diff options
Diffstat (limited to 'indra/newview/lljoystickbutton.cpp')
-rw-r--r-- | indra/newview/lljoystickbutton.cpp | 54 |
1 files changed, 40 insertions, 14 deletions
diff --git a/indra/newview/lljoystickbutton.cpp b/indra/newview/lljoystickbutton.cpp index 4fd3b7bddc..2cc5c8335d 100644 --- a/indra/newview/lljoystickbutton.cpp +++ b/indra/newview/lljoystickbutton.cpp @@ -134,16 +134,33 @@ void LLJoystick::updateSlop() return; } +bool LLJoystick::pointInCircle(S32 x, S32 y) const +{ + if(this->getLocalRect().getHeight() != this->getLocalRect().getWidth()) + { + llwarns << "Joystick shape is not square"<<llendl; + return true; + } + //center is x and y coordinates of center of joystick circle, and also its radius + int center = this->getLocalRect().getHeight()/2; + bool in_circle = (x - center) * (x - center) + (y - center) * (y - center) <= center * center; + return in_circle; +} BOOL LLJoystick::handleMouseDown(S32 x, S32 y, MASK mask) { //llinfos << "joystick mouse down " << x << ", " << y << llendl; + bool handles = false; - mLastMouse.set(x, y); - mFirstMouse.set(x, y); + if(pointInCircle(x, y)) + { + mLastMouse.set(x, y); + mFirstMouse.set(x, y); + mMouseDownTimer.reset(); + handles = LLButton::handleMouseDown(x, y, mask); + } - mMouseDownTimer.reset(); - return LLButton::handleMouseDown(x, y, mask); + return handles; } @@ -517,43 +534,52 @@ void LLJoystickCameraRotate::draw() LLGLSUIDefault gls_ui; getImageUnselected()->draw( 0, 0 ); + LLPointer<LLUIImage> image = getImageSelected(); if( mInTop ) { - drawRotatedImage( getImageSelected()->getImage(), 0 ); + drawRotatedImage( getImageSelected(), 0 ); } if( mInRight ) { - drawRotatedImage( getImageSelected()->getImage(), 1 ); + drawRotatedImage( getImageSelected(), 1 ); } if( mInBottom ) { - drawRotatedImage( getImageSelected()->getImage(), 2 ); + drawRotatedImage( getImageSelected(), 2 ); } if( mInLeft ) { - drawRotatedImage( getImageSelected()->getImage(), 3 ); + drawRotatedImage( getImageSelected(), 3 ); } } // Draws image rotated by multiples of 90 degrees -void LLJoystickCameraRotate::drawRotatedImage( LLTexture* image, S32 rotations ) +void LLJoystickCameraRotate::drawRotatedImage( LLPointer<LLUIImage> image, S32 rotations ) { S32 width = image->getWidth(); S32 height = image->getHeight(); - + LLTexture* texture = image->getImage(); + + /* + * Scale texture coordinate system + * to handle the different between image size and size of texture. + * If we will use default matrix, + * it may break texture mapping after rotation. + * see EXT-2023 Camera floater: arrows became shifted when pressed. + */ F32 uv[][2] = { - { 1.f, 1.f }, - { 0.f, 1.f }, + { (F32)width/texture->getWidth(), (F32)height/texture->getHeight() }, + { 0.f, (F32)height/texture->getHeight() }, { 0.f, 0.f }, - { 1.f, 0.f } + { (F32)width/texture->getWidth(), 0.f } }; - gGL.getTexUnit(0)->bind(image); + gGL.getTexUnit(0)->bind(texture); gGL.color4fv(UI_VERTEX_COLOR.mV); |