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Diffstat (limited to 'indra/newview/llkeyconflict.cpp')
-rw-r--r-- | indra/newview/llkeyconflict.cpp | 789 |
1 files changed, 789 insertions, 0 deletions
diff --git a/indra/newview/llkeyconflict.cpp b/indra/newview/llkeyconflict.cpp new file mode 100644 index 0000000000..0f0129bf68 --- /dev/null +++ b/indra/newview/llkeyconflict.cpp @@ -0,0 +1,789 @@ +/** + * @file llkeyconflict.cpp + * @brief + * + * $LicenseInfo:firstyear=2019&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2019, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +/* + * App-wide preferences. Note that these are not per-user, + * because we need to load many preferences before we have + * a login name. + */ + +#include "llviewerprecompiledheaders.h" + +#include "llkeyconflict.h" + +#include "llinitparam.h" +#include "llkeyboard.h" +#include "llviewercontrol.h" +#include "llviewerkeyboard.h" +#include "llxuiparser.h" +//#include "llstring.h" + +static const std::string typetostring[LLKeyConflictHandler::CONTROL_NUM_INDICES] = { + "control_view_actions", + "control_about", + "control_orbit", + "control_pan", + "control_world_map", + "control_zoom", + "control_interactions", + "control_build", + //"control_drag", + "control_edit", + //"control_menu", + "control_open", + "control_touch", + "control_wear", + "control_movements", + "control_moveto", + "control_sit", + "control_teleportto", + "push_forward", + "push_backward", + "turn_left", + "turn_right", + "slide_left", + "slide_right", + "jump", + "push_down", + //"control_run", + "control_toggle_run", + "toggle_fly", + "stop_moving", + "control_camera", + "look_up", + "look_down", + "move_forward", + "move_backward", + "move_forward_fast", + "move_backward_fast", + "move_forward_sitting", + "move_backward_sitting", + "spin_over", + "spin_under", + "spin_over_sitting", + "spin_under_sitting", + "pan_up", + "pan_down", + "pan_left", + "pan_right", + "pan_in", + "pan_out", + "spin_around_ccw", + "spin_around_cw", + "spin_around_ccw_sitting", + "spin_around_cw_sitting", + "control_edit_title", + "edit_avatar_spin_ccw", + "edit_avatar_spin_cw", + "edit_avatar_spin_over", + "edit_avatar_spin_under", + "edit_avatar_move_forward", + "edit_avatar_move_backward", + "control_mediacontent", + "control_parcel", + "control_media", + "control_voice", + "control_toggle_voice", + "start_chat", + "start_gesture", + "control_reserved", + "control_delete", + "control_menu", + "control_reserved_select", + "control_shift_select", + "control_cntrl_select" +}; + +// note, a solution is needed that will keep this up to date with llviewerkeyboard +typedef std::map<std::string, LLKeyConflictHandler::EControlTypes> control_enum_t; +static const control_enum_t command_to_key = +{ + { "jump", LLKeyConflictHandler::CONTROL_JUMP }, + { "push_down", LLKeyConflictHandler::CONTROL_DOWN }, + { "push_forward", LLKeyConflictHandler::CONTROL_FORWARD }, + { "push_backward", LLKeyConflictHandler::CONTROL_BACKWARD }, + { "look_up", LLKeyConflictHandler::CONTROL_LOOK_UP }, + { "look_down", LLKeyConflictHandler::CONTROL_LOOK_DOWN }, + { "toggle_fly", LLKeyConflictHandler::CONTROL_TOGGLE_FLY }, + { "turn_left", LLKeyConflictHandler::CONTROL_LEFT }, + { "turn_right", LLKeyConflictHandler::CONTROL_RIGHT }, + { "slide_left", LLKeyConflictHandler::CONTROL_LSTRAFE }, + { "slide_right", LLKeyConflictHandler::CONTROL_RSTRAFE }, + { "spin_around_ccw", LLKeyConflictHandler::CONTROL_CAMERA_SPIN_CCW }, // todo, no idea what these spins are + { "spin_around_cw", LLKeyConflictHandler::CONTROL_CAMERA_SPIN_CW }, + { "spin_around_ccw_sitting", LLKeyConflictHandler::CONTROL_CAMERA_SPIN_CCW_SITTING }, + { "spin_around_cw_sitting", LLKeyConflictHandler::CONTROL_CAMERA_SPIN_CCW_SITTING }, + { "spin_over", LLKeyConflictHandler::CONTROL_CAMERA_SOVER }, + { "spin_under", LLKeyConflictHandler::CONTROL_CAMERA_SUNDER }, + { "spin_over_sitting", LLKeyConflictHandler::CONTROL_CAMERA_SOVER_SITTING }, + { "spin_under_sitting", LLKeyConflictHandler::CONTROL_CAMERA_SUNDER_SITTING }, + { "move_forward", LLKeyConflictHandler::CONTROL_CAMERA_FORWARD }, + { "move_backward", LLKeyConflictHandler::CONTROL_CAMERA_BACKWARD }, + { "move_forward_sitting", LLKeyConflictHandler::CONTROL_CAMERA_FSITTING }, + { "move_backward_sitting", LLKeyConflictHandler::CONTROL_CAMERA_BSITTING }, + { "pan_up", LLKeyConflictHandler::CONTROL_CAMERA_PANUP }, + { "pan_down", LLKeyConflictHandler::CONTROL_CAMERA_PANDOWN }, + { "pan_left", LLKeyConflictHandler::CONTROL_CAMERA_PANLEFT }, + { "pan_right", LLKeyConflictHandler::CONTROL_CAMERA_PANRIGHT }, + { "pan_in", LLKeyConflictHandler::CONTROL_CAMERA_PANIN }, + { "pan_out", LLKeyConflictHandler::CONTROL_CAMERA_PANOUT }, + { "move_forward_fast", LLKeyConflictHandler::CONTROL_CAMERA_FFORWARD }, + { "move_backward_fast", LLKeyConflictHandler::CONTROL_CAMERA_FBACKWARD }, + { "edit_avatar_spin_ccw", LLKeyConflictHandler::CONTROL_EDIT_AV_SPIN_CCW }, + { "edit_avatar_spin_cw", LLKeyConflictHandler::CONTROL_EDIT_AV_SPIN_CW }, + { "edit_avatar_spin_over", LLKeyConflictHandler::CONTROL_EDIT_AV_SPIN_OVER }, + { "edit_avatar_spin_under", LLKeyConflictHandler::CONTROL_EDIT_AV_SPIN_UNDER }, + { "edit_avatar_move_forward", LLKeyConflictHandler::CONTROL_EDIT_AV_MV_FORWARD }, + { "edit_avatar_move_backward", LLKeyConflictHandler::CONTROL_EDIT_AV_MV_BACKWARD }, + { "stop_moving", LLKeyConflictHandler::CONTROL_STOP }, + { "start_chat", LLKeyConflictHandler::CONTROL_START_CHAT }, + { "start_gesture", LLKeyConflictHandler::CONTROL_START_GESTURE }, +}; + + +// LLKeyboard::stringFromMask is meant for UI and is OS dependent, +// so this class uses it's own version +std::string string_from_mask(MASK mask) +{ + std::string res; + if ((mask & MASK_CONTROL) != 0) + { + res = "CTL"; + } + if ((mask & MASK_ALT) != 0) + { + if (!res.empty()) res += "_"; + res += "ALT"; + } + if ((mask & MASK_SHIFT) != 0) + { + if (!res.empty()) res += "_"; + res += "SHIFT"; + } + + if (mask == MASK_NONE) + { + res = "NONE"; + } + return res; +} + +// LLKeyConflictHandler + +LLKeyConflictHandler::LLKeyConflictHandler() + : mHasUnsavedChanges(false) +{ + // todo: assign conflic priorities + // todo: load from keys.xml? + + // Thise controls are meant to cause conflicts when user tries to assign same control somewhere else + /*registerTemporaryControl(CONTROL_RESERVED_MENU, CLICK_RIGHT, KEY_NONE, MASK_NONE, 0); + registerTemporaryControl(CONTROL_SHIFT_SELECT, CLICK_LEFT, KEY_NONE, MASK_SHIFT, 0); + registerTemporaryControl(CONTROL_CNTRL_SELECT, CLICK_LEFT, KEY_NONE, MASK_CONTROL, 0); + registerTemporaryControl(CONTROL_DELETE, CLICK_NONE, KEY_DELETE, MASK_NONE, 0); + + loadFromSettings();*/ +} + +LLKeyConflictHandler::LLKeyConflictHandler(EModes mode) + : mHasUnsavedChanges(false), + mLoadedMode(mode) +{ + loadFromSettings(mode); +} + +bool LLKeyConflictHandler::canHandleControl(LLKeyConflictHandler::EControlTypes control_type, EMouseClickType mouse_ind, KEY key, MASK mask) +{ + return mControlsMap[control_type].canHandle(mouse_ind, key, mask); +} + +bool LLKeyConflictHandler::canHandleKey(EControlTypes