key will conflict with everything that is identical
- const U32 CONFLICT_ANY = U32_MAX;
-
- // Note: missed selection and edition commands (would be really nice to go through selection via MB4/5 or wheel)
-
- LLKeyConflictHandler();
- LLKeyConflictHandler(ESourceMode mode);
- ~LLKeyConflictHandler();
-
- bool canHandleControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask);
- bool canHandleKey(const std::string &control_name, KEY key, MASK mask);
- bool canHandleMouse(const std::string &control_name, EMouseClickType mouse_ind, MASK mask);
- bool canHandleMouse(const std::string &control_name, S32 mouse_ind, MASK mask); //Just for convinience
- bool canAssignControl(const std::string &control_name);
- static bool isReservedByMenu(const KEY &key, const MASK &mask);
- static bool isReservedByMenu(const LLKeyData &data);
-
- // @control_name - see REGISTER_KEYBOARD_ACTION in llviewerinput for avaliable options,
- // usually this is just name of the function
- // @data_index - single control (function) can have multiple key combinations trigering
- // it, this index indicates combination function will change/add; Note that preferences
- // floater can only display up to 3 options, but data_index can be bigger than that
- // @mouse_ind - mouse action (middle click, MB5 etc)
- // @key - keyboard key action
- // @mask - shift/ctrl/alt flags
- // @ignore_mask - Either to expect exact match (ctrl+K will not trigger if ctrl+shift+K
- // is active) or ignore not expected masks as long as expected mask is present
- // (ctrl+K will be triggered if ctrl+shift+K is active)
- bool registerControl(const std::string &control_name, U32 data_index, EMouseClickType mouse_ind, KEY key, MASK mask, bool ignore_mask); //todo: return conflicts?
- bool clearControl(const std::string &control_name, U32 data_index);
-
- LLKeyData getControl(const std::string &control_name, U32 data_index);
-
- // localized string
- static std::string getStringFromKeyData(const LLKeyData& keydata);
- std::string getControlString(const std::string &control_name, U32 data_index);
-
- // Load single control, overrides existing one if names match
- void loadFromControlSettings(const std::string &name);
- // Drops any changes loads controls with ones from 'saved settings' or from xml
- void loadFromSettings(ESourceMode load_mode);
-
- // Saves settings to 'saved settings' or to xml
- // If 'temporary' is set, function will save settings to temporary
- // file and reload input bindings from temporary file.
- // 'temporary' does not support gSavedSettings, those are handled
- // by preferences, so 'temporary' is such case will simply not
- // reset mHasUnsavedChanges
- //
- // 'temporary' exists to support ability of live-editing settings in
- // preferences: temporary for testing changes 'live' without saving them,
- // then hitting ok/cancel and save/discard values permanently.
- void saveToSettings(bool apply_temporary = false);
-
- LLKeyData getDefaultControl(const std::string &control_name, U32 data_index);
- // Resets keybinding to default variant from 'saved settings' or xml
- void resetToDefault(const std::string &control_name, U32 index);
- void resetToDefault(const std::string &control_name);
- // resets current mode to defaults
- void resetToDefaults();
-
- bool empty() { return mControlsMap.empty(); }
- void clear();
-
- // reloads bindings from last valid user's xml or from default xml
- // to keyboard's handler
- static void resetKeyboardBindings();
-
- bool hasUnsavedChanges() { return mHasUnsavedChanges; }
- void setLoadMode(ESourceMode mode) { mLoadMode = mode; }
- ESourceMode getLoadMode() { return mLoadMode; }
-
-private:
- void resetToDefaultAndResolve(const std::string &control_name, bool ignore_conflicts);
- void resetToDefaults(ESourceMode mode);
-
- // at the moment these kind of control is not savable, but takes part in conflict resolution
- void registerTemporaryControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask, U32 conflict_mask);
- void registerTemporaryControl(const std::string &control_name, U32 conflict_mask = 0);
-
- typedef std::map<std::string, LLKeyConflict> control_map_t;
- void loadFromSettings(const LLViewerInput::KeyMode& keymode, control_map_t *destination);
- bool loadFromSettings(const ESourceMode &load_mode, const std::string &filename, control_map_t *destination);
- void generatePlaceholders(ESourceMode load_mode); //E.x. non-assignable values
- // returns false in case user is trying to reuse control that can't be reassigned
- bool removeConflicts(const LLKeyData &data, const U32 &conlict_mask);
-
- // removes flags and removes temporary file, returns 'true' if file was removed
- bool clearUnsavedChanges();
- // return true if there was a file to remove
- static bool clearTemporaryFile();
-
- control_map_t mControlsMap;
- control_map_t mDefaultsMap;
- bool mHasUnsavedChanges;
- ESourceMode mLoadMode;
-
- // To implement 'apply immediately'+revert on cancel, class applies changes to temporary file
- // but this only works for settings from keybndings files (key_bindings.xml)
- // saved setting rely onto external mechanism of preferences floater
- bool mUsesTemporaryFile;
- static S32 sTemporaryFileUseCount;
-};
-
-
-#endif // LL_LLKEYCONFLICT_H