diff options
Diffstat (limited to 'indra/newview/llkeyconflict.cpp')
-rw-r--r-- | indra/newview/llkeyconflict.cpp | 86 |
1 files changed, 73 insertions, 13 deletions
diff --git a/indra/newview/llkeyconflict.cpp b/indra/newview/llkeyconflict.cpp index b5ac94b1cd..d3ba18525b 100644 --- a/indra/newview/llkeyconflict.cpp +++ b/indra/newview/llkeyconflict.cpp @@ -411,8 +411,16 @@ void LLKeyConflictHandler::loadFromSettings(ESourceMode load_mode) filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename_default); if (!gDirUtilp->fileExists(filename) || !loadFromSettings(load_mode, filename, &mControlsMap)) { - // mind placeholders - mControlsMap.insert(mDefaultsMap.begin(), mDefaultsMap.end()); + // Mind placeholders + // Do not use mControlsMap.insert(mDefaultsMap) since mControlsMap has + // placeholders that won't be added over(to) by insert. + // Or instead move generatePlaceholders call to be after copying + control_map_t::iterator iter = mDefaultsMap.begin(); + while (iter != mDefaultsMap.end()) + { + mControlsMap[iter->first].mKeyBind = iter->second.mKeyBind; + iter++; + } } } mLoadMode = load_mode; @@ -575,6 +583,8 @@ void LLKeyConflictHandler::saveToSettings(bool temporary) break; } + keys.xml_version.set(keybindings_xml_version, true); + if (temporary) { // write to temporary xml and use it for gViewerInput @@ -667,13 +677,19 @@ void LLKeyConflictHandler::resetToDefault(const std::string &control_name, U32 i { return; } + LLKeyConflict &type_data = mControlsMap[control_name]; + if (!type_data.mAssignable) + { + return; + } LLKeyData data = getDefaultControl(control_name, index); - if (data != mControlsMap[control_name].getKeyData(index)) + if (data != type_data.getKeyData(index)) { // reset controls that might have been switched to our current control removeConflicts(data, mControlsMap[control_name].mConflictMask); mControlsMap[control_name].setKeyData(data, index); + mHasUnsavedChanges = true; } } @@ -730,9 +746,9 @@ void LLKeyConflictHandler::resetToDefault(const std::string &control_name) resetToDefaultAndResolve(control_name, false); } -void LLKeyConflictHandler::resetToDefaults(ESourceMode mode) +void LLKeyConflictHandler::resetToDefaultsAndResolve() { - if (mode == MODE_SAVED_SETTINGS) + if (mLoadMode == MODE_SAVED_SETTINGS) { control_map_t::iterator iter = mControlsMap.begin(); control_map_t::iterator end = mControlsMap.end(); @@ -745,8 +761,16 @@ void LLKeyConflictHandler::resetToDefaults(ESourceMode mode) else { mControlsMap.clear(); - generatePlaceholders(mode); + + // Set key combinations. + // Copy from mDefaultsMap before doing generatePlaceholders, otherwise + // insert() will fail to add some keys into pre-existing values from + // generatePlaceholders() mControlsMap.insert(mDefaultsMap.begin(), mDefaultsMap.end()); + + // Set conflict masks and mark functions (un)assignable + generatePlaceholders(mLoadMode); + } mHasUnsavedChanges = true; @@ -756,7 +780,7 @@ void LLKeyConflictHandler::resetToDefaults() { if (!empty()) { - resetToDefaults(mLoadMode); + resetToDefaultsAndResolve(); } else { @@ -766,7 +790,7 @@ void LLKeyConflictHandler::resetToDefaults() // 3. We are loading 'current' only to replace it // but it is reliable and works Todo: consider optimizing. loadFromSettings(mLoadMode); - resetToDefaults(mLoadMode); + resetToDefaultsAndResolve(); } } @@ -799,7 +823,7 @@ void LLKeyConflictHandler::resetKeyboardBindings() void LLKeyConflictHandler::generatePlaceholders(ESourceMode load_mode) { - // These controls are meant to cause conflicts when user tries to assign same control somewhere else + // These placeholders are meant to cause conflict resolution when user tries to assign same control somewhere else // also this can be used to pre-record controls that should not conflict or to assign conflict groups/masks if (load_mode == MODE_FIRST_PERSON) @@ -859,24 +883,60 @@ void LLKeyConflictHandler::generatePlaceholders(ESourceMode load_mode) registerTemporaryControl("spin_around_ccw_sitting"); registerTemporaryControl("spin_around_cw_sitting"); } + + + // Special case, mouse clicks passed to scripts have 'lowest' piority + // thus do not conflict, everything else has a chance before them + // also in ML they have highest priority, but only when script-grabbed, + // thus do not conflict + // (see AGENT_CONTROL_ML_LBUTTON_DOWN and CONTROL_LBUTTON_DOWN_INDEX) + LLKeyConflict *type_data = &mControlsMap[script_mouse_handler_name]; + type_data->mAssignable = true; + type_data->mConflictMask = U32_MAX - CONFLICT_LMOUSE; } -bool LLKeyConflictHandler::removeConflicts(const LLKeyData &data, const U32 &conlict_mask) +bool LLKeyConflictHandler::removeConflicts(const LLKeyData &data, U32 conlict_mask) { if (conlict_mask == CONFLICT_NOTHING) { // Can't conflict return true; } + + if (data.mMouse == CLICK_LEFT + && data.mMask == MASK_NONE + && data.mKey == KEY_NONE) + { + if ((conlict_mask & CONFLICT_LMOUSE) == 0) + { + // Can't conflict + return true; + } + else + { + // simplify conflict mask + conlict_mask = CONFLICT_LMOUSE; + } + } + else + { + // simplify conflict mask + conlict_mask &= ~CONFLICT_LMOUSE; + } + std::map<std::string, S32> conflict_list; control_map_t::iterator cntrl_iter = mControlsMap.begin(); control_map_t::iterator cntrl_end = mControlsMap.end(); for (; cntrl_iter != cntrl_end; ++cntrl_iter) { + const U32 cmp_mask = cntrl_iter->second.mConflictMask; + if ((cmp_mask & conlict_mask) == 0) + { + // can't conflict + continue; + } S32 index = cntrl_iter->second.mKeyBind.findKeyData(data); - if (index >= 0 - && cntrl_iter->second.mConflictMask != CONFLICT_NOTHING - && (cntrl_iter->second.mConflictMask & conlict_mask) != 0) + if (index >= 0) { if (cntrl_iter->second.mAssignable) { |