control_type, KEY key, MASK mask) +{ + return canHandleControl(control_type, CLICK_NONE, key, mask); +} + +bool LLKeyConflictHandler::canHandleMouse(LLKeyConflictHandler::EControlTypes control_type, EMouseClickType mouse_ind, MASK mask) +{ + return canHandleControl(control_type, mouse_ind, KEY_NONE, mask); +} + +bool LLKeyConflictHandler::canHandleMouse(EControlTypes control_type, S32 mouse_ind, MASK mask) +{ + return canHandleControl(control_type, (EMouseClickType)mouse_ind, KEY_NONE, mask); +} + +bool LLKeyConflictHandler::canAssignControl(EControlTypes control_type) +{ + std::map<EControlTypes, LLKeyConflict>::iterator iter = mControlsMap.find(control_type); + if (iter != mControlsMap.end()) + { + return iter->second.mAssignable; + } + return false; +} + +void LLKeyConflictHandler::registerControl(EControlTypes control_type, U32 index, EMouseClickType mouse, KEY key, MASK mask) +{ + LLKeyConflict &type_data = mControlsMap[control_type]; + if (!type_data.mAssignable) + { + LL_ERRS() << "Error in code, user or system should not be able to change certain controls" << LL_ENDL; + } + type_data.mKeyBind.replaceKeyData(mouse, key, mask, index); + + mHasUnsavedChanges = true; +} + +LLKeyData LLKeyConflictHandler::getControl(EControlTypes control_type, U32 index) +{ + return mControlsMap[control_type].getKeyData(index); +} + +// static +std::string LLKeyConflictHandler::getStringFromKeyData(const LLKeyData& keydata) +{ + std::string result; + + if (keydata.mMask != MASK_NONE && keydata.mKey != KEY_NONE) + { + result = LLKeyboard::stringFromAccelerator(keydata.mMask, keydata.mKey); + } + else if (keydata.mKey != KEY_NONE) + { + result = LLKeyboard::stringFromKey(keydata.mKey); + } + else if (keydata.mMask != MASK_NONE) + { + LL_ERRS() << "Masks binding without keys is not supported yet" << LL_ENDL; + } + + #ifdef LL_DARWIN + // darwin uses special symbols and doesn't need '+' for masks + if (mMouse != CLICK_NONE && mKey != KEY_NONE) + { + result += " + "; + } + #else + if (keydata.mMouse != CLICK_NONE && !result.empty()) + { + result += " + "; + } + #endif + + switch (keydata.mMouse) + { + case CLICK_LEFT: + result += "LMB"; + break; + case CLICK_MIDDLE: + result += "MMB"; + break; + case CLICK_RIGHT: + result += "RMB"; + break; + case CLICK_BUTTON4: + result += "MB4"; + break; + case CLICK_BUTTON5: + result += "MB5"; + break; + case CLICK_DOUBLELEFT: + result += "Double LMB"; + break; + default: + break; + } + return result; +} + +// static +std::string LLKeyConflictHandler::getControlName(EControlTypes control_type) +{ + return typetostring[control_type]; +} + +std::string LLKeyConflictHandler::getControlString(EControlTypes control_type, U32 index) +{ + return getStringFromKeyData(mControlsMap[control_type].getKeyData(index)); +} + +void LLKeyConflictHandler::loadFromSettings(const LLViewerKeyboard::KeyMode& keymode, control_map_t *destination) +{ + for (LLInitParam::ParamIterator<LLViewerKeyboard::KeyBinding>::const_iterator it = keymode.bindings.begin(), + end_it = keymode.bindings.end(); + it != end_it; + ++it) + { + KEY key; + MASK mask; + if (it->key.getValue().empty()) + { + key = KEY_NONE; + } + else + { + LLKeyboard::keyFromString(it->key, &key); + } + LLKeyboard::maskFromString(it->mask, &mask); + std::string command_name = it->command; + // it->command + // It might be better to have <string,bind> map, but at the moment enum is easier to iterate through. + // Besides keys.xml might not contain all commands + control_enum_t::const_iterator iter = command_to_key.find(command_name); + if (iter != command_to_key.end()) + { + LLKeyConflict &type_data = (*destination)[iter->second]; + type_data.mAssignable = true; + // Don't care about conflict level, all movement and view commands already account for it + type_data.mKeyBind.addKeyData(CLICK_NONE, key, mask); + } + } +} + +void LLKeyConflictHandler::loadFromSettings(const EModes &load_mode, const std::string &filename, control_map_t *destination) +{ + if (filename.empty()) + { + return; + } + + LLViewerKeyboard::Keys keys; + LLSimpleXUIParser parser; + + if (parser.readXUI(filename, keys) + && keys.validateBlock()) + { + switch (load_mode) + { + case MODE_FIRST_PERSON: + if (keys.first_person.isProvided()) + { + loadFromSettings(keys.first_person, destination); + } + break; + case MODE_THIRD_PERSON: + if (keys.third_person.isProvided()) + { + loadFromSettings(keys.third_person, destination); + } + break; + case MODE_EDIT: + if (keys.edit.isProvided()) + { + loadFromSettings(keys.edit, destination); + } + break; + case MODE_EDIT_AVATAR: + if (keys.edit_avatar.isProvided()) + { + loadFromSettings(keys.edit_avatar, destination); + } + break; + case MODE_SITTING: + if (keys.sitting.isProvided()) + { + loadFromSettings(keys.sitting, destination); + } + break; + default: + break; + } + } +} + +void LLKeyConflictHandler::loadFromSettings(EModes load_mode) +{ + mControlsMap.clear(); + mDefaultsMap.clear(); + if (load_mode == MODE_GENERAL) + { + for (U32 i = 0; i < CONTROL_NUM_INDICES; i++) + { + EControlTypes type = (EControlTypes)i; + switch (type) + { + case LLKeyConflictHandler::CONTROL_VIEW_ACTIONS: + case LLKeyConflictHandler::CONTROL_INTERACTIONS: + case LLKeyConflictHandler::CONTROL_MOVEMENTS: + case LLKeyConflictHandler::CONTROL_MEDIACONTENT: + case LLKeyConflictHandler::CONTROL_CAMERA: + case LLKeyConflictHandler::CONTROL_EDIT_TITLE: + case LLKeyConflictHandler::CONTROL_RESERVED: + // ignore 'headers', they are for representation and organization purposes + break; + default: + { + std::string name = getControlName(type); + LLControlVariablePtr var = gSavedSettings.getControl(name); + if (var) + { + LLKeyBind bind(var->getValue()); + LLKeyConflict key(bind, true, 0); + mControlsMap[type] = key; + } + break; + } + } + } + } + else + { + // load defaults + std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "keys.xml"); + loadFromSettings(load_mode, filename, &mDefaultsMap); + + // load user's + filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "keys.xml"); + if (gDirUtilp->fileExists(filename)) + { + loadFromSettings(load_mode, filename, &mControlsMap); + } + else + { + mControlsMap = mDefaultsMap; + } + } + mLoadedMode = load_mode; + + generatePlaceholders(); +} + +void LLKeyConflictHandler::saveToSettings() +{ + if (mControlsMap.empty()) + { + return; + } + + if (mLoadedMode == MODE_GENERAL) + { + for (U32 i = 0; i < CONTROL_NUM_INDICES; i++) + { + EControlTypes type = (EControlTypes)i; + switch (type) + { + case LLKeyConflictHandler::CONTROL_VIEW_ACTIONS: + case LLKeyConflictHandler::CONTROL_INTERACTIONS: + case LLKeyConflictHandler::CONTROL_MOVEMENTS: + case LLKeyConflictHandler::CONTROL_MEDIACONTENT: + case LLKeyConflictHandler::CONTROL_CAMERA: + case LLKeyConflictHandler::CONTROL_EDIT_TITLE: + case LLKeyConflictHandler::CONTROL_RESERVED: + // ignore 'headers', they are for representation and organization purposes + break; + default: + { + if (mControlsMap[type].mAssignable) + { + std::string name = getControlName(type); + if (gSavedSettings.controlExists(name)) + { + gSavedSettings.setLLSD(name, mControlsMap[type].mKeyBind.asLLSD()); + } + else if (!mControlsMap[type].mKeyBind.empty()) + { + // shouldn't happen user side since all settings are supposed to be declared already, but handy when creating new ones + // (just don't forget to change comment and to copy them from user's folder) + LL_INFOS() << "Creating new keybinding " << name << LL_ENDL; + gSavedSettings.declareLLSD(name, mControlsMap[type].mKeyBind.asLLSD(), "comment", LLControlVariable::PERSIST_ALWAYS); + } + } + break; + } + } + } + } + else + { + // loaded full copy of original file + std::string filename = gDirUtilp->findFile("keys.xml", + gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""), + gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "")); + + LLViewerKeyboard::Keys keys; + LLSimpleXUIParser parser; + + if (parser.readXUI(filename, keys) + && keys.validateBlock()) + { + // replace category we edited + + // todo: fix this + // workaround to avoid doing own param container + LLViewerKeyboard::KeyMode mode; + LLViewerKeyboard::KeyBinding binding; + + control_map_t::iterator iter = mControlsMap.begin(); + control_map_t::iterator end = mControlsMap.end(); + for (; iter != end; ++iter) + { + U32 size = iter->second.mKeyBind.getDataCount(); + for (U32 i = 0; i < size; ++i) + { + // Still write empty keys to make sure we will maintain UI position + LLKeyData data = iter->second.mKeyBind.getKeyData(i); + if (data.mKey == KEY_NONE) + { + binding.key = ""; + } + else + { + // Note: this is UI string, we might want to hardcode our own for 'fixed' use in keys.xml + binding.key = LLKeyboard::stringFromKey(data.mKey); + } + binding.mask = string_from_mask(data.mMask); + binding.command = getControlName(iter->first); + mode.bindings.add(binding); + } + } + + switch (mLoadedMode) + { + case MODE_FIRST_PERSON: + if (keys.first_person.isProvided()) + { + keys.first_person.bindings.set(mode.bindings, true); + } + break; + case MODE_THIRD_PERSON: + if (keys.third_person.isProvided()) + { + keys.third_person.bindings.set(mode.bindings, true); + } + break; + case MODE_EDIT: + if (keys.edit.isProvided()) + { + keys.edit.bindings.set(mode.bindings, true); + } + break; + case MODE_EDIT_AVATAR: + if (keys.edit_avatar.isProvided()) + { + keys.edit_avatar.bindings.set(mode.bindings, true); + } + break; + case MODE_SITTING: + if (keys.sitting.isProvided()) + { + keys.sitting.bindings.set(mode.bindings, true); + } + break; + default: + break; + } + + // write back to user's xml; + std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "keys.xml"); + + LLXMLNodePtr output_node = new LLXMLNode("keys", false); + LLXUIParser parser; + parser.writeXUI(output_node, keys); + + // Write the resulting XML to file + if (!output_node->isNull()) + { + LLFILE *fp = LLFile::fopen(filename, "w"); + if (fp != NULL) + { + LLXMLNode::writeHeaderToFile(fp); + output_node->writeToFile(fp); + fclose(fp); + } + } + // Now force a rebind for keyboard + if (gDirUtilp->fileExists(filename)) + { + gViewerKeyboard.loadBindingsXML(filename); + } + } + } + mHasUnsavedChanges = false; +} + +LLKeyData LLKeyConflictHandler::getDefaultControl(EControlTypes control_type, U32 index) +{ + if (mLoadedMode == MODE_GENERAL) + { + std::string name = getControlName(control_type); + LLControlVariablePtr var = gSavedSettings.getControl(name); + if (var) + { + return LLKeyBind(var->getDefault()).getKeyData(index); + } + return LLKeyData(); + } + else + { + control_map_t::iterator iter = mDefaultsMap.find(control_type); + if (iter != mDefaultsMap.end()) + { + return iter->second.mKeyBind.getKeyData(index); + } + return LLKeyData(); + } +} + +void LLKeyConflictHandler::resetToDefault(EControlTypes control_type, U32 index) +{ + LLKeyData data = getDefaultControl(control_type, index); + mControlsMap[control_type].setKeyData(data, index); +} + +void LLKeyConflictHandler::resetToDefault(EControlTypes control_type) +{ + if (mLoadedMode == MODE_GENERAL) + { + std::string name = getControlName(control_type); + LLControlVariablePtr var = gSavedSettings.getControl(name); + if (var) + { + mControlsMap[control_type].mKeyBind = LLKeyBind(var->getDefault()); + } + else + { + mControlsMap[control_type].mKeyBind.clear(); + } + } + else + { + control_map_t::iterator iter = mDefaultsMap.find(control_type); + if (iter != mDefaultsMap.end()) + { + mControlsMap[control_type].mKeyBind = iter->second.mKeyBind; + } + else + { + mControlsMap[control_type].mKeyBind.clear(); + } + } +} + +void LLKeyConflictHandler::resetToDefaults(EModes mode) +{ + if (mode == MODE_GENERAL) + { + for (U32 i = 0; i < CONTROL_NUM_INDICES; i++) + { + EControlTypes type = (EControlTypes)i; + switch (type) + { + case LLKeyConflictHandler::CONTROL_VIEW_ACTIONS: + case LLKeyConflictHandler::CONTROL_INTERACTIONS: + case LLKeyConflictHandler::CONTROL_MOVEMENTS: + case LLKeyConflictHandler::CONTROL_MEDIACONTENT: + case LLKeyConflictHandler::CONTROL_CAMERA: + case LLKeyConflictHandler::CONTROL_EDIT_TITLE: + case LLKeyConflictHandler::CONTROL_RESERVED: + // ignore 'headers', they are for representation and organization purposes + break; + default: + { + resetToDefault(type); + break; + } + } + } + } + else + { + mControlsMap.clear(); + mControlsMap = mDefaultsMap; + generatePlaceholders(); + } + + mHasUnsavedChanges = true; +} + +void LLKeyConflictHandler::resetToDefaults() +{ + if (!empty()) + { + resetToDefaults(mLoadedMode); + } +} + +void LLKeyConflictHandler::resetAllToDefaults() +{ + std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "keys.xml"); + if (gDirUtilp->fileExists(filename)) + { + LLFile::remove(filename); + std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "keys.xml"); + gViewerKeyboard.loadBindingsXML(filename); + } + + for (U32 i = 0; i < CONTROL_NUM_INDICES; i++) + { + EControlTypes type = (EControlTypes)i; + switch (type) + { + case LLKeyConflictHandler::CONTROL_VIEW_ACTIONS: + case LLKeyConflictHandler::CONTROL_INTERACTIONS: + case LLKeyConflictHandler::CONTROL_MOVEMENTS: + case LLKeyConflictHandler::CONTROL_MEDIACONTENT: + case LLKeyConflictHandler::CONTROL_RESERVED: + // ignore 'headers', they are for representation and organization purposes + break; + default: + { + resetToDefault(type); + break; + } + } + } + mHasUnsavedChanges = false; +} + +void LLKeyConflictHandler::clear() +{ + mHasUnsavedChanges = false; + mControlsMap.clear(); + mDefaultsMap.clear(); +} + +void LLKeyConflictHandler::resetKeyboardBindings() +{ + std::string filename = gDirUtilp->findFile("keys.xml", + gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""), + gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "")); + + gViewerKeyboard.loadBindingsXML(filename); +} + +void LLKeyConflictHandler::generatePlaceholders() +{ + +} + +void LLKeyConflictHandler::registerTemporaryControl(EControlTypes control_type, EMouseClickType mouse, KEY key, MASK mask, U32 conflict_mask) +{ + LLKeyConflict *type_data = &mControlsMap[control_type]; + type_data->mAssignable = false; + type_data->mConflictMask = conflict_mask; + type_data->mKeyBind.addKeyData(mouse, key, mask); +} + |